fix display artifacts in preview screen in timelapse video mode

We were not updating the h/w composer state when the buffer size
changed.

We also didn't update the h/w composer state when the transformation
matrix changed (which is related to the above issue, since it would
probably change when the buffer size changes).

Also moved updating the crop to setGeometry(), since we decided
that the "crop" change requires the GEOMETRY_CHANGED flag (ie:
not need to do this every frame)

Bug: 5238473

Change-Id: Ia7b47e145b48581b568d89d9aa2c14ff778be862
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index f8925b8..edbc7b0 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -212,6 +212,24 @@
     } else {
         hwcl->transform = finalTransform;
     }
+
+    if (isCropped()) {
+        hwcl->sourceCrop.left   = mCurrentCrop.left;
+        hwcl->sourceCrop.top    = mCurrentCrop.top;
+        hwcl->sourceCrop.right  = mCurrentCrop.right;
+        hwcl->sourceCrop.bottom = mCurrentCrop.bottom;
+    } else {
+        const sp<GraphicBuffer>& buffer(mActiveBuffer);
+        hwcl->sourceCrop.left   = 0;
+        hwcl->sourceCrop.top    = 0;
+        if (buffer != NULL) {
+            hwcl->sourceCrop.right  = buffer->width;
+            hwcl->sourceCrop.bottom = buffer->height;
+        } else {
+            hwcl->sourceCrop.right  = mTransformedBounds.width();
+            hwcl->sourceCrop.bottom = mTransformedBounds.height();
+        }
+    }
 }
 
 void Layer::setPerFrameData(hwc_layer_t* hwcl) {
@@ -225,23 +243,6 @@
     } else {
         hwcl->handle = buffer->handle;
     }
-
-    if (isCropped()) {
-        hwcl->sourceCrop.left   = mCurrentCrop.left;
-        hwcl->sourceCrop.top    = mCurrentCrop.top;
-        hwcl->sourceCrop.right  = mCurrentCrop.right;
-        hwcl->sourceCrop.bottom = mCurrentCrop.bottom;
-    } else {
-        hwcl->sourceCrop.left   = 0;
-        hwcl->sourceCrop.top    = 0;
-        if (buffer != NULL) {
-            hwcl->sourceCrop.right  = buffer->width;
-            hwcl->sourceCrop.bottom = buffer->height;
-        } else {
-            hwcl->sourceCrop.right  = mTransformedBounds.width();
-            hwcl->sourceCrop.bottom = mTransformedBounds.height();
-        }
-    }
 }
 
 void Layer::onDraw(const Region& clip) const
@@ -416,8 +417,7 @@
             return;
         }
 
-        mActiveBuffer = mSurfaceTexture->getCurrentBuffer();
-        mSurfaceTexture->getTransformMatrix(mTextureMatrix);
+        sp<GraphicBuffer> newFrontBuffer(mSurfaceTexture->getCurrentBuffer());
 
         const Rect crop(mSurfaceTexture->getCurrentCrop());
         const uint32_t transform(mSurfaceTexture->getCurrentTransform());
@@ -432,7 +432,23 @@
             mFlinger->invalidateHwcGeometry();
         }
 
-        mCurrentOpacity = getOpacityForFormat(mActiveBuffer->format);
+        GLfloat textureMatrix[16];
+        mSurfaceTexture->getTransformMatrix(textureMatrix);
+        if (memcmp(textureMatrix, mTextureMatrix, sizeof(textureMatrix))) {
+            memcpy(mTextureMatrix, textureMatrix, sizeof(textureMatrix));
+            mFlinger->invalidateHwcGeometry();
+        }
+
+        uint32_t bufWidth  = newFrontBuffer->getWidth();
+        uint32_t bufHeight = newFrontBuffer->getHeight();
+        if (mActiveBuffer != NULL) {
+            if (bufWidth != uint32_t(mActiveBuffer->width) ||
+                bufHeight != uint32_t(mActiveBuffer->height)) {
+                mFlinger->invalidateHwcGeometry();
+            }
+        }
+
+        mCurrentOpacity = getOpacityForFormat(newFrontBuffer->format);
         if (oldOpacity != isOpaque()) {
             recomputeVisibleRegions = true;
         }
@@ -446,15 +462,14 @@
         // FIXME: mPostedDirtyRegion = dirty & bounds
         mPostedDirtyRegion.set(front.w, front.h);
 
+        // update active buffer
+        mActiveBuffer = newFrontBuffer;
 
         if ((front.w != front.requested_w) ||
             (front.h != front.requested_h))
         {
             // check that we received a buffer of the right size
             // (Take the buffer's orientation into account)
-            sp<GraphicBuffer> newFrontBuffer(mActiveBuffer);
-            uint32_t bufWidth  = newFrontBuffer->getWidth();
-            uint32_t bufHeight = newFrontBuffer->getHeight();
             if (mCurrentTransform & Transform::ROT_90) {
                 swap(bufWidth, bufHeight);
             }