Treat composition frames with no layers as using GLES composition
When there are no window layers for a display, SurfaceFlinger clears
the undefined region using GLES. Some of the places that check for
GLES composition weren't considering this special case, in particular:
- We were skipping the eglSwapBuffers() on these frames.
- We were putting VirtualDisplaySurface in HWC-only composition mode.
This change centralizes the logic for this special case.
Bug: 10957068
Change-Id: I2deaf2ed101e8ea76708862a6bb67751b6078794
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index f83cc06..eea00bc 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1527,7 +1527,7 @@
HWComposer::LayerListIterator cur = hwc.begin(id);
const HWComposer::LayerListIterator end = hwc.end(id);
- const bool hasGlesComposition = hwc.hasGlesComposition(id) || (cur==end);
+ bool hasGlesComposition = hwc.hasGlesComposition(id);
if (hasGlesComposition) {
if (!hw->makeCurrent(mEGLDisplay, mEGLContext)) {
ALOGW("DisplayDevice::makeCurrent failed. Aborting surface composition for display %s",