Merge "String8: ensure static init done prior to empty string reference"
diff --git a/cmds/flatland/Main.cpp b/cmds/flatland/Main.cpp
index 99715d3..d6ac3d2 100644
--- a/cmds/flatland/Main.cpp
+++ b/cmds/flatland/Main.cpp
@@ -56,7 +56,7 @@
static const BenchmarkDesc benchmarks[] = {
{ "16:10 Single Static Window",
- 2560, 1600, { 800, 1600, 2400 },
+ 2560, 1600, { 800, 1200, 1600, 2400 },
{
{ // Window
0, staticGradient, opaque,
@@ -73,8 +73,26 @@
},
},
+ { "3:2 Single Static Window",
+ 2048, 1536, { 1536 },
+ {
+ { // Window
+ 0, staticGradient, opaque,
+ 0, 50, 2048, 1440,
+ },
+ { // Status bar
+ 0, staticGradient, opaque,
+ 0, 0, 2048, 50,
+ },
+ { // Navigation bar
+ 0, staticGradient, opaque,
+ 0, 1440, 2048, 96,
+ },
+ },
+ },
+
{ "16:10 App -> Home Transition",
- 2560, 1600, { 800, 1600, 2400 },
+ 2560, 1600, { 800, 1200, 1600, 2400 },
{
{ // Wallpaper
0, staticGradient, opaque,
@@ -99,8 +117,34 @@
},
},
+ { "3:2 App -> Home Transition",
+ 2048, 1536, { 1536 },
+ {
+ { // Wallpaper
+ 0, staticGradient, opaque,
+ 0, 50, 2048, 1440,
+ },
+ { // Launcher
+ 0, staticGradient, blend,
+ 0, 50, 2048, 1440,
+ },
+ { // Outgoing activity
+ 0, staticGradient, blendShrink,
+ 20, 70, 2048, 1400,
+ },
+ { // Status bar
+ 0, staticGradient, opaque,
+ 0, 0, 2048, 50,
+ },
+ { // Navigation bar
+ 0, staticGradient, opaque,
+ 0, 1440, 2048, 96,
+ },
+ },
+ },
+
{ "16:10 SurfaceView -> Home Transition",
- 2560, 1600, { 800, 1600, 2400 },
+ 2560, 1600, { 800, 1200, 1600, 2400 },
{
{ // Wallpaper
0, staticGradient, opaque,
@@ -128,6 +172,36 @@
},
},
},
+
+ { "3:2 SurfaceView -> Home Transition",
+ 2048, 1536, { 1536 },
+ {
+ { // Wallpaper
+ 0, staticGradient, opaque,
+ 0, 50, 2048, 1440,
+ },
+ { // Launcher
+ 0, staticGradient, blend,
+ 0, 50, 2048, 1440,
+ },
+ { // Outgoing SurfaceView
+ 0, staticGradient, blendShrink,
+ 20, 70, 2048, 1400,
+ },
+ { // Outgoing activity
+ 0, staticGradient, blendShrink,
+ 20, 70, 2048, 1400,
+ },
+ { // Status bar
+ 0, staticGradient, opaque,
+ 0, 0, 2048, 50,
+ },
+ { // Navigation bar
+ 0, staticGradient, opaque,
+ 0, 1440, 2048, 96,
+ },
+ },
+ },
};
static const ShaderDesc shaders[] = {
diff --git a/include/utils/Looper.h b/include/utils/Looper.h
index d4a0067..2e0651a 100644
--- a/include/utils/Looper.h
+++ b/include/utils/Looper.h
@@ -297,6 +297,13 @@
void removeMessages(const sp<MessageHandler>& handler, int what);
/**
+ * Return whether this looper's thread is currently idling -- that is, whether it
+ * stopped waiting for more work to do. Note that this is intrinsically racy, since
+ * its state can change before you get the result back.
+ */
+ bool isIdling() const;
+
+ /**
* Prepares a looper associated with the calling thread, and returns it.
* If the thread already has a looper, it is returned. Otherwise, a new
* one is created, associated with the thread, and returned.
@@ -353,6 +360,10 @@
Vector<MessageEnvelope> mMessageEnvelopes; // guarded by mLock
bool mSendingMessage; // guarded by mLock
+ // Whether we are currently waiting for work. Not protected by a lock,
+ // any use of it is racy anyway.
+ volatile bool mIdling;
+
int mEpollFd; // immutable
// Locked list of file descriptor monitoring requests.
diff --git a/libs/utils/Looper.cpp b/libs/utils/Looper.cpp
index a5e6645..c51df2d 100644
--- a/libs/utils/Looper.cpp
+++ b/libs/utils/Looper.cpp
@@ -84,6 +84,8 @@
LOG_ALWAYS_FATAL_IF(result != 0, "Could not make wake write pipe non-blocking. errno=%d",
errno);
+ mIdling = false;
+
// Allocate the epoll instance and register the wake pipe.
mEpollFd = epoll_create(EPOLL_SIZE_HINT);
LOG_ALWAYS_FATAL_IF(mEpollFd < 0, "Could not create epoll instance. errno=%d", errno);
@@ -214,9 +216,15 @@
mResponses.clear();
mResponseIndex = 0;
+ // We are about to idle.
+ mIdling = true;
+
struct epoll_event eventItems[EPOLL_MAX_EVENTS];
int eventCount = epoll_wait(mEpollFd, eventItems, EPOLL_MAX_EVENTS, timeoutMillis);
+ // No longer idling.
+ mIdling = false;
+
// Acquire lock.
mLock.lock();
@@ -558,4 +566,8 @@
} // release lock
}
+bool Looper::isIdling() const {
+ return mIdling;
+}
+
} // namespace android