SurfaceFlinger: fix deferred transactions for buffers with timestamps

A deferred transaction needs to wait until the buffer is ready
to be latched. This means that the buffer needs to be:
	1. Done with rendering (fence has signaled)
	2. Present timestamp is within the boundary of the next vsync

Test: Screen rotation with Chrome
Bug: 130785247
Change-Id: I8def1f10ea3d5c253ab14fa3aa4445588fc2ba8b
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index 4ea587d..06caf1e 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -534,11 +534,13 @@
 
 // transaction
 void BufferLayer::notifyAvailableFrames() {
-    auto headFrameNumber = getHeadFrameNumber();
-    bool headFenceSignaled = fenceHasSignaled();
+    const auto headFrameNumber = getHeadFrameNumber();
+    const bool headFenceSignaled = fenceHasSignaled();
+    const bool presentTimeIsCurrent = framePresentTimeIsCurrent();
     Mutex::Autolock lock(mLocalSyncPointMutex);
     for (auto& point : mLocalSyncPoints) {
-        if (headFrameNumber >= point->getFrameNumber() && headFenceSignaled) {
+        if (headFrameNumber >= point->getFrameNumber() && headFenceSignaled &&
+            presentTimeIsCurrent) {
             point->setFrameAvailable();
         }
     }