remove libEGL and libGLESv1_CM dependencies on libutils and libui
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk
index 538e943..c8e11f0 100644
--- a/opengl/libs/Android.mk
+++ b/opengl/libs/Android.mk
@@ -10,7 +10,7 @@
 	EGL/egl.cpp 	\
 #
 
-LOCAL_SHARED_LIBRARIES += libcutils libutils libui
+LOCAL_SHARED_LIBRARIES += libcutils
 LOCAL_LDLIBS := -lpthread -ldl
 LOCAL_MODULE:= libEGL
 
@@ -40,7 +40,7 @@
 	GLES_CM/gl.cpp.arm 		\
 #
 
-LOCAL_SHARED_LIBRARIES += libcutils libutils libui libEGL
+LOCAL_SHARED_LIBRARIES += libcutils libEGL
 LOCAL_LDLIBS := -lpthread -ldl
 LOCAL_MODULE:= libGLESv1_CM
 
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index 7cdf494..2493fc6 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -15,6 +15,7 @@
  */
 
 #include <ctype.h>
+#include <stdlib.h>
 #include <string.h>
 #include <errno.h>
 #include <dlfcn.h>
@@ -35,10 +36,6 @@
 #include <cutils/properties.h>
 #include <cutils/memory.h>
 
-#include <utils/RefBase.h>
-#include <utils/threads.h>
-#include <utils/KeyedVector.h>
-
 #include "hooks.h"
 #include "egl_impl.h"
 
diff --git a/opengl/libs/EGL/gpu.cpp b/opengl/libs/EGL/gpu.cpp
deleted file mode 100644
index f9dc5f1..0000000
--- a/opengl/libs/EGL/gpu.cpp
+++ /dev/null
@@ -1,212 +0,0 @@
-/* 
- ** Copyright 2007, The Android Open Source Project
- **
- ** Licensed under the Apache License, Version 2.0 (the "License"); 
- ** you may not use this file except in compliance with the License. 
- ** You may obtain a copy of the License at 
- **
- **     http://www.apache.org/licenses/LICENSE-2.0 
- **
- ** Unless required by applicable law or agreed to in writing, software 
- ** distributed under the License is distributed on an "AS IS" BASIS, 
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
- ** See the License for the specific language governing permissions and 
- ** limitations under the License.
- */
-
-#define LOG_TAG "EGL"
-
-#include <ctype.h>
-#include <string.h>
-#include <errno.h>
-
-#include <sys/ioctl.h>
-
-#if HAVE_ANDROID_OS
-#include <linux/android_pmem.h>
-#endif
-
-#include <cutils/log.h>
-#include <cutils/properties.h>
-
-#include <utils/IMemory.h>
-#include <utils/threads.h>
-#include <utils/IServiceManager.h>
-#include <utils/IPCThreadState.h>
-#include <utils/Parcel.h>
-
-#include <ui/EGLDisplaySurface.h>
-#include <ui/ISurfaceComposer.h>
-
-#include "hooks.h"
-#include "egl_impl.h"
-
-// ----------------------------------------------------------------------------
-namespace android {
-// ----------------------------------------------------------------------------
-
-/*
- * we provide our own allocators for the GPU regions, these
- * allocators go through surfaceflinger 
- */
-
-static Mutex                            gRegionsLock;
-static request_gpu_t                    gRegions;
-static sp<ISurfaceComposer>             gSurfaceManager;
-GL_API ISurfaceComposer*                GLES_localSurfaceManager = 0;
-
-extern egl_connection_t gEGLImpl[2];
-
-const sp<ISurfaceComposer>& getSurfaceFlinger()
-{
-    Mutex::Autolock _l(gRegionsLock);
-
-    /*
-     * There is a little bit of voodoo magic here. We want to access
-     * surfaceflinger for allocating GPU regions, however, when we are
-     * running as part of surfaceflinger, we want to bypass the
-     * service manager because surfaceflinger might not be registered yet.
-     * SurfaceFlinger will populate "GLES_localSurfaceManager" with its
-     * own address, so we can just use that.
-     */
-    if (gSurfaceManager == 0) {
-        if (GLES_localSurfaceManager) {
-            // we're running in SurfaceFlinger's context
-            gSurfaceManager =  GLES_localSurfaceManager;
-        } else {
-            // we're a remote process or not part of surfaceflinger,
-            // go through the service manager
-            sp<IServiceManager> sm = defaultServiceManager();
-            if (sm != NULL) {
-                sp<IBinder> binder = sm->getService(String16("SurfaceFlinger"));
-                gSurfaceManager = interface_cast<ISurfaceComposer>(binder);
-            }
-        }
-    }
-    return gSurfaceManager;
-}
-
-class GPURevokeRequester : public BnGPUCallback
-{
-public:
-    virtual void gpuLost() {
-        LOGD("CONTEXT_LOST: Releasing GPU upon request from SurfaceFlinger.");
-        gEGLImpl[IMPL_HARDWARE].hooks = &gHooks[IMPL_CONTEXT_LOST];
-    }
-};
-
-static sp<GPURevokeRequester> gRevokerCallback;
-
-
-request_gpu_t* gpu_acquire(void* user)
-{
-    sp<ISurfaceComposer> server( getSurfaceFlinger() );
-
-    Mutex::Autolock _l(gRegionsLock);
-    if (server == NULL) {
-        return 0;
-    }
-    
-    ISurfaceComposer::gpu_info_t info;
-    
-    if (gRevokerCallback == 0)
-        gRevokerCallback = new GPURevokeRequester();
-
-    status_t err = server->requestGPU(gRevokerCallback, &info);
-    if (err != NO_ERROR) {
-        LOGD("requestGPU returned %d", err);
-        return 0;
-    }
-
-    bool failed = false;
-    request_gpu_t* gpu = &gRegions;
-    memset(gpu, 0, sizeof(*gpu));
-    
-    if (info.regs != 0) {
-        sp<IMemoryHeap> heap(info.regs->getMemory());
-        if (heap != 0) {
-            int fd = heap->heapID();
-            gpu->regs.fd = fd;
-            gpu->regs.base = info.regs->pointer(); 
-            gpu->regs.size = info.regs->size(); 
-            gpu->regs.user = info.regs.get();
-#if HAVE_ANDROID_OS
-            struct pmem_region region;
-            if (ioctl(fd, PMEM_GET_PHYS, &region) >= 0)
-                gpu->regs.phys = (void*)region.offset;
-#endif
-            info.regs->incStrong(gpu);
-        } else {
-            LOGE("GPU register handle %p is invalid!", info.regs.get());
-            failed = true;
-        }
-    }
-
-    for (size_t i=0 ; i<info.count && !failed ; i++) {
-        sp<IMemory>& region(info.regions[i].region);
-        if (region != 0) {
-            sp<IMemoryHeap> heap(region->getMemory());
-            if (heap != 0) {
-                const int fd = heap->heapID();
-                gpu->gpu[i].fd = fd;
-                gpu->gpu[i].base = region->pointer(); 
-                gpu->gpu[i].size = region->size(); 
-                gpu->gpu[i].user = region.get();
-                gpu->gpu[i].offset = info.regions[i].reserved;
-#if HAVE_ANDROID_OS
-                struct pmem_region reg;
-                if (ioctl(fd, PMEM_GET_PHYS, &reg) >= 0)
-                    gpu->gpu[i].phys = (void*)reg.offset;
-#endif
-                region->incStrong(gpu);
-            } else {
-                LOGE("GPU region handle [%d, %p] is invalid!", i, region.get());
-                failed = true;
-            }
-        }
-    }
-    
-    if (failed) {
-        // something went wrong, clean up everything!
-        if (gpu->regs.user) {
-            static_cast<IMemory*>(gpu->regs.user)->decStrong(gpu);
-            for (size_t i=0 ; i<info.count ; i++) {
-                if (gpu->gpu[i].user) {
-                    static_cast<IMemory*>(gpu->gpu[i].user)->decStrong(gpu);
-                }
-            }
-        }
-    }
-    
-    gpu->count = info.count;
-    return gpu;
-}
-
-int gpu_release(void*, request_gpu_t* gpu)
-{
-    sp<IMemory> regs;
-
-    { // scope for lock
-        Mutex::Autolock _l(gRegionsLock);
-        regs = static_cast<IMemory*>(gpu->regs.user);   
-        gpu->regs.user = 0;
-        if (regs != 0) regs->decStrong(gpu);
-        
-        for (int i=0 ; i<gpu->count ; i++) {
-            sp<IMemory> r(static_cast<IMemory*>(gpu->gpu[i].user));
-            gpu->gpu[i].user = 0;
-            if (r != 0) r->decStrong(gpu);
-        }
-    }
-    
-    // there is a special transaction to relinquish the GPU
-    // (it will happen automatically anyway if we don't do this)
-    Parcel data, reply;
-    // NOTE: this transaction does not require an interface token
-    regs->asBinder()->transact(1000, data, &reply);
-    return 1;
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-// ----------------------------------------------------------------------------