BufferQueueProducer: add detachNextBuffer

Adds a new method, IGBP::detachNextBuffer, that effectively does
dequeue + request + detach in a single call, but does not need to
know anything about the dequeued buffer, and will not block on
dequeue. This is mostly for the upcoming StreamSplitter to use in
its onBufferReleased callback.

Change-Id: Ie88a69de109003acebaa486a5b44c8a455726550
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
index 67229d5..85e2ee5 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
@@ -380,6 +380,12 @@
     return INVALID_OPERATION;
 }
 
+status_t VirtualDisplaySurface::detachNextBuffer(
+        sp<GraphicBuffer>* /* outBuffer */, sp<Fence>* /* outFence */) {
+    VDS_LOGE("detachNextBuffer is not available for VirtualDisplaySurface");
+    return INVALID_OPERATION;
+}
+
 status_t VirtualDisplaySurface::attachBuffer(int* /* outSlot */,
         const sp<GraphicBuffer>& /* buffer */) {
     VDS_LOGE("attachBuffer is not available for VirtualDisplaySurface");
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
index 165224a..144f871 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
@@ -101,6 +101,8 @@
     virtual status_t dequeueBuffer(int* pslot, sp<Fence>* fence, bool async,
             uint32_t w, uint32_t h, uint32_t format, uint32_t usage);
     virtual status_t detachBuffer(int slot);
+    virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
+            sp<Fence>* outFence);
     virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer);
     virtual status_t queueBuffer(int pslot,
             const QueueBufferInput& input, QueueBufferOutput* output);
diff --git a/services/surfaceflinger/MonitoredProducer.cpp b/services/surfaceflinger/MonitoredProducer.cpp
index 1a2b7e5..d0e81bc 100644
--- a/services/surfaceflinger/MonitoredProducer.cpp
+++ b/services/surfaceflinger/MonitoredProducer.cpp
@@ -69,6 +69,11 @@
     return mProducer->detachBuffer(slot);
 }
 
+status_t MonitoredProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer,
+        sp<Fence>* outFence) {
+    return mProducer->detachNextBuffer(outBuffer, outFence);
+}
+
 status_t MonitoredProducer::attachBuffer(int* outSlot,
         const sp<GraphicBuffer>& buffer) {
     return mProducer->attachBuffer(outSlot, buffer);
diff --git a/services/surfaceflinger/MonitoredProducer.h b/services/surfaceflinger/MonitoredProducer.h
index 1e6431e..f034e39 100644
--- a/services/surfaceflinger/MonitoredProducer.h
+++ b/services/surfaceflinger/MonitoredProducer.h
@@ -39,6 +39,8 @@
     virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, bool async,
             uint32_t w, uint32_t h, uint32_t format, uint32_t usage);
     virtual status_t detachBuffer(int slot);
+    virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
+            sp<Fence>* outFence);
     virtual status_t attachBuffer(int* outSlot,
             const sp<GraphicBuffer>& buffer);
     virtual status_t queueBuffer(int slot, const QueueBufferInput& input,