Refactored query function from SurfaceTexture into BufferQueue

Change-Id: Id1cb6cc38d01edb4fcfcad867c5a7693bdcc3ab1
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index 4318f0f..dcab049 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -55,7 +55,7 @@
 
     virtual ~SurfaceTexture();
 
-    virtual int query(int what, int* value);
+
 
     // updateTexImage sets the image contents of the target texture to that of
     // the most recently queued buffer.