Merge "Write compressed and encoded raft logs to stdout if not zip_writer" into nyc-mr1-dev
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index af04330..1cd06e7 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -61,11 +61,7 @@
static std::unique_ptr<ZipWriter> zip_writer;
static std::set<std::string> mount_points;
void add_mountinfo();
-static bool add_zip_entry(const std::string& entry_name, const std::string& entry_path);
-static bool add_zip_entry_from_fd(const std::string& entry_name, int fd);
static int control_socket_fd;
-/* full path of the directory where the bugreport files will be written */
-static std::string bugreport_dir;
/* suffix of the bugreport files - it's typically the date (when invoked with -d),
* although it could be changed by the user using a system property */
static std::string suffix;
@@ -89,8 +85,8 @@
static tombstone_data_t tombstone_data[NUM_TOMBSTONES];
-// Root dir for all files copied as-is into the bugreport
-const std::string& ZIP_ROOT_DIR = "FS";
+const std::string ZIP_ROOT_DIR = "FS";
+std::string bugreport_dir;
/*
* List of supported zip format versions.
@@ -560,8 +556,7 @@
printf("\n");
}
-/* adds a new entry to the existing zip file. */
-static bool add_zip_entry_from_fd(const std::string& entry_name, int fd) {
+bool add_zip_entry_from_fd(const std::string& entry_name, int fd) {
if (!zip_writer) {
MYLOGD("Not adding zip entry %s from fd because zip_writer is not set\n",
entry_name.c_str());
@@ -602,8 +597,7 @@
return true;
}
-/* adds a new entry to the existing zip file. */
-static bool add_zip_entry(const std::string& entry_name, const std::string& entry_path) {
+bool add_zip_entry(const std::string& entry_name, const std::string& entry_path) {
ScopedFd fd(TEMP_FAILURE_RETRY(open(entry_path.c_str(), O_RDONLY | O_NONBLOCK | O_CLOEXEC)));
if (fd.get() == -1) {
MYLOGE("open(%s): %s\n", entry_path.c_str(), strerror(errno));
diff --git a/cmds/dumpstate/dumpstate.h b/cmds/dumpstate/dumpstate.h
index c51c79a..94bfc5a 100644
--- a/cmds/dumpstate/dumpstate.h
+++ b/cmds/dumpstate/dumpstate.h
@@ -81,6 +81,18 @@
* idioms (like using std::string instead of char*, removing varargs, etc...) */
extern int do_update_progress, progress, weight_total;
+/* full path of the directory where the bugreport files will be written */
+extern std::string bugreport_dir;
+
+/* root dir for all files copied as-is into the bugreport. */
+extern const std::string ZIP_ROOT_DIR;
+
+/* adds a new entry to the existing zip file. */
+bool add_zip_entry(const std::string& entry_name, const std::string& entry_path);
+
+/* adds a new entry to the existing zip file. */
+bool add_zip_entry_from_fd(const std::string& entry_name, int fd);
+
/* prints the contents of a file */
int dump_file(const char *title, const char *path);
diff --git a/include/gui/BufferQueueConsumer.h b/include/gui/BufferQueueConsumer.h
index b2daae4..a9fce1a 100644
--- a/include/gui/BufferQueueConsumer.h
+++ b/include/gui/BufferQueueConsumer.h
@@ -136,6 +136,10 @@
// Retrieve the sideband buffer stream, if any.
virtual sp<NativeHandle> getSidebandStream() const;
+ // See IGraphicBufferConsumer::getOccupancyHistory
+ virtual status_t getOccupancyHistory(bool forceFlush,
+ std::vector<OccupancyTracker::Segment>* outHistory) override;
+
// dump our state in a String
virtual void dump(String8& result, const char* prefix) const;
diff --git a/include/gui/BufferQueueCore.h b/include/gui/BufferQueueCore.h
index 4337da9..6c69d69 100644
--- a/include/gui/BufferQueueCore.h
+++ b/include/gui/BufferQueueCore.h
@@ -20,6 +20,7 @@
#include <gui/BufferItem.h>
#include <gui/BufferQueueDefs.h>
#include <gui/BufferSlot.h>
+#include <gui/OccupancyTracker.h>
#include <utils/Condition.h>
#include <utils/Mutex.h>
@@ -322,6 +323,8 @@
// The slot of the last queued buffer
int mLastQueuedSlot;
+ OccupancyTracker mOccupancyTracker;
+
}; // class BufferQueueCore
} // namespace android
diff --git a/include/gui/ConsumerBase.h b/include/gui/ConsumerBase.h
index 9307a26..d1f4cdd 100644
--- a/include/gui/ConsumerBase.h
+++ b/include/gui/ConsumerBase.h
@@ -85,6 +85,10 @@
// See IGraphicBufferConsumer::setDefaultBufferDataSpace
status_t setDefaultBufferDataSpace(android_dataspace defaultDataSpace);
+ // See IGraphicBufferConsumer::getOccupancyHistory
+ status_t getOccupancyHistory(bool forceFlush,
+ std::vector<OccupancyTracker::Segment>* outHistory);
+
private:
ConsumerBase(const ConsumerBase&);
void operator=(const ConsumerBase&);
diff --git a/include/gui/IGraphicBufferConsumer.h b/include/gui/IGraphicBufferConsumer.h
index e983c16..4915478 100644
--- a/include/gui/IGraphicBufferConsumer.h
+++ b/include/gui/IGraphicBufferConsumer.h
@@ -27,6 +27,7 @@
#include <binder/IInterface.h>
#include <ui/PixelFormat.h>
#include <ui/Rect.h>
+#include <gui/OccupancyTracker.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
@@ -265,6 +266,12 @@
// Retrieve the sideband buffer stream, if any.
virtual sp<NativeHandle> getSidebandStream() const = 0;
+ // Retrieves any stored segments of the occupancy history of this
+ // BufferQueue and clears them. Optionally closes out the pending segment if
+ // forceFlush is true.
+ virtual status_t getOccupancyHistory(bool forceFlush,
+ std::vector<OccupancyTracker::Segment>* outHistory) = 0;
+
// dump state into a string
virtual void dump(String8& result, const char* prefix) const = 0;
diff --git a/include/gui/OccupancyTracker.h b/include/gui/OccupancyTracker.h
new file mode 100644
index 0000000..1d15e7f
--- /dev/null
+++ b/include/gui/OccupancyTracker.h
@@ -0,0 +1,104 @@
+/*
+ * Copyright 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#ifndef ANDROID_GUI_OCCUPANCYTRACKER_H
+#define ANDROID_GUI_OCCUPANCYTRACKER_H
+
+#include <binder/Parcelable.h>
+
+#include <utils/Timers.h>
+
+#include <deque>
+#include <unordered_map>
+
+namespace android {
+
+class String8;
+
+class OccupancyTracker
+{
+public:
+ OccupancyTracker()
+ : mPendingSegment(),
+ mSegmentHistory(),
+ mLastOccupancy(0),
+ mLastOccupancyChangeTime(0) {}
+
+ struct Segment : public Parcelable {
+ Segment()
+ : totalTime(0),
+ numFrames(0),
+ occupancyAverage(0.0f),
+ usedThirdBuffer(false) {}
+
+ Segment(nsecs_t totalTime, size_t numFrames, float occupancyAverage,
+ bool usedThirdBuffer)
+ : totalTime(totalTime),
+ numFrames(numFrames),
+ occupancyAverage(occupancyAverage),
+ usedThirdBuffer(usedThirdBuffer) {}
+
+ // Parcelable interface
+ virtual status_t writeToParcel(Parcel* parcel) const override;
+ virtual status_t readFromParcel(const Parcel* parcel) override;
+
+ nsecs_t totalTime;
+ size_t numFrames;
+
+ // Average occupancy of the queue over this segment. (0.0, 1.0) implies
+ // double-buffered, (1.0, 2.0) implies triple-buffered.
+ float occupancyAverage;
+
+ // Whether a third buffer was used at all during this segment (since a
+ // segment could read as double-buffered on average, but still require a
+ // third buffer to avoid jank for some smaller portion)
+ bool usedThirdBuffer;
+ };
+
+ void registerOccupancyChange(size_t occupancy);
+ std::vector<Segment> getSegmentHistory(bool forceFlush);
+
+private:
+ static constexpr size_t MAX_HISTORY_SIZE = 10;
+ static constexpr nsecs_t NEW_SEGMENT_DELAY = ms2ns(100);
+ static constexpr size_t LONG_SEGMENT_THRESHOLD = 3;
+
+ struct PendingSegment {
+ void clear() {
+ totalTime = 0;
+ numFrames = 0;
+ mOccupancyTimes.clear();
+ }
+
+ nsecs_t totalTime;
+ size_t numFrames;
+ std::unordered_map<size_t, nsecs_t> mOccupancyTimes;
+ };
+
+ void recordPendingSegment();
+
+ PendingSegment mPendingSegment;
+ std::deque<Segment> mSegmentHistory;
+
+ size_t mLastOccupancy;
+ nsecs_t mLastOccupancyChangeTime;
+
+}; // class OccupancyTracker
+
+} // namespace android
+
+#endif
diff --git a/include/media/openmax/OMX_Video.h b/include/media/openmax/OMX_Video.h
index acdb7e8..76efac9 100644
--- a/include/media/openmax/OMX_Video.h
+++ b/include/media/openmax/OMX_Video.h
@@ -553,6 +553,7 @@
OMX_VIDEO_MPEG2LevelML, /**< Main Level */
OMX_VIDEO_MPEG2LevelH14, /**< High 1440 */
OMX_VIDEO_MPEG2LevelHL, /**< High Level */
+ OMX_VIDEO_MPEG2LevelHP, /**< HighP Level */
OMX_VIDEO_MPEG2LevelKhronosExtensions = 0x6F000000, /**< Reserved region for introducing Khronos Standard Extensions */
OMX_VIDEO_MPEG2LevelVendorStartUnused = 0x7F000000, /**< Reserved region for introducing Vendor Extensions */
OMX_VIDEO_MPEG2LevelMax = 0x7FFFFFFF
diff --git a/libs/gui/Android.mk b/libs/gui/Android.mk
index 6e92a47..3e30bb2 100644
--- a/libs/gui/Android.mk
+++ b/libs/gui/Android.mk
@@ -64,6 +64,7 @@
ISurfaceComposer.cpp \
ISurfaceComposerClient.cpp \
LayerState.cpp \
+ OccupancyTracker.cpp \
Sensor.cpp \
SensorEventQueue.cpp \
SensorManager.cpp \
diff --git a/libs/gui/BufferQueueConsumer.cpp b/libs/gui/BufferQueueConsumer.cpp
index cbc8893..e8860d1 100644
--- a/libs/gui/BufferQueueConsumer.cpp
+++ b/libs/gui/BufferQueueConsumer.cpp
@@ -260,6 +260,7 @@
mCore->mDequeueCondition.broadcast();
ATRACE_INT(mCore->mConsumerName.string(), mCore->mQueue.size());
+ mCore->mOccupancyTracker.registerOccupancyChange(mCore->mQueue.size());
VALIDATE_CONSISTENCY();
}
@@ -717,6 +718,13 @@
return mCore->mSidebandStream;
}
+status_t BufferQueueConsumer::getOccupancyHistory(bool forceFlush,
+ std::vector<OccupancyTracker::Segment>* outHistory) {
+ Mutex::Autolock lock(mCore->mMutex);
+ *outHistory = mCore->mOccupancyTracker.getSegmentHistory(forceFlush);
+ return NO_ERROR;
+}
+
void BufferQueueConsumer::dump(String8& result, const char* prefix) const {
const IPCThreadState* ipc = IPCThreadState::self();
const pid_t pid = ipc->getCallingPid();
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index 3e26e05..65f8255 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -886,6 +886,7 @@
static_cast<uint32_t>(mCore->mQueue.size()));
ATRACE_INT(mCore->mConsumerName.string(), mCore->mQueue.size());
+ mCore->mOccupancyTracker.registerOccupancyChange(mCore->mQueue.size());
// Take a ticket for the callback functions
callbackTicket = mNextCallbackTicket++;
diff --git a/libs/gui/ConsumerBase.cpp b/libs/gui/ConsumerBase.cpp
index a6a9712..84965ef 100644
--- a/libs/gui/ConsumerBase.cpp
+++ b/libs/gui/ConsumerBase.cpp
@@ -235,6 +235,16 @@
return mConsumer->setDefaultBufferDataSpace(defaultDataSpace);
}
+status_t ConsumerBase::getOccupancyHistory(bool forceFlush,
+ std::vector<OccupancyTracker::Segment>* outHistory) {
+ Mutex::Autolock _l(mMutex);
+ if (mAbandoned) {
+ CB_LOGE("getOccupancyHistory: ConsumerBase is abandoned!");
+ return NO_INIT;
+ }
+ return mConsumer->getOccupancyHistory(forceFlush, outHistory);
+}
+
void ConsumerBase::dump(String8& result) const {
dump(result, "");
}
diff --git a/libs/gui/IGraphicBufferConsumer.cpp b/libs/gui/IGraphicBufferConsumer.cpp
index cb1ad35..7c4379f 100644
--- a/libs/gui/IGraphicBufferConsumer.cpp
+++ b/libs/gui/IGraphicBufferConsumer.cpp
@@ -51,6 +51,7 @@
SET_CONSUMER_USAGE_BITS,
SET_TRANSFORM_HINT,
GET_SIDEBAND_STREAM,
+ GET_OCCUPANCY_HISTORY,
DUMP,
};
@@ -260,6 +261,31 @@
return stream;
}
+ virtual status_t getOccupancyHistory(bool forceFlush,
+ std::vector<OccupancyTracker::Segment>* outHistory) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IGraphicBufferConsumer::getInterfaceDescriptor());
+ status_t error = data.writeBool(forceFlush);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = remote()->transact(GET_OCCUPANCY_HISTORY, data,
+ &reply);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = reply.readParcelableVector(outHistory);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ status_t result = NO_ERROR;
+ error = reply.readInt32(&result);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ return result;
+ }
+
virtual void dump(String8& result, const char* prefix) const {
Parcel data, reply;
data.writeInterfaceToken(IGraphicBufferConsumer::getInterfaceDescriptor());
@@ -409,6 +435,25 @@
}
return NO_ERROR;
}
+ case GET_OCCUPANCY_HISTORY: {
+ CHECK_INTERFACE(IGraphicBufferConsumer, data, reply);
+ bool forceFlush = false;
+ status_t error = data.readBool(&forceFlush);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ std::vector<OccupancyTracker::Segment> history;
+ status_t result = getOccupancyHistory(forceFlush, &history);
+ error = reply->writeParcelableVector(history);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ error = reply->writeInt32(result);
+ if (error != NO_ERROR) {
+ return error;
+ }
+ return NO_ERROR;
+ }
case DUMP: {
CHECK_INTERFACE(IGraphicBufferConsumer, data, reply);
String8 result = data.readString8();
diff --git a/libs/gui/OccupancyTracker.cpp b/libs/gui/OccupancyTracker.cpp
new file mode 100644
index 0000000..9687aaf
--- /dev/null
+++ b/libs/gui/OccupancyTracker.cpp
@@ -0,0 +1,117 @@
+/*
+ * Copyright 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "OccupancyTracker"
+
+#include <gui/OccupancyTracker.h>
+#include <binder/Parcel.h>
+#include <utils/String8.h>
+#include <utils/Trace.h>
+
+#include <inttypes.h>
+
+namespace android {
+
+status_t OccupancyTracker::Segment::writeToParcel(Parcel* parcel) const {
+ status_t result = parcel->writeInt64(totalTime);
+ if (result != OK) {
+ return result;
+ }
+ result = parcel->writeUint64(static_cast<uint64_t>(numFrames));
+ if (result != OK) {
+ return result;
+ }
+ result = parcel->writeFloat(occupancyAverage);
+ if (result != OK) {
+ return result;
+ }
+ return parcel->writeBool(usedThirdBuffer);
+}
+
+status_t OccupancyTracker::Segment::readFromParcel(const Parcel* parcel) {
+ status_t result = parcel->readInt64(&totalTime);
+ if (result != OK) {
+ return result;
+ }
+ uint64_t uintNumFrames = 0;
+ result = parcel->readUint64(&uintNumFrames);
+ if (result != OK) {
+ return result;
+ }
+ numFrames = static_cast<size_t>(uintNumFrames);
+ result = parcel->readFloat(&occupancyAverage);
+ if (result != OK) {
+ return result;
+ }
+ return parcel->readBool(&usedThirdBuffer);
+}
+
+void OccupancyTracker::registerOccupancyChange(size_t occupancy) {
+ ATRACE_CALL();
+ nsecs_t now = systemTime();
+ nsecs_t delta = now - mLastOccupancyChangeTime;
+ if (delta > NEW_SEGMENT_DELAY) {
+ recordPendingSegment();
+ } else {
+ mPendingSegment.totalTime += delta;
+ if (mPendingSegment.mOccupancyTimes.count(mLastOccupancy)) {
+ mPendingSegment.mOccupancyTimes[mLastOccupancy] += delta;
+ } else {
+ mPendingSegment.mOccupancyTimes[mLastOccupancy] = delta;
+ }
+ }
+ if (occupancy > mLastOccupancy) {
+ ++mPendingSegment.numFrames;
+ }
+ mLastOccupancyChangeTime = now;
+ mLastOccupancy = occupancy;
+}
+
+std::vector<OccupancyTracker::Segment> OccupancyTracker::getSegmentHistory(
+ bool forceFlush) {
+ if (forceFlush) {
+ recordPendingSegment();
+ }
+ std::vector<Segment> segments(mSegmentHistory.cbegin(),
+ mSegmentHistory.cend());
+ mSegmentHistory.clear();
+ return segments;
+}
+
+void OccupancyTracker::recordPendingSegment() {
+ // Only record longer segments to get a better measurement of actual double-
+ // vs. triple-buffered time
+ if (mPendingSegment.numFrames > LONG_SEGMENT_THRESHOLD) {
+ float occupancyAverage = 0.0f;
+ bool usedThirdBuffer = false;
+ for (const auto& timePair : mPendingSegment.mOccupancyTimes) {
+ size_t occupancy = timePair.first;
+ float timeRatio = static_cast<float>(timePair.second) /
+ mPendingSegment.totalTime;
+ occupancyAverage += timeRatio * occupancy;
+ usedThirdBuffer = usedThirdBuffer || (occupancy > 1);
+ }
+ mSegmentHistory.push_front({mPendingSegment.totalTime,
+ mPendingSegment.numFrames, occupancyAverage, usedThirdBuffer});
+ if (mSegmentHistory.size() > MAX_HISTORY_SIZE) {
+ mSegmentHistory.pop_back();
+ }
+ }
+ mPendingSegment.clear();
+}
+
+} // namespace android
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index 85d63b4..210ce8c 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -34,6 +34,10 @@
#include <gtest/gtest.h>
+#include <thread>
+
+using namespace std::chrono_literals;
+
namespace android {
class BufferQueueTest : public ::testing::Test {
@@ -850,4 +854,140 @@
returnedBuffer->getNativeBuffer()->handle);
}
+TEST_F(BufferQueueTest, TestOccupancyHistory) {
+ createBufferQueue();
+ sp<DummyConsumer> dc(new DummyConsumer);
+ ASSERT_EQ(OK, mConsumer->consumerConnect(dc, false));
+ IGraphicBufferProducer::QueueBufferOutput output;
+ ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
+ NATIVE_WINDOW_API_CPU, false, &output));
+
+ int slot = BufferQueue::INVALID_BUFFER_SLOT;
+ sp<Fence> fence = Fence::NO_FENCE;
+ sp<GraphicBuffer> buffer = nullptr;
+ IGraphicBufferProducer::QueueBufferInput input(0ull, true,
+ HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
+ NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
+ BufferItem item{};
+
+ // Preallocate, dequeue, request, and cancel 3 buffers so we don't get
+ // BUFFER_NEEDS_REALLOCATION below
+ int slots[3] = {};
+ mProducer->setMaxDequeuedBufferCount(3);
+ for (size_t i = 0; i < 3; ++i) {
+ status_t result = mProducer->dequeueBuffer(&slots[i], &fence,
+ 0, 0, 0, 0);
+ ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
+ ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
+ }
+ for (size_t i = 0; i < 3; ++i) {
+ ASSERT_EQ(OK, mProducer->cancelBuffer(slots[i], Fence::NO_FENCE));
+ }
+
+ // Create 3 segments
+
+ // The first segment is a two-buffer segment, so we only put one buffer into
+ // the queue at a time
+ for (size_t i = 0; i < 5; ++i) {
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+ ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
+ ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
+ EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ std::this_thread::sleep_for(16ms);
+ }
+
+ // Sleep between segments
+ std::this_thread::sleep_for(500ms);
+
+ // The second segment is a double-buffer segment. It starts the same as the
+ // two-buffer segment, but then at the end, we put two buffers in the queue
+ // at the same time before draining it.
+ for (size_t i = 0; i < 5; ++i) {
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+ ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
+ ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
+ EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ std::this_thread::sleep_for(16ms);
+ }
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+ ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+ ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
+ ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
+ EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ std::this_thread::sleep_for(16ms);
+ ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
+ EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+
+ // Sleep between segments
+ std::this_thread::sleep_for(500ms);
+
+ // The third segment is a triple-buffer segment, so the queue is switching
+ // between one buffer and two buffers deep.
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+ ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
+ for (size_t i = 0; i < 5; ++i) {
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0));
+ ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
+ ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
+ EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+ std::this_thread::sleep_for(16ms);
+ }
+ ASSERT_EQ(OK, mConsumer->acquireBuffer(&item, 0));
+ ASSERT_EQ(OK, mConsumer->releaseBuffer(item.mSlot, item.mFrameNumber,
+ EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE));
+
+ // Now we read the segments
+ std::vector<OccupancyTracker::Segment> history;
+ ASSERT_EQ(OK, mConsumer->getOccupancyHistory(false, &history));
+
+ // Since we didn't force a flush, we should only get the first two segments
+ // (since the third segment hasn't been closed out by the appearance of a
+ // new segment yet)
+ ASSERT_EQ(2u, history.size());
+
+ // The first segment (which will be history[1], since the newest segment
+ // should be at the front of the vector) should be a two-buffer segment,
+ // which implies that the occupancy average should be between 0 and 1, and
+ // usedThirdBuffer should be false
+ const auto& firstSegment = history[1];
+ ASSERT_EQ(5u, firstSegment.numFrames);
+ ASSERT_LT(0, firstSegment.occupancyAverage);
+ ASSERT_GT(1, firstSegment.occupancyAverage);
+ ASSERT_EQ(false, firstSegment.usedThirdBuffer);
+
+ // The second segment should be a double-buffered segment, which implies that
+ // the occupancy average should be between 0 and 1, but usedThirdBuffer
+ // should be true
+ const auto& secondSegment = history[0];
+ ASSERT_EQ(7u, secondSegment.numFrames);
+ ASSERT_LT(0, secondSegment.occupancyAverage);
+ ASSERT_GT(1, secondSegment.occupancyAverage);
+ ASSERT_EQ(true, secondSegment.usedThirdBuffer);
+
+ // If we read the segments again without flushing, we shouldn't get any new
+ // segments
+ ASSERT_EQ(OK, mConsumer->getOccupancyHistory(false, &history));
+ ASSERT_EQ(0u, history.size());
+
+ // Read the segments again, this time forcing a flush so we get the third
+ // segment
+ ASSERT_EQ(OK, mConsumer->getOccupancyHistory(true, &history));
+ ASSERT_EQ(1u, history.size());
+
+ // This segment should be a triple-buffered segment, which implies that the
+ // occupancy average should be between 1 and 2, and usedThirdBuffer should
+ // be true
+ const auto& thirdSegment = history[0];
+ ASSERT_EQ(6u, thirdSegment.numFrames);
+ ASSERT_LT(1, thirdSegment.occupancyAverage);
+ ASSERT_GT(2, thirdSegment.occupancyAverage);
+ ASSERT_EQ(true, thirdSegment.usedThirdBuffer);
+}
+
} // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index f898ada..ed8cc08 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -192,19 +192,21 @@
}
Error Device::createVirtualDisplay(uint32_t width, uint32_t height,
- std::shared_ptr<Display>* outDisplay)
+ android_pixel_format_t* format, std::shared_ptr<Display>* outDisplay)
{
ALOGI("Creating virtual display");
hwc2_display_t displayId = 0;
+ int32_t intFormat = static_cast<int32_t>(*format);
int32_t intError = mCreateVirtualDisplay(mHwcDevice, width, height,
- &displayId);
+ &intFormat, &displayId);
auto error = static_cast<Error>(intError);
if (error != Error::None) {
return error;
}
ALOGI("Created virtual display");
+ *format = static_cast<android_pixel_format_t>(intFormat);
*outDisplay = getDisplayById(displayId);
(*outDisplay)->setVirtual();
return Error::None;
@@ -780,9 +782,10 @@
Error Display::setClientTarget(buffer_handle_t target,
const sp<Fence>& acquireFence, android_dataspace_t dataspace)
{
+ // TODO: Properly encode client target surface damage
int32_t fenceFd = acquireFence->dup();
int32_t intError = mDevice.mSetClientTarget(mDevice.mHwcDevice, mId, target,
- fenceFd, static_cast<int32_t>(dataspace));
+ fenceFd, static_cast<int32_t>(dataspace), {0, nullptr});
return static_cast<Error>(intError);
}
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.h b/services/surfaceflinger/DisplayHardware/HWC2.h
index e40602f..8ab61e9 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.h
+++ b/services/surfaceflinger/DisplayHardware/HWC2.h
@@ -72,6 +72,7 @@
uint32_t getMaxVirtualDisplayCount() const;
Error createVirtualDisplay(uint32_t width, uint32_t height,
+ android_pixel_format_t* format,
std::shared_ptr<Display>* outDisplay);
void registerHotplugCallback(HotplugCallback hotplug);
diff --git a/services/surfaceflinger/DisplayHardware/HWC2On1Adapter.cpp b/services/surfaceflinger/DisplayHardware/HWC2On1Adapter.cpp
index a90e074..2641ee6 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2On1Adapter.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2On1Adapter.cpp
@@ -266,7 +266,7 @@
return asFP<HWC2_PFN_SET_CLIENT_TARGET>(
displayHook<decltype(&Display::setClientTarget),
&Display::setClientTarget, buffer_handle_t, int32_t,
- int32_t>);
+ int32_t, hwc_region_t>);
case FunctionDescriptor::SetColorMode:
return asFP<HWC2_PFN_SET_COLOR_MODE>(
displayHook<decltype(&Display::setColorMode),
@@ -883,14 +883,14 @@
}
Error HWC2On1Adapter::Display::setClientTarget(buffer_handle_t target,
- int32_t acquireFence, int32_t /*dataspace*/)
+ int32_t acquireFence, int32_t /*dataspace*/, hwc_region_t /*damage*/)
{
std::unique_lock<std::recursive_mutex> lock(mStateMutex);
ALOGV("[%" PRIu64 "] setClientTarget(%p, %d)", mId, target, acquireFence);
mClientTarget.setBuffer(target);
mClientTarget.setFence(acquireFence);
- // dataspace can't be used by HWC1, so ignore it
+ // dataspace and damage can't be used by HWC1, so ignore them
return Error::None;
}
diff --git a/services/surfaceflinger/DisplayHardware/HWC2On1Adapter.h b/services/surfaceflinger/DisplayHardware/HWC2On1Adapter.h
index caeb188..dc7c355 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2On1Adapter.h
+++ b/services/surfaceflinger/DisplayHardware/HWC2On1Adapter.h
@@ -77,7 +77,10 @@
HWC2::Error createVirtualDisplay(uint32_t width, uint32_t height,
hwc2_display_t* outDisplay);
static int32_t createVirtualDisplayHook(hwc2_device_t* device,
- uint32_t width, uint32_t height, hwc2_display_t* outDisplay) {
+ uint32_t width, uint32_t height, int32_t* /*format*/,
+ hwc2_display_t* outDisplay) {
+ // HWC1 implementations cannot override the buffer format requested by
+ // the consumer
auto error = getAdapter(device)->createVirtualDisplay(width, height,
outDisplay);
return static_cast<int32_t>(error);
@@ -208,7 +211,8 @@
HWC2::Error present(int32_t* outRetireFence);
HWC2::Error setActiveConfig(hwc2_config_t configId);
HWC2::Error setClientTarget(buffer_handle_t target,
- int32_t acquireFence, int32_t dataspace);
+ int32_t acquireFence, int32_t dataspace,
+ hwc_region_t damage);
HWC2::Error setColorMode(int32_t mode);
HWC2::Error setColorTransform(android_color_transform_t hint);
HWC2::Error setOutputBuffer(buffer_handle_t buffer,
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index 0bec0b8..2629794 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -249,14 +249,15 @@
}
status_t HWComposer::allocateVirtualDisplay(uint32_t width, uint32_t height,
- int32_t *outId) {
+ android_pixel_format_t* format, int32_t *outId) {
if (mRemainingHwcVirtualDisplays == 0) {
ALOGE("allocateVirtualDisplay: No remaining virtual displays");
return NO_MEMORY;
}
std::shared_ptr<HWC2::Display> display;
- auto error = mHwcDevice->createVirtualDisplay(width, height, &display);
+ auto error = mHwcDevice->createVirtualDisplay(width, height, format,
+ &display);
if (error != HWC2::Error::None) {
ALOGE("allocateVirtualDisplay: Failed to create HWC virtual display");
return NO_MEMORY;
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index d407877..b88e250 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -84,7 +84,7 @@
// Attempts to allocate a virtual display. If the virtual display is created
// on the HWC device, outId will contain its HWC ID.
status_t allocateVirtualDisplay(uint32_t width, uint32_t height,
- int32_t* outId);
+ android_pixel_format_t* format, int32_t* outId);
// Attempts to create a new layer on this display
std::shared_ptr<HWC2::Layer> createLayer(int32_t displayId);
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index dffc542..abf0e6c 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -1660,7 +1660,8 @@
return mQueuedFrames > 0 || mSidebandStreamChanged || mAutoRefresh;
}
-void Layer::onPostComposition() {
+bool Layer::onPostComposition() {
+ bool frameLatencyNeeded = mFrameLatencyNeeded;
if (mFrameLatencyNeeded) {
nsecs_t desiredPresentTime = mSurfaceFlingerConsumer->getTimestamp();
mFrameTracker.setDesiredPresentTime(desiredPresentTime);
@@ -1692,6 +1693,7 @@
mFrameTracker.advanceFrame();
mFrameLatencyNeeded = false;
}
+ return frameLatencyNeeded;
}
#ifdef USE_HWC2
@@ -2165,6 +2167,20 @@
*outAcquireFence = mSurfaceFlingerConsumer->getCurrentFence();
*outPrevReleaseFence = mSurfaceFlingerConsumer->getPrevReleaseFence();
}
+
+std::vector<OccupancyTracker::Segment> Layer::getOccupancyHistory(
+ bool forceFlush) {
+ std::vector<OccupancyTracker::Segment> history;
+ status_t result = mSurfaceFlingerConsumer->getOccupancyHistory(forceFlush,
+ &history);
+ if (result != NO_ERROR) {
+ ALOGW("[%s] Failed to obtain occupancy history (%d)", mName.string(),
+ result);
+ return {};
+ }
+ return history;
+}
+
// ---------------------------------------------------------------------------
Layer::LayerCleaner::LayerCleaner(const sp<SurfaceFlinger>& flinger,
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 7d085a4..79750a6 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -274,9 +274,10 @@
bool onPreComposition();
/*
- * called after composition.
+ * called after composition.
+ * returns true if the layer latched a new buffer this frame.
*/
- void onPostComposition();
+ bool onPostComposition();
#ifdef USE_HWC2
// If a buffer was replaced this frame, release the former buffer
@@ -406,6 +407,8 @@
bool* outIsGlesComposition, nsecs_t* outPostedTime,
sp<Fence>* outAcquireFence, sp<Fence>* outPrevReleaseFence) const;
+ std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool forceFlush);
+
protected:
// constant
sp<SurfaceFlinger> mFlinger;
diff --git a/services/surfaceflinger/MessageQueue.cpp b/services/surfaceflinger/MessageQueue.cpp
index 99efd39..34dc24b 100644
--- a/services/surfaceflinger/MessageQueue.cpp
+++ b/services/surfaceflinger/MessageQueue.cpp
@@ -61,12 +61,6 @@
}
}
-void MessageQueue::Handler::dispatchTransaction() {
- if ((android_atomic_or(eventMaskTransaction, &mEventMask) & eventMaskTransaction) == 0) {
- mQueue.mLooper->sendMessage(this, Message(MessageQueue::TRANSACTION));
- }
-}
-
void MessageQueue::Handler::handleMessage(const Message& message) {
switch (message.what) {
case INVALIDATE:
@@ -77,10 +71,6 @@
android_atomic_and(~eventMaskRefresh, &mEventMask);
mQueue.mFlinger->onMessageReceived(message.what);
break;
- case TRANSACTION:
- android_atomic_and(~eventMaskTransaction, &mEventMask);
- mQueue.mFlinger->onMessageReceived(message.what);
- break;
}
}
@@ -155,10 +145,6 @@
*/
#define INVALIDATE_ON_VSYNC 1
-void MessageQueue::invalidateTransactionNow() {
- mHandler->dispatchTransaction();
-}
-
void MessageQueue::invalidate() {
#if INVALIDATE_ON_VSYNC
mEvents->requestNextVsync();
diff --git a/services/surfaceflinger/MessageQueue.h b/services/surfaceflinger/MessageQueue.h
index b77e08e..1004f4c 100644
--- a/services/surfaceflinger/MessageQueue.h
+++ b/services/surfaceflinger/MessageQueue.h
@@ -73,7 +73,6 @@
virtual void handleMessage(const Message& message);
void dispatchRefresh();
void dispatchInvalidate();
- void dispatchTransaction();
};
friend class Handler;
@@ -93,7 +92,6 @@
enum {
INVALIDATE = 0,
REFRESH = 1,
- TRANSACTION = 2
};
MessageQueue();
@@ -108,8 +106,6 @@
void invalidate();
// sends REFRESH message at next VSYNC
void refresh();
- // sends TRANSACTION message immediately
- void invalidateTransactionNow();
};
// ---------------------------------------------------------------------------
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 91815f3..1fa7955 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -903,10 +903,6 @@
void SurfaceFlinger::onMessageReceived(int32_t what) {
ATRACE_CALL();
switch (what) {
- case MessageQueue::TRANSACTION: {
- handleMessageTransaction();
- break;
- }
case MessageQueue::INVALIDATE: {
bool refreshNeeded = handleMessageTransaction();
refreshNeeded |= handleMessageInvalidate();
@@ -1049,7 +1045,11 @@
const LayerVector& layers(mDrawingState.layersSortedByZ);
const size_t count = layers.size();
for (size_t i=0 ; i<count ; i++) {
- layers[i]->onPostComposition();
+ bool frameLatched = layers[i]->onPostComposition();
+ if (frameLatched) {
+ recordBufferingStats(layers[i]->getName().string(),
+ layers[i]->getOccupancyHistory(false));
+ }
}
sp<Fence> presentFence = mHwc->getRetireFence(HWC_DISPLAY_PRIMARY);
@@ -1477,10 +1477,19 @@
NATIVE_WINDOW_HEIGHT, &height);
ALOGE_IF(status != NO_ERROR,
"Unable to query height (%d)", status);
+ int intFormat = 0;
+ status = state.surface->query(
+ NATIVE_WINDOW_FORMAT, &intFormat);
+ ALOGE_IF(status != NO_ERROR,
+ "Unable to query format (%d)", status);
+ auto format = static_cast<android_pixel_format_t>(
+ intFormat);
- mHwc->allocateVirtualDisplay(width, height,
+ mHwc->allocateVirtualDisplay(width, height, &format,
&hwcId);
+ // TODO: Plumb requested format back up to consumer
+
sp<VirtualDisplaySurface> vds =
new VirtualDisplaySurface(*mHwc,
hwcId, state.surface, bqProducer,
@@ -1641,6 +1650,8 @@
if (!mLayersPendingRemoval.isEmpty()) {
// Notify removed layers now that they can't be drawn from
for (size_t i = 0; i < mLayersPendingRemoval.size(); i++) {
+ recordBufferingStats(mLayersPendingRemoval[i]->getName().string(),
+ mLayersPendingRemoval[i]->getOccupancyHistory(true));
mLayersPendingRemoval[i]->onRemoved();
}
mLayersPendingRemoval.clear();
@@ -2156,6 +2167,13 @@
}
}
+ // If a synchronous transaction is explicitly requested without any changes,
+ // force a transaction anyway. This can be used as a flush mechanism for
+ // previous async transactions.
+ if (transactionFlags == 0 && (flags & eSynchronous)) {
+ transactionFlags = eTransactionNeeded;
+ }
+
if (transactionFlags) {
// this triggers the transaction
setTransactionFlags(transactionFlags);
@@ -2720,6 +2738,59 @@
NUM_BUCKETS - 1, bucketTimeSec, percent);
}
+void SurfaceFlinger::recordBufferingStats(const char* layerName,
+ std::vector<OccupancyTracker::Segment>&& history) {
+ Mutex::Autolock lock(mBufferingStatsMutex);
+ auto& stats = mBufferingStats[layerName];
+ for (const auto& segment : history) {
+ if (!segment.usedThirdBuffer) {
+ stats.twoBufferTime += segment.totalTime;
+ }
+ if (segment.occupancyAverage < 1.0f) {
+ stats.doubleBufferedTime += segment.totalTime;
+ } else if (segment.occupancyAverage < 2.0f) {
+ stats.tripleBufferedTime += segment.totalTime;
+ }
+ ++stats.numSegments;
+ stats.totalTime += segment.totalTime;
+ }
+}
+
+void SurfaceFlinger::dumpBufferingStats(String8& result) const {
+ result.append("Buffering stats:\n");
+ result.append(" [Layer name] <Active time> <Two buffer> "
+ "<Double buffered> <Triple buffered>\n");
+ Mutex::Autolock lock(mBufferingStatsMutex);
+ typedef std::tuple<std::string, float, float, float> BufferTuple;
+ std::map<float, BufferTuple, std::greater<float>> sorted;
+ for (const auto& statsPair : mBufferingStats) {
+ const char* name = statsPair.first.c_str();
+ const BufferingStats& stats = statsPair.second;
+ if (stats.numSegments == 0) {
+ continue;
+ }
+ float activeTime = ns2ms(stats.totalTime) / 1000.0f;
+ float twoBufferRatio = static_cast<float>(stats.twoBufferTime) /
+ stats.totalTime;
+ float doubleBufferRatio = static_cast<float>(
+ stats.doubleBufferedTime) / stats.totalTime;
+ float tripleBufferRatio = static_cast<float>(
+ stats.tripleBufferedTime) / stats.totalTime;
+ sorted.insert({activeTime, {name, twoBufferRatio,
+ doubleBufferRatio, tripleBufferRatio}});
+ }
+ for (const auto& sortedPair : sorted) {
+ float activeTime = sortedPair.first;
+ const BufferTuple& values = sortedPair.second;
+ result.appendFormat(" [%s] %.2f %.3f %.3f %.3f\n",
+ std::get<0>(values).c_str(), activeTime,
+ std::get<1>(values), std::get<2>(values),
+ std::get<3>(values));
+ }
+ result.append("\n");
+}
+
+
void SurfaceFlinger::dumpAllLocked(const Vector<String16>& args, size_t& index,
String8& result) const
{
@@ -2773,6 +2844,8 @@
dumpStaticScreenStats(result);
result.append("\n");
+ dumpBufferingStats(result);
+
/*
* Dump the visible layer list
*/
@@ -3274,13 +3347,6 @@
}
};
- // make sure to process transactions before screenshots -- a transaction
- // might already be pending but scheduled for VSYNC; this guarantees we
- // will handle it before the screenshot. When VSYNC finally arrives
- // the scheduled transaction will be a no-op. If no transactions are
- // scheduled at this time, this will end-up being a no-op as well.
- mEventQueue.invalidateTransactionNow();
-
// this creates a "fake" BBinder which will serve as a "fake" remote
// binder to receive the marshaled calls and forward them to the
// real remote (a BpGraphicBufferProducer)
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 633e956..8263994 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -42,6 +42,7 @@
#include <gui/ISurfaceComposer.h>
#include <gui/ISurfaceComposerClient.h>
+#include <gui/OccupancyTracker.h>
#include <hardware/hwcomposer_defs.h>
@@ -57,6 +58,9 @@
#include "DisplayHardware/HWComposer.h"
#include "Effects/Daltonizer.h"
+#include <map>
+#include <string>
+
namespace android {
// ---------------------------------------------------------------------------
@@ -432,6 +436,10 @@
void dumpStaticScreenStats(String8& result) const;
+ void recordBufferingStats(const char* layerName,
+ std::vector<OccupancyTracker::Segment>&& history);
+ void dumpBufferingStats(String8& result) const;
+
/* ------------------------------------------------------------------------
* Attributes
*/
@@ -526,6 +534,29 @@
nsecs_t mFrameBuckets[NUM_BUCKETS];
nsecs_t mTotalTime;
std::atomic<nsecs_t> mLastSwapTime;
+
+ // Double- vs. triple-buffering stats
+ struct BufferingStats {
+ BufferingStats()
+ : numSegments(0),
+ totalTime(0),
+ twoBufferTime(0),
+ doubleBufferedTime(0),
+ tripleBufferedTime(0) {}
+
+ size_t numSegments;
+ nsecs_t totalTime;
+
+ // "Two buffer" means that a third buffer was never used, whereas
+ // "double-buffered" means that on average the segment only used two
+ // buffers (though it may have used a third for some part of the
+ // segment)
+ nsecs_t twoBufferTime;
+ nsecs_t doubleBufferedTime;
+ nsecs_t tripleBufferedTime;
+ };
+ mutable Mutex mBufferingStatsMutex;
+ std::unordered_map<std::string, BufferingStats> mBufferingStats;
};
}; // namespace android
diff --git a/services/surfaceflinger/SurfaceFlinger_hwc1.cpp b/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
index de46dfa..f094913 100644
--- a/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
+++ b/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
@@ -907,10 +907,6 @@
void SurfaceFlinger::onMessageReceived(int32_t what) {
ATRACE_CALL();
switch (what) {
- case MessageQueue::TRANSACTION: {
- handleMessageTransaction();
- break;
- }
case MessageQueue::INVALIDATE: {
bool refreshNeeded = handleMessageTransaction();
refreshNeeded |= handleMessageInvalidate();
@@ -1042,7 +1038,11 @@
const LayerVector& layers(mDrawingState.layersSortedByZ);
const size_t count = layers.size();
for (size_t i=0 ; i<count ; i++) {
- layers[i]->onPostComposition();
+ bool frameLatched = layers[i]->onPostComposition();
+ if (frameLatched) {
+ recordBufferingStats(layers[i]->getName().string(),
+ layers[i]->getOccupancyHistory(false));
+ }
}
const HWComposer& hwc = getHwComposer();
@@ -1670,6 +1670,8 @@
if (!mLayersPendingRemoval.isEmpty()) {
// Notify removed layers now that they can't be drawn from
for (size_t i = 0; i < mLayersPendingRemoval.size(); i++) {
+ recordBufferingStats(mLayersPendingRemoval[i]->getName().string(),
+ mLayersPendingRemoval[i]->getOccupancyHistory(true));
mLayersPendingRemoval[i]->onRemoved();
}
mLayersPendingRemoval.clear();
@@ -2181,6 +2183,13 @@
}
}
+ // If a synchronous transaction is explicitly requested without any changes,
+ // force a transaction anyway. This can be used as a flush mechanism for
+ // previous async transactions.
+ if (transactionFlags == 0 && (flags & eSynchronous)) {
+ transactionFlags = eTransactionNeeded;
+ }
+
if (transactionFlags) {
// this triggers the transaction
setTransactionFlags(transactionFlags);
@@ -2745,6 +2754,58 @@
NUM_BUCKETS - 1, bucketTimeSec, percent);
}
+void SurfaceFlinger::recordBufferingStats(const char* layerName,
+ std::vector<OccupancyTracker::Segment>&& history) {
+ Mutex::Autolock lock(mBufferingStatsMutex);
+ auto& stats = mBufferingStats[layerName];
+ for (const auto& segment : history) {
+ if (!segment.usedThirdBuffer) {
+ stats.twoBufferTime += segment.totalTime;
+ }
+ if (segment.occupancyAverage < 1.0f) {
+ stats.doubleBufferedTime += segment.totalTime;
+ } else if (segment.occupancyAverage < 2.0f) {
+ stats.tripleBufferedTime += segment.totalTime;
+ }
+ ++stats.numSegments;
+ stats.totalTime += segment.totalTime;
+ }
+}
+
+void SurfaceFlinger::dumpBufferingStats(String8& result) const {
+ result.append("Buffering stats:\n");
+ result.append(" [Layer name] <Active time> <Two buffer> "
+ "<Double buffered> <Triple buffered>\n");
+ Mutex::Autolock lock(mBufferingStatsMutex);
+ typedef std::tuple<std::string, float, float, float> BufferTuple;
+ std::map<float, BufferTuple, std::greater<float>> sorted;
+ for (const auto& statsPair : mBufferingStats) {
+ const char* name = statsPair.first.c_str();
+ const BufferingStats& stats = statsPair.second;
+ if (stats.numSegments == 0) {
+ continue;
+ }
+ float activeTime = ns2ms(stats.totalTime) / 1000.0f;
+ float twoBufferRatio = static_cast<float>(stats.twoBufferTime) /
+ stats.totalTime;
+ float doubleBufferRatio = static_cast<float>(
+ stats.doubleBufferedTime) / stats.totalTime;
+ float tripleBufferRatio = static_cast<float>(
+ stats.tripleBufferedTime) / stats.totalTime;
+ sorted.insert({activeTime, {name, twoBufferRatio,
+ doubleBufferRatio, tripleBufferRatio}});
+ }
+ for (const auto& sortedPair : sorted) {
+ float activeTime = sortedPair.first;
+ const BufferTuple& values = sortedPair.second;
+ result.appendFormat(" [%s] %.2f %.3f %.3f %.3f\n",
+ std::get<0>(values).c_str(), activeTime,
+ std::get<1>(values), std::get<2>(values),
+ std::get<3>(values));
+ }
+ result.append("\n");
+}
+
void SurfaceFlinger::dumpAllLocked(const Vector<String16>& args, size_t& index,
String8& result) const
{
@@ -2796,6 +2857,8 @@
dumpStaticScreenStats(result);
result.append("\n");
+ dumpBufferingStats(result);
+
/*
* Dump the visible layer list
*/
@@ -3297,13 +3360,6 @@
}
};
- // make sure to process transactions before screenshots -- a transaction
- // might already be pending but scheduled for VSYNC; this guarantees we
- // will handle it before the screenshot. When VSYNC finally arrives
- // the scheduled transaction will be a no-op. If no transactions are
- // scheduled at this time, this will end-up being a no-op as well.
- mEventQueue.invalidateTransactionNow();
-
// this creates a "fake" BBinder which will serve as a "fake" remote
// binder to receive the marshaled calls and forward them to the
// real remote (a BpGraphicBufferProducer)
diff --git a/vulkan/libvulkan/Android.mk b/vulkan/libvulkan/Android.mk
index 0beffdd..d2e28ff 100644
--- a/vulkan/libvulkan/Android.mk
+++ b/vulkan/libvulkan/Android.mk
@@ -20,6 +20,7 @@
LOCAL_CFLAGS := -DLOG_TAG=\"vulkan\" \
-DVK_USE_PLATFORM_ANDROID_KHR \
+ -DVK_NO_PROTOTYPES \
-std=c99 -fvisibility=hidden -fstrict-aliasing \
-Weverything -Werror \
-Wno-padded \
diff --git a/vulkan/libvulkan/api_gen.cpp b/vulkan/libvulkan/api_gen.cpp
index 155a599..ff00f32 100644
--- a/vulkan/libvulkan/api_gen.cpp
+++ b/vulkan/libvulkan/api_gen.cpp
@@ -20,6 +20,8 @@
#include <algorithm>
#include <log/log.h>
+// to catch mismatches between vulkan.h and this file
+#undef VK_NO_PROTOTYPES
#include "api.h"
namespace vulkan {
@@ -279,30 +281,157 @@
return success;
}
-} // namespace api
-} // namespace vulkan
-
// clang-format off
-__attribute__((visibility("default")))
-VKAPI_ATTR VkResult vkCreateInstance(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance) {
- // call into api.cpp
- return vulkan::api::CreateInstance(pCreateInfo, pAllocator, pInstance);
+namespace {
+
+// forward declarations needed by GetInstanceProcAddr and GetDeviceProcAddr
+VKAPI_ATTR VkResult EnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
+VKAPI_ATTR PFN_vkVoidFunction GetDeviceProcAddr(VkDevice device, const char* pName);
+VKAPI_ATTR PFN_vkVoidFunction GetInstanceProcAddr(VkInstance instance, const char* pName);
+VKAPI_ATTR void GetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties);
+VKAPI_ATTR void GetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties);
+VKAPI_ATTR void GetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties);
+VKAPI_ATTR void GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures);
+VKAPI_ATTR void GetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties);
+VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties);
+VKAPI_ATTR void GetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
+VKAPI_ATTR VkResult QueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence);
+VKAPI_ATTR VkResult QueueWaitIdle(VkQueue queue);
+VKAPI_ATTR VkResult DeviceWaitIdle(VkDevice device);
+VKAPI_ATTR VkResult AllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory);
+VKAPI_ATTR void FreeMemory(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult MapMemory(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData);
+VKAPI_ATTR void UnmapMemory(VkDevice device, VkDeviceMemory memory);
+VKAPI_ATTR VkResult FlushMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
+VKAPI_ATTR VkResult InvalidateMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
+VKAPI_ATTR void GetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes);
+VKAPI_ATTR void GetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
+VKAPI_ATTR VkResult BindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset);
+VKAPI_ATTR void GetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements);
+VKAPI_ATTR VkResult BindImageMemory(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset);
+VKAPI_ATTR void GetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
+VKAPI_ATTR void GetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties);
+VKAPI_ATTR VkResult QueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence);
+VKAPI_ATTR VkResult CreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
+VKAPI_ATTR void DestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult ResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences);
+VKAPI_ATTR VkResult GetFenceStatus(VkDevice device, VkFence fence);
+VKAPI_ATTR VkResult WaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout);
+VKAPI_ATTR VkResult CreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore);
+VKAPI_ATTR void DestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent);
+VKAPI_ATTR void DestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult GetEventStatus(VkDevice device, VkEvent event);
+VKAPI_ATTR VkResult SetEvent(VkDevice device, VkEvent event);
+VKAPI_ATTR VkResult ResetEvent(VkDevice device, VkEvent event);
+VKAPI_ATTR VkResult CreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool);
+VKAPI_ATTR void DestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult GetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags);
+VKAPI_ATTR VkResult CreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer);
+VKAPI_ATTR void DestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView);
+VKAPI_ATTR void DestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage);
+VKAPI_ATTR void DestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR void GetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout);
+VKAPI_ATTR VkResult CreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView);
+VKAPI_ATTR void DestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule);
+VKAPI_ATTR void DestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreatePipelineCache(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache);
+VKAPI_ATTR void DestroyPipelineCache(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult GetPipelineCacheData(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData);
+VKAPI_ATTR VkResult MergePipelineCaches(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches);
+VKAPI_ATTR VkResult CreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
+VKAPI_ATTR VkResult CreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
+VKAPI_ATTR void DestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout);
+VKAPI_ATTR void DestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler);
+VKAPI_ATTR void DestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout);
+VKAPI_ATTR void DestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool);
+VKAPI_ATTR void DestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult ResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags);
+VKAPI_ATTR VkResult AllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets);
+VKAPI_ATTR VkResult FreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets);
+VKAPI_ATTR void UpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies);
+VKAPI_ATTR VkResult CreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer);
+VKAPI_ATTR void DestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult CreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
+VKAPI_ATTR void DestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR void GetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity);
+VKAPI_ATTR VkResult CreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool);
+VKAPI_ATTR void DestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult ResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags);
+VKAPI_ATTR VkResult AllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers);
+VKAPI_ATTR void FreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
+VKAPI_ATTR VkResult BeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo);
+VKAPI_ATTR VkResult EndCommandBuffer(VkCommandBuffer commandBuffer);
+VKAPI_ATTR VkResult ResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags);
+VKAPI_ATTR void CmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
+VKAPI_ATTR void CmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports);
+VKAPI_ATTR void CmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors);
+VKAPI_ATTR void CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth);
+VKAPI_ATTR void CmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor);
+VKAPI_ATTR void CmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]);
+VKAPI_ATTR void CmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
+VKAPI_ATTR void CmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask);
+VKAPI_ATTR void CmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask);
+VKAPI_ATTR void CmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference);
+VKAPI_ATTR void CmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets);
+VKAPI_ATTR void CmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
+VKAPI_ATTR void CmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
+VKAPI_ATTR void CmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance);
+VKAPI_ATTR void CmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
+VKAPI_ATTR void CmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
+VKAPI_ATTR void CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
+VKAPI_ATTR void CmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z);
+VKAPI_ATTR void CmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
+VKAPI_ATTR void CmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions);
+VKAPI_ATTR void CmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
+VKAPI_ATTR void CmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter);
+VKAPI_ATTR void CmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+VKAPI_ATTR void CmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+VKAPI_ATTR void CmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const uint32_t* pData);
+VKAPI_ATTR void CmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data);
+VKAPI_ATTR void CmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+VKAPI_ATTR void CmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+VKAPI_ATTR void CmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects);
+VKAPI_ATTR void CmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions);
+VKAPI_ATTR void CmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+VKAPI_ATTR void CmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+VKAPI_ATTR void CmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
+VKAPI_ATTR void CmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
+VKAPI_ATTR void CmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags);
+VKAPI_ATTR void CmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query);
+VKAPI_ATTR void CmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
+VKAPI_ATTR void CmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query);
+VKAPI_ATTR void CmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags);
+VKAPI_ATTR void CmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues);
+VKAPI_ATTR void CmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents);
+VKAPI_ATTR void CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents);
+VKAPI_ATTR void CmdEndRenderPass(VkCommandBuffer commandBuffer);
+VKAPI_ATTR void CmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
+VKAPI_ATTR void DestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported);
+VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities);
+VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats);
+VKAPI_ATTR VkResult GetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes);
+VKAPI_ATTR VkResult CreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain);
+VKAPI_ATTR void DestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator);
+VKAPI_ATTR VkResult GetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages);
+VKAPI_ATTR VkResult AcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex);
+VKAPI_ATTR VkResult QueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo);
+VKAPI_ATTR VkResult CreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
+
+VKAPI_ATTR VkResult EnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices) {
+ return GetData(instance).dispatch.EnumeratePhysicalDevices(instance, pPhysicalDeviceCount, pPhysicalDevices);
}
-__attribute__((visibility("default")))
-VKAPI_ATTR void vkDestroyInstance(VkInstance instance, const VkAllocationCallbacks* pAllocator) {
- // call into api.cpp
- vulkan::api::DestroyInstance(instance, pAllocator);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR VkResult vkEnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices) {
- return vulkan::api::GetData(instance).dispatch.EnumeratePhysicalDevices(instance, pPhysicalDeviceCount, pPhysicalDevices);
-}
-
-__attribute__((visibility("default")))
-VKAPI_ATTR PFN_vkVoidFunction vkGetDeviceProcAddr(VkDevice device, const char* pName) {
+VKAPI_ATTR PFN_vkVoidFunction GetDeviceProcAddr(VkDevice device, const char* pName) {
if (device == VK_NULL_HANDLE) {
ALOGE("invalid vkGetDeviceProcAddr(VK_NULL_HANDLE, ...) call");
return nullptr;
@@ -349,19 +478,18 @@
}
// clang-format off
- if (strcmp(pName, "vkGetDeviceProcAddr") == 0) return reinterpret_cast<PFN_vkVoidFunction>(vkGetDeviceProcAddr);
- if (strcmp(pName, "vkDestroyDevice") == 0) return reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::DestroyDevice);
+ if (strcmp(pName, "vkGetDeviceProcAddr") == 0) return reinterpret_cast<PFN_vkVoidFunction>(GetDeviceProcAddr);
+ if (strcmp(pName, "vkDestroyDevice") == 0) return reinterpret_cast<PFN_vkVoidFunction>(DestroyDevice);
- return vulkan::api::GetData(device).dispatch.GetDeviceProcAddr(device, pName);
+ return GetData(device).dispatch.GetDeviceProcAddr(device, pName);
}
-__attribute__((visibility("default")))
-VKAPI_ATTR PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance instance, const char* pName) {
+VKAPI_ATTR PFN_vkVoidFunction GetInstanceProcAddr(VkInstance instance, const char* pName) {
// global functions
if (instance == VK_NULL_HANDLE) {
- if (strcmp(pName, "vkCreateInstance") == 0) return reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::CreateInstance);
- if (strcmp(pName, "vkEnumerateInstanceLayerProperties") == 0) return reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::EnumerateInstanceLayerProperties);
- if (strcmp(pName, "vkEnumerateInstanceExtensionProperties") == 0) return reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::EnumerateInstanceExtensionProperties);
+ if (strcmp(pName, "vkCreateInstance") == 0) return reinterpret_cast<PFN_vkVoidFunction>(CreateInstance);
+ if (strcmp(pName, "vkEnumerateInstanceLayerProperties") == 0) return reinterpret_cast<PFN_vkVoidFunction>(EnumerateInstanceLayerProperties);
+ if (strcmp(pName, "vkEnumerateInstanceExtensionProperties") == 0) return reinterpret_cast<PFN_vkVoidFunction>(EnumerateInstanceExtensionProperties);
ALOGE("invalid vkGetInstanceProcAddr(VK_NULL_HANDLE, \"%s\") call", pName);
return nullptr;
@@ -371,140 +499,140 @@
const char* name;
PFN_vkVoidFunction proc;
} hooks[] = {
- { "vkAcquireNextImageKHR", reinterpret_cast<PFN_vkVoidFunction>(vkAcquireNextImageKHR) },
- { "vkAllocateCommandBuffers", reinterpret_cast<PFN_vkVoidFunction>(vkAllocateCommandBuffers) },
- { "vkAllocateDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(vkAllocateDescriptorSets) },
- { "vkAllocateMemory", reinterpret_cast<PFN_vkVoidFunction>(vkAllocateMemory) },
- { "vkBeginCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkBeginCommandBuffer) },
- { "vkBindBufferMemory", reinterpret_cast<PFN_vkVoidFunction>(vkBindBufferMemory) },
- { "vkBindImageMemory", reinterpret_cast<PFN_vkVoidFunction>(vkBindImageMemory) },
- { "vkCmdBeginQuery", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBeginQuery) },
- { "vkCmdBeginRenderPass", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBeginRenderPass) },
- { "vkCmdBindDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBindDescriptorSets) },
- { "vkCmdBindIndexBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBindIndexBuffer) },
- { "vkCmdBindPipeline", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBindPipeline) },
- { "vkCmdBindVertexBuffers", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBindVertexBuffers) },
- { "vkCmdBlitImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBlitImage) },
- { "vkCmdClearAttachments", reinterpret_cast<PFN_vkVoidFunction>(vkCmdClearAttachments) },
- { "vkCmdClearColorImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdClearColorImage) },
- { "vkCmdClearDepthStencilImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdClearDepthStencilImage) },
- { "vkCmdCopyBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCmdCopyBuffer) },
- { "vkCmdCopyBufferToImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdCopyBufferToImage) },
- { "vkCmdCopyImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdCopyImage) },
- { "vkCmdCopyImageToBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCmdCopyImageToBuffer) },
- { "vkCmdCopyQueryPoolResults", reinterpret_cast<PFN_vkVoidFunction>(vkCmdCopyQueryPoolResults) },
- { "vkCmdDispatch", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDispatch) },
- { "vkCmdDispatchIndirect", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDispatchIndirect) },
- { "vkCmdDraw", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDraw) },
- { "vkCmdDrawIndexed", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDrawIndexed) },
- { "vkCmdDrawIndexedIndirect", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDrawIndexedIndirect) },
- { "vkCmdDrawIndirect", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDrawIndirect) },
- { "vkCmdEndQuery", reinterpret_cast<PFN_vkVoidFunction>(vkCmdEndQuery) },
- { "vkCmdEndRenderPass", reinterpret_cast<PFN_vkVoidFunction>(vkCmdEndRenderPass) },
- { "vkCmdExecuteCommands", reinterpret_cast<PFN_vkVoidFunction>(vkCmdExecuteCommands) },
- { "vkCmdFillBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCmdFillBuffer) },
- { "vkCmdNextSubpass", reinterpret_cast<PFN_vkVoidFunction>(vkCmdNextSubpass) },
- { "vkCmdPipelineBarrier", reinterpret_cast<PFN_vkVoidFunction>(vkCmdPipelineBarrier) },
- { "vkCmdPushConstants", reinterpret_cast<PFN_vkVoidFunction>(vkCmdPushConstants) },
- { "vkCmdResetEvent", reinterpret_cast<PFN_vkVoidFunction>(vkCmdResetEvent) },
- { "vkCmdResetQueryPool", reinterpret_cast<PFN_vkVoidFunction>(vkCmdResetQueryPool) },
- { "vkCmdResolveImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdResolveImage) },
- { "vkCmdSetBlendConstants", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetBlendConstants) },
- { "vkCmdSetDepthBias", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetDepthBias) },
- { "vkCmdSetDepthBounds", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetDepthBounds) },
- { "vkCmdSetEvent", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetEvent) },
- { "vkCmdSetLineWidth", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetLineWidth) },
- { "vkCmdSetScissor", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetScissor) },
- { "vkCmdSetStencilCompareMask", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetStencilCompareMask) },
- { "vkCmdSetStencilReference", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetStencilReference) },
- { "vkCmdSetStencilWriteMask", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetStencilWriteMask) },
- { "vkCmdSetViewport", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetViewport) },
- { "vkCmdUpdateBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCmdUpdateBuffer) },
- { "vkCmdWaitEvents", reinterpret_cast<PFN_vkVoidFunction>(vkCmdWaitEvents) },
- { "vkCmdWriteTimestamp", reinterpret_cast<PFN_vkVoidFunction>(vkCmdWriteTimestamp) },
- { "vkCreateBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCreateBuffer) },
- { "vkCreateBufferView", reinterpret_cast<PFN_vkVoidFunction>(vkCreateBufferView) },
- { "vkCreateCommandPool", reinterpret_cast<PFN_vkVoidFunction>(vkCreateCommandPool) },
- { "vkCreateComputePipelines", reinterpret_cast<PFN_vkVoidFunction>(vkCreateComputePipelines) },
- { "vkCreateDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(vkCreateDescriptorPool) },
- { "vkCreateDescriptorSetLayout", reinterpret_cast<PFN_vkVoidFunction>(vkCreateDescriptorSetLayout) },
- { "vkCreateDevice", reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::CreateDevice) },
- { "vkCreateEvent", reinterpret_cast<PFN_vkVoidFunction>(vkCreateEvent) },
- { "vkCreateFence", reinterpret_cast<PFN_vkVoidFunction>(vkCreateFence) },
- { "vkCreateFramebuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCreateFramebuffer) },
- { "vkCreateGraphicsPipelines", reinterpret_cast<PFN_vkVoidFunction>(vkCreateGraphicsPipelines) },
- { "vkCreateImage", reinterpret_cast<PFN_vkVoidFunction>(vkCreateImage) },
- { "vkCreateImageView", reinterpret_cast<PFN_vkVoidFunction>(vkCreateImageView) },
+ { "vkAcquireNextImageKHR", reinterpret_cast<PFN_vkVoidFunction>(AcquireNextImageKHR) },
+ { "vkAllocateCommandBuffers", reinterpret_cast<PFN_vkVoidFunction>(AllocateCommandBuffers) },
+ { "vkAllocateDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(AllocateDescriptorSets) },
+ { "vkAllocateMemory", reinterpret_cast<PFN_vkVoidFunction>(AllocateMemory) },
+ { "vkBeginCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(BeginCommandBuffer) },
+ { "vkBindBufferMemory", reinterpret_cast<PFN_vkVoidFunction>(BindBufferMemory) },
+ { "vkBindImageMemory", reinterpret_cast<PFN_vkVoidFunction>(BindImageMemory) },
+ { "vkCmdBeginQuery", reinterpret_cast<PFN_vkVoidFunction>(CmdBeginQuery) },
+ { "vkCmdBeginRenderPass", reinterpret_cast<PFN_vkVoidFunction>(CmdBeginRenderPass) },
+ { "vkCmdBindDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(CmdBindDescriptorSets) },
+ { "vkCmdBindIndexBuffer", reinterpret_cast<PFN_vkVoidFunction>(CmdBindIndexBuffer) },
+ { "vkCmdBindPipeline", reinterpret_cast<PFN_vkVoidFunction>(CmdBindPipeline) },
+ { "vkCmdBindVertexBuffers", reinterpret_cast<PFN_vkVoidFunction>(CmdBindVertexBuffers) },
+ { "vkCmdBlitImage", reinterpret_cast<PFN_vkVoidFunction>(CmdBlitImage) },
+ { "vkCmdClearAttachments", reinterpret_cast<PFN_vkVoidFunction>(CmdClearAttachments) },
+ { "vkCmdClearColorImage", reinterpret_cast<PFN_vkVoidFunction>(CmdClearColorImage) },
+ { "vkCmdClearDepthStencilImage", reinterpret_cast<PFN_vkVoidFunction>(CmdClearDepthStencilImage) },
+ { "vkCmdCopyBuffer", reinterpret_cast<PFN_vkVoidFunction>(CmdCopyBuffer) },
+ { "vkCmdCopyBufferToImage", reinterpret_cast<PFN_vkVoidFunction>(CmdCopyBufferToImage) },
+ { "vkCmdCopyImage", reinterpret_cast<PFN_vkVoidFunction>(CmdCopyImage) },
+ { "vkCmdCopyImageToBuffer", reinterpret_cast<PFN_vkVoidFunction>(CmdCopyImageToBuffer) },
+ { "vkCmdCopyQueryPoolResults", reinterpret_cast<PFN_vkVoidFunction>(CmdCopyQueryPoolResults) },
+ { "vkCmdDispatch", reinterpret_cast<PFN_vkVoidFunction>(CmdDispatch) },
+ { "vkCmdDispatchIndirect", reinterpret_cast<PFN_vkVoidFunction>(CmdDispatchIndirect) },
+ { "vkCmdDraw", reinterpret_cast<PFN_vkVoidFunction>(CmdDraw) },
+ { "vkCmdDrawIndexed", reinterpret_cast<PFN_vkVoidFunction>(CmdDrawIndexed) },
+ { "vkCmdDrawIndexedIndirect", reinterpret_cast<PFN_vkVoidFunction>(CmdDrawIndexedIndirect) },
+ { "vkCmdDrawIndirect", reinterpret_cast<PFN_vkVoidFunction>(CmdDrawIndirect) },
+ { "vkCmdEndQuery", reinterpret_cast<PFN_vkVoidFunction>(CmdEndQuery) },
+ { "vkCmdEndRenderPass", reinterpret_cast<PFN_vkVoidFunction>(CmdEndRenderPass) },
+ { "vkCmdExecuteCommands", reinterpret_cast<PFN_vkVoidFunction>(CmdExecuteCommands) },
+ { "vkCmdFillBuffer", reinterpret_cast<PFN_vkVoidFunction>(CmdFillBuffer) },
+ { "vkCmdNextSubpass", reinterpret_cast<PFN_vkVoidFunction>(CmdNextSubpass) },
+ { "vkCmdPipelineBarrier", reinterpret_cast<PFN_vkVoidFunction>(CmdPipelineBarrier) },
+ { "vkCmdPushConstants", reinterpret_cast<PFN_vkVoidFunction>(CmdPushConstants) },
+ { "vkCmdResetEvent", reinterpret_cast<PFN_vkVoidFunction>(CmdResetEvent) },
+ { "vkCmdResetQueryPool", reinterpret_cast<PFN_vkVoidFunction>(CmdResetQueryPool) },
+ { "vkCmdResolveImage", reinterpret_cast<PFN_vkVoidFunction>(CmdResolveImage) },
+ { "vkCmdSetBlendConstants", reinterpret_cast<PFN_vkVoidFunction>(CmdSetBlendConstants) },
+ { "vkCmdSetDepthBias", reinterpret_cast<PFN_vkVoidFunction>(CmdSetDepthBias) },
+ { "vkCmdSetDepthBounds", reinterpret_cast<PFN_vkVoidFunction>(CmdSetDepthBounds) },
+ { "vkCmdSetEvent", reinterpret_cast<PFN_vkVoidFunction>(CmdSetEvent) },
+ { "vkCmdSetLineWidth", reinterpret_cast<PFN_vkVoidFunction>(CmdSetLineWidth) },
+ { "vkCmdSetScissor", reinterpret_cast<PFN_vkVoidFunction>(CmdSetScissor) },
+ { "vkCmdSetStencilCompareMask", reinterpret_cast<PFN_vkVoidFunction>(CmdSetStencilCompareMask) },
+ { "vkCmdSetStencilReference", reinterpret_cast<PFN_vkVoidFunction>(CmdSetStencilReference) },
+ { "vkCmdSetStencilWriteMask", reinterpret_cast<PFN_vkVoidFunction>(CmdSetStencilWriteMask) },
+ { "vkCmdSetViewport", reinterpret_cast<PFN_vkVoidFunction>(CmdSetViewport) },
+ { "vkCmdUpdateBuffer", reinterpret_cast<PFN_vkVoidFunction>(CmdUpdateBuffer) },
+ { "vkCmdWaitEvents", reinterpret_cast<PFN_vkVoidFunction>(CmdWaitEvents) },
+ { "vkCmdWriteTimestamp", reinterpret_cast<PFN_vkVoidFunction>(CmdWriteTimestamp) },
+ { "vkCreateBuffer", reinterpret_cast<PFN_vkVoidFunction>(CreateBuffer) },
+ { "vkCreateBufferView", reinterpret_cast<PFN_vkVoidFunction>(CreateBufferView) },
+ { "vkCreateCommandPool", reinterpret_cast<PFN_vkVoidFunction>(CreateCommandPool) },
+ { "vkCreateComputePipelines", reinterpret_cast<PFN_vkVoidFunction>(CreateComputePipelines) },
+ { "vkCreateDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(CreateDescriptorPool) },
+ { "vkCreateDescriptorSetLayout", reinterpret_cast<PFN_vkVoidFunction>(CreateDescriptorSetLayout) },
+ { "vkCreateDevice", reinterpret_cast<PFN_vkVoidFunction>(CreateDevice) },
+ { "vkCreateEvent", reinterpret_cast<PFN_vkVoidFunction>(CreateEvent) },
+ { "vkCreateFence", reinterpret_cast<PFN_vkVoidFunction>(CreateFence) },
+ { "vkCreateFramebuffer", reinterpret_cast<PFN_vkVoidFunction>(CreateFramebuffer) },
+ { "vkCreateGraphicsPipelines", reinterpret_cast<PFN_vkVoidFunction>(CreateGraphicsPipelines) },
+ { "vkCreateImage", reinterpret_cast<PFN_vkVoidFunction>(CreateImage) },
+ { "vkCreateImageView", reinterpret_cast<PFN_vkVoidFunction>(CreateImageView) },
{ "vkCreateInstance", nullptr },
- { "vkCreatePipelineCache", reinterpret_cast<PFN_vkVoidFunction>(vkCreatePipelineCache) },
- { "vkCreatePipelineLayout", reinterpret_cast<PFN_vkVoidFunction>(vkCreatePipelineLayout) },
- { "vkCreateQueryPool", reinterpret_cast<PFN_vkVoidFunction>(vkCreateQueryPool) },
- { "vkCreateRenderPass", reinterpret_cast<PFN_vkVoidFunction>(vkCreateRenderPass) },
- { "vkCreateSampler", reinterpret_cast<PFN_vkVoidFunction>(vkCreateSampler) },
- { "vkCreateSemaphore", reinterpret_cast<PFN_vkVoidFunction>(vkCreateSemaphore) },
- { "vkCreateShaderModule", reinterpret_cast<PFN_vkVoidFunction>(vkCreateShaderModule) },
- { "vkCreateSwapchainKHR", reinterpret_cast<PFN_vkVoidFunction>(vkCreateSwapchainKHR) },
- { "vkDestroyBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyBuffer) },
- { "vkDestroyBufferView", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyBufferView) },
- { "vkDestroyCommandPool", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyCommandPool) },
- { "vkDestroyDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyDescriptorPool) },
- { "vkDestroyDescriptorSetLayout", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyDescriptorSetLayout) },
- { "vkDestroyDevice", reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::DestroyDevice) },
- { "vkDestroyEvent", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyEvent) },
- { "vkDestroyFence", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyFence) },
- { "vkDestroyFramebuffer", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyFramebuffer) },
- { "vkDestroyImage", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyImage) },
- { "vkDestroyImageView", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyImageView) },
- { "vkDestroyInstance", reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::DestroyInstance) },
- { "vkDestroyPipeline", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyPipeline) },
- { "vkDestroyPipelineCache", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyPipelineCache) },
- { "vkDestroyPipelineLayout", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyPipelineLayout) },
- { "vkDestroyQueryPool", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyQueryPool) },
- { "vkDestroyRenderPass", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyRenderPass) },
- { "vkDestroySampler", reinterpret_cast<PFN_vkVoidFunction>(vkDestroySampler) },
- { "vkDestroySemaphore", reinterpret_cast<PFN_vkVoidFunction>(vkDestroySemaphore) },
- { "vkDestroyShaderModule", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyShaderModule) },
- { "vkDestroySwapchainKHR", reinterpret_cast<PFN_vkVoidFunction>(vkDestroySwapchainKHR) },
- { "vkDeviceWaitIdle", reinterpret_cast<PFN_vkVoidFunction>(vkDeviceWaitIdle) },
- { "vkEndCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkEndCommandBuffer) },
- { "vkEnumerateDeviceExtensionProperties", reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::EnumerateDeviceExtensionProperties) },
- { "vkEnumerateDeviceLayerProperties", reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::EnumerateDeviceLayerProperties) },
+ { "vkCreatePipelineCache", reinterpret_cast<PFN_vkVoidFunction>(CreatePipelineCache) },
+ { "vkCreatePipelineLayout", reinterpret_cast<PFN_vkVoidFunction>(CreatePipelineLayout) },
+ { "vkCreateQueryPool", reinterpret_cast<PFN_vkVoidFunction>(CreateQueryPool) },
+ { "vkCreateRenderPass", reinterpret_cast<PFN_vkVoidFunction>(CreateRenderPass) },
+ { "vkCreateSampler", reinterpret_cast<PFN_vkVoidFunction>(CreateSampler) },
+ { "vkCreateSemaphore", reinterpret_cast<PFN_vkVoidFunction>(CreateSemaphore) },
+ { "vkCreateShaderModule", reinterpret_cast<PFN_vkVoidFunction>(CreateShaderModule) },
+ { "vkCreateSwapchainKHR", reinterpret_cast<PFN_vkVoidFunction>(CreateSwapchainKHR) },
+ { "vkDestroyBuffer", reinterpret_cast<PFN_vkVoidFunction>(DestroyBuffer) },
+ { "vkDestroyBufferView", reinterpret_cast<PFN_vkVoidFunction>(DestroyBufferView) },
+ { "vkDestroyCommandPool", reinterpret_cast<PFN_vkVoidFunction>(DestroyCommandPool) },
+ { "vkDestroyDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(DestroyDescriptorPool) },
+ { "vkDestroyDescriptorSetLayout", reinterpret_cast<PFN_vkVoidFunction>(DestroyDescriptorSetLayout) },
+ { "vkDestroyDevice", reinterpret_cast<PFN_vkVoidFunction>(DestroyDevice) },
+ { "vkDestroyEvent", reinterpret_cast<PFN_vkVoidFunction>(DestroyEvent) },
+ { "vkDestroyFence", reinterpret_cast<PFN_vkVoidFunction>(DestroyFence) },
+ { "vkDestroyFramebuffer", reinterpret_cast<PFN_vkVoidFunction>(DestroyFramebuffer) },
+ { "vkDestroyImage", reinterpret_cast<PFN_vkVoidFunction>(DestroyImage) },
+ { "vkDestroyImageView", reinterpret_cast<PFN_vkVoidFunction>(DestroyImageView) },
+ { "vkDestroyInstance", reinterpret_cast<PFN_vkVoidFunction>(DestroyInstance) },
+ { "vkDestroyPipeline", reinterpret_cast<PFN_vkVoidFunction>(DestroyPipeline) },
+ { "vkDestroyPipelineCache", reinterpret_cast<PFN_vkVoidFunction>(DestroyPipelineCache) },
+ { "vkDestroyPipelineLayout", reinterpret_cast<PFN_vkVoidFunction>(DestroyPipelineLayout) },
+ { "vkDestroyQueryPool", reinterpret_cast<PFN_vkVoidFunction>(DestroyQueryPool) },
+ { "vkDestroyRenderPass", reinterpret_cast<PFN_vkVoidFunction>(DestroyRenderPass) },
+ { "vkDestroySampler", reinterpret_cast<PFN_vkVoidFunction>(DestroySampler) },
+ { "vkDestroySemaphore", reinterpret_cast<PFN_vkVoidFunction>(DestroySemaphore) },
+ { "vkDestroyShaderModule", reinterpret_cast<PFN_vkVoidFunction>(DestroyShaderModule) },
+ { "vkDestroySwapchainKHR", reinterpret_cast<PFN_vkVoidFunction>(DestroySwapchainKHR) },
+ { "vkDeviceWaitIdle", reinterpret_cast<PFN_vkVoidFunction>(DeviceWaitIdle) },
+ { "vkEndCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(EndCommandBuffer) },
+ { "vkEnumerateDeviceExtensionProperties", reinterpret_cast<PFN_vkVoidFunction>(EnumerateDeviceExtensionProperties) },
+ { "vkEnumerateDeviceLayerProperties", reinterpret_cast<PFN_vkVoidFunction>(EnumerateDeviceLayerProperties) },
{ "vkEnumerateInstanceExtensionProperties", nullptr },
{ "vkEnumerateInstanceLayerProperties", nullptr },
- { "vkFlushMappedMemoryRanges", reinterpret_cast<PFN_vkVoidFunction>(vkFlushMappedMemoryRanges) },
- { "vkFreeCommandBuffers", reinterpret_cast<PFN_vkVoidFunction>(vkFreeCommandBuffers) },
- { "vkFreeDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(vkFreeDescriptorSets) },
- { "vkFreeMemory", reinterpret_cast<PFN_vkVoidFunction>(vkFreeMemory) },
- { "vkGetBufferMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(vkGetBufferMemoryRequirements) },
- { "vkGetDeviceMemoryCommitment", reinterpret_cast<PFN_vkVoidFunction>(vkGetDeviceMemoryCommitment) },
- { "vkGetDeviceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(vkGetDeviceProcAddr) },
- { "vkGetDeviceQueue", reinterpret_cast<PFN_vkVoidFunction>(vkGetDeviceQueue) },
- { "vkGetEventStatus", reinterpret_cast<PFN_vkVoidFunction>(vkGetEventStatus) },
- { "vkGetFenceStatus", reinterpret_cast<PFN_vkVoidFunction>(vkGetFenceStatus) },
- { "vkGetImageMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(vkGetImageMemoryRequirements) },
- { "vkGetImageSparseMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(vkGetImageSparseMemoryRequirements) },
- { "vkGetImageSubresourceLayout", reinterpret_cast<PFN_vkVoidFunction>(vkGetImageSubresourceLayout) },
- { "vkGetInstanceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(vkGetInstanceProcAddr) },
- { "vkGetPipelineCacheData", reinterpret_cast<PFN_vkVoidFunction>(vkGetPipelineCacheData) },
- { "vkGetQueryPoolResults", reinterpret_cast<PFN_vkVoidFunction>(vkGetQueryPoolResults) },
- { "vkGetRenderAreaGranularity", reinterpret_cast<PFN_vkVoidFunction>(vkGetRenderAreaGranularity) },
- { "vkGetSwapchainImagesKHR", reinterpret_cast<PFN_vkVoidFunction>(vkGetSwapchainImagesKHR) },
- { "vkInvalidateMappedMemoryRanges", reinterpret_cast<PFN_vkVoidFunction>(vkInvalidateMappedMemoryRanges) },
- { "vkMapMemory", reinterpret_cast<PFN_vkVoidFunction>(vkMapMemory) },
- { "vkMergePipelineCaches", reinterpret_cast<PFN_vkVoidFunction>(vkMergePipelineCaches) },
- { "vkQueueBindSparse", reinterpret_cast<PFN_vkVoidFunction>(vkQueueBindSparse) },
- { "vkQueuePresentKHR", reinterpret_cast<PFN_vkVoidFunction>(vkQueuePresentKHR) },
- { "vkQueueSubmit", reinterpret_cast<PFN_vkVoidFunction>(vkQueueSubmit) },
- { "vkQueueWaitIdle", reinterpret_cast<PFN_vkVoidFunction>(vkQueueWaitIdle) },
- { "vkResetCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkResetCommandBuffer) },
- { "vkResetCommandPool", reinterpret_cast<PFN_vkVoidFunction>(vkResetCommandPool) },
- { "vkResetDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(vkResetDescriptorPool) },
- { "vkResetEvent", reinterpret_cast<PFN_vkVoidFunction>(vkResetEvent) },
- { "vkResetFences", reinterpret_cast<PFN_vkVoidFunction>(vkResetFences) },
- { "vkSetEvent", reinterpret_cast<PFN_vkVoidFunction>(vkSetEvent) },
- { "vkUnmapMemory", reinterpret_cast<PFN_vkVoidFunction>(vkUnmapMemory) },
- { "vkUpdateDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(vkUpdateDescriptorSets) },
- { "vkWaitForFences", reinterpret_cast<PFN_vkVoidFunction>(vkWaitForFences) },
+ { "vkFlushMappedMemoryRanges", reinterpret_cast<PFN_vkVoidFunction>(FlushMappedMemoryRanges) },
+ { "vkFreeCommandBuffers", reinterpret_cast<PFN_vkVoidFunction>(FreeCommandBuffers) },
+ { "vkFreeDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(FreeDescriptorSets) },
+ { "vkFreeMemory", reinterpret_cast<PFN_vkVoidFunction>(FreeMemory) },
+ { "vkGetBufferMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(GetBufferMemoryRequirements) },
+ { "vkGetDeviceMemoryCommitment", reinterpret_cast<PFN_vkVoidFunction>(GetDeviceMemoryCommitment) },
+ { "vkGetDeviceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(GetDeviceProcAddr) },
+ { "vkGetDeviceQueue", reinterpret_cast<PFN_vkVoidFunction>(GetDeviceQueue) },
+ { "vkGetEventStatus", reinterpret_cast<PFN_vkVoidFunction>(GetEventStatus) },
+ { "vkGetFenceStatus", reinterpret_cast<PFN_vkVoidFunction>(GetFenceStatus) },
+ { "vkGetImageMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(GetImageMemoryRequirements) },
+ { "vkGetImageSparseMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(GetImageSparseMemoryRequirements) },
+ { "vkGetImageSubresourceLayout", reinterpret_cast<PFN_vkVoidFunction>(GetImageSubresourceLayout) },
+ { "vkGetInstanceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(GetInstanceProcAddr) },
+ { "vkGetPipelineCacheData", reinterpret_cast<PFN_vkVoidFunction>(GetPipelineCacheData) },
+ { "vkGetQueryPoolResults", reinterpret_cast<PFN_vkVoidFunction>(GetQueryPoolResults) },
+ { "vkGetRenderAreaGranularity", reinterpret_cast<PFN_vkVoidFunction>(GetRenderAreaGranularity) },
+ { "vkGetSwapchainImagesKHR", reinterpret_cast<PFN_vkVoidFunction>(GetSwapchainImagesKHR) },
+ { "vkInvalidateMappedMemoryRanges", reinterpret_cast<PFN_vkVoidFunction>(InvalidateMappedMemoryRanges) },
+ { "vkMapMemory", reinterpret_cast<PFN_vkVoidFunction>(MapMemory) },
+ { "vkMergePipelineCaches", reinterpret_cast<PFN_vkVoidFunction>(MergePipelineCaches) },
+ { "vkQueueBindSparse", reinterpret_cast<PFN_vkVoidFunction>(QueueBindSparse) },
+ { "vkQueuePresentKHR", reinterpret_cast<PFN_vkVoidFunction>(QueuePresentKHR) },
+ { "vkQueueSubmit", reinterpret_cast<PFN_vkVoidFunction>(QueueSubmit) },
+ { "vkQueueWaitIdle", reinterpret_cast<PFN_vkVoidFunction>(QueueWaitIdle) },
+ { "vkResetCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(ResetCommandBuffer) },
+ { "vkResetCommandPool", reinterpret_cast<PFN_vkVoidFunction>(ResetCommandPool) },
+ { "vkResetDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(ResetDescriptorPool) },
+ { "vkResetEvent", reinterpret_cast<PFN_vkVoidFunction>(ResetEvent) },
+ { "vkResetFences", reinterpret_cast<PFN_vkVoidFunction>(ResetFences) },
+ { "vkSetEvent", reinterpret_cast<PFN_vkVoidFunction>(SetEvent) },
+ { "vkUnmapMemory", reinterpret_cast<PFN_vkVoidFunction>(UnmapMemory) },
+ { "vkUpdateDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(UpdateDescriptorSets) },
+ { "vkWaitForFences", reinterpret_cast<PFN_vkVoidFunction>(WaitForFences) },
};
// clang-format on
constexpr size_t count = sizeof(hooks) / sizeof(hooks[0]);
@@ -521,728 +649,1305 @@
}
// clang-format off
- return vulkan::api::GetData(instance).dispatch.GetInstanceProcAddr(instance, pName);
+ return GetData(instance).dispatch.GetInstanceProcAddr(instance, pName);
+}
+
+VKAPI_ATTR void GetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties) {
+ GetData(physicalDevice).dispatch.GetPhysicalDeviceProperties(physicalDevice, pProperties);
+}
+
+VKAPI_ATTR void GetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties) {
+ GetData(physicalDevice).dispatch.GetPhysicalDeviceQueueFamilyProperties(physicalDevice, pQueueFamilyPropertyCount, pQueueFamilyProperties);
+}
+
+VKAPI_ATTR void GetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties) {
+ GetData(physicalDevice).dispatch.GetPhysicalDeviceMemoryProperties(physicalDevice, pMemoryProperties);
+}
+
+VKAPI_ATTR void GetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures) {
+ GetData(physicalDevice).dispatch.GetPhysicalDeviceFeatures(physicalDevice, pFeatures);
+}
+
+VKAPI_ATTR void GetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties) {
+ GetData(physicalDevice).dispatch.GetPhysicalDeviceFormatProperties(physicalDevice, format, pFormatProperties);
+}
+
+VKAPI_ATTR VkResult GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties) {
+ return GetData(physicalDevice).dispatch.GetPhysicalDeviceImageFormatProperties(physicalDevice, format, type, tiling, usage, flags, pImageFormatProperties);
+}
+
+VKAPI_ATTR void GetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue) {
+ GetData(device).dispatch.GetDeviceQueue(device, queueFamilyIndex, queueIndex, pQueue);
+}
+
+VKAPI_ATTR VkResult QueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence) {
+ return GetData(queue).dispatch.QueueSubmit(queue, submitCount, pSubmits, fence);
+}
+
+VKAPI_ATTR VkResult QueueWaitIdle(VkQueue queue) {
+ return GetData(queue).dispatch.QueueWaitIdle(queue);
+}
+
+VKAPI_ATTR VkResult DeviceWaitIdle(VkDevice device) {
+ return GetData(device).dispatch.DeviceWaitIdle(device);
+}
+
+VKAPI_ATTR VkResult AllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory) {
+ return GetData(device).dispatch.AllocateMemory(device, pAllocateInfo, pAllocator, pMemory);
+}
+
+VKAPI_ATTR void FreeMemory(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.FreeMemory(device, memory, pAllocator);
+}
+
+VKAPI_ATTR VkResult MapMemory(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData) {
+ return GetData(device).dispatch.MapMemory(device, memory, offset, size, flags, ppData);
+}
+
+VKAPI_ATTR void UnmapMemory(VkDevice device, VkDeviceMemory memory) {
+ GetData(device).dispatch.UnmapMemory(device, memory);
+}
+
+VKAPI_ATTR VkResult FlushMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) {
+ return GetData(device).dispatch.FlushMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges);
+}
+
+VKAPI_ATTR VkResult InvalidateMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) {
+ return GetData(device).dispatch.InvalidateMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges);
+}
+
+VKAPI_ATTR void GetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes) {
+ GetData(device).dispatch.GetDeviceMemoryCommitment(device, memory, pCommittedMemoryInBytes);
+}
+
+VKAPI_ATTR void GetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements) {
+ GetData(device).dispatch.GetBufferMemoryRequirements(device, buffer, pMemoryRequirements);
+}
+
+VKAPI_ATTR VkResult BindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset) {
+ return GetData(device).dispatch.BindBufferMemory(device, buffer, memory, memoryOffset);
+}
+
+VKAPI_ATTR void GetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements) {
+ GetData(device).dispatch.GetImageMemoryRequirements(device, image, pMemoryRequirements);
+}
+
+VKAPI_ATTR VkResult BindImageMemory(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset) {
+ return GetData(device).dispatch.BindImageMemory(device, image, memory, memoryOffset);
+}
+
+VKAPI_ATTR void GetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements) {
+ GetData(device).dispatch.GetImageSparseMemoryRequirements(device, image, pSparseMemoryRequirementCount, pSparseMemoryRequirements);
+}
+
+VKAPI_ATTR void GetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties) {
+ GetData(physicalDevice).dispatch.GetPhysicalDeviceSparseImageFormatProperties(physicalDevice, format, type, samples, usage, tiling, pPropertyCount, pProperties);
+}
+
+VKAPI_ATTR VkResult QueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence) {
+ return GetData(queue).dispatch.QueueBindSparse(queue, bindInfoCount, pBindInfo, fence);
+}
+
+VKAPI_ATTR VkResult CreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence) {
+ return GetData(device).dispatch.CreateFence(device, pCreateInfo, pAllocator, pFence);
+}
+
+VKAPI_ATTR void DestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyFence(device, fence, pAllocator);
+}
+
+VKAPI_ATTR VkResult ResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences) {
+ return GetData(device).dispatch.ResetFences(device, fenceCount, pFences);
+}
+
+VKAPI_ATTR VkResult GetFenceStatus(VkDevice device, VkFence fence) {
+ return GetData(device).dispatch.GetFenceStatus(device, fence);
+}
+
+VKAPI_ATTR VkResult WaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout) {
+ return GetData(device).dispatch.WaitForFences(device, fenceCount, pFences, waitAll, timeout);
+}
+
+VKAPI_ATTR VkResult CreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore) {
+ return GetData(device).dispatch.CreateSemaphore(device, pCreateInfo, pAllocator, pSemaphore);
+}
+
+VKAPI_ATTR void DestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroySemaphore(device, semaphore, pAllocator);
+}
+
+VKAPI_ATTR VkResult CreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent) {
+ return GetData(device).dispatch.CreateEvent(device, pCreateInfo, pAllocator, pEvent);
+}
+
+VKAPI_ATTR void DestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyEvent(device, event, pAllocator);
+}
+
+VKAPI_ATTR VkResult GetEventStatus(VkDevice device, VkEvent event) {
+ return GetData(device).dispatch.GetEventStatus(device, event);
+}
+
+VKAPI_ATTR VkResult SetEvent(VkDevice device, VkEvent event) {
+ return GetData(device).dispatch.SetEvent(device, event);
+}
+
+VKAPI_ATTR VkResult ResetEvent(VkDevice device, VkEvent event) {
+ return GetData(device).dispatch.ResetEvent(device, event);
+}
+
+VKAPI_ATTR VkResult CreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool) {
+ return GetData(device).dispatch.CreateQueryPool(device, pCreateInfo, pAllocator, pQueryPool);
+}
+
+VKAPI_ATTR void DestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyQueryPool(device, queryPool, pAllocator);
+}
+
+VKAPI_ATTR VkResult GetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags) {
+ return GetData(device).dispatch.GetQueryPoolResults(device, queryPool, firstQuery, queryCount, dataSize, pData, stride, flags);
+}
+
+VKAPI_ATTR VkResult CreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer) {
+ return GetData(device).dispatch.CreateBuffer(device, pCreateInfo, pAllocator, pBuffer);
+}
+
+VKAPI_ATTR void DestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyBuffer(device, buffer, pAllocator);
+}
+
+VKAPI_ATTR VkResult CreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView) {
+ return GetData(device).dispatch.CreateBufferView(device, pCreateInfo, pAllocator, pView);
+}
+
+VKAPI_ATTR void DestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyBufferView(device, bufferView, pAllocator);
+}
+
+VKAPI_ATTR VkResult CreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage) {
+ return GetData(device).dispatch.CreateImage(device, pCreateInfo, pAllocator, pImage);
+}
+
+VKAPI_ATTR void DestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyImage(device, image, pAllocator);
+}
+
+VKAPI_ATTR void GetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout) {
+ GetData(device).dispatch.GetImageSubresourceLayout(device, image, pSubresource, pLayout);
+}
+
+VKAPI_ATTR VkResult CreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView) {
+ return GetData(device).dispatch.CreateImageView(device, pCreateInfo, pAllocator, pView);
+}
+
+VKAPI_ATTR void DestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyImageView(device, imageView, pAllocator);
+}
+
+VKAPI_ATTR VkResult CreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule) {
+ return GetData(device).dispatch.CreateShaderModule(device, pCreateInfo, pAllocator, pShaderModule);
+}
+
+VKAPI_ATTR void DestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyShaderModule(device, shaderModule, pAllocator);
+}
+
+VKAPI_ATTR VkResult CreatePipelineCache(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache) {
+ return GetData(device).dispatch.CreatePipelineCache(device, pCreateInfo, pAllocator, pPipelineCache);
+}
+
+VKAPI_ATTR void DestroyPipelineCache(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyPipelineCache(device, pipelineCache, pAllocator);
+}
+
+VKAPI_ATTR VkResult GetPipelineCacheData(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData) {
+ return GetData(device).dispatch.GetPipelineCacheData(device, pipelineCache, pDataSize, pData);
+}
+
+VKAPI_ATTR VkResult MergePipelineCaches(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches) {
+ return GetData(device).dispatch.MergePipelineCaches(device, dstCache, srcCacheCount, pSrcCaches);
+}
+
+VKAPI_ATTR VkResult CreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) {
+ return GetData(device).dispatch.CreateGraphicsPipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines);
+}
+
+VKAPI_ATTR VkResult CreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) {
+ return GetData(device).dispatch.CreateComputePipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines);
+}
+
+VKAPI_ATTR void DestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyPipeline(device, pipeline, pAllocator);
+}
+
+VKAPI_ATTR VkResult CreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout) {
+ return GetData(device).dispatch.CreatePipelineLayout(device, pCreateInfo, pAllocator, pPipelineLayout);
+}
+
+VKAPI_ATTR void DestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyPipelineLayout(device, pipelineLayout, pAllocator);
+}
+
+VKAPI_ATTR VkResult CreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler) {
+ return GetData(device).dispatch.CreateSampler(device, pCreateInfo, pAllocator, pSampler);
+}
+
+VKAPI_ATTR void DestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroySampler(device, sampler, pAllocator);
+}
+
+VKAPI_ATTR VkResult CreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout) {
+ return GetData(device).dispatch.CreateDescriptorSetLayout(device, pCreateInfo, pAllocator, pSetLayout);
+}
+
+VKAPI_ATTR void DestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyDescriptorSetLayout(device, descriptorSetLayout, pAllocator);
+}
+
+VKAPI_ATTR VkResult CreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool) {
+ return GetData(device).dispatch.CreateDescriptorPool(device, pCreateInfo, pAllocator, pDescriptorPool);
+}
+
+VKAPI_ATTR void DestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyDescriptorPool(device, descriptorPool, pAllocator);
+}
+
+VKAPI_ATTR VkResult ResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags) {
+ return GetData(device).dispatch.ResetDescriptorPool(device, descriptorPool, flags);
+}
+
+VKAPI_ATTR VkResult AllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets) {
+ return GetData(device).dispatch.AllocateDescriptorSets(device, pAllocateInfo, pDescriptorSets);
+}
+
+VKAPI_ATTR VkResult FreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets) {
+ return GetData(device).dispatch.FreeDescriptorSets(device, descriptorPool, descriptorSetCount, pDescriptorSets);
+}
+
+VKAPI_ATTR void UpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies) {
+ GetData(device).dispatch.UpdateDescriptorSets(device, descriptorWriteCount, pDescriptorWrites, descriptorCopyCount, pDescriptorCopies);
+}
+
+VKAPI_ATTR VkResult CreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer) {
+ return GetData(device).dispatch.CreateFramebuffer(device, pCreateInfo, pAllocator, pFramebuffer);
+}
+
+VKAPI_ATTR void DestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyFramebuffer(device, framebuffer, pAllocator);
+}
+
+VKAPI_ATTR VkResult CreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) {
+ return GetData(device).dispatch.CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
+}
+
+VKAPI_ATTR void DestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyRenderPass(device, renderPass, pAllocator);
+}
+
+VKAPI_ATTR void GetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity) {
+ GetData(device).dispatch.GetRenderAreaGranularity(device, renderPass, pGranularity);
+}
+
+VKAPI_ATTR VkResult CreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool) {
+ return GetData(device).dispatch.CreateCommandPool(device, pCreateInfo, pAllocator, pCommandPool);
+}
+
+VKAPI_ATTR void DestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroyCommandPool(device, commandPool, pAllocator);
+}
+
+VKAPI_ATTR VkResult ResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags) {
+ return GetData(device).dispatch.ResetCommandPool(device, commandPool, flags);
+}
+
+VKAPI_ATTR VkResult AllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers) {
+ return GetData(device).dispatch.AllocateCommandBuffers(device, pAllocateInfo, pCommandBuffers);
+}
+
+VKAPI_ATTR void FreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers) {
+ GetData(device).dispatch.FreeCommandBuffers(device, commandPool, commandBufferCount, pCommandBuffers);
+}
+
+VKAPI_ATTR VkResult BeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo) {
+ return GetData(commandBuffer).dispatch.BeginCommandBuffer(commandBuffer, pBeginInfo);
+}
+
+VKAPI_ATTR VkResult EndCommandBuffer(VkCommandBuffer commandBuffer) {
+ return GetData(commandBuffer).dispatch.EndCommandBuffer(commandBuffer);
+}
+
+VKAPI_ATTR VkResult ResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags) {
+ return GetData(commandBuffer).dispatch.ResetCommandBuffer(commandBuffer, flags);
+}
+
+VKAPI_ATTR void CmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline) {
+ GetData(commandBuffer).dispatch.CmdBindPipeline(commandBuffer, pipelineBindPoint, pipeline);
+}
+
+VKAPI_ATTR void CmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports) {
+ GetData(commandBuffer).dispatch.CmdSetViewport(commandBuffer, firstViewport, viewportCount, pViewports);
+}
+
+VKAPI_ATTR void CmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors) {
+ GetData(commandBuffer).dispatch.CmdSetScissor(commandBuffer, firstScissor, scissorCount, pScissors);
+}
+
+VKAPI_ATTR void CmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth) {
+ GetData(commandBuffer).dispatch.CmdSetLineWidth(commandBuffer, lineWidth);
+}
+
+VKAPI_ATTR void CmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor) {
+ GetData(commandBuffer).dispatch.CmdSetDepthBias(commandBuffer, depthBiasConstantFactor, depthBiasClamp, depthBiasSlopeFactor);
+}
+
+VKAPI_ATTR void CmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]) {
+ GetData(commandBuffer).dispatch.CmdSetBlendConstants(commandBuffer, blendConstants);
+}
+
+VKAPI_ATTR void CmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds) {
+ GetData(commandBuffer).dispatch.CmdSetDepthBounds(commandBuffer, minDepthBounds, maxDepthBounds);
+}
+
+VKAPI_ATTR void CmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask) {
+ GetData(commandBuffer).dispatch.CmdSetStencilCompareMask(commandBuffer, faceMask, compareMask);
+}
+
+VKAPI_ATTR void CmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask) {
+ GetData(commandBuffer).dispatch.CmdSetStencilWriteMask(commandBuffer, faceMask, writeMask);
+}
+
+VKAPI_ATTR void CmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference) {
+ GetData(commandBuffer).dispatch.CmdSetStencilReference(commandBuffer, faceMask, reference);
+}
+
+VKAPI_ATTR void CmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets) {
+ GetData(commandBuffer).dispatch.CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets, dynamicOffsetCount, pDynamicOffsets);
+}
+
+VKAPI_ATTR void CmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType) {
+ GetData(commandBuffer).dispatch.CmdBindIndexBuffer(commandBuffer, buffer, offset, indexType);
+}
+
+VKAPI_ATTR void CmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets) {
+ GetData(commandBuffer).dispatch.CmdBindVertexBuffers(commandBuffer, firstBinding, bindingCount, pBuffers, pOffsets);
+}
+
+VKAPI_ATTR void CmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) {
+ GetData(commandBuffer).dispatch.CmdDraw(commandBuffer, vertexCount, instanceCount, firstVertex, firstInstance);
+}
+
+VKAPI_ATTR void CmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) {
+ GetData(commandBuffer).dispatch.CmdDrawIndexed(commandBuffer, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
+}
+
+VKAPI_ATTR void CmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) {
+ GetData(commandBuffer).dispatch.CmdDrawIndirect(commandBuffer, buffer, offset, drawCount, stride);
+}
+
+VKAPI_ATTR void CmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) {
+ GetData(commandBuffer).dispatch.CmdDrawIndexedIndirect(commandBuffer, buffer, offset, drawCount, stride);
+}
+
+VKAPI_ATTR void CmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z) {
+ GetData(commandBuffer).dispatch.CmdDispatch(commandBuffer, x, y, z);
+}
+
+VKAPI_ATTR void CmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset) {
+ GetData(commandBuffer).dispatch.CmdDispatchIndirect(commandBuffer, buffer, offset);
+}
+
+VKAPI_ATTR void CmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions) {
+ GetData(commandBuffer).dispatch.CmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, regionCount, pRegions);
+}
+
+VKAPI_ATTR void CmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions) {
+ GetData(commandBuffer).dispatch.CmdCopyImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
+}
+
+VKAPI_ATTR void CmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter) {
+ GetData(commandBuffer).dispatch.CmdBlitImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions, filter);
+}
+
+VKAPI_ATTR void CmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions) {
+ GetData(commandBuffer).dispatch.CmdCopyBufferToImage(commandBuffer, srcBuffer, dstImage, dstImageLayout, regionCount, pRegions);
+}
+
+VKAPI_ATTR void CmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions) {
+ GetData(commandBuffer).dispatch.CmdCopyImageToBuffer(commandBuffer, srcImage, srcImageLayout, dstBuffer, regionCount, pRegions);
+}
+
+VKAPI_ATTR void CmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const uint32_t* pData) {
+ GetData(commandBuffer).dispatch.CmdUpdateBuffer(commandBuffer, dstBuffer, dstOffset, dataSize, pData);
+}
+
+VKAPI_ATTR void CmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data) {
+ GetData(commandBuffer).dispatch.CmdFillBuffer(commandBuffer, dstBuffer, dstOffset, size, data);
+}
+
+VKAPI_ATTR void CmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) {
+ GetData(commandBuffer).dispatch.CmdClearColorImage(commandBuffer, image, imageLayout, pColor, rangeCount, pRanges);
+}
+
+VKAPI_ATTR void CmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) {
+ GetData(commandBuffer).dispatch.CmdClearDepthStencilImage(commandBuffer, image, imageLayout, pDepthStencil, rangeCount, pRanges);
+}
+
+VKAPI_ATTR void CmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects) {
+ GetData(commandBuffer).dispatch.CmdClearAttachments(commandBuffer, attachmentCount, pAttachments, rectCount, pRects);
+}
+
+VKAPI_ATTR void CmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions) {
+ GetData(commandBuffer).dispatch.CmdResolveImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
+}
+
+VKAPI_ATTR void CmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) {
+ GetData(commandBuffer).dispatch.CmdSetEvent(commandBuffer, event, stageMask);
+}
+
+VKAPI_ATTR void CmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) {
+ GetData(commandBuffer).dispatch.CmdResetEvent(commandBuffer, event, stageMask);
+}
+
+VKAPI_ATTR void CmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers) {
+ GetData(commandBuffer).dispatch.CmdWaitEvents(commandBuffer, eventCount, pEvents, srcStageMask, dstStageMask, memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers);
+}
+
+VKAPI_ATTR void CmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers) {
+ GetData(commandBuffer).dispatch.CmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask, dependencyFlags, memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers);
+}
+
+VKAPI_ATTR void CmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags) {
+ GetData(commandBuffer).dispatch.CmdBeginQuery(commandBuffer, queryPool, query, flags);
+}
+
+VKAPI_ATTR void CmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query) {
+ GetData(commandBuffer).dispatch.CmdEndQuery(commandBuffer, queryPool, query);
+}
+
+VKAPI_ATTR void CmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount) {
+ GetData(commandBuffer).dispatch.CmdResetQueryPool(commandBuffer, queryPool, firstQuery, queryCount);
+}
+
+VKAPI_ATTR void CmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query) {
+ GetData(commandBuffer).dispatch.CmdWriteTimestamp(commandBuffer, pipelineStage, queryPool, query);
+}
+
+VKAPI_ATTR void CmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags) {
+ GetData(commandBuffer).dispatch.CmdCopyQueryPoolResults(commandBuffer, queryPool, firstQuery, queryCount, dstBuffer, dstOffset, stride, flags);
+}
+
+VKAPI_ATTR void CmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues) {
+ GetData(commandBuffer).dispatch.CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues);
+}
+
+VKAPI_ATTR void CmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents) {
+ GetData(commandBuffer).dispatch.CmdBeginRenderPass(commandBuffer, pRenderPassBegin, contents);
+}
+
+VKAPI_ATTR void CmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents) {
+ GetData(commandBuffer).dispatch.CmdNextSubpass(commandBuffer, contents);
+}
+
+VKAPI_ATTR void CmdEndRenderPass(VkCommandBuffer commandBuffer) {
+ GetData(commandBuffer).dispatch.CmdEndRenderPass(commandBuffer);
+}
+
+VKAPI_ATTR void CmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers) {
+ GetData(commandBuffer).dispatch.CmdExecuteCommands(commandBuffer, commandBufferCount, pCommandBuffers);
+}
+
+VKAPI_ATTR void DestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator) {
+ GetData(instance).dispatch.DestroySurfaceKHR(instance, surface, pAllocator);
+}
+
+VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported) {
+ return GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfaceSupportKHR(physicalDevice, queueFamilyIndex, surface, pSupported);
+}
+
+VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities) {
+ return GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, surface, pSurfaceCapabilities);
+}
+
+VKAPI_ATTR VkResult GetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats) {
+ return GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, pSurfaceFormatCount, pSurfaceFormats);
+}
+
+VKAPI_ATTR VkResult GetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes) {
+ return GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, pPresentModeCount, pPresentModes);
+}
+
+VKAPI_ATTR VkResult CreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain) {
+ return GetData(device).dispatch.CreateSwapchainKHR(device, pCreateInfo, pAllocator, pSwapchain);
+}
+
+VKAPI_ATTR void DestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator) {
+ GetData(device).dispatch.DestroySwapchainKHR(device, swapchain, pAllocator);
+}
+
+VKAPI_ATTR VkResult GetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages) {
+ return GetData(device).dispatch.GetSwapchainImagesKHR(device, swapchain, pSwapchainImageCount, pSwapchainImages);
+}
+
+VKAPI_ATTR VkResult AcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex) {
+ return GetData(device).dispatch.AcquireNextImageKHR(device, swapchain, timeout, semaphore, fence, pImageIndex);
+}
+
+VKAPI_ATTR VkResult QueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo) {
+ return GetData(queue).dispatch.QueuePresentKHR(queue, pPresentInfo);
+}
+
+VKAPI_ATTR VkResult CreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface) {
+ return GetData(instance).dispatch.CreateAndroidSurfaceKHR(instance, pCreateInfo, pAllocator, pSurface);
+}
+
+
+} // anonymous namespace
+
+// clang-format on
+
+} // namespace api
+} // namespace vulkan
+
+// clang-format off
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateInstance(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance) {
+ return vulkan::api::CreateInstance(pCreateInfo, pAllocator, pInstance);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyInstance(VkInstance instance, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::DestroyInstance(instance, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkEnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices) {
+ return vulkan::api::EnumeratePhysicalDevices(instance, pPhysicalDeviceCount, pPhysicalDevices);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR PFN_vkVoidFunction vkGetDeviceProcAddr(VkDevice device, const char* pName) {
+ return vulkan::api::GetDeviceProcAddr(device, pName);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance instance, const char* pName) {
+ return vulkan::api::GetInstanceProcAddr(instance, pName);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkGetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties) {
- vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceProperties(physicalDevice, pProperties);
+ vulkan::api::GetPhysicalDeviceProperties(physicalDevice, pProperties);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkGetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties) {
- vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceQueueFamilyProperties(physicalDevice, pQueueFamilyPropertyCount, pQueueFamilyProperties);
+ vulkan::api::GetPhysicalDeviceQueueFamilyProperties(physicalDevice, pQueueFamilyPropertyCount, pQueueFamilyProperties);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkGetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties) {
- vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceMemoryProperties(physicalDevice, pMemoryProperties);
+ vulkan::api::GetPhysicalDeviceMemoryProperties(physicalDevice, pMemoryProperties);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkGetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures) {
- vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceFeatures(physicalDevice, pFeatures);
+ vulkan::api::GetPhysicalDeviceFeatures(physicalDevice, pFeatures);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkGetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties) {
- vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceFormatProperties(physicalDevice, format, pFormatProperties);
+ vulkan::api::GetPhysicalDeviceFormatProperties(physicalDevice, format, pFormatProperties);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkGetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties) {
- return vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceImageFormatProperties(physicalDevice, format, type, tiling, usage, flags, pImageFormatProperties);
+ return vulkan::api::GetPhysicalDeviceImageFormatProperties(physicalDevice, format, type, tiling, usage, flags, pImageFormatProperties);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice) {
- // call into api.cpp
return vulkan::api::CreateDevice(physicalDevice, pCreateInfo, pAllocator, pDevice);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyDevice(VkDevice device, const VkAllocationCallbacks* pAllocator) {
- // call into api.cpp
vulkan::api::DestroyDevice(device, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkEnumerateInstanceLayerProperties(uint32_t* pPropertyCount, VkLayerProperties* pProperties) {
- // call into api.cpp
return vulkan::api::EnumerateInstanceLayerProperties(pPropertyCount, pProperties);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkEnumerateInstanceExtensionProperties(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties) {
- // call into api.cpp
return vulkan::api::EnumerateInstanceExtensionProperties(pLayerName, pPropertyCount, pProperties);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkEnumerateDeviceLayerProperties(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties) {
- // call into api.cpp
return vulkan::api::EnumerateDeviceLayerProperties(physicalDevice, pPropertyCount, pProperties);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkEnumerateDeviceExtensionProperties(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties) {
- // call into api.cpp
return vulkan::api::EnumerateDeviceExtensionProperties(physicalDevice, pLayerName, pPropertyCount, pProperties);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkGetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue) {
- vulkan::api::GetData(device).dispatch.GetDeviceQueue(device, queueFamilyIndex, queueIndex, pQueue);
+ vulkan::api::GetDeviceQueue(device, queueFamilyIndex, queueIndex, pQueue);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence) {
- return vulkan::api::GetData(queue).dispatch.QueueSubmit(queue, submitCount, pSubmits, fence);
+ return vulkan::api::QueueSubmit(queue, submitCount, pSubmits, fence);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkQueueWaitIdle(VkQueue queue) {
- return vulkan::api::GetData(queue).dispatch.QueueWaitIdle(queue);
+ return vulkan::api::QueueWaitIdle(queue);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkDeviceWaitIdle(VkDevice device) {
- return vulkan::api::GetData(device).dispatch.DeviceWaitIdle(device);
+ return vulkan::api::DeviceWaitIdle(device);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkAllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory) {
- return vulkan::api::GetData(device).dispatch.AllocateMemory(device, pAllocateInfo, pAllocator, pMemory);
+ return vulkan::api::AllocateMemory(device, pAllocateInfo, pAllocator, pMemory);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkFreeMemory(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.FreeMemory(device, memory, pAllocator);
+ vulkan::api::FreeMemory(device, memory, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkMapMemory(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData) {
- return vulkan::api::GetData(device).dispatch.MapMemory(device, memory, offset, size, flags, ppData);
+ return vulkan::api::MapMemory(device, memory, offset, size, flags, ppData);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkUnmapMemory(VkDevice device, VkDeviceMemory memory) {
- vulkan::api::GetData(device).dispatch.UnmapMemory(device, memory);
+ vulkan::api::UnmapMemory(device, memory);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkFlushMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) {
- return vulkan::api::GetData(device).dispatch.FlushMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges);
+ return vulkan::api::FlushMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkInvalidateMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) {
- return vulkan::api::GetData(device).dispatch.InvalidateMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges);
+ return vulkan::api::InvalidateMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkGetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes) {
- vulkan::api::GetData(device).dispatch.GetDeviceMemoryCommitment(device, memory, pCommittedMemoryInBytes);
+ vulkan::api::GetDeviceMemoryCommitment(device, memory, pCommittedMemoryInBytes);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkGetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements) {
- vulkan::api::GetData(device).dispatch.GetBufferMemoryRequirements(device, buffer, pMemoryRequirements);
+ vulkan::api::GetBufferMemoryRequirements(device, buffer, pMemoryRequirements);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkBindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset) {
- return vulkan::api::GetData(device).dispatch.BindBufferMemory(device, buffer, memory, memoryOffset);
+ return vulkan::api::BindBufferMemory(device, buffer, memory, memoryOffset);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkGetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements) {
- vulkan::api::GetData(device).dispatch.GetImageMemoryRequirements(device, image, pMemoryRequirements);
+ vulkan::api::GetImageMemoryRequirements(device, image, pMemoryRequirements);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkBindImageMemory(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset) {
- return vulkan::api::GetData(device).dispatch.BindImageMemory(device, image, memory, memoryOffset);
+ return vulkan::api::BindImageMemory(device, image, memory, memoryOffset);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkGetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements) {
- vulkan::api::GetData(device).dispatch.GetImageSparseMemoryRequirements(device, image, pSparseMemoryRequirementCount, pSparseMemoryRequirements);
+ vulkan::api::GetImageSparseMemoryRequirements(device, image, pSparseMemoryRequirementCount, pSparseMemoryRequirements);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkGetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties) {
- vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceSparseImageFormatProperties(physicalDevice, format, type, samples, usage, tiling, pPropertyCount, pProperties);
+ vulkan::api::GetPhysicalDeviceSparseImageFormatProperties(physicalDevice, format, type, samples, usage, tiling, pPropertyCount, pProperties);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkQueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence) {
- return vulkan::api::GetData(queue).dispatch.QueueBindSparse(queue, bindInfoCount, pBindInfo, fence);
+ return vulkan::api::QueueBindSparse(queue, bindInfoCount, pBindInfo, fence);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence) {
- return vulkan::api::GetData(device).dispatch.CreateFence(device, pCreateInfo, pAllocator, pFence);
+ return vulkan::api::CreateFence(device, pCreateInfo, pAllocator, pFence);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyFence(device, fence, pAllocator);
+ vulkan::api::DestroyFence(device, fence, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences) {
- return vulkan::api::GetData(device).dispatch.ResetFences(device, fenceCount, pFences);
+ return vulkan::api::ResetFences(device, fenceCount, pFences);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkGetFenceStatus(VkDevice device, VkFence fence) {
- return vulkan::api::GetData(device).dispatch.GetFenceStatus(device, fence);
+ return vulkan::api::GetFenceStatus(device, fence);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkWaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout) {
- return vulkan::api::GetData(device).dispatch.WaitForFences(device, fenceCount, pFences, waitAll, timeout);
+ return vulkan::api::WaitForFences(device, fenceCount, pFences, waitAll, timeout);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore) {
- return vulkan::api::GetData(device).dispatch.CreateSemaphore(device, pCreateInfo, pAllocator, pSemaphore);
+ return vulkan::api::CreateSemaphore(device, pCreateInfo, pAllocator, pSemaphore);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroySemaphore(device, semaphore, pAllocator);
+ vulkan::api::DestroySemaphore(device, semaphore, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent) {
- return vulkan::api::GetData(device).dispatch.CreateEvent(device, pCreateInfo, pAllocator, pEvent);
+ return vulkan::api::CreateEvent(device, pCreateInfo, pAllocator, pEvent);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyEvent(device, event, pAllocator);
+ vulkan::api::DestroyEvent(device, event, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkGetEventStatus(VkDevice device, VkEvent event) {
- return vulkan::api::GetData(device).dispatch.GetEventStatus(device, event);
+ return vulkan::api::GetEventStatus(device, event);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkSetEvent(VkDevice device, VkEvent event) {
- return vulkan::api::GetData(device).dispatch.SetEvent(device, event);
+ return vulkan::api::SetEvent(device, event);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkResetEvent(VkDevice device, VkEvent event) {
- return vulkan::api::GetData(device).dispatch.ResetEvent(device, event);
+ return vulkan::api::ResetEvent(device, event);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool) {
- return vulkan::api::GetData(device).dispatch.CreateQueryPool(device, pCreateInfo, pAllocator, pQueryPool);
+ return vulkan::api::CreateQueryPool(device, pCreateInfo, pAllocator, pQueryPool);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyQueryPool(device, queryPool, pAllocator);
+ vulkan::api::DestroyQueryPool(device, queryPool, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkGetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags) {
- return vulkan::api::GetData(device).dispatch.GetQueryPoolResults(device, queryPool, firstQuery, queryCount, dataSize, pData, stride, flags);
+ return vulkan::api::GetQueryPoolResults(device, queryPool, firstQuery, queryCount, dataSize, pData, stride, flags);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer) {
- return vulkan::api::GetData(device).dispatch.CreateBuffer(device, pCreateInfo, pAllocator, pBuffer);
+ return vulkan::api::CreateBuffer(device, pCreateInfo, pAllocator, pBuffer);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyBuffer(device, buffer, pAllocator);
+ vulkan::api::DestroyBuffer(device, buffer, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView) {
- return vulkan::api::GetData(device).dispatch.CreateBufferView(device, pCreateInfo, pAllocator, pView);
+ return vulkan::api::CreateBufferView(device, pCreateInfo, pAllocator, pView);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyBufferView(device, bufferView, pAllocator);
+ vulkan::api::DestroyBufferView(device, bufferView, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage) {
- return vulkan::api::GetData(device).dispatch.CreateImage(device, pCreateInfo, pAllocator, pImage);
+ return vulkan::api::CreateImage(device, pCreateInfo, pAllocator, pImage);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyImage(device, image, pAllocator);
+ vulkan::api::DestroyImage(device, image, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkGetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout) {
- vulkan::api::GetData(device).dispatch.GetImageSubresourceLayout(device, image, pSubresource, pLayout);
+ vulkan::api::GetImageSubresourceLayout(device, image, pSubresource, pLayout);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView) {
- return vulkan::api::GetData(device).dispatch.CreateImageView(device, pCreateInfo, pAllocator, pView);
+ return vulkan::api::CreateImageView(device, pCreateInfo, pAllocator, pView);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyImageView(device, imageView, pAllocator);
+ vulkan::api::DestroyImageView(device, imageView, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule) {
- return vulkan::api::GetData(device).dispatch.CreateShaderModule(device, pCreateInfo, pAllocator, pShaderModule);
+ return vulkan::api::CreateShaderModule(device, pCreateInfo, pAllocator, pShaderModule);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyShaderModule(device, shaderModule, pAllocator);
+ vulkan::api::DestroyShaderModule(device, shaderModule, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreatePipelineCache(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache) {
- return vulkan::api::GetData(device).dispatch.CreatePipelineCache(device, pCreateInfo, pAllocator, pPipelineCache);
+ return vulkan::api::CreatePipelineCache(device, pCreateInfo, pAllocator, pPipelineCache);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyPipelineCache(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyPipelineCache(device, pipelineCache, pAllocator);
+ vulkan::api::DestroyPipelineCache(device, pipelineCache, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkGetPipelineCacheData(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData) {
- return vulkan::api::GetData(device).dispatch.GetPipelineCacheData(device, pipelineCache, pDataSize, pData);
+ return vulkan::api::GetPipelineCacheData(device, pipelineCache, pDataSize, pData);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkMergePipelineCaches(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches) {
- return vulkan::api::GetData(device).dispatch.MergePipelineCaches(device, dstCache, srcCacheCount, pSrcCaches);
+ return vulkan::api::MergePipelineCaches(device, dstCache, srcCacheCount, pSrcCaches);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) {
- return vulkan::api::GetData(device).dispatch.CreateGraphicsPipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines);
+ return vulkan::api::CreateGraphicsPipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) {
- return vulkan::api::GetData(device).dispatch.CreateComputePipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines);
+ return vulkan::api::CreateComputePipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyPipeline(device, pipeline, pAllocator);
+ vulkan::api::DestroyPipeline(device, pipeline, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout) {
- return vulkan::api::GetData(device).dispatch.CreatePipelineLayout(device, pCreateInfo, pAllocator, pPipelineLayout);
+ return vulkan::api::CreatePipelineLayout(device, pCreateInfo, pAllocator, pPipelineLayout);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyPipelineLayout(device, pipelineLayout, pAllocator);
+ vulkan::api::DestroyPipelineLayout(device, pipelineLayout, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler) {
- return vulkan::api::GetData(device).dispatch.CreateSampler(device, pCreateInfo, pAllocator, pSampler);
+ return vulkan::api::CreateSampler(device, pCreateInfo, pAllocator, pSampler);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroySampler(device, sampler, pAllocator);
+ vulkan::api::DestroySampler(device, sampler, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout) {
- return vulkan::api::GetData(device).dispatch.CreateDescriptorSetLayout(device, pCreateInfo, pAllocator, pSetLayout);
+ return vulkan::api::CreateDescriptorSetLayout(device, pCreateInfo, pAllocator, pSetLayout);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyDescriptorSetLayout(device, descriptorSetLayout, pAllocator);
+ vulkan::api::DestroyDescriptorSetLayout(device, descriptorSetLayout, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool) {
- return vulkan::api::GetData(device).dispatch.CreateDescriptorPool(device, pCreateInfo, pAllocator, pDescriptorPool);
+ return vulkan::api::CreateDescriptorPool(device, pCreateInfo, pAllocator, pDescriptorPool);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyDescriptorPool(device, descriptorPool, pAllocator);
+ vulkan::api::DestroyDescriptorPool(device, descriptorPool, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags) {
- return vulkan::api::GetData(device).dispatch.ResetDescriptorPool(device, descriptorPool, flags);
+ return vulkan::api::ResetDescriptorPool(device, descriptorPool, flags);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkAllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets) {
- return vulkan::api::GetData(device).dispatch.AllocateDescriptorSets(device, pAllocateInfo, pDescriptorSets);
+ return vulkan::api::AllocateDescriptorSets(device, pAllocateInfo, pDescriptorSets);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets) {
- return vulkan::api::GetData(device).dispatch.FreeDescriptorSets(device, descriptorPool, descriptorSetCount, pDescriptorSets);
+ return vulkan::api::FreeDescriptorSets(device, descriptorPool, descriptorSetCount, pDescriptorSets);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkUpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies) {
- vulkan::api::GetData(device).dispatch.UpdateDescriptorSets(device, descriptorWriteCount, pDescriptorWrites, descriptorCopyCount, pDescriptorCopies);
+ vulkan::api::UpdateDescriptorSets(device, descriptorWriteCount, pDescriptorWrites, descriptorCopyCount, pDescriptorCopies);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer) {
- return vulkan::api::GetData(device).dispatch.CreateFramebuffer(device, pCreateInfo, pAllocator, pFramebuffer);
+ return vulkan::api::CreateFramebuffer(device, pCreateInfo, pAllocator, pFramebuffer);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyFramebuffer(device, framebuffer, pAllocator);
+ vulkan::api::DestroyFramebuffer(device, framebuffer, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) {
- return vulkan::api::GetData(device).dispatch.CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
+ return vulkan::api::CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyRenderPass(device, renderPass, pAllocator);
+ vulkan::api::DestroyRenderPass(device, renderPass, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkGetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity) {
- vulkan::api::GetData(device).dispatch.GetRenderAreaGranularity(device, renderPass, pGranularity);
+ vulkan::api::GetRenderAreaGranularity(device, renderPass, pGranularity);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool) {
- return vulkan::api::GetData(device).dispatch.CreateCommandPool(device, pCreateInfo, pAllocator, pCommandPool);
+ return vulkan::api::CreateCommandPool(device, pCreateInfo, pAllocator, pCommandPool);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroyCommandPool(device, commandPool, pAllocator);
+ vulkan::api::DestroyCommandPool(device, commandPool, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags) {
- return vulkan::api::GetData(device).dispatch.ResetCommandPool(device, commandPool, flags);
+ return vulkan::api::ResetCommandPool(device, commandPool, flags);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkAllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers) {
- return vulkan::api::GetData(device).dispatch.AllocateCommandBuffers(device, pAllocateInfo, pCommandBuffers);
+ return vulkan::api::AllocateCommandBuffers(device, pAllocateInfo, pCommandBuffers);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkFreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers) {
- vulkan::api::GetData(device).dispatch.FreeCommandBuffers(device, commandPool, commandBufferCount, pCommandBuffers);
+ vulkan::api::FreeCommandBuffers(device, commandPool, commandBufferCount, pCommandBuffers);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkBeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo) {
- return vulkan::api::GetData(commandBuffer).dispatch.BeginCommandBuffer(commandBuffer, pBeginInfo);
+ return vulkan::api::BeginCommandBuffer(commandBuffer, pBeginInfo);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkEndCommandBuffer(VkCommandBuffer commandBuffer) {
- return vulkan::api::GetData(commandBuffer).dispatch.EndCommandBuffer(commandBuffer);
+ return vulkan::api::EndCommandBuffer(commandBuffer);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags) {
- return vulkan::api::GetData(commandBuffer).dispatch.ResetCommandBuffer(commandBuffer, flags);
+ return vulkan::api::ResetCommandBuffer(commandBuffer, flags);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdBindPipeline(commandBuffer, pipelineBindPoint, pipeline);
+ vulkan::api::CmdBindPipeline(commandBuffer, pipelineBindPoint, pipeline);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdSetViewport(commandBuffer, firstViewport, viewportCount, pViewports);
+ vulkan::api::CmdSetViewport(commandBuffer, firstViewport, viewportCount, pViewports);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdSetScissor(commandBuffer, firstScissor, scissorCount, pScissors);
+ vulkan::api::CmdSetScissor(commandBuffer, firstScissor, scissorCount, pScissors);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdSetLineWidth(commandBuffer, lineWidth);
+ vulkan::api::CmdSetLineWidth(commandBuffer, lineWidth);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdSetDepthBias(commandBuffer, depthBiasConstantFactor, depthBiasClamp, depthBiasSlopeFactor);
+ vulkan::api::CmdSetDepthBias(commandBuffer, depthBiasConstantFactor, depthBiasClamp, depthBiasSlopeFactor);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdSetBlendConstants(commandBuffer, blendConstants);
+ vulkan::api::CmdSetBlendConstants(commandBuffer, blendConstants);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdSetDepthBounds(commandBuffer, minDepthBounds, maxDepthBounds);
+ vulkan::api::CmdSetDepthBounds(commandBuffer, minDepthBounds, maxDepthBounds);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdSetStencilCompareMask(commandBuffer, faceMask, compareMask);
+ vulkan::api::CmdSetStencilCompareMask(commandBuffer, faceMask, compareMask);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdSetStencilWriteMask(commandBuffer, faceMask, writeMask);
+ vulkan::api::CmdSetStencilWriteMask(commandBuffer, faceMask, writeMask);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdSetStencilReference(commandBuffer, faceMask, reference);
+ vulkan::api::CmdSetStencilReference(commandBuffer, faceMask, reference);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets, dynamicOffsetCount, pDynamicOffsets);
+ vulkan::api::CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets, dynamicOffsetCount, pDynamicOffsets);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdBindIndexBuffer(commandBuffer, buffer, offset, indexType);
+ vulkan::api::CmdBindIndexBuffer(commandBuffer, buffer, offset, indexType);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdBindVertexBuffers(commandBuffer, firstBinding, bindingCount, pBuffers, pOffsets);
+ vulkan::api::CmdBindVertexBuffers(commandBuffer, firstBinding, bindingCount, pBuffers, pOffsets);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdDraw(commandBuffer, vertexCount, instanceCount, firstVertex, firstInstance);
+ vulkan::api::CmdDraw(commandBuffer, vertexCount, instanceCount, firstVertex, firstInstance);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdDrawIndexed(commandBuffer, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
+ vulkan::api::CmdDrawIndexed(commandBuffer, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdDrawIndirect(commandBuffer, buffer, offset, drawCount, stride);
+ vulkan::api::CmdDrawIndirect(commandBuffer, buffer, offset, drawCount, stride);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdDrawIndexedIndirect(commandBuffer, buffer, offset, drawCount, stride);
+ vulkan::api::CmdDrawIndexedIndirect(commandBuffer, buffer, offset, drawCount, stride);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdDispatch(commandBuffer, x, y, z);
+ vulkan::api::CmdDispatch(commandBuffer, x, y, z);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdDispatchIndirect(commandBuffer, buffer, offset);
+ vulkan::api::CmdDispatchIndirect(commandBuffer, buffer, offset);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, regionCount, pRegions);
+ vulkan::api::CmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, regionCount, pRegions);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdCopyImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
+ vulkan::api::CmdCopyImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdBlitImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions, filter);
+ vulkan::api::CmdBlitImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions, filter);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdCopyBufferToImage(commandBuffer, srcBuffer, dstImage, dstImageLayout, regionCount, pRegions);
+ vulkan::api::CmdCopyBufferToImage(commandBuffer, srcBuffer, dstImage, dstImageLayout, regionCount, pRegions);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdCopyImageToBuffer(commandBuffer, srcImage, srcImageLayout, dstBuffer, regionCount, pRegions);
+ vulkan::api::CmdCopyImageToBuffer(commandBuffer, srcImage, srcImageLayout, dstBuffer, regionCount, pRegions);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const uint32_t* pData) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdUpdateBuffer(commandBuffer, dstBuffer, dstOffset, dataSize, pData);
+ vulkan::api::CmdUpdateBuffer(commandBuffer, dstBuffer, dstOffset, dataSize, pData);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdFillBuffer(commandBuffer, dstBuffer, dstOffset, size, data);
+ vulkan::api::CmdFillBuffer(commandBuffer, dstBuffer, dstOffset, size, data);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdClearColorImage(commandBuffer, image, imageLayout, pColor, rangeCount, pRanges);
+ vulkan::api::CmdClearColorImage(commandBuffer, image, imageLayout, pColor, rangeCount, pRanges);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdClearDepthStencilImage(commandBuffer, image, imageLayout, pDepthStencil, rangeCount, pRanges);
+ vulkan::api::CmdClearDepthStencilImage(commandBuffer, image, imageLayout, pDepthStencil, rangeCount, pRanges);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdClearAttachments(commandBuffer, attachmentCount, pAttachments, rectCount, pRects);
+ vulkan::api::CmdClearAttachments(commandBuffer, attachmentCount, pAttachments, rectCount, pRects);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdResolveImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
+ vulkan::api::CmdResolveImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdSetEvent(commandBuffer, event, stageMask);
+ vulkan::api::CmdSetEvent(commandBuffer, event, stageMask);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdResetEvent(commandBuffer, event, stageMask);
+ vulkan::api::CmdResetEvent(commandBuffer, event, stageMask);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdWaitEvents(commandBuffer, eventCount, pEvents, srcStageMask, dstStageMask, memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers);
+ vulkan::api::CmdWaitEvents(commandBuffer, eventCount, pEvents, srcStageMask, dstStageMask, memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask, dependencyFlags, memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers);
+ vulkan::api::CmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask, dependencyFlags, memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdBeginQuery(commandBuffer, queryPool, query, flags);
+ vulkan::api::CmdBeginQuery(commandBuffer, queryPool, query, flags);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdEndQuery(commandBuffer, queryPool, query);
+ vulkan::api::CmdEndQuery(commandBuffer, queryPool, query);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdResetQueryPool(commandBuffer, queryPool, firstQuery, queryCount);
+ vulkan::api::CmdResetQueryPool(commandBuffer, queryPool, firstQuery, queryCount);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdWriteTimestamp(commandBuffer, pipelineStage, queryPool, query);
+ vulkan::api::CmdWriteTimestamp(commandBuffer, pipelineStage, queryPool, query);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdCopyQueryPoolResults(commandBuffer, queryPool, firstQuery, queryCount, dstBuffer, dstOffset, stride, flags);
+ vulkan::api::CmdCopyQueryPoolResults(commandBuffer, queryPool, firstQuery, queryCount, dstBuffer, dstOffset, stride, flags);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues);
+ vulkan::api::CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdBeginRenderPass(commandBuffer, pRenderPassBegin, contents);
+ vulkan::api::CmdBeginRenderPass(commandBuffer, pRenderPassBegin, contents);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdNextSubpass(commandBuffer, contents);
+ vulkan::api::CmdNextSubpass(commandBuffer, contents);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdEndRenderPass(VkCommandBuffer commandBuffer) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdEndRenderPass(commandBuffer);
+ vulkan::api::CmdEndRenderPass(commandBuffer);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkCmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers) {
- vulkan::api::GetData(commandBuffer).dispatch.CmdExecuteCommands(commandBuffer, commandBufferCount, pCommandBuffers);
+ vulkan::api::CmdExecuteCommands(commandBuffer, commandBufferCount, pCommandBuffers);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(instance).dispatch.DestroySurfaceKHR(instance, surface, pAllocator);
+ vulkan::api::DestroySurfaceKHR(instance, surface, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported) {
- return vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfaceSupportKHR(physicalDevice, queueFamilyIndex, surface, pSupported);
+ return vulkan::api::GetPhysicalDeviceSurfaceSupportKHR(physicalDevice, queueFamilyIndex, surface, pSupported);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities) {
- return vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, surface, pSurfaceCapabilities);
+ return vulkan::api::GetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, surface, pSurfaceCapabilities);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats) {
- return vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, pSurfaceFormatCount, pSurfaceFormats);
+ return vulkan::api::GetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, pSurfaceFormatCount, pSurfaceFormats);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes) {
- return vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, pPresentModeCount, pPresentModes);
+ return vulkan::api::GetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, pPresentModeCount, pPresentModes);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain) {
- return vulkan::api::GetData(device).dispatch.CreateSwapchainKHR(device, pCreateInfo, pAllocator, pSwapchain);
+ return vulkan::api::CreateSwapchainKHR(device, pCreateInfo, pAllocator, pSwapchain);
}
__attribute__((visibility("default")))
VKAPI_ATTR void vkDestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator) {
- vulkan::api::GetData(device).dispatch.DestroySwapchainKHR(device, swapchain, pAllocator);
+ vulkan::api::DestroySwapchainKHR(device, swapchain, pAllocator);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkGetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages) {
- return vulkan::api::GetData(device).dispatch.GetSwapchainImagesKHR(device, swapchain, pSwapchainImageCount, pSwapchainImages);
+ return vulkan::api::GetSwapchainImagesKHR(device, swapchain, pSwapchainImageCount, pSwapchainImages);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkAcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex) {
- return vulkan::api::GetData(device).dispatch.AcquireNextImageKHR(device, swapchain, timeout, semaphore, fence, pImageIndex);
+ return vulkan::api::AcquireNextImageKHR(device, swapchain, timeout, semaphore, fence, pImageIndex);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo) {
- return vulkan::api::GetData(queue).dispatch.QueuePresentKHR(queue, pPresentInfo);
+ return vulkan::api::QueuePresentKHR(queue, pPresentInfo);
}
__attribute__((visibility("default")))
VKAPI_ATTR VkResult vkCreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface) {
- return vulkan::api::GetData(instance).dispatch.CreateAndroidSurfaceKHR(instance, pCreateInfo, pAllocator, pSurface);
+ return vulkan::api::CreateAndroidSurfaceKHR(instance, pCreateInfo, pAllocator, pSurface);
}
// clang-format on
diff --git a/vulkan/libvulkan/code-generator.tmpl b/vulkan/libvulkan/code-generator.tmpl
index 1f70549..307f0e4 100644
--- a/vulkan/libvulkan/code-generator.tmpl
+++ b/vulkan/libvulkan/code-generator.tmpl
@@ -94,6 +94,8 @@
#include <algorithm>
#include <log/log.h>
¶
+// to catch mismatches between vulkan.h and this file
+#undef VK_NO_PROTOTYPES
#include "api.h"
¶
namespace vulkan {«
@@ -150,6 +152,36 @@
return success;
}
¶
+// clang-format off
+¶
+namespace {«
+¶
+// forward declarations needed by GetInstanceProcAddr and GetDeviceProcAddr
+{{range $f := AllCommands $}}
+ {{if and (Macro "IsFunctionExported" $f) (not (Macro "api.IsIntercepted" $f))}}
+ VKAPI_ATTR {{Node "Type" $f.Return}} {{Macro "BaseName" $f}}({{Macro "Parameters" $f}});
+ {{end}}
+{{end}}
+¶
+{{range $f := AllCommands $}}
+ {{if and (Macro "IsFunctionExported" $f) (not (Macro "api.IsIntercepted" $f))}}
+ VKAPI_ATTR {{Node "Type" $f.Return}} {{Macro "BaseName" $f}}({{Macro "Parameters" $f}}) {
+ {{ if eq $f.Name "vkGetInstanceProcAddr"}}
+ {{Macro "api.C++.InterceptInstanceProcAddr" $}}
+ {{else if eq $f.Name "vkGetDeviceProcAddr"}}
+ {{Macro "api.C++.InterceptDeviceProcAddr" $}}
+ {{end}}
+
+ {{Macro "api.C++.Dispatch" $f}}
+ }
+ ¶
+ {{end}}
+{{end}}
+¶
+»} // anonymous namespace
+¶
+// clang-format on
+¶
»} // namespace api
»} // namespace vulkan
¶
@@ -159,13 +191,8 @@
{{if (Macro "IsFunctionExported" $f)}}
__attribute__((visibility("default")))
VKAPI_ATTR {{Node "Type" $f.Return}} {{$f.Name}}({{Macro "Parameters" $f}}) {
- {{ if eq $f.Name "vkGetInstanceProcAddr"}}
- {{Macro "api.C++.InterceptInstanceProcAddr" $}}
- {{else if eq $f.Name "vkGetDeviceProcAddr"}}
- {{Macro "api.C++.InterceptDeviceProcAddr" $}}
- {{end}}
-
- {{Macro "api.C++.Dispatch" $f}}
+ {{if not (IsVoid $f.Return.Type)}}return §{{end}}
+ vulkan::api::{{Macro "BaseName" $f}}({{Macro "Arguments" $f}});
}
¶
{{end}}
@@ -512,8 +539,7 @@
{{range $f := AllCommands $}}
{{if (Macro "IsGloballyDispatched" $f)}}
if (strcmp(pName, "{{$f.Name}}") == 0) return §
- reinterpret_cast<PFN_vkVoidFunction>(§
- vulkan::api::{{Macro "BaseName" $f}});
+ reinterpret_cast<PFN_vkVoidFunction>({{Macro "BaseName" $f}});
{{end}}
{{end}}
¶
@@ -534,16 +560,16 @@
{{/* redirect intercepted functions */}}
{{else if (Macro "api.IsIntercepted" $f)}}
{ "{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>(§
- vulkan::api::{{Macro "BaseName" $f}}) },
+ {{Macro "BaseName" $f}}) },
{{/* redirect vkGetInstanceProcAddr to itself */}}
{{else if eq $f.Name "vkGetInstanceProcAddr"}}
- { "{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>({{$f.Name}}) },
+ { "{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>({{Macro "BaseName" $f}}) },
{{/* redirect device functions to themselves as a workaround for
layers that do not intercept in their vkGetInstanceProcAddr */}}
{{else if (Macro "IsDeviceDispatched" $f)}}
- { "{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>({{$f.Name}}) },
+ { "{{$f.Name}}", reinterpret_cast<PFN_vkVoidFunction>({{Macro "BaseName" $f}}) },
{{end}}
{{end}}
@@ -608,11 +634,11 @@
{{ if (Macro "api.IsIntercepted" $f)}}
if (strcmp(pName, "{{$f.Name}}") == 0) return §
reinterpret_cast<PFN_vkVoidFunction>(§
- vulkan::api::{{Macro "BaseName" $f}});
+ {{Macro "BaseName" $f}});
{{else if eq $f.Name "vkGetDeviceProcAddr"}}
if (strcmp(pName, "{{$f.Name}}") == 0) return §
reinterpret_cast<PFN_vkVoidFunction>(§
- {{$f.Name}});
+ {{Macro "BaseName" $f}});
{{end}}
{{end}}
{{end}}
@@ -627,17 +653,14 @@
*/}}
{{define "api.C++.Dispatch"}}
{{AssertType $ "Function"}}
-
- {{if (Macro "api.IsIntercepted" $)}}// call into api.cpp{{end}}
- {{if not (IsVoid $.Return.Type)}}return §{{end}}
-
{{if (Macro "api.IsIntercepted" $)}}
- vulkan::api::§
- {{else}}
- {{$p0 := index $.CallParameters 0}}
- vulkan::api::GetData({{$p0.Name}}).dispatch.§
+ {{Error "$.Name should not be generated"}}
{{end}}
+ {{if not (IsVoid $.Return.Type)}}return §{{end}}
+
+ {{$p0 := index $.CallParameters 0}}
+ GetData({{$p0.Name}}).dispatch.§
{{Macro "BaseName" $}}({{Macro "Arguments" $}});
{{end}}
diff --git a/vulkan/libvulkan/driver.cpp b/vulkan/libvulkan/driver.cpp
index 0e64b24..eabbf1f 100644
--- a/vulkan/libvulkan/driver.cpp
+++ b/vulkan/libvulkan/driver.cpp
@@ -46,10 +46,31 @@
namespace {
+class Hal {
+ public:
+ static bool Open();
+
+ static const Hal& Get() { return hal_; }
+ static const hwvulkan_device_t& Device() { return *Get().dev_; }
+
+ int GetDebugReportIndex() const { return debug_report_index_; }
+
+ private:
+ Hal() : dev_(nullptr), debug_report_index_(-1) {}
+ Hal(const Hal&) = delete;
+ Hal& operator=(const Hal&) = delete;
+
+ bool InitDebugReportIndex();
+
+ static Hal hal_;
+
+ const hwvulkan_device_t* dev_;
+ int debug_report_index_;
+};
+
class CreateInfoWrapper {
public:
- CreateInfoWrapper(const hwvulkan_device_t* hw_dev,
- const VkInstanceCreateInfo& create_info,
+ CreateInfoWrapper(const VkInstanceCreateInfo& create_info,
const VkAllocationCallbacks& allocator);
CreateInfoWrapper(VkPhysicalDevice physical_dev,
const VkDeviceCreateInfo& create_info,
@@ -87,10 +108,7 @@
const bool is_instance_;
const VkAllocationCallbacks& allocator_;
- union {
- const hwvulkan_device_t* hw_dev_;
- VkPhysicalDevice physical_dev_;
- };
+ VkPhysicalDevice physical_dev_;
union {
VkInstanceCreateInfo instance_info_;
@@ -103,12 +121,80 @@
std::bitset<ProcHook::EXTENSION_COUNT> hal_extensions_;
};
-CreateInfoWrapper::CreateInfoWrapper(const hwvulkan_device_t* hw_dev,
- const VkInstanceCreateInfo& create_info,
+Hal Hal::hal_;
+
+bool Hal::Open() {
+ ALOG_ASSERT(!dev_, "OpenHAL called more than once");
+
+ // Use a stub device unless we successfully open a real HAL device.
+ hal_.dev_ = &stubhal::kDevice;
+
+ const hwvulkan_module_t* module;
+ int result =
+ hw_get_module("vulkan", reinterpret_cast<const hw_module_t**>(&module));
+ if (result != 0) {
+ ALOGI("no Vulkan HAL present, using stub HAL");
+ return true;
+ }
+
+ hwvulkan_device_t* device;
+ result =
+ module->common.methods->open(&module->common, HWVULKAN_DEVICE_0,
+ reinterpret_cast<hw_device_t**>(&device));
+ if (result != 0) {
+ // Any device with a Vulkan HAL should be able to open the device.
+ ALOGE("failed to open Vulkan HAL device: %s (%d)", strerror(-result),
+ result);
+ return false;
+ }
+
+ hal_.dev_ = device;
+
+ hal_.InitDebugReportIndex();
+
+ return true;
+}
+
+bool Hal::InitDebugReportIndex() {
+ uint32_t count;
+ if (dev_->EnumerateInstanceExtensionProperties(nullptr, &count, nullptr) !=
+ VK_SUCCESS) {
+ ALOGE("failed to get HAL instance extension count");
+ return false;
+ }
+
+ VkExtensionProperties* exts = reinterpret_cast<VkExtensionProperties*>(
+ malloc(sizeof(VkExtensionProperties) * count));
+ if (!exts) {
+ ALOGE("failed to allocate HAL instance extension array");
+ return false;
+ }
+
+ if (dev_->EnumerateInstanceExtensionProperties(nullptr, &count, exts) !=
+ VK_SUCCESS) {
+ ALOGE("failed to enumerate HAL instance extensions");
+ free(exts);
+ return false;
+ }
+
+ for (uint32_t i = 0; i < count; i++) {
+ if (strcmp(exts[i].extensionName, VK_EXT_DEBUG_REPORT_EXTENSION_NAME) ==
+ 0) {
+ debug_report_index_ = static_cast<int>(i);
+ break;
+ }
+ }
+
+ free(exts);
+
+ return true;
+}
+
+CreateInfoWrapper::CreateInfoWrapper(const VkInstanceCreateInfo& create_info,
const VkAllocationCallbacks& allocator)
: is_instance_(true),
allocator_(allocator),
- hw_dev_(hw_dev),
+ physical_dev_(VK_NULL_HANDLE),
instance_info_(create_info),
extension_filter_() {
hook_extensions_.set(ProcHook::EXTENSION_CORE);
@@ -225,8 +311,8 @@
VkResult CreateInfoWrapper::QueryExtensionCount(uint32_t& count) const {
if (is_instance_) {
- return hw_dev_->EnumerateInstanceExtensionProperties(nullptr, &count,
- nullptr);
+ return Hal::Device().EnumerateInstanceExtensionProperties(
+ nullptr, &count, nullptr);
} else {
const auto& driver = GetData(physical_dev_).driver;
return driver.EnumerateDeviceExtensionProperties(physical_dev_, nullptr,
@@ -238,8 +324,8 @@
uint32_t& count,
VkExtensionProperties* props) const {
if (is_instance_) {
- return hw_dev_->EnumerateInstanceExtensionProperties(nullptr, &count,
- props);
+ return Hal::Device().EnumerateInstanceExtensionProperties(
+ nullptr, &count, props);
} else {
const auto& driver = GetData(physical_dev_).driver;
return driver.EnumerateDeviceExtensionProperties(physical_dev_, nullptr,
@@ -343,8 +429,6 @@
}
}
-const hwvulkan_device_t* g_hwdevice = nullptr;
-
VKAPI_ATTR void* DefaultAllocate(void*,
size_t size,
size_t alignment,
@@ -433,33 +517,7 @@
}
bool OpenHAL() {
- ALOG_ASSERT(!g_hwdevice, "OpenHAL called more than once");
-
- // Use a stub device unless we successfully open a real HAL device.
- g_hwdevice = &stubhal::kDevice;
-
- const hwvulkan_module_t* module;
- int result =
- hw_get_module("vulkan", reinterpret_cast<const hw_module_t**>(&module));
- if (result != 0) {
- ALOGI("no Vulkan HAL present, using stub HAL");
- return true;
- }
-
- hwvulkan_device_t* device;
- result =
- module->common.methods->open(&module->common, HWVULKAN_DEVICE_0,
- reinterpret_cast<hw_device_t**>(&device));
- if (result != 0) {
- // Any device with a Vulkan HAL should be able to open the device.
- ALOGE("failed to open Vulkan HAL device: %s (%d)", strerror(-result),
- result);
- return false;
- }
-
- g_hwdevice = device;
-
- return true;
+ return Hal::Open();
}
const VkAllocationCallbacks& GetDefaultAllocator() {
@@ -476,7 +534,7 @@
PFN_vkVoidFunction GetInstanceProcAddr(VkInstance instance, const char* pName) {
const ProcHook* hook = GetProcHook(pName);
if (!hook)
- return g_hwdevice->GetInstanceProcAddr(instance, pName);
+ return Hal::Device().GetInstanceProcAddr(instance, pName);
if (!instance) {
if (hook->type == ProcHook::GLOBAL)
@@ -545,6 +603,9 @@
{VK_KHR_ANDROID_SURFACE_EXTENSION_NAME,
VK_KHR_ANDROID_SURFACE_SPEC_VERSION},
}};
+ static const VkExtensionProperties loader_debug_report_extension = {
+ VK_EXT_DEBUG_REPORT_EXTENSION_NAME, VK_EXT_DEBUG_REPORT_SPEC_VERSION,
+ };
// enumerate our extensions first
if (!pLayerName && pProperties) {
@@ -560,13 +621,35 @@
pProperties += count;
*pPropertyCount -= count;
+
+ if (Hal::Get().GetDebugReportIndex() < 0) {
+ if (!*pPropertyCount) {
+ *pPropertyCount = count;
+ return VK_INCOMPLETE;
+ }
+
+ pProperties[0] = loader_debug_report_extension;
+ pProperties += 1;
+ *pPropertyCount -= 1;
+ }
}
- VkResult result = g_hwdevice->EnumerateInstanceExtensionProperties(
+ VkResult result = Hal::Device().EnumerateInstanceExtensionProperties(
pLayerName, pPropertyCount, pProperties);
- if (!pLayerName && (result == VK_SUCCESS || result == VK_INCOMPLETE))
+ if (!pLayerName && (result == VK_SUCCESS || result == VK_INCOMPLETE)) {
+ int idx = Hal::Get().GetDebugReportIndex();
+ if (idx < 0) {
+ *pPropertyCount += 1;
+ } else if (pProperties &&
+ static_cast<uint32_t>(idx) < *pPropertyCount) {
+ pProperties[idx].specVersion =
+ std::min(pProperties[idx].specVersion,
+ loader_debug_report_extension.specVersion);
+ }
+
*pPropertyCount += loader_extensions.size();
+ }
return result;
}
@@ -608,7 +691,7 @@
const VkAllocationCallbacks& data_allocator =
(pAllocator) ? *pAllocator : GetDefaultAllocator();
- CreateInfoWrapper wrapper(g_hwdevice, *pCreateInfo, data_allocator);
+ CreateInfoWrapper wrapper(*pCreateInfo, data_allocator);
VkResult result = wrapper.Validate();
if (result != VK_SUCCESS)
return result;
@@ -621,7 +704,7 @@
// call into the driver
VkInstance instance;
- result = g_hwdevice->CreateInstance(
+ result = Hal::Device().CreateInstance(
static_cast<const VkInstanceCreateInfo*>(wrapper), pAllocator,
&instance);
if (result != VK_SUCCESS) {
@@ -631,10 +714,10 @@
// initialize InstanceDriverTable
if (!SetData(instance, *data) ||
- !InitDriverTable(instance, g_hwdevice->GetInstanceProcAddr,
+ !InitDriverTable(instance, Hal::Device().GetInstanceProcAddr,
wrapper.GetHalExtensions())) {
data->driver.DestroyInstance = reinterpret_cast<PFN_vkDestroyInstance>(
- g_hwdevice->GetInstanceProcAddr(instance, "vkDestroyInstance"));
+ Hal::Device().GetInstanceProcAddr(instance, "vkDestroyInstance"));
if (data->driver.DestroyInstance)
data->driver.DestroyInstance(instance, pAllocator);
@@ -644,7 +727,7 @@
}
data->get_device_proc_addr = reinterpret_cast<PFN_vkGetDeviceProcAddr>(
- g_hwdevice->GetInstanceProcAddr(instance, "vkGetDeviceProcAddr"));
+ Hal::Device().GetInstanceProcAddr(instance, "vkGetDeviceProcAddr"));
if (!data->get_device_proc_addr) {
data->driver.DestroyInstance(instance, pAllocator);
FreeInstanceData(data, data_allocator);