get rid of the shared-memory control block
Change-Id: If814060aca1d2ff2619d4adcd57296983d207f7f
diff --git a/include/gui/ISurfaceComposer.h b/include/gui/ISurfaceComposer.h
index 0d4a76b..315a39b 100644
--- a/include/gui/ISurfaceComposer.h
+++ b/include/gui/ISurfaceComposer.h
@@ -35,6 +35,7 @@
class ComposerState;
class DisplayState;
+class DisplayInfo;
class IDisplayEventConnection;
class IMemoryHeap;
@@ -102,9 +103,6 @@
*/
virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc() = 0;
- /* retrieve the control block */
- virtual sp<IMemoryHeap> getCblk() const = 0;
-
/* open/close transactions. requires ACCESS_SURFACE_FLINGER permission */
virtual void setTransactionState(
const Vector<ComposerState>& state,
@@ -145,6 +143,10 @@
/* triggers screen on and waits for it to complete */
virtual void unblank() = 0;
+ /* returns information about a physical screen. This is intended to be
+ * used by low-level native tests */
+ virtual status_t getDisplayInfo(DisplayID dpy, DisplayInfo* info) = 0;
+
/* connects to an external display */
virtual void connectDisplay(const sp<ISurfaceTexture> display) = 0;
};
@@ -160,7 +162,7 @@
BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
CREATE_CONNECTION,
CREATE_GRAPHIC_BUFFER_ALLOC,
- GET_CBLK,
+ GET_DISPLAY_INFO,
SET_TRANSACTION_STATE,
SET_ORIENTATION,
CAPTURE_SCREEN,