SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything.
This change makes SurfaceHolder.setType(GPU) obsolete (it's now ignored).
Added an API to android_native_window_t to allow extending the functionality without ever breaking binary compatibility. This is used to implement the new set_usage() API. This API needs to be called by software renderers because the default is to use usage flags suitable for h/w.
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
index f6c666d..90b5163 100644
--- a/libs/ui/FramebufferNativeWindow.cpp
+++ b/libs/ui/FramebufferNativeWindow.cpp
@@ -132,6 +132,7 @@
android_native_window_t::lockBuffer = lockBuffer;
android_native_window_t::queueBuffer = queueBuffer;
android_native_window_t::query = query;
+ android_native_window_t::perform = perform;
}
FramebufferNativeWindow::~FramebufferNativeWindow()
@@ -235,6 +236,18 @@
return BAD_VALUE;
}
+int FramebufferNativeWindow::perform(android_native_window_t* window,
+ int operation, ...)
+{
+ switch (operation) {
+ case NATIVE_WINDOW_SET_USAGE:
+ break;
+ default:
+ return NAME_NOT_FOUND;
+ }
+ return NO_ERROR;
+}
+
// ----------------------------------------------------------------------------
}; // namespace android
// ----------------------------------------------------------------------------
diff --git a/libs/ui/ISurface.cpp b/libs/ui/ISurface.cpp
index 9fbae1e..b78e8b5 100644
--- a/libs/ui/ISurface.cpp
+++ b/libs/ui/ISurface.cpp
@@ -71,10 +71,11 @@
{
}
- virtual sp<SurfaceBuffer> getBuffer()
+ virtual sp<SurfaceBuffer> getBuffer(int usage)
{
Parcel data, reply;
data.writeInterfaceToken(ISurface::getInterfaceDescriptor());
+ data.writeInt32(usage);
remote()->transact(GET_BUFFER, data, &reply);
sp<SurfaceBuffer> buffer = new SurfaceBuffer(reply);
return buffer;
@@ -135,7 +136,8 @@
switch(code) {
case GET_BUFFER: {
CHECK_INTERFACE(ISurface, data, reply);
- sp<SurfaceBuffer> buffer(getBuffer());
+ int usage = data.readInt32();
+ sp<SurfaceBuffer> buffer(getBuffer(usage));
return SurfaceBuffer::writeToParcel(reply, buffer.get());
}
case REGISTER_BUFFERS: {
diff --git a/libs/ui/Surface.cpp b/libs/ui/Surface.cpp
index 4abb7f6..2b6905f 100644
--- a/libs/ui/Surface.cpp
+++ b/libs/ui/Surface.cpp
@@ -414,6 +414,7 @@
android_native_window_t::lockBuffer = lockBuffer;
android_native_window_t::queueBuffer = queueBuffer;
android_native_window_t::query = query;
+ android_native_window_t::perform = perform;
mSwapRectangle.makeInvalid();
DisplayInfo dinfo;
SurfaceComposerClient::getDisplayInfo(0, &dinfo);
@@ -423,6 +424,8 @@
const_cast<int&>(android_native_window_t::minSwapInterval) = 1;
const_cast<int&>(android_native_window_t::maxSwapInterval) = 1;
const_cast<uint32_t&>(android_native_window_t::flags) = 0;
+ // be default we request a hardware surface
+ mUsage = GRALLOC_USAGE_HW_RENDER;
}
@@ -512,6 +515,17 @@
return self->query(what, value);
}
+int Surface::perform(android_native_window_t* window,
+ int operation, ...)
+{
+ va_list args;
+ va_start(args, operation);
+ Surface* self = getSelf(window);
+ int res = self->perform(operation, args);
+ va_end(args);
+ return res;
+}
+
// ----------------------------------------------------------------------------
status_t Surface::dequeueBuffer(sp<SurfaceBuffer>* buffer)
@@ -561,7 +575,7 @@
volatile const surface_info_t* const back = lcblk->surface + backIdx;
if (back->flags & surface_info_t::eNeedNewBuffer) {
- err = getBufferLocked(backIdx);
+ err = getBufferLocked(backIdx, mUsage);
}
if (err == NO_ERROR) {
@@ -627,6 +641,20 @@
return BAD_VALUE;
}
+int Surface::perform(int operation, va_list args)
+{
+ int res = NO_ERROR;
+ switch (operation) {
+ case NATIVE_WINDOW_SET_USAGE:
+ mUsage = va_arg(args, int);
+ break;
+ default:
+ res = NAME_NOT_FOUND;
+ break;
+ }
+ return res;
+}
+
// ----------------------------------------------------------------------------
status_t Surface::lock(SurfaceInfo* info, bool blocking) {
@@ -636,6 +664,9 @@
status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
{
// FIXME: needs some locking here
+
+ // we're intending to do software rendering from this point
+ mUsage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN;
sp<SurfaceBuffer> backBuffer;
status_t err = dequeueBuffer(&backBuffer);
@@ -725,10 +756,10 @@
mSwapRectangle = r;
}
-status_t Surface::getBufferLocked(int index)
+status_t Surface::getBufferLocked(int index, int usage)
{
status_t err = NO_MEMORY;
- sp<SurfaceBuffer> buffer = mSurface->getBuffer();
+ sp<SurfaceBuffer> buffer = mSurface->getBuffer(usage);
LOGE_IF(buffer==0, "ISurface::getBuffer() returned NULL");
if (buffer != 0) {
sp<SurfaceBuffer>& currentBuffer(mBuffers[index]);