Remove GLES2Renderer dependency on config stores
Test: Builds, code search for RenderEngine::create
Change-Id: I7b5032f072d0fc468a8e0eba54035867c5bf74c4
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 12afdf7..7392006 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -560,7 +560,8 @@
// Get a RenderEngine for the given display / config (can't fail)
mRenderEngine = RenderEngine::create(mEGLDisplay,
- HAL_PIXEL_FORMAT_RGBA_8888);
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ hasWideColorDisplay ? RenderEngine::WIDE_COLOR_SUPPORT : 0);
}
// Drop the state lock while we initialize the hardware composer. We drop