commit | b801624dc4f03c930ec35f406f07fa5fd8f65dd9 | [log] [tgz] |
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author | Romain Guy <romainguy@google.com> | Wed Oct 27 18:57:51 2010 -0700 |
committer | Romain Guy <romainguy@google.com> | Tue Nov 02 16:17:23 2010 -0700 |
tree | e1f8667650d30758b7a21f46d619576279e1c721 | |
parent | d6a3cddba58500c6ae9427a343b035de0ef43251 [diff] |
Optimize FBO drawing with regions. This optimization is currently disabled until Launcher is modified to take advantage of it. The optimization can be enabled by turning on RENDER_LAYERS_AS_REGIONS in the OpenGLRenderer.h file. Change-Id: I2fdf59d0f4dc690a3d7f712173ab8db3848b27b1