get rid of the "show fps" debug option
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
index 993a6ae..fdfaad3 100644
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ b/libs/surfaceflinger/SurfaceFlinger.cpp
@@ -177,7 +177,6 @@
mFreezeCount(0),
mFreezeDisplayTime(0),
mDebugRegion(0),
- mDebugFps(0),
mDebugBackground(0),
mDebugNoBootAnimation(0),
mConsoleSignals(0),
@@ -196,14 +195,11 @@
mDebugRegion = atoi(value);
property_get("debug.sf.showbackground", value, "0");
mDebugBackground = atoi(value);
- property_get("debug.sf.showfps", value, "0");
- mDebugFps = atoi(value);
property_get("debug.sf.nobootanimation", value, "0");
mDebugNoBootAnimation = atoi(value);
LOGI_IF(mDebugRegion, "showupdates enabled");
LOGI_IF(mDebugBackground, "showbackground enabled");
- LOGI_IF(mDebugFps, "showfps enabled");
LOGI_IF(mDebugNoBootAnimation, "boot animation disabled");
}
@@ -525,10 +521,6 @@
if (!mInvalidRegion.isEmpty()) {
const DisplayHardware& hw(graphicPlane(0).displayHardware());
- if (UNLIKELY(mDebugFps)) {
- debugShowFPS();
- }
-
hw.flip(mInvalidRegion);
mInvalidRegion.clear();
@@ -1547,9 +1539,7 @@
switch (code) {
case 1000: // SHOW_CPU, NOT SUPPORTED ANYMORE
return NO_ERROR;
- case 1001: // SHOW_FPS
- n = data.readInt32();
- mDebugFps = n ? 1 : 0;
+ case 1001: // SHOW_FPS, NOT SUPPORTED ANYMORE
return NO_ERROR;
case 1002: // SHOW_UPDATES
n = data.readInt32();