Code drop from //branches/cupcake/...@124589
diff --git a/opengl/libGLES_CM/gl_wrapper.cpp b/opengl/libGLES_CM/gl_wrapper.cpp
index 5da4f9a..3b7f45e 100644
--- a/opengl/libGLES_CM/gl_wrapper.cpp
+++ b/opengl/libGLES_CM/gl_wrapper.cpp
@@ -373,6 +373,7 @@
 
 static sp<GPURevokeRequester> gRevokerCallback;
 
+
 static request_gpu_t* gpu_acquire(void* user)
 {
     sp<ISurfaceComposer> server( getSurfaceFlinger() );
@@ -383,7 +384,10 @@
     }
     
     ISurfaceComposer::gpu_info_t info;
-    gRevokerCallback = new GPURevokeRequester();
+    
+    if (gRevokerCallback == 0)
+        gRevokerCallback = new GPURevokeRequester();
+
     status_t err = server->requestGPU(gRevokerCallback, &info);
     if (err != NO_ERROR) {
         LOGD("requestGPU returned %d", err);
@@ -549,6 +553,21 @@
     return -1;
 }
 
+static EGLint configToUniqueId(egl_display_t const* dp, int i, int index) 
+{
+    // NOTE: this mapping works only if we have no more than two EGLimpl
+    return (i>0 ? dp->numConfigs[0] : 0) + index;
+}
+
+static void uniqueIdToConfig(egl_display_t const* dp, EGLint configId,
+        int& i, int& index) 
+{
+    // NOTE: this mapping works only if we have no more than two EGLimpl
+    size_t numConfigs = dp->numConfigs[0];
+    i = configId / numConfigs;
+    index = configId % numConfigs;
+}
+
 static int cmp_configs(const void* a, const void *b)
 {
     EGLConfig c0 = *(EGLConfig const *)a;
@@ -557,7 +576,7 @@
 }
 
 static char const * const gVendorString     = "Android";
-static char const * const gVersionString    = "1.2 Android META-EGL";
+static char const * const gVersionString    = "1.3 Android META-EGL";
 static char const * const gClientApiString  = "OpenGL ES";
 
 struct extention_map_t {
@@ -834,7 +853,13 @@
         property_get("debug.egl.hw", value, "1");
         if (atoi(value) != 0) {
             cnx->hooks = &gHooks[IMPL_HARDWARE];
-            cnx->dso = load_driver("libhgl.so", cnx->hooks);
+            property_get("debug.egl.profiler", value, "0");
+            if (atoi(value) == 0) {
+                cnx->dso = load_driver("libhgl.so", cnx->hooks);
+            } else {
+                LOGW("Using instrumented h/w OpenGL ES library");
+                cnx->dso = load_driver("libhgld.so", cnx->hooks);
+            }
         } else {
             LOGD("3D hardware acceleration is disabled");
         }
@@ -864,6 +889,8 @@
         
         d->dpys[IMPL_HARDWARE] = cnx->hooks->egl.eglGetDisplay(display);
         if (d->dpys[IMPL_HARDWARE] == EGL_NO_DISPLAY) {
+            LOGE("h/w accelerated eglGetDisplay() failed (%s)",
+                    egl_strerror(cnx->hooks->egl.eglGetError()));
             dlclose((void*)cnx->dso);
             cnx->dso = 0;
             // in case of failure, we want to make sure we don't try again
@@ -900,7 +927,10 @@
         egl_connection_t* const cnx = &gEGLImpl[i];
         cnx->major = -1;
         cnx->minor = -1;
-        if (cnx->dso && cnx->hooks->egl.eglInitialize(
+        if (!cnx->dso) 
+            continue;
+
+        if (cnx->hooks->egl.eglInitialize(
                 dp->dpys[i], &cnx->major, &cnx->minor)) {
 
             //LOGD("initialized %d dpy=%p, ver=%d.%d, cnx=%p",
@@ -912,10 +942,10 @@
             dp->queryString[i].version =
                 cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_VERSION);
             dp->queryString[i].extensions = strdup(
-                cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_EXTENSIONS));
+                    cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_EXTENSIONS));
             dp->queryString[i].clientApi =
                 cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_CLIENT_APIS);
-            
+
             // Dynamically insert extensions we know about
             if (cnx->hooks->egl.eglSwapRectangleANDROID)
                 add_extension(dp, dp->queryString[i].extensions,
@@ -924,12 +954,15 @@
             if (cnx->hooks->egl.eglQueryStringConfigANDROID)
                 add_extension(dp, dp->queryString[i].extensions,
                         "EGL_ANDROID_query_string_config");
+        } else {
+            LOGD("%d: eglInitialize() failed (%s)", 
+                    i, egl_strerror(cnx->hooks->egl.eglGetError()));
         }
     }
-            
+
     // Build the extension list that depends on the current config.
     // It is the intersection of our extension list and the
-    // underlaying EGL's extensions list
+    // underlying EGL's extensions list
     EGLBoolean res = EGL_FALSE;
     for (int i=0 ; i<2 ; i++) {
         egl_connection_t* const cnx = &gEGLImpl[i];
@@ -951,10 +984,10 @@
             } while (*p);
             free((void*)our_extensions_org);
 
-            // remove the trailling white space
+            // remove the trailing white space
             if (extensions_config[0] != 0) {
                 size_t l = strlen(extensions_config) - 1; // new size
-                extensions_config[l] = 0; // remove the trailling white space
+                extensions_config[l] = 0; // remove the trailing white space
                 extensions_config = (char*)realloc(extensions_config, l+1);
             } else {
                 extensions_config = (char*)realloc(extensions_config, 1);
@@ -1065,15 +1098,74 @@
         return EGL_TRUE;
     }
 
+    EGLint n;
     EGLBoolean res = EGL_FALSE;
     *num_config = 0;
+
+    
+    // It is unfortunate, but we need to remap the EGL_CONFIG_IDs, 
+    // to do  this, we have to go through the attrib_list array once
+    // to figure out both its size and if it contains an EGL_CONFIG_ID
+    // key. If so, the full array is copied and patched.
+    // NOTE: we assume that there can be only one occurrence
+    // of EGL_CONFIG_ID.
+    
+    EGLint patch_index = -1;
+    GLint attr;
+    size_t size = 0;
+    while ((attr=attrib_list[size])) {
+        if (attr == EGL_CONFIG_ID)
+            patch_index = size;
+        size += 2;
+    }
+    if (patch_index >= 0) {
+        size += 2; // we need copy the sentinel as well
+        EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint));
+        if (new_list == 0)
+            return setError(EGL_BAD_ALLOC, EGL_FALSE);
+        memcpy(new_list, attrib_list, size*sizeof(EGLint));
+
+        // patch the requested EGL_CONFIG_ID
+        int i, index;
+        EGLint& configId(new_list[patch_index+1]);
+        uniqueIdToConfig(dp, configId, i, index);
+        
+        egl_connection_t* const cnx = &gEGLImpl[i];
+        if (cnx->dso) {
+            cnx->hooks->egl.eglGetConfigAttrib(
+                    dp->dpys[i], dp->configs[i][index], 
+                    EGL_CONFIG_ID, &configId);
+
+            // and switch to the new list
+            attrib_list = const_cast<const EGLint *>(new_list);
+
+            // At this point, the only configuration that can match is
+            // dp->configs[i][index], however, we don't know if it would be
+            // rejected because of the other attributes, so we do have to call
+            // cnx->hooks->egl.eglChooseConfig() -- but we don't have to loop
+            // through all the EGLimpl[].
+            // We also know we can only get a single config back, and we know
+            // which one.
+
+            res = cnx->hooks->egl.eglChooseConfig(
+                    dp->dpys[i], attrib_list, configs, config_size, &n);
+            if (res && n>0) {
+                // n has to be 0 or 1, by construction, and we already know
+                // which config it will return (since there can be only one).
+                configs[0] = MAKE_CONFIG(i, index);
+                *num_config = 1;
+            }
+        }
+
+        free(const_cast<EGLint *>(attrib_list));
+        return res;
+    }
+
     for (int i=0 ; i<2 ; i++) {
         egl_connection_t* const cnx = &gEGLImpl[i];
         if (cnx->dso) {
-            EGLint n;
             if (cnx->hooks->egl.eglChooseConfig(
-                    dp->dpys[i], attrib_list, configs, config_size, &n))
-            {
+                    dp->dpys[i], attrib_list, configs, config_size, &n)) {
                 // now we need to convert these client EGLConfig to our
                 // internal EGLConfig format. This is done in O(n log n).
                 for (int j=0 ; j<n ; j++) {
@@ -1102,6 +1194,13 @@
     int i=0, index=0;
     egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
     if (!cnx) return EGL_FALSE;
+    
+    if (attribute == EGL_CONFIG_ID) {
+        // EGL_CONFIG_IDs must be unique, just use the order of the selected
+        // EGLConfig.
+        *value = configToUniqueId(dp, i, index);
+        return EGL_TRUE;
+    }
     return cnx->hooks->egl.eglGetConfigAttrib(
             dp->dpys[i], dp->configs[i][index], attribute, value);
 }
diff --git a/opengl/libagl/TextureObjectManager.cpp b/opengl/libagl/TextureObjectManager.cpp
index 12fae63..ce31854 100644
--- a/opengl/libagl/TextureObjectManager.cpp
+++ b/opengl/libagl/TextureObjectManager.cpp
@@ -129,7 +129,7 @@
     // so for now, we just loose it.
     memset(crop_rect, 0, sizeof(crop_rect));
 
-    // it would be nice id we could keep the generate_mipmap flag
+    // it would be nice if we could keep the generate_mipmap flag,
     // we would have to generate them right now though.
     generate_mipmap = GL_FALSE;
 
@@ -286,7 +286,7 @@
 
 void EGLSurfaceManager::deleteTextures(GLsizei n, const GLuint *tokens)
 {
-    // free all texures
+    // free all textures
     Mutex::Autolock _l(mLock);
     for (GLsizei i=0 ; i<n ; i++) {
         const GLuint t(*tokens++);
diff --git a/opengl/libagl/array.cpp b/opengl/libagl/array.cpp
index 1f6757d..8fa7566 100644
--- a/opengl/libagl/array.cpp
+++ b/opengl/libagl/array.cpp
@@ -1116,8 +1116,8 @@
     if (enables & GGL_ENABLE_TMUS) { // needs texture transforms
         want |= transform_state_t::TEXTURE;
     }
-    if (c->clipPlanes.enable) { // needs eye coords
-        want |= transform_state_t::MODELVIEW;
+    if (c->clipPlanes.enable || (enables & GGL_ENABLE_FOG)) { 
+        want |= transform_state_t::MODELVIEW; // needs eye coords
     }
     ogles_validate_transform(c, want);
 
diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp
index 854a49e..3e8dca9 100644
--- a/opengl/libagl/egl.cpp
+++ b/opengl/libagl/egl.cpp
@@ -36,6 +36,7 @@
 #include <GLES/egl.h>
 
 #include <pixelflinger/format.h>
+#include <pixelflinger/pixelflinger.h>
 
 #include "context.h"
 #include "state.h"
@@ -57,7 +58,7 @@
 #ifndef HAVE_ANDROID_OS
 namespace gl {
 pthread_key_t gGLKey = -1;
-}; // namspace gl
+}; // namespace gl
 #endif
 
 template<typename T>
@@ -156,7 +157,7 @@
 egl_surface_t::egl_surface_t(EGLDisplay dpy,
         EGLConfig config,
         int32_t depthFormat)
-    : magic(0x31415265), dpy(dpy), config(config), ctx(0)
+    : magic(MAGIC), dpy(dpy), config(config), ctx(0)
 {
     depth.version = sizeof(GGLSurface);
     depth.data = 0;
@@ -240,7 +241,7 @@
 {
     uint32_t flags = nativeWindow->swapBuffers(nativeWindow);
     if (flags & EGL_NATIVES_FLAG_SIZE_CHANGED) {
-        // TODO: we probaly should reset the swap rect here
+        // TODO: we probably should reset the swap rect here
         // if the window size has changed
         //    window->setSwapRectangle(Rect(info.w, info.h));
         if (depth.data) {
@@ -402,12 +403,13 @@
 {
     size_t size = w*h;
     switch (f) {
-    case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
-    case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
-    default:
-        LOGE("incompatible pixel format for pbuffer (format=%d)", f);
-        pbuffer.data = 0;
-        break;
+        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
+        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
+        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
+        default:
+            LOGE("incompatible pixel format for pbuffer (format=%d)", f);
+            pbuffer.data = 0;
+            break;
     }
     pbuffer.version = sizeof(GGLSurface);
     pbuffer.width   = w;
@@ -488,28 +490,28 @@
 };
 
 static const extention_map_t gExtentionMap[] = {
-    { "eglSwapRectangleANDROID",            (void(*)())&eglSwapRectangleANDROID },
-    { "glDrawTexsOES",                      (void(*)())&glDrawTexsOES },
-    { "glDrawTexiOES",                      (void(*)())&glDrawTexiOES },
-    { "glDrawTexfOES",                      (void(*)())&glDrawTexfOES },
-    { "glDrawTexxOES",                      (void(*)())&glDrawTexxOES },
-    { "glDrawTexsvOES",                     (void(*)())&glDrawTexsvOES },
-    { "glDrawTexivOES",                     (void(*)())&glDrawTexivOES },
-    { "glDrawTexfvOES",                     (void(*)())&glDrawTexfvOES },
-    { "glDrawTexxvOES",                     (void(*)())&glDrawTexxvOES },
-    { "glQueryMatrixxOES",                  (void(*)())&glQueryMatrixxOES },
-    { "glClipPlanef",                       (void(*)())&glClipPlanef },
-    { "glClipPlanex",                       (void(*)())&glClipPlanex },
-    { "glBindBuffer",                       (void(*)())&glBindBuffer },
-    { "glBufferData",                       (void(*)())&glBufferData },
-    { "glBufferSubData",                    (void(*)())&glBufferSubData },
-    { "glDeleteBuffers",                    (void(*)())&glDeleteBuffers },
-    { "glGenBuffers",                       (void(*)())&glGenBuffers },
+    { "eglSwapRectangleANDROID",    (void(*)())&eglSwapRectangleANDROID },
+    { "glDrawTexsOES",              (void(*)())&glDrawTexsOES },
+    { "glDrawTexiOES",              (void(*)())&glDrawTexiOES },
+    { "glDrawTexfOES",              (void(*)())&glDrawTexfOES },
+    { "glDrawTexxOES",              (void(*)())&glDrawTexxOES },
+    { "glDrawTexsvOES",             (void(*)())&glDrawTexsvOES },
+    { "glDrawTexivOES",             (void(*)())&glDrawTexivOES },
+    { "glDrawTexfvOES",             (void(*)())&glDrawTexfvOES },
+    { "glDrawTexxvOES",             (void(*)())&glDrawTexxvOES },
+    { "glQueryMatrixxOES",          (void(*)())&glQueryMatrixxOES },
+    { "glClipPlanef",               (void(*)())&glClipPlanef },
+    { "glClipPlanex",               (void(*)())&glClipPlanex },
+    { "glBindBuffer",               (void(*)())&glBindBuffer },
+    { "glBufferData",               (void(*)())&glBufferData },
+    { "glBufferSubData",            (void(*)())&glBufferSubData },
+    { "glDeleteBuffers",            (void(*)())&glDeleteBuffers },
+    { "glGenBuffers",               (void(*)())&glGenBuffers },
 };
 
 /* 
  * In the lists below, attributes names MUST be sorted.
- * Additinnaly, all configs must be sorted according to
+ * Additionally, all configs must be sorted according to
  * the EGL specification.
  */
 
@@ -517,9 +519,10 @@
         { EGL_STENCIL_SIZE,               0                                 },
         { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
         { EGL_LEVEL,                      0                                 },
-        { EGL_MAX_PBUFFER_HEIGHT,         0                                 },
-        { EGL_MAX_PBUFFER_PIXELS,         0                                 },
-        { EGL_MAX_PBUFFER_WIDTH,          0                                 },
+        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
+        { EGL_MAX_PBUFFER_PIXELS,         
+                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
+        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
         { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
         { EGL_NATIVE_VISUAL_ID,           0                                 },
         { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
@@ -536,49 +539,72 @@
 };
 
 // These configs can override the base attribute list
+// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
 
 static config_pair_t const config_0_attribute_list[] = {
-        { EGL_BUFFER_SIZE,        16 },
-        { EGL_ALPHA_SIZE,          0 },
-        { EGL_BLUE_SIZE,           5 },
-        { EGL_GREEN_SIZE,          6 },
-        { EGL_RED_SIZE,            5 },
-        { EGL_DEPTH_SIZE,          0 },
-        { EGL_CONFIG_ID,           0 },
-        { EGL_SURFACE_TYPE,        EGL_WINDOW_BIT | EGL_PIXMAP_BIT },
+        { EGL_BUFFER_SIZE,     16 },
+        { EGL_ALPHA_SIZE,       0 },
+        { EGL_BLUE_SIZE,        5 },
+        { EGL_GREEN_SIZE,       6 },
+        { EGL_RED_SIZE,         5 },
+        { EGL_DEPTH_SIZE,       0 },
+        { EGL_CONFIG_ID,        0 },
+        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
 };
 
 static config_pair_t const config_1_attribute_list[] = {
-        { EGL_BUFFER_SIZE,        16 },
-        { EGL_ALPHA_SIZE,          0 },
-        { EGL_BLUE_SIZE,           5 },
-        { EGL_GREEN_SIZE,          6 },
-        { EGL_RED_SIZE,            5 },
-        { EGL_DEPTH_SIZE,         16 },
-        { EGL_CONFIG_ID,           1 },
-        { EGL_SURFACE_TYPE,        EGL_WINDOW_BIT | EGL_PIXMAP_BIT },
+        { EGL_BUFFER_SIZE,     16 },
+        { EGL_ALPHA_SIZE,       0 },
+        { EGL_BLUE_SIZE,        5 },
+        { EGL_GREEN_SIZE,       6 },
+        { EGL_RED_SIZE,         5 },
+        { EGL_DEPTH_SIZE,      16 },
+        { EGL_CONFIG_ID,        1 },
+        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
 };
 
 static config_pair_t const config_2_attribute_list[] = {
-        { EGL_BUFFER_SIZE,        32 },
-        { EGL_ALPHA_SIZE,          8 },
-        { EGL_BLUE_SIZE,           8 },
-        { EGL_GREEN_SIZE,          8 },
-        { EGL_RED_SIZE,            8 },
-        { EGL_DEPTH_SIZE,          0 },
-        { EGL_CONFIG_ID,           2 },
-        { EGL_SURFACE_TYPE,        EGL_WINDOW_BIT | EGL_PIXMAP_BIT },
+        { EGL_BUFFER_SIZE,     32 },
+        { EGL_ALPHA_SIZE,       8 },
+        { EGL_BLUE_SIZE,        8 },
+        { EGL_GREEN_SIZE,       8 },
+        { EGL_RED_SIZE,         8 },
+        { EGL_DEPTH_SIZE,       0 },
+        { EGL_CONFIG_ID,        2 },
+        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
 };
 
 static config_pair_t const config_3_attribute_list[] = {
-        { EGL_BUFFER_SIZE,        32 },
-        { EGL_ALPHA_SIZE,          8 },
-        { EGL_BLUE_SIZE,           8 },
-        { EGL_GREEN_SIZE,          8 },
-        { EGL_RED_SIZE,            8 },
-        { EGL_DEPTH_SIZE,         16 },
-        { EGL_CONFIG_ID,           3 },
-        { EGL_SURFACE_TYPE,        EGL_WINDOW_BIT | EGL_PIXMAP_BIT },
+        { EGL_BUFFER_SIZE,     32 },
+        { EGL_ALPHA_SIZE,       8 },
+        { EGL_BLUE_SIZE,        8 },
+        { EGL_GREEN_SIZE,       8 },
+        { EGL_RED_SIZE,         8 },
+        { EGL_DEPTH_SIZE,      16 },
+        { EGL_CONFIG_ID,        3 },
+        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+};
+
+static config_pair_t const config_4_attribute_list[] = {
+        { EGL_BUFFER_SIZE,      8 },
+        { EGL_ALPHA_SIZE,       8 },
+        { EGL_BLUE_SIZE,        0 },
+        { EGL_GREEN_SIZE,       0 },
+        { EGL_RED_SIZE,         0 },
+        { EGL_DEPTH_SIZE,       0 },
+        { EGL_CONFIG_ID,        4 },
+        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
+};
+
+static config_pair_t const config_5_attribute_list[] = {
+        { EGL_BUFFER_SIZE,      8 },
+        { EGL_ALPHA_SIZE,       8 },
+        { EGL_BLUE_SIZE,        0 },
+        { EGL_GREEN_SIZE,       0 },
+        { EGL_RED_SIZE,         0 },
+        { EGL_DEPTH_SIZE,      16 },
+        { EGL_CONFIG_ID,        5 },
+        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
 };
 
 static configs_t const gConfigs[] = {
@@ -586,6 +612,8 @@
         { config_1_attribute_list, NELEM(config_1_attribute_list) },
         { config_2_attribute_list, NELEM(config_2_attribute_list) },
         { config_3_attribute_list, NELEM(config_3_attribute_list) },
+        { config_4_attribute_list, NELEM(config_4_attribute_list) },
+        { config_5_attribute_list, NELEM(config_5_attribute_list) },
 };
 
 static config_management_t const gConfigManagement[] = {
@@ -669,7 +697,7 @@
                 return 1;
             }
         } else {
-            // attribute nont found. this should NEVER happen.
+            // attribute not found. this should NEVER happen.
         }
     } else {
         // error, this attribute doesn't exist
@@ -779,11 +807,19 @@
         pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; 
         depthFormat = GGL_PIXEL_FORMAT_Z_16;
         break;
+    case 4:
+        pixelFormat = GGL_PIXEL_FORMAT_A_8; 
+        depthFormat = 0;
+        break;
+    case 5:
+        pixelFormat = GGL_PIXEL_FORMAT_A_8; 
+        depthFormat = GGL_PIXEL_FORMAT_Z_16;
+        break;
     default:
         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
     }
 
-    // XXX: we don't have access to the pixelFormat here just yet.
+    // FIXME: we don't have access to the pixelFormat here just yet.
     // (it's possible that the surface is not fully initialized)
     // maybe this should be done after the page-flip
     //if (EGLint(info.format) != pixelFormat)
@@ -840,6 +876,14 @@
         pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; 
         depthFormat = GGL_PIXEL_FORMAT_Z_16;
         break;
+    case 4:
+        pixelFormat = GGL_PIXEL_FORMAT_A_8; 
+        depthFormat = 0;
+        break;
+    case 5:
+        pixelFormat = GGL_PIXEL_FORMAT_A_8; 
+        depthFormat = GGL_PIXEL_FORMAT_Z_16;
+        break;
     default:
         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
     }
@@ -896,6 +940,14 @@
         pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888; 
         depthFormat = GGL_PIXEL_FORMAT_Z_16;
         break;
+    case 4:
+        pixelFormat = GGL_PIXEL_FORMAT_A_8; 
+        depthFormat = 0;
+        break;
+    case 5:
+        pixelFormat = GGL_PIXEL_FORMAT_A_8; 
+        depthFormat = GGL_PIXEL_FORMAT_Z_16;
+        break;
     default:
         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
     }
@@ -979,7 +1031,7 @@
     EGLBoolean res = EGL_TRUE;
     egl_display_t& d = egl_display_t::get_display(dpy);
     if (android_atomic_dec(&d.initialized) == 1) {
-        // TODO: destroy all resources (surfaces, contextes, etc...)
+        // TODO: destroy all resources (surfaces, contexts, etc...)
         //pthread_mutex_lock(&gInitMutex);
         //pthread_mutex_unlock(&gInitMutex);
     }
@@ -1105,11 +1157,7 @@
 EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
                                     const EGLint *attrib_list)
 {
-    // none of our configs support pbuffers
-    // (in fact it's working but since we can't use them as 
-    // textures yet, it's not useful at all)
-    //createPbufferSurface(dpy, config, attrib_list);
-    return EGL_NO_SURFACE;
+    return createPbufferSurface(dpy, config, attrib_list);
 }
                                     
 EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
@@ -1231,6 +1279,13 @@
     }
 
     EGLContext current_ctx = EGL_NO_CONTEXT;
+    
+    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
+        return setError(EGL_BAD_MATCH, EGL_FALSE);
+
+    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
+        return setError(EGL_BAD_MATCH, EGL_FALSE);
+
     if (ctx == EGL_NO_CONTEXT) {
         // if we're detaching, we need the current context
         current_ctx = (EGLContext)getGlThreadSpecific();
@@ -1486,7 +1541,7 @@
 }
 
 // ----------------------------------------------------------------------------
-// Android extentions
+// Android extensions
 // ----------------------------------------------------------------------------
 
 void (*eglGetProcAddress (const char *procname))()
diff --git a/opengl/libagl/light.cpp b/opengl/libagl/light.cpp
index 87725cb..25c41d0 100644
--- a/opengl/libagl/light.cpp
+++ b/opengl/libagl/light.cpp
@@ -117,11 +117,11 @@
 }
 
 static GLfixed fog_linear(ogles_context_t* c, GLfixed z) {
-    return clampF(gglMulx((c->fog.end - z), c->fog.invEndMinusStart));
+    return clampF(gglMulx((c->fog.end - ((z<0)?-z:z)), c->fog.invEndMinusStart));
 }
 
 static GLfixed fog_exp(ogles_context_t* c, GLfixed z) {
-    const float e = fixedToFloat(gglMulx(c->fog.density, z));
+    const float e = fixedToFloat(gglMulx(c->fog.density, ((z<0)?-z:z)));
     return clampF(gglFloatToFixed(fastexpf(-e)));
 }
 
@@ -556,11 +556,11 @@
         ogles_error(c, GL_INVALID_VALUE);
         break;
     case GL_FOG_START:
-        c->fog.start = gglClampx(param);
+        c->fog.start = param;
         c->fog.invEndMinusStart = gglRecip(c->fog.end - c->fog.start);
         break;
     case GL_FOG_END:
-        c->fog.end = gglClampx(param);
+        c->fog.end = param;
         c->fog.invEndMinusStart = gglRecip(c->fog.end - c->fog.start);
         break;
     case GL_FOG_MODE:
diff --git a/opengl/libagl/matrix.cpp b/opengl/libagl/matrix.cpp
index 441da38..f175cda 100644
--- a/opengl/libagl/matrix.cpp
+++ b/opengl/libagl/matrix.cpp
@@ -98,8 +98,9 @@
     c->arrays.perspective = (c->clipPlanes.enable) ?
         ogles_vertex_clipAllPerspective3D : ogles_vertex_perspective3D;
     if (enables & (GGL_ENABLE_DEPTH_TEST|GGL_ENABLE_FOG)) {
-        c->arrays.perspective = (c->clipPlanes.enable) ?
-            ogles_vertex_clipAllPerspective3DZ : ogles_vertex_perspective3DZ;
+        c->arrays.perspective = ogles_vertex_perspective3DZ;
+        if (c->clipPlanes.enable || (enables&GGL_ENABLE_FOG))
+            c->arrays.perspective = ogles_vertex_clipAllPerspective3DZ;
     }
     if ((c->arrays.vertex.size != 4) &&
         (c->transforms.mvp4.flags & transform_t::FLAGS_2D_PROJECTION)) {
diff --git a/opengl/libagl/primitives.cpp b/opengl/libagl/primitives.cpp
index 20e8d37..f164c02 100644
--- a/opengl/libagl/primitives.cpp
+++ b/opengl/libagl/primitives.cpp
@@ -133,7 +133,7 @@
 {
     if (!(v->flags & vertex_t::LIT)) {
         v->flags |= vertex_t::LIT;
-        v->fog = c->fog.fog(c, v->window.z);
+        v->fog = c->fog.fog(c, v->eye.z);
         const GLvoid* cp = c->arrays.color.element(
                 v->index & vertex_cache_t::INDEX_MASK);
         c->arrays.color.fetch(c, v->color.v, cp);
@@ -144,14 +144,14 @@
 {
     if (!(v->flags & vertex_t::LIT)) {
         v->flags |= vertex_t::LIT;
-        v->fog = c->fog.fog(c, v->window.z);
+        v->fog = c->fog.fog(c, v->eye.z);
     }
 }
 static inline
 void lightVertexSmoothFog(ogles_context_t* c, vertex_t* v)
 {
     if (!(v->flags & vertex_t::LIT)) {
-        v->fog = c->fog.fog(c, v->window.z);
+        v->fog = c->fog.fog(c, v->eye.z);
         c->lighting.lightVertex(c, v);
     }
 }
@@ -243,12 +243,20 @@
     m_area = m_dx01*m_dy02 + (-m_dy10)*m_dx20;
 }
 
+void compute_iterators_t::initLine(
+        vertex_t const* v0, vertex_t const* v1)
+{
+    m_dx01 = m_dy02 = v1->window.x - v0->window.x;
+    m_dy10 = m_dx20 = v0->window.y - v1->window.y;
+    m_area = m_dx01*m_dy02 + (-m_dy10)*m_dx20;
+}
+
 void compute_iterators_t::initLerp(vertex_t const* v0, uint32_t enables)
 {
     m_x0 = v0->window.x;
     m_y0 = v0->window.y;
     const GGLcoord area = (m_area + TRI_HALF) >> TRI_FRACTION_BITS;
-    const GGLcoord minArea = 2; // cannot be inversed
+    const GGLcoord minArea = 2; // cannot be inverted
     // triangles with an area smaller than 1.0 are not smooth-shaded
 
     int q=0, s=0, d=0;
@@ -336,6 +344,20 @@
     it[2] = dcdy;
 }
 
+void compute_iterators_t::iterators0032(int64_t* it,
+        int32_t c0, int32_t c1, int32_t c2) const
+{
+    const int s = m_area_scale - 16;
+    int32_t dc01 = (c1 - c0)>>s;
+    int32_t dc02 = (c2 - c0)>>s;
+    // 16.16 x 16.16 == 32.32
+    int64_t dcdx = gglMulii(dc01, m_dy02) + gglMulii(dc02, m_dy10);
+    int64_t dcdy = gglMulii(dc02, m_dx01) + gglMulii(dc01, m_dx20);
+    it[ 0] = (c0<<16) - ((dcdx*m_x0 + dcdy*m_y0)>>4);
+    it[ 1] = dcdx;
+    it[ 2] = dcdy;
+}
+
 #if defined(__arm__) && !defined(__thumb__)
 inline void compute_iterators_t::iterators0032(int32_t* it,
         int32_t c0, int32_t c1, int32_t c2) const
@@ -346,16 +368,11 @@
 void compute_iterators_t::iterators0032(int32_t* it,
         int32_t c0, int32_t c1, int32_t c2) const
 {
-    const int s = m_area_scale - 16;
-    int32_t dc01 = (c1 - c0)>>s;
-    int32_t dc02 = (c2 - c0)>>s;
-    // 16.16 x 16.16 == 32.32
-    int64_t dcdx = gglMulii(dc01, m_dy02) + gglMulii(dc02, m_dy10);
-    int64_t dcdy = gglMulii(dc02, m_dx01) + gglMulii(dc01, m_dx20);
-    int32_t c = (c0<<16) - ((dcdx*m_x0 + dcdy*m_y0)>>4);
-    it[ 0] = c;
-    it[ 1] = dcdx;
-    it[ 2] = dcdy;
+    int64_t it64[3];
+    iterators0032(it, c0, c1, c2);
+    it[0] = it64[0];
+    it[1] = it64[1];
+    it[2] = it64[2];
 }
 #endif
 
@@ -454,7 +471,7 @@
             c->arrays.color.fetch(c, v->color.v, cp);
         }
         if (enables & GGL_ENABLE_FOG) {
-            v->fog = c->fog.fog(c, v->window.z);
+            v->fog = c->fog.fog(c, v->eye.z);
         }
     }
 
@@ -514,22 +531,12 @@
 
 void primitive_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1)
 {
-    // This is a cheezy implementation of line drawing that
-    // uses 2 triangles per line. 
-    // That said, how often line drawing is used?
-
     // get texture coordinates
     fetch_texcoord(c, v0, v1, v1);
 
     // light/shade the vertices first (they're copied below)
     c->lighting.lightTriangle(c, v0, v1, v1);
 
-    vertex_t v[4];
-    v[0] = *v0;
-    v[1] = *v1;
-    v0 = &v[0];
-    v1 = &v[1];
-
     // clip the line if needed
     if (ggl_unlikely((v0->flags | v1->flags) & vertex_t::CLIP_ALL)) {
         unsigned int count = clip_line(c, v0, v1);
@@ -546,8 +553,8 @@
                             GGL_ENABLE_DEPTH_TEST;
 
     if (ggl_unlikely(enables & mask)) {
-        c->lerp.initTriangle(v0, v1, v1);
-        lerp_triangle(c, v0, v1, v1);
+        c->lerp.initLine(v0, v1);
+        lerp_triangle(c, v0, v1, v0);
     }
 
     // render our line
@@ -654,17 +661,26 @@
         const int32_t v0z = clampZ(v0->window.z);
         const int32_t v1z = clampZ(v1->window.z);
         const int32_t v2z = clampZ(v2->window.z);
-        lerp.iterators0032(itz, v0z, v1z, v2z);
         if (ggl_unlikely(c->polygonOffset.enable)) {
+            const int32_t units = (c->polygonOffset.units << 16);
             const GLfixed factor = c->polygonOffset.factor;
-            const GLfixed units = c->polygonOffset.units;
-            int32_t maxDepthSlope = max(abs(itz[1]), abs(itz[2]));
-            int32_t offset = (int64_t(maxDepthSlope)*factor +
-                    (int64_t(units) << 16)) >> 16;
-            itz[0] += offset; // XXX: this can cause overflows
+            if (factor) {
+                int64_t itz64[3];
+                lerp.iterators0032(itz64, v0z, v1z, v2z);
+                int64_t maxDepthSlope = max(itz64[1], itz64[2]);
+                itz[0] = uint32_t(itz64[0]) 
+                        + uint32_t((maxDepthSlope*factor)>>16) + units;
+                itz[1] = uint32_t(itz64[1]);
+                itz[2] = uint32_t(itz64[2]);
+            } else {
+                lerp.iterators0032(itz, v0z, v1z, v2z);
+                itz[0] += units; 
+            }
+        } else {
+            lerp.iterators0032(itz, v0z, v1z, v2z);
         }
         c->rasterizer.procs.zGrad3xv(c, itz);
-    }
+    }    
 
     if (ggl_unlikely(enables & GGL_ENABLE_FOG)) {
         GLfixed itf[3];
@@ -880,11 +896,11 @@
                 vertex_t** output = ovl;
                 unsigned int oc = 0;
                 unsigned int sentinel = 0;
-                // previous vertice, compute distance to the plane
+                // previous vertex, compute distance to the plane
                 vertex_t* s = ivl[ic-1];
                 const vec4_t& equation = c->clipPlanes.plane[plane].equation;
                 GLfixed sd = dot4(equation.v, s->eye.v);
-                // clip each vertice against this plane...
+                // clip each vertex against this plane...
                 for (unsigned int i=0 ; i<ic ; i++) {            
                     vertex_t* p = ivl[i];
                     const GLfixed pd = dot4(equation.v, p->eye.v);
@@ -946,10 +962,10 @@
                 vertex_t** output = ovl;
                 unsigned int oc = 0;
                 unsigned int sentinel = 0;
-                // previous vertice, compute distance to the plane
+                // previous vertex, compute distance to the plane
                 vertex_t* s = ivl[ic-1];
                 GLfixed sd = frustumPlaneDist(plane, s->clip);
-                // clip each vertice against this plane...
+                // clip each vertex against this plane...
                 for (unsigned int i=0 ; i<ic ; i++) {            
                     vertex_t* p = ivl[i];
                     const GLfixed pd = frustumPlaneDist(plane, p->clip);
diff --git a/opengl/libagl/vertex.cpp b/opengl/libagl/vertex.cpp
index 5bcc9dc..dad04d6 100644
--- a/opengl/libagl/vertex.cpp
+++ b/opengl/libagl/vertex.cpp
@@ -99,7 +99,7 @@
     c->arrays.cull &= clip;
 
     if (ggl_likely(!clip)) {
-        // if the vertice is clipped, we don't do the perspective
+        // if the vertex is clipped, we don't do the perspective
         // divide, since we don't need its window coordinates.
         perspective(c, v, enables);
     }
diff --git a/opengl/tests/Android.mk b/opengl/tests/Android.mk
new file mode 100644
index 0000000..5053e7d
--- /dev/null
+++ b/opengl/tests/Android.mk
@@ -0,0 +1 @@
+include $(call all-subdir-makefiles)
diff --git a/opengl/tests/angeles/Android.mk b/opengl/tests/angeles/Android.mk
new file mode 100644
index 0000000..41673cb
--- /dev/null
+++ b/opengl/tests/angeles/Android.mk
@@ -0,0 +1,17 @@
+# Copyright 2006 The Android Open Source Project
+
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+LOCAL_SRC_FILES:= app-linux.c demo.c.arm
+LOCAL_SHARED_LIBRARIES := libGLES_CM libui
+LOCAL_MODULE:= angeles
+LOCAL_MODULE_TAGS := tests
+include $(BUILD_EXECUTABLE)
+
+
+include $(CLEAR_VARS)
+LOCAL_SRC_FILES:= gpustate.c
+LOCAL_SHARED_LIBRARIES := libGLES_CM
+LOCAL_MODULE:= gpustate
+LOCAL_MODULE_TAGS := tests
+include $(BUILD_EXECUTABLE)
diff --git a/opengl/tests/angeles/MODULE_LICENSE_BSD_OR_LGPL b/opengl/tests/angeles/MODULE_LICENSE_BSD_OR_LGPL
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/opengl/tests/angeles/MODULE_LICENSE_BSD_OR_LGPL
diff --git a/opengl/tests/angeles/README.txt b/opengl/tests/angeles/README.txt
new file mode 100644
index 0000000..38b8a4a
--- /dev/null
+++ b/opengl/tests/angeles/README.txt
@@ -0,0 +1,77 @@
+------------------------------------------------------------------------

+San Angeles Observation OpenGL ES version example

+Copyright 2004-2005 Jetro Lauha

+Web: http://iki.fi/jetro/

+See file license.txt for licensing information.

+------------------------------------------------------------------------

+

+This is an OpenGL ES port of the small self-running demonstration

+called "San Angeles Observation", which was first presented in the

+Assembly'2004 event. It won the first place in the 4 KB intro

+competition category.

+

+The demonstration features a sightseeing of a futuristic city

+having many different kind of buildings and items. Everything is

+flat shaded with three different lights.

+

+The original version was made for desktop with OpenGL. It was

+naturally heavily size optimized in order to fit it in the size

+limit. For this OpenGL ES version example much of the code is

+cleaned up and the sound is removed. Also detail level is lowered,

+although it still contains over 60000 faces.

+

+The Win32 (2000/XP) binary package of original version is

+available from this address: http://jet.ro/files/angeles.zip

+

+First version of this OpenGL ES port was submitted to the Khronos

+OpenGL ES Coding Challenge held in 2004-2005.

+

+As a code example, this source shows the following:

+  * How to create a minimal and portable ad hoc framework

+    for small testing/demonstration programs. This framework

+    compiles for both desktop and PocketPC Win32 environment,

+    and a separate source is included for Linux with X11.

+  * How to dynamically find and use the OpenGL ES DLL or

+    shared object, so that the library is not needed at

+    the compile/link stage.

+  * How to use the basic features of OpenGL ES 1.0/1.1

+    Common Lite, such as vertex arrays, color arrays and

+    lighting.

+  * How to create a self contained small demonstration

+    application with objects generated using procedural

+    algorithms.

+

+As the original version was optimized for size instead of

+performance, that holds true for this OpenGL ES version as

+well. Thus the performance could be significantly increased,

+for example by changing the code to use glDrawElements

+instead of glDrawArrays. The code uses only OpenGL ES 1.0

+Common Lite -level function calls without any extensions.

+

+The reference OpenGL ES implementations used for this application:

+  * Hybrid's OpenGL ES API Implementation (Gerbera) version 2.0.4

+    Prebuilt Win32 PC executable: SanOGLES-Gerbera.exe

+  * PowerVR MBX SDK, OpenGL ES Windows PC Emulation version 1.04.14.0170

+    Prebuilt Win32 PC executable: SanOGLES-PVRSDK.exe

+

+Note that DISABLE_IMPORTGL preprocessor macro can be used

+to specify not to use dynamic runtime binding of the library.

+You also need to define preprocessor macro PVRSDK to compile

+the source with PowerVR OpenGL ES SDK.

+

+The demo application is briefly tested with a few other OpenGL ES

+implementations as well (e.g. Vincent, GLESonGL on Linux, Dell

+Axim X50v). Most of these other implementations rendered the demo

+erroneously in some aspect. This may indicate that the demo source

+could still have some work to do with compatibility and correct

+API usage, although the non-conforming implementations are most

+probably unfinished as well.

+

+Thanks and Acknowledgements:

+

+* Toni Lönnberg (!Cube) created the music for original version, which

+  is not featured in this OpenGL ES port.

+* Sara Kapli (st Rana) for additional camera work.

+* Paul Bourke for information about the supershapes.

+

+------------------------------------------------------------------------

diff --git a/opengl/tests/angeles/app-linux.c b/opengl/tests/angeles/app-linux.c
new file mode 100644
index 0000000..d439eb2
--- /dev/null
+++ b/opengl/tests/angeles/app-linux.c
@@ -0,0 +1,222 @@
+/* San Angeles Observation OpenGL ES version example
+ * Copyright 2004-2005 Jetro Lauha
+ * All rights reserved.
+ * Web: http://iki.fi/jetro/
+ *
+ * This source is free software; you can redistribute it and/or
+ * modify it under the terms of EITHER:
+ *   (1) The GNU Lesser General Public License as published by the Free
+ *       Software Foundation; either version 2.1 of the License, or (at
+ *       your option) any later version. The text of the GNU Lesser
+ *       General Public License is included with this source in the
+ *       file LICENSE-LGPL.txt.
+ *   (2) The BSD-style license that is included with this source in
+ *       the file LICENSE-BSD.txt.
+ *
+ * This source is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+ * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
+ *
+ * $Id: app-linux.c,v 1.4 2005/02/08 18:42:48 tonic Exp $
+ * $Revision: 1.4 $
+ *
+ * Parts of this source file is based on test/example code from
+ * GLESonGL implementation by David Blythe. Here is copy of the
+ * license notice from that source:
+ *
+ * Copyright (C) 2003  David Blythe   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * DAVID BLYTHE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <sys/time.h>
+
+#include <GLES/egl.h>
+
+#include "app.h"
+
+
+int gAppAlive = 1;
+
+static const char sAppName[] =
+    "San Angeles Observation OpenGL ES version example (Linux)";
+
+static int sWindowWidth = WINDOW_DEFAULT_WIDTH;
+static int sWindowHeight = WINDOW_DEFAULT_HEIGHT;
+static EGLDisplay sEglDisplay = EGL_NO_DISPLAY;
+static EGLContext sEglContext = EGL_NO_CONTEXT;
+static EGLSurface sEglSurface = EGL_NO_SURFACE;
+
+const char *egl_strerror(unsigned err)
+{
+    switch(err){
+    case EGL_SUCCESS: return "SUCCESS";
+    case EGL_NOT_INITIALIZED: return "NOT INITIALIZED";
+    case EGL_BAD_ACCESS: return "BAD ACCESS";
+    case EGL_BAD_ALLOC: return "BAD ALLOC";
+    case EGL_BAD_ATTRIBUTE: return "BAD_ATTRIBUTE";
+    case EGL_BAD_CONFIG: return "BAD CONFIG";
+    case EGL_BAD_CONTEXT: return "BAD CONTEXT";
+    case EGL_BAD_CURRENT_SURFACE: return "BAD CURRENT SURFACE";
+    case EGL_BAD_DISPLAY: return "BAD DISPLAY";
+    case EGL_BAD_MATCH: return "BAD MATCH";
+    case EGL_BAD_NATIVE_PIXMAP: return "BAD NATIVE PIXMAP";
+    case EGL_BAD_NATIVE_WINDOW: return "BAD NATIVE WINDOW";
+    case EGL_BAD_PARAMETER: return "BAD PARAMETER";
+    case EGL_BAD_SURFACE: return "BAD_SURFACE";
+//    case EGL_CONTEXT_LOST: return "CONTEXT LOST";
+    default: return "UNKNOWN";
+    }
+}
+
+void egl_error(const char *name)
+{
+    unsigned err = eglGetError();
+    if(err != EGL_SUCCESS) {
+        fprintf(stderr,"%s(): egl error 0x%x (%s)\n", 
+                name, err, egl_strerror(err));
+    }
+}
+
+static void checkGLErrors()
+{
+    GLenum error = glGetError();
+    if (error != GL_NO_ERROR)
+        fprintf(stderr, "GL Error: 0x%04x\n", (int)error);
+}
+
+
+static void checkEGLErrors()
+{
+    EGLint error = eglGetError();
+    // GLESonGL seems to be returning 0 when there is no errors?
+    if (error && error != EGL_SUCCESS)
+        fprintf(stderr, "EGL Error: 0x%04x\n", (int)error);
+}
+
+static int initGraphics()
+{
+    EGLint s_configAttribs[] = {
+         EGL_RED_SIZE,       5,
+         EGL_GREEN_SIZE,     6,
+         EGL_BLUE_SIZE,      5,
+ #if 1
+         EGL_DEPTH_SIZE,     16,
+         EGL_STENCIL_SIZE,   0,
+ #else
+         EGL_ALPHA_SIZE,     EGL_DONT_CARE,
+         EGL_DEPTH_SIZE,     EGL_DONT_CARE,
+         EGL_STENCIL_SIZE,   EGL_DONT_CARE,
+         EGL_SURFACE_TYPE,   EGL_DONT_CARE,
+ #endif
+         EGL_NONE
+     };
+     
+     EGLint numConfigs = -1;
+     EGLint majorVersion;
+     EGLint minorVersion;
+     EGLConfig config;
+     EGLContext context;
+     EGLSurface surface;
+     
+     EGLDisplay dpy;
+
+     dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+     egl_error("eglGetDisplay");
+     fprintf(stderr,"dpy = 0x%08x\n", (unsigned) dpy);
+     
+     eglInitialize(dpy, &majorVersion, &minorVersion);
+     egl_error("eglInitialize");
+
+     eglGetConfigs(dpy, NULL, 0, &numConfigs);
+     egl_error("eglGetConfigs");
+     fprintf(stderr,"num configs %d\n", numConfigs);
+     
+     eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs);
+     egl_error("eglChooseConfig");
+
+     surface = eglCreateWindowSurface(dpy, config,
+             android_createDisplaySurface(), NULL);
+     egl_error("eglMapWindowSurface");
+
+     fprintf(stderr,"surface = %p\n", surface);
+
+     context = eglCreateContext(dpy, config, NULL, NULL);
+     egl_error("eglCreateContext");
+     fprintf(stderr,"context = %p\n", context);
+     
+     eglMakeCurrent(dpy, surface, surface, context);   
+     egl_error("eglMakeCurrent");
+
+     eglQuerySurface(dpy, surface, EGL_WIDTH, &sWindowWidth);
+     eglQuerySurface(dpy, surface, EGL_HEIGHT, &sWindowHeight);
+
+    sEglDisplay = dpy;
+    sEglSurface = surface;
+    sEglContext = context;
+
+    return EGL_TRUE;
+}
+
+
+static void deinitGraphics()
+{
+    eglMakeCurrent(sEglDisplay, NULL, NULL, NULL);
+    eglDestroyContext(sEglDisplay, sEglContext);
+    eglDestroySurface(sEglDisplay, sEglSurface);
+    eglTerminate(sEglDisplay);
+}
+
+
+int main(int argc, char *argv[])
+{
+    // not referenced:
+    argc = argc;
+    argv = argv;
+
+    if (!initGraphics())
+    {
+        fprintf(stderr, "Graphics initialization failed.\n");
+        return EXIT_FAILURE;
+    }
+
+    appInit();
+    
+    while (gAppAlive)
+    {
+        struct timeval timeNow;
+
+        if (gAppAlive)
+        {
+            gettimeofday(&timeNow, NULL);
+            appRender(timeNow.tv_sec * 1000 + timeNow.tv_usec / 1000,
+                      sWindowWidth, sWindowHeight);
+            checkGLErrors();
+            eglSwapBuffers(sEglDisplay, sEglSurface);
+            checkEGLErrors();
+        }
+    }
+
+    appDeinit();
+    deinitGraphics();
+
+    return EXIT_SUCCESS;
+}
diff --git a/opengl/tests/angeles/app.h b/opengl/tests/angeles/app.h
new file mode 100644
index 0000000..70ebd35
--- /dev/null
+++ b/opengl/tests/angeles/app.h
@@ -0,0 +1,56 @@
+/* San Angeles Observation OpenGL ES version example
+ * Copyright 2004-2005 Jetro Lauha
+ * All rights reserved.
+ * Web: http://iki.fi/jetro/
+ *
+ * This source is free software; you can redistribute it and/or
+ * modify it under the terms of EITHER:
+ *   (1) The GNU Lesser General Public License as published by the Free
+ *       Software Foundation; either version 2.1 of the License, or (at
+ *       your option) any later version. The text of the GNU Lesser
+ *       General Public License is included with this source in the
+ *       file LICENSE-LGPL.txt.
+ *   (2) The BSD-style license that is included with this source in
+ *       the file LICENSE-BSD.txt.
+ *
+ * This source is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+ * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
+ *
+ * $Id: app.h,v 1.14 2005/02/06 21:13:54 tonic Exp $
+ * $Revision: 1.14 $
+ */
+
+#ifndef APP_H_INCLUDED
+#define APP_H_INCLUDED
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#define WINDOW_DEFAULT_WIDTH    640
+#define WINDOW_DEFAULT_HEIGHT   480
+
+#define WINDOW_BPP              16
+
+
+// The simple framework expects the application code to define these functions.
+extern void appInit();
+extern void appDeinit();
+extern void appRender(long tick, int width, int height);
+
+/* Value is non-zero when application is alive, and 0 when it is closing.
+ * Defined by the application framework.
+ */
+extern int gAppAlive;
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif // !APP_H_INCLUDED
diff --git a/opengl/tests/angeles/cams.h b/opengl/tests/angeles/cams.h
new file mode 100644
index 0000000..2b1acb3
--- /dev/null
+++ b/opengl/tests/angeles/cams.h
@@ -0,0 +1,65 @@
+/* San Angeles Observation OpenGL ES version example
+ * Copyright 2004-2005 Jetro Lauha
+ * All rights reserved.
+ * Web: http://iki.fi/jetro/
+ *
+ * This source is free software; you can redistribute it and/or
+ * modify it under the terms of EITHER:
+ *   (1) The GNU Lesser General Public License as published by the Free
+ *       Software Foundation; either version 2.1 of the License, or (at
+ *       your option) any later version. The text of the GNU Lesser
+ *       General Public License is included with this source in the
+ *       file LICENSE-LGPL.txt.
+ *   (2) The BSD-style license that is included with this source in
+ *       the file LICENSE-BSD.txt.
+ *
+ * This source is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+ * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
+ *
+ * $Id: cams.h,v 1.7 2005/01/31 22:15:15 tonic Exp $
+ * $Revision: 1.7 $
+ */
+
+#ifndef CAMS_H_INCLUDED
+#define CAMS_H_INCLUDED
+
+
+/* Length in milliseconds of one camera track base unit.
+ * The value originates from the music synchronization.
+ */
+#define CAMTRACK_LEN    5442
+
+
+// Camera track definition for one camera trucking shot.
+typedef struct
+{
+    /* Five parameters of src[5] and dest[5]:
+     * eyeX, eyeY, eyeZ, viewAngle, viewHeightOffs
+     */
+    short src[5], dest[5];
+    unsigned char dist;     // if >0, cam rotates around eye xy on dist * 0.1
+    unsigned char len;      // length multiplier
+} CAMTRACK;
+
+static CAMTRACK sCamTracks[] =
+{
+    { { 4500, 2700, 100, 70, -30 }, { 50, 50, -90, -100, 0 }, 20, 1 },
+    { { -1448, 4294, 25, 363, 0 }, { -136, 202, 125, -98, 100 }, 0, 1 },
+    { { 1437, 4930, 200, -275, -20 }, { 1684, 0, 0, 9, 0 }, 0, 1 },
+    { { 1800, 3609, 200, 0, 675 }, { 0, 0, 0, 300, 0 }, 0, 1 },
+    { { 923, 996, 50, 2336, -80 }, { 0, -20, -50, 0, 170 }, 0, 1 },
+    { { -1663, -43, 600, 2170, 0 }, { 20, 0, -600, 0, 100 }, 0, 1 },
+    { { 1049, -1420, 175, 2111, -17 }, { 0, 0, 0, -334, 0 }, 0, 2 },
+    { { 0, 0, 50, 300, 25 }, { 0, 0, 0, 300, 0 }, 70, 2 },
+    { { -473, -953, 3500, -353, -350 }, { 0, 0, -2800, 0, 0 }, 0, 2 },
+    { { 191, 1938, 35, 1139, -17 }, { 1205, -2909, 0, 0, 0 }, 0, 2 },
+    { { -1449, -2700, 150, 0, 0 }, { 0, 2000, 0, 0, 0 }, 0, 2 },
+    { { 5273, 4992, 650, 373, -50 }, { -4598, -3072, 0, 0, 0 }, 0, 2 },
+    { { 3223, -3282, 1075, -393, -25 }, { 1649, -1649, 0, 0, 0 }, 0, 2 }
+};
+#define CAMTRACK_COUNT (sizeof(camTracks) / sizeof(camTracks[0]))
+
+
+#endif // !CAMS_H_INCLUDED
diff --git a/opengl/tests/angeles/demo.c b/opengl/tests/angeles/demo.c
new file mode 100644
index 0000000..802f398
--- /dev/null
+++ b/opengl/tests/angeles/demo.c
@@ -0,0 +1,792 @@
+/* San Angeles Observation OpenGL ES version example
+ * Copyright 2004-2005 Jetro Lauha
+ * All rights reserved.
+ * Web: http://iki.fi/jetro/
+ *
+ * This source is free software; you can redistribute it and/or
+ * modify it under the terms of EITHER:
+ *   (1) The GNU Lesser General Public License as published by the Free
+ *       Software Foundation; either version 2.1 of the License, or (at
+ *       your option) any later version. The text of the GNU Lesser
+ *       General Public License is included with this source in the
+ *       file LICENSE-LGPL.txt.
+ *   (2) The BSD-style license that is included with this source in
+ *       the file LICENSE-BSD.txt.
+ *
+ * This source is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+ * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
+ *
+ * $Id: demo.c,v 1.10 2005/02/08 20:54:39 tonic Exp $
+ * $Revision: 1.10 $
+ */
+
+#include <stdlib.h>
+#include <math.h>
+#include <float.h>
+#include <assert.h>
+
+#include <GLES/gl.h>
+
+#include "app.h"
+#include "shapes.h"
+#include "cams.h"
+
+
+// Total run length is 20 * camera track base unit length (see cams.h).
+#define RUN_LENGTH  (20 * CAMTRACK_LEN)
+#undef PI
+#define PI 3.1415926535897932f
+#define RANDOM_UINT_MAX 65535
+
+
+static unsigned long sRandomSeed = 0;
+
+static void seedRandom(unsigned long seed)
+{
+    sRandomSeed = seed;
+}
+
+static unsigned long randomUInt()
+{
+    sRandomSeed = sRandomSeed * 0x343fd + 0x269ec3;
+    return sRandomSeed >> 16;
+}
+
+
+// Capped conversion from float to fixed.
+static long floatToFixed(float value)
+{
+    if (value < -32768) value = -32768;
+    if (value > 32767) value = 32767;
+    return (long)(value * 65536);
+}
+
+#define FIXED(value) floatToFixed(value)
+
+
+// Definition of one GL object in this demo.
+typedef struct {
+    /* Vertex array and color array are enabled for all objects, so their
+     * pointers must always be valid and non-NULL. Normal array is not
+     * used by the ground plane, so when its pointer is NULL then normal
+     * array usage is disabled.
+     *
+     * Vertex array is supposed to use GL_FIXED datatype and stride 0
+     * (i.e. tightly packed array). Color array is supposed to have 4
+     * components per color with GL_UNSIGNED_BYTE datatype and stride 0.
+     * Normal array is supposed to use GL_FIXED datatype and stride 0.
+     */
+    GLfixed *vertexArray;
+    GLubyte *colorArray;
+    GLfixed *normalArray;
+    GLint vertexComponents;
+    GLsizei count;
+} GLOBJECT;
+
+
+static long sStartTick = 0;
+static long sTick = 0;
+
+static int sCurrentCamTrack = 0;
+static long sCurrentCamTrackStartTick = 0;
+static long sNextCamTrackStartTick = 0x7fffffff;
+
+static GLOBJECT *sSuperShapeObjects[SUPERSHAPE_COUNT] = { NULL };
+static GLOBJECT *sGroundPlane = NULL;
+
+
+typedef struct {
+    float x, y, z;
+} VECTOR3;
+
+
+static void freeGLObject(GLOBJECT *object)
+{
+    if (object == NULL)
+        return;
+    free(object->normalArray);
+    free(object->colorArray);
+    free(object->vertexArray);
+    free(object);
+}
+
+
+static GLOBJECT * newGLObject(long vertices, int vertexComponents,
+                              int useNormalArray)
+{
+    GLOBJECT *result;
+    result = (GLOBJECT *)malloc(sizeof(GLOBJECT));
+    if (result == NULL)
+        return NULL;
+    result->count = vertices;
+    result->vertexComponents = vertexComponents;
+    result->vertexArray = (GLfixed *)malloc(vertices * vertexComponents *
+                                            sizeof(GLfixed));
+    result->colorArray = (GLubyte *)malloc(vertices * 4 * sizeof(GLubyte));
+    if (useNormalArray)
+    {
+        result->normalArray = (GLfixed *)malloc(vertices * 3 *
+                                                sizeof(GLfixed));
+    }
+    else
+        result->normalArray = NULL;
+    if (result->vertexArray == NULL ||
+        result->colorArray == NULL ||
+        (useNormalArray && result->normalArray == NULL))
+    {
+        freeGLObject(result);
+        return NULL;
+    }
+    return result;
+}
+
+
+static void drawGLObject(GLOBJECT *object)
+{
+    assert(object != NULL);
+
+    glVertexPointer(object->vertexComponents, GL_FIXED,
+                    0, object->vertexArray);
+    glColorPointer(4, GL_UNSIGNED_BYTE, 0, object->colorArray);
+
+    // Already done in initialization:
+    //glEnableClientState(GL_VERTEX_ARRAY);
+    //glEnableClientState(GL_COLOR_ARRAY);
+
+    if (object->normalArray)
+    {
+        glNormalPointer(GL_FIXED, 0, object->normalArray);
+        glEnableClientState(GL_NORMAL_ARRAY);
+    }
+    else
+        glDisableClientState(GL_NORMAL_ARRAY);
+    glDrawArrays(GL_TRIANGLES, 0, object->count);
+}
+
+
+static void vector3Sub(VECTOR3 *dest, VECTOR3 *v1, VECTOR3 *v2)
+{
+    dest->x = v1->x - v2->x;
+    dest->y = v1->y - v2->y;
+    dest->z = v1->z - v2->z;
+}
+
+
+static void superShapeMap(VECTOR3 *point, float r1, float r2, float t, float p)
+{
+    // sphere-mapping of supershape parameters
+    point->x = (float)(cos(t) * cos(p) / r1 / r2);
+    point->y = (float)(sin(t) * cos(p) / r1 / r2);
+    point->z = (float)(sin(p) / r2);
+}
+
+
+static float ssFunc(const float t, const float *p)
+{
+    return (float)(pow(pow(fabs(cos(p[0] * t / 4)) / p[1], p[4]) +
+                       pow(fabs(sin(p[0] * t / 4)) / p[2], p[5]), 1 / p[3]));
+}
+
+
+// Creates and returns a supershape object.
+// Based on Paul Bourke's POV-Ray implementation.
+// http://astronomy.swin.edu.au/~pbourke/povray/supershape/
+static GLOBJECT * createSuperShape(const float *params)
+{
+    const int resol1 = (int)params[SUPERSHAPE_PARAMS - 3];
+    const int resol2 = (int)params[SUPERSHAPE_PARAMS - 2];
+    // latitude 0 to pi/2 for no mirrored bottom
+    // (latitudeBegin==0 for -pi/2 to pi/2 originally)
+    const int latitudeBegin = resol2 / 4;
+    const int latitudeEnd = resol2 / 2;    // non-inclusive
+    const int longitudeCount = resol1;
+    const int latitudeCount = latitudeEnd - latitudeBegin;
+    const long triangleCount = longitudeCount * latitudeCount * 2;
+    const long vertices = triangleCount * 3;
+    GLOBJECT *result;
+    float baseColor[3];
+    int a, longitude, latitude;
+    long currentVertex, currentQuad;
+
+    result = newGLObject(vertices, 3, 1);
+    if (result == NULL)
+        return NULL;
+
+    for (a = 0; a < 3; ++a)
+        baseColor[a] = ((randomUInt() % 155) + 100) / 255.f;
+
+    currentQuad = 0;
+    currentVertex = 0;
+
+    // longitude -pi to pi
+    for (longitude = 0; longitude < longitudeCount; ++longitude)
+    {
+
+        // latitude 0 to pi/2
+        for (latitude = latitudeBegin; latitude < latitudeEnd; ++latitude)
+        {
+            float t1 = -PI + longitude * 2 * PI / resol1;
+            float t2 = -PI + (longitude + 1) * 2 * PI / resol1;
+            float p1 = -PI / 2 + latitude * 2 * PI / resol2;
+            float p2 = -PI / 2 + (latitude + 1) * 2 * PI / resol2;
+            float r0, r1, r2, r3;
+
+            r0 = ssFunc(t1, params);
+            r1 = ssFunc(p1, &params[6]);
+            r2 = ssFunc(t2, params);
+            r3 = ssFunc(p2, &params[6]);
+
+            if (r0 != 0 && r1 != 0 && r2 != 0 && r3 != 0)
+            {
+                VECTOR3 pa, pb, pc, pd;
+                VECTOR3 v1, v2, n;
+                float ca;
+                int i;
+                //float lenSq, invLenSq;
+
+                superShapeMap(&pa, r0, r1, t1, p1);
+                superShapeMap(&pb, r2, r1, t2, p1);
+                superShapeMap(&pc, r2, r3, t2, p2);
+                superShapeMap(&pd, r0, r3, t1, p2);
+
+                // kludge to set lower edge of the object to fixed level
+                if (latitude == latitudeBegin + 1)
+                    pa.z = pb.z = 0;
+
+                vector3Sub(&v1, &pb, &pa);
+                vector3Sub(&v2, &pd, &pa);
+
+                // Calculate normal with cross product.
+                /*   i    j    k      i    j
+                 * v1.x v1.y v1.z | v1.x v1.y
+                 * v2.x v2.y v2.z | v2.x v2.y
+                 */
+
+                n.x = v1.y * v2.z - v1.z * v2.y;
+                n.y = v1.z * v2.x - v1.x * v2.z;
+                n.z = v1.x * v2.y - v1.y * v2.x;
+
+                /* Pre-normalization of the normals is disabled here because
+                 * they will be normalized anyway later due to automatic
+                 * normalization (GL_NORMALIZE). It is enabled because the
+                 * objects are scaled with glScale.
+                 */
+                /*
+                lenSq = n.x * n.x + n.y * n.y + n.z * n.z;
+                invLenSq = (float)(1 / sqrt(lenSq));
+                n.x *= invLenSq;
+                n.y *= invLenSq;
+                n.z *= invLenSq;
+                */
+
+                ca = pa.z + 0.5f;
+
+                for (i = currentVertex * 3;
+                     i < (currentVertex + 6) * 3;
+                     i += 3)
+                {
+                    result->normalArray[i] = FIXED(n.x);
+                    result->normalArray[i + 1] = FIXED(n.y);
+                    result->normalArray[i + 2] = FIXED(n.z);
+                }
+                for (i = currentVertex * 4;
+                     i < (currentVertex + 6) * 4;
+                     i += 4)
+                {
+                    int a, color[3];
+                    for (a = 0; a < 3; ++a)
+                    {
+                        color[a] = (int)(ca * baseColor[a] * 255);
+                        if (color[a] > 255) color[a] = 255;
+                    }
+                    result->colorArray[i] = (GLubyte)color[0];
+                    result->colorArray[i + 1] = (GLubyte)color[1];
+                    result->colorArray[i + 2] = (GLubyte)color[2];
+                    result->colorArray[i + 3] = 0;
+                }
+                result->vertexArray[currentVertex * 3] = FIXED(pa.x);
+                result->vertexArray[currentVertex * 3 + 1] = FIXED(pa.y);
+                result->vertexArray[currentVertex * 3 + 2] = FIXED(pa.z);
+                ++currentVertex;
+                result->vertexArray[currentVertex * 3] = FIXED(pb.x);
+                result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y);
+                result->vertexArray[currentVertex * 3 + 2] = FIXED(pb.z);
+                ++currentVertex;
+                result->vertexArray[currentVertex * 3] = FIXED(pd.x);
+                result->vertexArray[currentVertex * 3 + 1] = FIXED(pd.y);
+                result->vertexArray[currentVertex * 3 + 2] = FIXED(pd.z);
+                ++currentVertex;
+                result->vertexArray[currentVertex * 3] = FIXED(pb.x);
+                result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y);
+                result->vertexArray[currentVertex * 3 + 2] = FIXED(pb.z);
+                ++currentVertex;
+                result->vertexArray[currentVertex * 3] = FIXED(pc.x);
+                result->vertexArray[currentVertex * 3 + 1] = FIXED(pc.y);
+                result->vertexArray[currentVertex * 3 + 2] = FIXED(pc.z);
+                ++currentVertex;
+                result->vertexArray[currentVertex * 3] = FIXED(pd.x);
+                result->vertexArray[currentVertex * 3 + 1] = FIXED(pd.y);
+                result->vertexArray[currentVertex * 3 + 2] = FIXED(pd.z);
+                ++currentVertex;
+            } // r0 && r1 && r2 && r3
+            ++currentQuad;
+        } // latitude
+    } // longitude
+
+    // Set number of vertices in object to the actual amount created.
+    result->count = currentVertex;
+
+    return result;
+}
+
+
+static GLOBJECT * createGroundPlane()
+{
+    const int scale = 4;
+    const int yBegin = -15, yEnd = 15;    // ends are non-inclusive
+    const int xBegin = -15, xEnd = 15;
+    const long triangleCount = (yEnd - yBegin) * (xEnd - xBegin) * 2;
+    const long vertices = triangleCount * 3;
+    GLOBJECT *result;
+    int x, y;
+    long currentVertex, currentQuad;
+
+    result = newGLObject(vertices, 2, 0);
+    if (result == NULL)
+        return NULL;
+
+    currentQuad = 0;
+    currentVertex = 0;
+
+    for (y = yBegin; y < yEnd; ++y)
+    {
+        for (x = xBegin; x < xEnd; ++x)
+        {
+            GLubyte color;
+            int i, a;
+            color = (GLubyte)((randomUInt() & 0x5f) + 81);  // 101 1111
+            for (i = currentVertex * 4; i < (currentVertex + 6) * 4; i += 4)
+            {
+                result->colorArray[i] = color;
+                result->colorArray[i + 1] = color;
+                result->colorArray[i + 2] = color;
+                result->colorArray[i + 3] = 0;
+            }
+
+            // Axis bits for quad triangles:
+            // x: 011100 (0x1c), y: 110001 (0x31)  (clockwise)
+            // x: 001110 (0x0e), y: 100011 (0x23)  (counter-clockwise)
+            for (a = 0; a < 6; ++a)
+            {
+                const int xm = x + ((0x1c >> a) & 1);
+                const int ym = y + ((0x31 >> a) & 1);
+                const float m = (float)(cos(xm * 2) * sin(ym * 4) * 0.75f);
+                result->vertexArray[currentVertex * 2] =
+                    FIXED(xm * scale + m);
+                result->vertexArray[currentVertex * 2 + 1] =
+                    FIXED(ym * scale + m);
+                ++currentVertex;
+            }
+            ++currentQuad;
+        }
+    }
+    return result;
+}
+
+
+static void drawGroundPlane()
+{
+    glDisable(GL_CULL_FACE);
+    glDisable(GL_DEPTH_TEST);
+    glEnable(GL_BLEND);
+    glBlendFunc(GL_ZERO, GL_SRC_COLOR);
+    glDisable(GL_LIGHTING);
+
+    drawGLObject(sGroundPlane);
+
+    glEnable(GL_LIGHTING);
+    glDisable(GL_BLEND);
+    glEnable(GL_DEPTH_TEST);
+}
+
+
+static void drawFadeQuad()
+{
+    static const GLfixed quadVertices[] = {
+        -0x10000, -0x10000,
+         0x10000, -0x10000,
+        -0x10000,  0x10000,
+         0x10000, -0x10000,
+         0x10000,  0x10000,
+        -0x10000,  0x10000
+    };
+
+    const int beginFade = sTick - sCurrentCamTrackStartTick;
+    const int endFade = sNextCamTrackStartTick - sTick;
+    const int minFade = beginFade < endFade ? beginFade : endFade;
+
+    if (minFade < 1024)
+    {
+        const GLfixed fadeColor = minFade << 6;
+        glColor4x(fadeColor, fadeColor, fadeColor, 0);
+
+        glDisable(GL_DEPTH_TEST);
+        glEnable(GL_BLEND);
+        glBlendFunc(GL_ZERO, GL_SRC_COLOR);
+        glDisable(GL_LIGHTING);
+
+        glMatrixMode(GL_MODELVIEW);
+        glLoadIdentity();
+
+        glMatrixMode(GL_PROJECTION);
+        glLoadIdentity();
+
+        glDisableClientState(GL_COLOR_ARRAY);
+        glDisableClientState(GL_NORMAL_ARRAY);
+        glVertexPointer(2, GL_FIXED, 0, quadVertices);
+        glDrawArrays(GL_TRIANGLES, 0, 6);
+
+        glEnableClientState(GL_COLOR_ARRAY);
+
+        glMatrixMode(GL_MODELVIEW);
+
+        glEnable(GL_LIGHTING);
+        glDisable(GL_BLEND);
+        glEnable(GL_DEPTH_TEST);
+    }
+}
+
+
+// Called from the app framework.
+void appInit()
+{
+    int a;
+
+    glEnable(GL_NORMALIZE);
+    glEnable(GL_DEPTH_TEST);
+    glDisable(GL_CULL_FACE);
+    glShadeModel(GL_FLAT);
+
+    glEnable(GL_LIGHTING);
+    glEnable(GL_LIGHT0);
+    glEnable(GL_LIGHT1);
+    glEnable(GL_LIGHT2);
+
+    glEnableClientState(GL_VERTEX_ARRAY);
+    glEnableClientState(GL_COLOR_ARRAY);
+
+    seedRandom(15);
+
+    for (a = 0; a < SUPERSHAPE_COUNT; ++a)
+    {
+        sSuperShapeObjects[a] = createSuperShape(sSuperShapeParams[a]);
+        assert(sSuperShapeObjects[a] != NULL);
+    }
+    sGroundPlane = createGroundPlane();
+    assert(sGroundPlane != NULL);
+}
+
+
+// Called from the app framework.
+void appDeinit()
+{
+    int a;
+    for (a = 0; a < SUPERSHAPE_COUNT; ++a)
+        freeGLObject(sSuperShapeObjects[a]);
+    freeGLObject(sGroundPlane);
+}
+
+
+static void gluPerspective(GLfloat fovy, GLfloat aspect,
+                           GLfloat zNear, GLfloat zFar)
+{
+    GLfloat xmin, xmax, ymin, ymax;
+
+    ymax = zNear * (GLfloat)tan(fovy * PI / 360);
+    ymin = -ymax;
+    xmin = ymin * aspect;
+    xmax = ymax * aspect;
+
+    glFrustumx((GLfixed)(xmin * 65536), (GLfixed)(xmax * 65536),
+               (GLfixed)(ymin * 65536), (GLfixed)(ymax * 65536),
+               (GLfixed)(zNear * 65536), (GLfixed)(zFar * 65536));
+}
+
+
+static void prepareFrame(int width, int height)
+{
+    glViewport(0, 0, width, height);
+
+    glClearColorx((GLfixed)(0.1f * 65536),
+                  (GLfixed)(0.2f * 65536),
+                  (GLfixed)(0.3f * 65536), 0x10000);
+    glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+
+    glMatrixMode(GL_PROJECTION);
+    glLoadIdentity();
+    gluPerspective(45, (float)width / height, 0.5f, 150);
+
+    glMatrixMode(GL_MODELVIEW);
+
+    glLoadIdentity();
+}
+
+
+static void configureLightAndMaterial()
+{
+    static GLfixed light0Position[] = { -0x40000, 0x10000, 0x10000, 0 };
+    static GLfixed light0Diffuse[] = { 0x10000, 0x6666, 0, 0x10000 };
+    static GLfixed light1Position[] = { 0x10000, -0x20000, -0x10000, 0 };
+    static GLfixed light1Diffuse[] = { 0x11eb, 0x23d7, 0x5999, 0x10000 };
+    static GLfixed light2Position[] = { -0x10000, 0, -0x40000, 0 };
+    static GLfixed light2Diffuse[] = { 0x11eb, 0x2b85, 0x23d7, 0x10000 };
+    static GLfixed materialSpecular[] = { 0x10000, 0x10000, 0x10000, 0x10000 };
+
+    glLightxv(GL_LIGHT0, GL_POSITION, light0Position);
+    glLightxv(GL_LIGHT0, GL_DIFFUSE, light0Diffuse);
+    glLightxv(GL_LIGHT1, GL_POSITION, light1Position);
+    glLightxv(GL_LIGHT1, GL_DIFFUSE, light1Diffuse);
+    glLightxv(GL_LIGHT2, GL_POSITION, light2Position);
+    glLightxv(GL_LIGHT2, GL_DIFFUSE, light2Diffuse);
+    glMaterialxv(GL_FRONT_AND_BACK, GL_SPECULAR, materialSpecular);
+
+    glMaterialx(GL_FRONT_AND_BACK, GL_SHININESS, 60 << 16);
+    glEnable(GL_COLOR_MATERIAL);
+}
+
+
+static void drawModels(float zScale)
+{
+    const int translationScale = 9;
+    int x, y;
+
+    seedRandom(9);
+
+    glScalex(1 << 16, 1 << 16, (GLfixed)(zScale * 65536));
+
+    for (y = -5; y <= 5; ++y)
+    {
+        for (x = -5; x <= 5; ++x)
+        {
+            float buildingScale;
+            GLfixed fixedScale;
+
+            int curShape = randomUInt() % SUPERSHAPE_COUNT;
+            buildingScale = sSuperShapeParams[curShape][SUPERSHAPE_PARAMS - 1];
+            fixedScale = (GLfixed)(buildingScale * 65536);
+
+            glPushMatrix();
+            glTranslatex((x * translationScale) * 65536,
+                         (y * translationScale) * 65536,
+                         0);
+            glRotatex((GLfixed)((randomUInt() % 360) << 16), 0, 0, 1 << 16);
+            glScalex(fixedScale, fixedScale, fixedScale);
+
+            drawGLObject(sSuperShapeObjects[curShape]);
+            glPopMatrix();
+        }
+    }
+
+    for (x = -2; x <= 2; ++x)
+    {
+        const int shipScale100 = translationScale * 500;
+        const int offs100 = x * shipScale100 + (sTick % shipScale100);
+        float offs = offs100 * 0.01f;
+        GLfixed fixedOffs = (GLfixed)(offs * 65536);
+        glPushMatrix();
+        glTranslatex(fixedOffs, -4 * 65536, 2 << 16);
+        drawGLObject(sSuperShapeObjects[SUPERSHAPE_COUNT - 1]);
+        glPopMatrix();
+        glPushMatrix();
+        glTranslatex(-4 * 65536, fixedOffs, 4 << 16);
+        glRotatex(90 << 16, 0, 0, 1 << 16);
+        drawGLObject(sSuperShapeObjects[SUPERSHAPE_COUNT - 1]);
+        glPopMatrix();
+    }
+}
+
+
+/* Following gluLookAt implementation is adapted from the
+ * Mesa 3D Graphics library. http://www.mesa3d.org
+ */
+static void gluLookAt(GLfloat eyex, GLfloat eyey, GLfloat eyez,
+	              GLfloat centerx, GLfloat centery, GLfloat centerz,
+	              GLfloat upx, GLfloat upy, GLfloat upz)
+{
+    GLfloat m[16];
+    GLfloat x[3], y[3], z[3];
+    GLfloat mag;
+
+    /* Make rotation matrix */
+
+    /* Z vector */
+    z[0] = eyex - centerx;
+    z[1] = eyey - centery;
+    z[2] = eyez - centerz;
+    mag = (float)sqrt(z[0] * z[0] + z[1] * z[1] + z[2] * z[2]);
+    if (mag) {			/* mpichler, 19950515 */
+        z[0] /= mag;
+        z[1] /= mag;
+        z[2] /= mag;
+    }
+
+    /* Y vector */
+    y[0] = upx;
+    y[1] = upy;
+    y[2] = upz;
+
+    /* X vector = Y cross Z */
+    x[0] = y[1] * z[2] - y[2] * z[1];
+    x[1] = -y[0] * z[2] + y[2] * z[0];
+    x[2] = y[0] * z[1] - y[1] * z[0];
+
+    /* Recompute Y = Z cross X */
+    y[0] = z[1] * x[2] - z[2] * x[1];
+    y[1] = -z[0] * x[2] + z[2] * x[0];
+    y[2] = z[0] * x[1] - z[1] * x[0];
+
+    /* mpichler, 19950515 */
+    /* cross product gives area of parallelogram, which is < 1.0 for
+     * non-perpendicular unit-length vectors; so normalize x, y here
+     */
+
+    mag = (float)sqrt(x[0] * x[0] + x[1] * x[1] + x[2] * x[2]);
+    if (mag) {
+        x[0] /= mag;
+        x[1] /= mag;
+        x[2] /= mag;
+    }
+
+    mag = (float)sqrt(y[0] * y[0] + y[1] * y[1] + y[2] * y[2]);
+    if (mag) {
+        y[0] /= mag;
+        y[1] /= mag;
+        y[2] /= mag;
+    }
+
+#define M(row,col)  m[col*4+row]
+    M(0, 0) = x[0];
+    M(0, 1) = x[1];
+    M(0, 2) = x[2];
+    M(0, 3) = 0.0;
+    M(1, 0) = y[0];
+    M(1, 1) = y[1];
+    M(1, 2) = y[2];
+    M(1, 3) = 0.0;
+    M(2, 0) = z[0];
+    M(2, 1) = z[1];
+    M(2, 2) = z[2];
+    M(2, 3) = 0.0;
+    M(3, 0) = 0.0;
+    M(3, 1) = 0.0;
+    M(3, 2) = 0.0;
+    M(3, 3) = 1.0;
+#undef M
+    {
+        int a;
+        GLfixed fixedM[16];
+        for (a = 0; a < 16; ++a)
+            fixedM[a] = (GLfixed)(m[a] * 65536);
+        glMultMatrixx(fixedM);
+    }
+
+    /* Translate Eye to Origin */
+    glTranslatex((GLfixed)(-eyex * 65536),
+                 (GLfixed)(-eyey * 65536),
+                 (GLfixed)(-eyez * 65536));
+}
+
+
+static void camTrack()
+{
+    float lerp[5];
+    float eX, eY, eZ, cX, cY, cZ;
+    float trackPos;
+    CAMTRACK *cam;
+    long currentCamTick;
+    int a;
+
+    if (sNextCamTrackStartTick <= sTick)
+    {
+        ++sCurrentCamTrack;
+        sCurrentCamTrackStartTick = sNextCamTrackStartTick;
+    }
+    sNextCamTrackStartTick = sCurrentCamTrackStartTick +
+                             sCamTracks[sCurrentCamTrack].len * CAMTRACK_LEN;
+
+    cam = &sCamTracks[sCurrentCamTrack];
+    currentCamTick = sTick - sCurrentCamTrackStartTick;
+    trackPos = (float)currentCamTick / (CAMTRACK_LEN * cam->len);
+
+    for (a = 0; a < 5; ++a)
+        lerp[a] = (cam->src[a] + cam->dest[a] * trackPos) * 0.01f;
+
+    if (cam->dist)
+    {
+        float dist = cam->dist * 0.1f;
+        cX = lerp[0];
+        cY = lerp[1];
+        cZ = lerp[2];
+        eX = cX - (float)cos(lerp[3]) * dist;
+        eY = cY - (float)sin(lerp[3]) * dist;
+        eZ = cZ - lerp[4];
+    }
+    else
+    {
+        eX = lerp[0];
+        eY = lerp[1];
+        eZ = lerp[2];
+        cX = eX + (float)cos(lerp[3]);
+        cY = eY + (float)sin(lerp[3]);
+        cZ = eZ + lerp[4];
+    }
+    gluLookAt(eX, eY, eZ, cX, cY, cZ, 0, 0, 1);
+}
+
+
+// Called from the app framework.
+/* The tick is current time in milliseconds, width and height
+ * are the image dimensions to be rendered.
+ */
+void appRender(long tick, int width, int height)
+{
+    if (sStartTick == 0)
+        sStartTick = tick;
+    if (!gAppAlive)
+        return;
+
+    // Actual tick value is "blurred" a little bit.
+    sTick = (sTick + tick - sStartTick) >> 1;
+
+    // Terminate application after running through the demonstration once.
+    if (sTick >= RUN_LENGTH)
+    {
+        gAppAlive = 0;
+        return;
+    }
+
+    // Prepare OpenGL ES for rendering of the frame.
+    prepareFrame(width, height);
+
+    // Update the camera position and set the lookat.
+    camTrack();
+
+    // Configure environment.
+    configureLightAndMaterial();
+
+    // Draw the reflection by drawing models with negated Z-axis.
+    glPushMatrix();
+    drawModels(-1);
+    glPopMatrix();
+
+    // Blend the ground plane to the window.
+    drawGroundPlane();
+
+    // Draw all the models normally.
+    drawModels(1);
+
+    // Draw fade quad over whole window (when changing cameras).
+    drawFadeQuad();
+}
diff --git a/opengl/tests/angeles/gpustate.c b/opengl/tests/angeles/gpustate.c
new file mode 100644
index 0000000..3c540c9
--- /dev/null
+++ b/opengl/tests/angeles/gpustate.c
@@ -0,0 +1,39 @@
+#include <errno.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <sys/mman.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+static void *map_memory(const char *fn, unsigned base, unsigned size)
+{
+    int fd;
+    void *ptr;
+    
+    fd = open(fn, O_RDWR | O_SYNC);
+    if(fd < 0) {
+        perror("cannot open %s for mapping");
+        return MAP_FAILED;
+    }
+
+    ptr = mmap(0, size, PROT_READ | PROT_WRITE,
+               MAP_SHARED, fd, base);
+    close(fd);
+    
+    if(ptr == MAP_FAILED) {
+        fprintf(stderr,"cannot map %s (@%08x,%08x)\n", fn, base, size);
+    }
+    return ptr;    
+}
+
+
+int main(int argc, char** argv)
+{
+    void *grp_regs = map_memory("/dev/hw3d", 0, 1024 * 1024);
+    printf("GPU base mapped at %p\n", grp_regs);
+    int state_offset = 0x10140;
+    printf("GPU state = %08lx\n",
+            *((long*)((char*)grp_regs + state_offset))  );
+
+    return 0;
+}
diff --git a/opengl/tests/angeles/include/GLES/egl.h b/opengl/tests/angeles/include/GLES/egl.h
new file mode 100644
index 0000000..cdf8410
--- /dev/null
+++ b/opengl/tests/angeles/include/GLES/egl.h
@@ -0,0 +1,229 @@
+#ifndef __egl_h_
+#define __egl_h_
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+#include <GLES/gl.h>
+#include <GLES/egltypes.h>
+
+/*
+** egltypes.h is platform dependent. It defines:
+**
+**     - EGL types and resources
+**     - Native types
+**     - EGL and native handle values
+**
+** EGL types and resources are to be typedef'ed with appropriate platform
+** dependent resource handle types. EGLint must be an integer of at least
+** 32-bit.
+**
+** NativeDisplayType, NativeWindowType and NativePixmapType are to be
+** replaced with corresponding types of the native window system in egl.h.
+**
+** EGL and native handle values must match their types.
+**
+** Example egltypes.h:
+*/
+
+#if 0
+
+#include <sys/types.h>
+#include <native_window_system.h>
+
+/*
+** Types and resources
+*/
+typedef int EGLBoolean;
+typedef int32_t EGLint;
+typedef void *EGLDisplay;
+typedef void *EGLConfig;
+typedef void *EGLSurface;
+typedef void *EGLContext;
+
+/*
+** EGL and native handle values
+*/
+#define EGL_DEFAULT_DISPLAY ((NativeDisplayType)0)
+#define EGL_NO_CONTEXT ((EGLContext)0)
+#define EGL_NO_DISPLAY ((EGLDisplay)0)
+#define EGL_NO_SURFACE ((EGLSurface)0)
+
+#endif
+
+/*
+** Versioning and extensions
+*/
+#define EGL_VERSION_1_0		       1
+
+/*
+** Boolean
+*/
+#define EGL_FALSE		       0
+#define EGL_TRUE		       1
+
+/*
+** Errors
+*/
+#define EGL_SUCCESS		       0x3000
+#define EGL_NOT_INITIALIZED	       0x3001
+#define EGL_BAD_ACCESS		       0x3002
+#define EGL_BAD_ALLOC		       0x3003
+#define EGL_BAD_ATTRIBUTE	       0x3004
+#define EGL_BAD_CONFIG		       0x3005
+#define EGL_BAD_CONTEXT		       0x3006
+#define EGL_BAD_CURRENT_SURFACE        0x3007
+#define EGL_BAD_DISPLAY		       0x3008
+#define EGL_BAD_MATCH		       0x3009
+#define EGL_BAD_NATIVE_PIXMAP	       0x300A
+#define EGL_BAD_NATIVE_WINDOW	       0x300B
+#define EGL_BAD_PARAMETER	       0x300C
+#define EGL_BAD_SURFACE		       0x300D
+/* 0x300E - 0x301F reserved for additional errors. */
+
+/*
+** Config attributes
+*/
+#define EGL_BUFFER_SIZE		       0x3020
+#define EGL_ALPHA_SIZE		       0x3021
+#define EGL_BLUE_SIZE		       0x3022
+#define EGL_GREEN_SIZE		       0x3023
+#define EGL_RED_SIZE		       0x3024
+#define EGL_DEPTH_SIZE		       0x3025
+#define EGL_STENCIL_SIZE	       0x3026
+#define EGL_CONFIG_CAVEAT	       0x3027
+#define EGL_CONFIG_ID		       0x3028
+#define EGL_LEVEL		       0x3029
+#define EGL_MAX_PBUFFER_HEIGHT	       0x302A
+#define EGL_MAX_PBUFFER_PIXELS	       0x302B
+#define EGL_MAX_PBUFFER_WIDTH	       0x302C
+#define EGL_NATIVE_RENDERABLE	       0x302D
+#define EGL_NATIVE_VISUAL_ID	       0x302E
+#define EGL_NATIVE_VISUAL_TYPE	       0x302F
+/*#define EGL_PRESERVED_RESOURCES	 0x3030*/
+#define EGL_SAMPLES		       0x3031
+#define EGL_SAMPLE_BUFFERS	       0x3032
+#define EGL_SURFACE_TYPE	       0x3033
+#define EGL_TRANSPARENT_TYPE	       0x3034
+#define EGL_TRANSPARENT_BLUE_VALUE     0x3035
+#define EGL_TRANSPARENT_GREEN_VALUE    0x3036
+#define EGL_TRANSPARENT_RED_VALUE      0x3037
+
+/*
+** Config attribute and value
+*/
+#define EGL_NONE		       0x3038
+/* 0x3039 - 0x304F reserved for additional config attributes. */
+
+/*
+** Config values
+*/
+#define EGL_DONT_CARE		       ((EGLint) -1)
+#define EGL_PBUFFER_BIT		       0x01
+#define EGL_PIXMAP_BIT		       0x02
+#define EGL_WINDOW_BIT		       0x04
+#define EGL_SLOW_CONFIG		       0x3050
+#define EGL_NON_CONFORMANT_CONFIG      0x3051
+#define EGL_TRANSPARENT_RGB	       0x3052
+
+/*
+** String names
+*/
+#define EGL_VENDOR		       0x3053
+#define EGL_VERSION		       0x3054
+#define EGL_EXTENSIONS		       0x3055
+
+/*
+** Surface attributes
+*/
+#define EGL_HEIGHT		       0x3056
+#define EGL_WIDTH		       0x3057
+#define EGL_LARGEST_PBUFFER	       0x3058
+
+/*
+** Current surfaces
+*/
+#define EGL_DRAW		       0x3059
+#define EGL_READ		       0x305A
+
+/*
+** Engines
+*/
+#define EGL_CORE_NATIVE_ENGINE	       0x305B
+
+/* 0x305C-0x3FFFF reserved for future use */
+
+/*
+** Functions
+*/
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+GLAPI EGLint APIENTRY eglGetError (void);
+
+GLAPI EGLDisplay APIENTRY eglGetDisplay (NativeDisplayType display);
+GLAPI EGLBoolean APIENTRY eglInitialize (EGLDisplay dpy, EGLint *major, EGLint *minor);
+GLAPI EGLBoolean APIENTRY eglTerminate (EGLDisplay dpy);
+GLAPI const char * APIENTRY eglQueryString (EGLDisplay dpy, EGLint name);
+GLAPI void (* APIENTRY eglGetProcAddress (const char *procname))();
+
+GLAPI EGLBoolean APIENTRY eglGetConfigs (EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
+GLAPI EGLBoolean APIENTRY eglChooseConfig (EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
+GLAPI EGLBoolean APIENTRY eglGetConfigAttrib (EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
+
+GLAPI EGLSurface APIENTRY eglCreateWindowSurface (EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list);
+GLAPI EGLSurface APIENTRY eglCreatePixmapSurface (EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list);
+GLAPI EGLSurface APIENTRY eglCreatePbufferSurface (EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
+GLAPI EGLBoolean APIENTRY eglDestroySurface (EGLDisplay dpy, EGLSurface surface);
+GLAPI EGLBoolean APIENTRY eglQuerySurface (EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
+
+GLAPI EGLContext APIENTRY eglCreateContext (EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list);
+GLAPI EGLBoolean APIENTRY eglDestroyContext (EGLDisplay dpy, EGLContext ctx);
+GLAPI EGLBoolean APIENTRY eglMakeCurrent (EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
+GLAPI EGLContext APIENTRY eglGetCurrentContext (void);
+GLAPI EGLSurface APIENTRY eglGetCurrentSurface (EGLint readdraw);
+GLAPI EGLDisplay APIENTRY eglGetCurrentDisplay (void);
+GLAPI EGLBoolean APIENTRY eglQueryContext (EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
+
+GLAPI EGLBoolean APIENTRY eglWaitGL (void);
+GLAPI EGLBoolean APIENTRY eglWaitNative (EGLint engine);
+GLAPI EGLBoolean APIENTRY eglSwapBuffers (EGLDisplay dpy, EGLSurface draw);
+GLAPI EGLBoolean APIENTRY eglCopyBuffers (EGLDisplay dpy, EGLSurface surface, NativePixmapType target);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* ___egl_h_ */
diff --git a/opengl/tests/angeles/include/GLES/egltypes.h b/opengl/tests/angeles/include/GLES/egltypes.h
new file mode 100644
index 0000000..9db36c9
--- /dev/null
+++ b/opengl/tests/angeles/include/GLES/egltypes.h
@@ -0,0 +1,20 @@
+/*
+** Types and resources
+*/
+typedef int EGLBoolean;
+typedef long EGLint;
+typedef void *EGLDisplay;
+typedef void *EGLConfig;
+typedef void *EGLSurface;
+typedef void *EGLContext;
+typedef void *NativeDisplayType;
+typedef void *NativeWindowType;
+typedef void *NativePixmapType;
+
+/*
+** EGL and native handle values
+*/
+#define EGL_DEFAULT_DISPLAY ((NativeDisplayType)0)
+#define EGL_NO_CONTEXT ((EGLContext)0)
+#define EGL_NO_DISPLAY ((EGLDisplay)0)
+#define EGL_NO_SURFACE ((EGLSurface)0)
diff --git a/opengl/tests/angeles/include/GLES/gl.h b/opengl/tests/angeles/include/GLES/gl.h
new file mode 100644
index 0000000..4154822
--- /dev/null
+++ b/opengl/tests/angeles/include/GLES/gl.h
@@ -0,0 +1,584 @@
+#ifndef __gl_h_
+#define __gl_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.0 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+** 
+** http://oss.sgi.com/projects/FreeB
+** 
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+** 
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+** 
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+*/
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef signed char GLbyte;
+typedef short GLshort;
+typedef int GLint;
+typedef int GLsizei;
+typedef unsigned char GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned int GLuint;
+typedef float GLfloat;
+typedef float GLclampf;
+typedef void GLvoid;
+typedef int GLintptrARB;
+typedef int GLsizeiptrARB;
+typedef int GLfixed;
+typedef int GLclampx;
+/* Internal convenience typedefs */
+typedef void (*_GLfuncptr)();
+
+/*************************************************************/
+
+/* Extensions */
+#define GL_OES_VERSION_1_0                1
+#define GL_OES_read_format                1
+#define GL_OES_compressed_paletted_texture 1
+
+/* ClearBufferMask */
+#define GL_DEPTH_BUFFER_BIT               0x00000100
+#define GL_STENCIL_BUFFER_BIT             0x00000400
+#define GL_COLOR_BUFFER_BIT               0x00004000
+
+/* Boolean */
+#define GL_FALSE                          0
+#define GL_TRUE                           1
+
+/* BeginMode */
+#define GL_POINTS                         0x0000
+#define GL_LINES                          0x0001
+#define GL_LINE_LOOP                      0x0002
+#define GL_LINE_STRIP                     0x0003
+#define GL_TRIANGLES                      0x0004
+#define GL_TRIANGLE_STRIP                 0x0005
+#define GL_TRIANGLE_FAN                   0x0006
+
+/* AlphaFunction */
+#define GL_NEVER                          0x0200
+#define GL_LESS                           0x0201
+#define GL_EQUAL                          0x0202
+#define GL_LEQUAL                         0x0203
+#define GL_GREATER                        0x0204
+#define GL_NOTEQUAL                       0x0205
+#define GL_GEQUAL                         0x0206
+#define GL_ALWAYS                         0x0207
+
+/* BlendingFactorDest */
+#define GL_ZERO                           0
+#define GL_ONE                            1
+#define GL_SRC_COLOR                      0x0300
+#define GL_ONE_MINUS_SRC_COLOR            0x0301
+#define GL_SRC_ALPHA                      0x0302
+#define GL_ONE_MINUS_SRC_ALPHA            0x0303
+#define GL_DST_ALPHA                      0x0304
+#define GL_ONE_MINUS_DST_ALPHA            0x0305
+
+/* BlendingFactorSrc */
+/*      GL_ZERO */
+/*      GL_ONE */
+#define GL_DST_COLOR                      0x0306
+#define GL_ONE_MINUS_DST_COLOR            0x0307
+#define GL_SRC_ALPHA_SATURATE             0x0308
+/*      GL_SRC_ALPHA */
+/*      GL_ONE_MINUS_SRC_ALPHA */
+/*      GL_DST_ALPHA */
+/*      GL_ONE_MINUS_DST_ALPHA */
+
+/* ColorMaterialFace */
+/*      GL_FRONT_AND_BACK */
+
+/* ColorMaterialParameter */
+/*      GL_AMBIENT_AND_DIFFUSE */
+
+/* ColorPointerType */
+/*      GL_UNSIGNED_BYTE */
+/*      GL_FLOAT */
+/*      GL_FIXED */
+
+/* CullFaceMode */
+#define GL_FRONT                          0x0404
+#define GL_BACK                           0x0405
+#define GL_FRONT_AND_BACK                 0x0408
+
+/* DepthFunction */
+/*      GL_NEVER */
+/*      GL_LESS */
+/*      GL_EQUAL */
+/*      GL_LEQUAL */
+/*      GL_GREATER */
+/*      GL_NOTEQUAL */
+/*      GL_GEQUAL */
+/*      GL_ALWAYS */
+
+/* EnableCap */
+#define GL_FOG                            0x0B60
+#define GL_LIGHTING                       0x0B50
+#define GL_TEXTURE_2D                     0x0DE1
+#define GL_CULL_FACE                      0x0B44
+#define GL_ALPHA_TEST                     0x0BC0
+#define GL_BLEND                          0x0BE2
+#define GL_COLOR_LOGIC_OP                 0x0BF2
+#define GL_DITHER                         0x0BD0
+#define GL_STENCIL_TEST                   0x0B90
+#define GL_DEPTH_TEST                     0x0B71
+/*      GL_LIGHT0 */
+/*      GL_LIGHT1 */
+/*      GL_LIGHT2 */
+/*      GL_LIGHT3 */
+/*      GL_LIGHT4 */
+/*      GL_LIGHT5 */
+/*      GL_LIGHT6 */
+/*      GL_LIGHT7 */
+#define GL_POINT_SMOOTH                   0x0B10
+#define GL_LINE_SMOOTH                    0x0B20
+#define GL_SCISSOR_TEST                   0x0C11
+#define GL_COLOR_MATERIAL                 0x0B57
+#define GL_NORMALIZE                      0x0BA1
+#define GL_RESCALE_NORMAL                 0x803A
+#define GL_POLYGON_OFFSET_FILL            0x8037
+#define GL_VERTEX_ARRAY                   0x8074
+#define GL_NORMAL_ARRAY                   0x8075
+#define GL_COLOR_ARRAY                    0x8076
+#define GL_TEXTURE_COORD_ARRAY            0x8078
+#define GL_MULTISAMPLE                    0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE            0x809F
+#define GL_SAMPLE_COVERAGE                0x80A0
+
+/* ErrorCode */
+#define GL_NO_ERROR                       0
+#define GL_INVALID_ENUM                   0x0500
+#define GL_INVALID_VALUE                  0x0501
+#define GL_INVALID_OPERATION              0x0502
+#define GL_STACK_OVERFLOW                 0x0503
+#define GL_STACK_UNDERFLOW                0x0504
+#define GL_OUT_OF_MEMORY                  0x0505
+
+/* FogMode */
+/*      GL_LINEAR */
+#define GL_EXP                            0x0800
+#define GL_EXP2                           0x0801
+
+/* FogParameter */
+#define GL_FOG_DENSITY                    0x0B62
+#define GL_FOG_START                      0x0B63
+#define GL_FOG_END                        0x0B64
+#define GL_FOG_MODE                       0x0B65
+#define GL_FOG_COLOR                      0x0B66
+
+/* FrontFaceDirection */
+#define GL_CW                             0x0900
+#define GL_CCW                            0x0901
+
+/* GetPName */
+#define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
+#define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
+#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+#define GL_MAX_LIGHTS                     0x0D31
+#define GL_MAX_TEXTURE_SIZE               0x0D33
+#define GL_MAX_MODELVIEW_STACK_DEPTH      0x0D36
+#define GL_MAX_PROJECTION_STACK_DEPTH     0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH        0x0D39
+#define GL_MAX_VIEWPORT_DIMS              0x0D3A
+#define GL_MAX_ELEMENTS_VERTICES          0x80E8
+#define GL_MAX_ELEMENTS_INDICES           0x80E9
+#define GL_MAX_TEXTURE_UNITS              0x84E2
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
+#define GL_SUBPIXEL_BITS                  0x0D50
+#define GL_RED_BITS                       0x0D52
+#define GL_GREEN_BITS                     0x0D53
+#define GL_BLUE_BITS                      0x0D54
+#define GL_ALPHA_BITS                     0x0D55
+#define GL_DEPTH_BITS                     0x0D56
+#define GL_STENCIL_BITS                   0x0D57
+
+/* HintMode */
+#define GL_DONT_CARE                      0x1100
+#define GL_FASTEST                        0x1101
+#define GL_NICEST                         0x1102
+
+/* HintTarget */
+#define GL_PERSPECTIVE_CORRECTION_HINT    0x0C50
+#define GL_POINT_SMOOTH_HINT              0x0C51
+#define GL_LINE_SMOOTH_HINT               0x0C52
+#define GL_POLYGON_SMOOTH_HINT            0x0C53
+#define GL_FOG_HINT                       0x0C54
+
+/* LightModelParameter */
+#define GL_LIGHT_MODEL_AMBIENT            0x0B53
+#define GL_LIGHT_MODEL_TWO_SIDE           0x0B52
+
+/* LightParameter */
+#define GL_AMBIENT                        0x1200
+#define GL_DIFFUSE                        0x1201
+#define GL_SPECULAR                       0x1202
+#define GL_POSITION                       0x1203
+#define GL_SPOT_DIRECTION                 0x1204
+#define GL_SPOT_EXPONENT                  0x1205
+#define GL_SPOT_CUTOFF                    0x1206
+#define GL_CONSTANT_ATTENUATION           0x1207
+#define GL_LINEAR_ATTENUATION             0x1208
+#define GL_QUADRATIC_ATTENUATION          0x1209
+
+/* DataType */
+#define GL_BYTE                           0x1400
+#define GL_UNSIGNED_BYTE                  0x1401
+#define GL_SHORT                          0x1402
+#define GL_UNSIGNED_SHORT                 0x1403
+#define GL_FLOAT                          0x1406
+#define GL_FIXED                          0x140C
+
+/* LogicOp */
+#define GL_CLEAR                          0x1500
+#define GL_AND                            0x1501
+#define GL_AND_REVERSE                    0x1502
+#define GL_COPY                           0x1503
+#define GL_AND_INVERTED                   0x1504
+#define GL_NOOP                           0x1505
+#define GL_XOR                            0x1506
+#define GL_OR                             0x1507
+#define GL_NOR                            0x1508
+#define GL_EQUIV                          0x1509
+#define GL_INVERT                         0x150A
+#define GL_OR_REVERSE                     0x150B
+#define GL_COPY_INVERTED                  0x150C
+#define GL_OR_INVERTED                    0x150D
+#define GL_NAND                           0x150E
+#define GL_SET                            0x150F
+
+/* MaterialFace */
+/*      GL_FRONT_AND_BACK */
+
+/* MaterialParameter */
+#define GL_EMISSION                       0x1600
+#define GL_SHININESS                      0x1601
+#define GL_AMBIENT_AND_DIFFUSE            0x1602
+/*      GL_AMBIENT */
+/*      GL_DIFFUSE */
+/*      GL_SPECULAR */
+
+/* MatrixMode */
+#define GL_MODELVIEW                      0x1700
+#define GL_PROJECTION                     0x1701
+#define GL_TEXTURE                        0x1702
+
+/* NormalPointerType */
+/*      GL_BYTE */
+/*      GL_SHORT */
+/*      GL_FLOAT */
+/*      GL_FIXED */
+
+/* PixelFormat */
+#define GL_ALPHA                          0x1906
+#define GL_RGB                            0x1907
+#define GL_RGBA                           0x1908
+#define GL_LUMINANCE                      0x1909
+#define GL_LUMINANCE_ALPHA                0x190A
+
+/* PixelStoreParameter */
+#define GL_UNPACK_ALIGNMENT               0x0CF5
+#define GL_PACK_ALIGNMENT                 0x0D05
+
+/* PixelType */
+/*      GL_UNSIGNED_BYTE */
+#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
+#define GL_UNSIGNED_SHORT_5_6_5           0x8363
+
+/* ShadingModel */
+#define GL_FLAT                           0x1D00
+#define GL_SMOOTH                         0x1D01
+
+/* StencilFunction */
+/*      GL_NEVER */
+/*      GL_LESS */
+/*      GL_EQUAL */
+/*      GL_LEQUAL */
+/*      GL_GREATER */
+/*      GL_NOTEQUAL */
+/*      GL_GEQUAL */
+/*      GL_ALWAYS */
+
+/* StencilOp */
+/*      GL_ZERO */
+#define GL_KEEP                           0x1E00
+#define GL_REPLACE                        0x1E01
+#define GL_INCR                           0x1E02
+#define GL_DECR                           0x1E03
+/*      GL_INVERT */
+
+/* StringName */
+#define GL_VENDOR                         0x1F00
+#define GL_RENDERER                       0x1F01
+#define GL_VERSION                        0x1F02
+#define GL_EXTENSIONS                     0x1F03
+
+/* TexCoordPointerType */
+/*      GL_SHORT */
+/*      GL_FLOAT */
+/*      GL_FIXED */
+/*      GL_BYTE */
+
+/* TextureEnvMode */
+#define GL_MODULATE                       0x2100
+#define GL_DECAL                          0x2101
+/*      GL_BLEND */
+#define GL_ADD                            0x0104
+/*      GL_REPLACE */
+
+/* TextureEnvParameter */
+#define GL_TEXTURE_ENV_MODE               0x2200
+#define GL_TEXTURE_ENV_COLOR              0x2201
+
+/* TextureEnvTarget */
+#define GL_TEXTURE_ENV                    0x2300
+
+/* TextureMagFilter */
+#define GL_NEAREST                        0x2600
+#define GL_LINEAR                         0x2601
+
+/* TextureMinFilter */
+/*      GL_NEAREST */
+/*      GL_LINEAR */
+#define GL_NEAREST_MIPMAP_NEAREST         0x2700
+#define GL_LINEAR_MIPMAP_NEAREST          0x2701
+#define GL_NEAREST_MIPMAP_LINEAR          0x2702
+#define GL_LINEAR_MIPMAP_LINEAR           0x2703
+
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER             0x2800
+#define GL_TEXTURE_MIN_FILTER             0x2801
+#define GL_TEXTURE_WRAP_S                 0x2802
+#define GL_TEXTURE_WRAP_T                 0x2803
+
+/* TextureTarget */
+/*      GL_TEXTURE_2D */
+
+/* TextureUnit */
+#define GL_TEXTURE0                       0x84C0
+#define GL_TEXTURE1                       0x84C1
+#define GL_TEXTURE2                       0x84C2
+#define GL_TEXTURE3                       0x84C3
+#define GL_TEXTURE4                       0x84C4
+#define GL_TEXTURE5                       0x84C5
+#define GL_TEXTURE6                       0x84C6
+#define GL_TEXTURE7                       0x84C7
+#define GL_TEXTURE8                       0x84C8
+#define GL_TEXTURE9                       0x84C9
+#define GL_TEXTURE10                      0x84CA
+#define GL_TEXTURE11                      0x84CB
+#define GL_TEXTURE12                      0x84CC
+#define GL_TEXTURE13                      0x84CD
+#define GL_TEXTURE14                      0x84CE
+#define GL_TEXTURE15                      0x84CF
+#define GL_TEXTURE16                      0x84D0
+#define GL_TEXTURE17                      0x84D1
+#define GL_TEXTURE18                      0x84D2
+#define GL_TEXTURE19                      0x84D3
+#define GL_TEXTURE20                      0x84D4
+#define GL_TEXTURE21                      0x84D5
+#define GL_TEXTURE22                      0x84D6
+#define GL_TEXTURE23                      0x84D7
+#define GL_TEXTURE24                      0x84D8
+#define GL_TEXTURE25                      0x84D9
+#define GL_TEXTURE26                      0x84DA
+#define GL_TEXTURE27                      0x84DB
+#define GL_TEXTURE28                      0x84DC
+#define GL_TEXTURE29                      0x84DD
+#define GL_TEXTURE30                      0x84DE
+#define GL_TEXTURE31                      0x84DF
+
+/* TextureWrapMode */
+#define GL_REPEAT                         0x2901
+#define GL_CLAMP_TO_EDGE                  0x812F
+
+/* PixelInternalFormat */
+#define GL_PALETTE4_RGB8_OES              0x8B90
+#define GL_PALETTE4_RGBA8_OES             0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES          0x8B92
+#define GL_PALETTE4_RGBA4_OES             0x8B93
+#define GL_PALETTE4_RGB5_A1_OES           0x8B94
+#define GL_PALETTE8_RGB8_OES              0x8B95
+#define GL_PALETTE8_RGBA8_OES             0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES          0x8B97
+#define GL_PALETTE8_RGBA4_OES             0x8B98
+#define GL_PALETTE8_RGB5_A1_OES           0x8B99
+
+/* VertexPointerType */
+/*      GL_SHORT */
+/*      GL_FLOAT */
+/*      GL_FIXED */
+/*      GL_BYTE */
+
+/* LightName */
+#define GL_LIGHT0                         0x4000
+#define GL_LIGHT1                         0x4001
+#define GL_LIGHT2                         0x4002
+#define GL_LIGHT3                         0x4003
+#define GL_LIGHT4                         0x4004
+#define GL_LIGHT5                         0x4005
+#define GL_LIGHT6                         0x4006
+#define GL_LIGHT7                         0x4007
+
+
+/*************************************************************/
+
+GLAPI void APIENTRY glActiveTexture (GLenum texture);
+GLAPI void APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
+GLAPI void APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
+GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
+GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GLAPI void APIENTRY glClear (GLbitfield mask);
+GLAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+GLAPI void APIENTRY glClearDepthf (GLclampf depth);
+GLAPI void APIENTRY glClearDepthx (GLclampx depth);
+GLAPI void APIENTRY glClearStencil (GLint s);
+GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
+GLAPI void APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI void APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glCullFace (GLenum mode);
+GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
+GLAPI void APIENTRY glDepthFunc (GLenum func);
+GLAPI void APIENTRY glDepthMask (GLboolean flag);
+GLAPI void APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GLAPI void APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
+GLAPI void APIENTRY glDisable (GLenum cap);
+GLAPI void APIENTRY glDisableClientState (GLenum array);
+GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void APIENTRY glEnable (GLenum cap);
+GLAPI void APIENTRY glEnableClientState (GLenum array);
+GLAPI void APIENTRY glFinish (void);
+GLAPI void APIENTRY glFlush (void);
+GLAPI void APIENTRY glFogf (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glFogfv (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glFogx (GLenum pname, GLfixed param);
+GLAPI void APIENTRY glFogxv (GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glFrontFace (GLenum mode);
+GLAPI void APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
+GLAPI GLenum APIENTRY glGetError (void);
+GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params);
+GLAPI const GLubyte * APIENTRY glGetString (GLenum name);
+GLAPI void APIENTRY glHint (GLenum target, GLenum mode);
+GLAPI void APIENTRY glLightModelf (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glLightModelx (GLenum pname, GLfixed param);
+GLAPI void APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glLineWidth (GLfloat width);
+GLAPI void APIENTRY glLineWidthx (GLfixed width);
+GLAPI void APIENTRY glLoadIdentity (void);
+GLAPI void APIENTRY glLoadMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glLoadMatrixx (const GLfixed *m);
+GLAPI void APIENTRY glLogicOp (GLenum opcode);
+GLAPI void APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glMatrixMode (GLenum mode);
+GLAPI void APIENTRY glMultMatrixf (const GLfloat *m);
+GLAPI void APIENTRY glMultMatrixx (const GLfixed *m);
+GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GLAPI void APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI void APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
+GLAPI void APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GLAPI void APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
+GLAPI void APIENTRY glPointSize (GLfloat size);
+GLAPI void APIENTRY glPointSizex (GLfixed size);
+GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GLAPI void APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
+GLAPI void APIENTRY glPopMatrix (void);
+GLAPI void APIENTRY glPushMatrix (void);
+GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GLAPI void APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
+GLAPI void APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glShadeModel (GLenum mode);
+GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilMask (GLuint mask);
+GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
+GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
+GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
+GLAPI void APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __gl_h_ */
diff --git a/opengl/tests/angeles/license-BSD.txt b/opengl/tests/angeles/license-BSD.txt
new file mode 100644
index 0000000..8924e3c
--- /dev/null
+++ b/opengl/tests/angeles/license-BSD.txt
@@ -0,0 +1,34 @@
+This is the BSD-style license for the "San Angeles Observation"

+OpenGL ES version example source code

+---------------------------------------------------------------

+

+San Angeles Observation OpenGL ES version example

+Copyright (c) 2004-2005, Jetro Lauha

+All rights reserved.

+

+Redistribution and use in source and binary forms, with or without

+modification, are permitted provided that the following conditions

+are met:

+

+    * Redistributions of source code must retain the above copyright

+      notice, this list of conditions and the following disclaimer.

+    * Redistributions in binary form must reproduce the above copyright

+      notice, this list of conditions and the following disclaimer in

+      the documentation and/or other materials provided with the

+      distribution.

+    * Neither the name of the software product's copyright owner nor

+      the names of its contributors may be used to endorse or promote

+      products derived from this software without specific prior written

+      permission.

+

+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS

+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT

+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR

+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT

+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,

+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED

+TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR

+PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF

+LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING

+NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS

+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

diff --git a/opengl/tests/angeles/license-LGPL.txt b/opengl/tests/angeles/license-LGPL.txt
new file mode 100644
index 0000000..b1e3f5a
--- /dev/null
+++ b/opengl/tests/angeles/license-LGPL.txt
@@ -0,0 +1,504 @@
+		  GNU LESSER GENERAL PUBLIC LICENSE
+		       Version 2.1, February 1999
+
+ Copyright (C) 1991, 1999 Free Software Foundation, Inc.
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+ Everyone is permitted to copy and distribute verbatim copies
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+           How to Apply These Terms to Your New Libraries
+
+  If you develop a new library, and you want it to be of the greatest
+possible use to the public, we recommend making it free software that
+everyone can redistribute and change.  You can do so by permitting
+redistribution under these terms (or, alternatively, under the terms of the
+ordinary General Public License).
+
+  To apply these terms, attach the following notices to the library.  It is
+safest to attach them to the start of each source file to most effectively
+convey the exclusion of warranty; and each file should have at least the
+"copyright" line and a pointer to where the full notice is found.
+
+    <one line to give the library's name and a brief idea of what it does.>
+    Copyright (C) <year>  <name of author>
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+Also add information on how to contact you by electronic and paper mail.
+
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the library, if
+necessary.  Here is a sample; alter the names:
+
+  Yoyodyne, Inc., hereby disclaims all copyright interest in the
+  library `Frob' (a library for tweaking knobs) written by James Random Hacker.
+
+  <signature of Ty Coon>, 1 April 1990
+  Ty Coon, President of Vice
+
+That's all there is to it!
+
+
diff --git a/opengl/tests/angeles/license.txt b/opengl/tests/angeles/license.txt
new file mode 100644
index 0000000..620841e
--- /dev/null
+++ b/opengl/tests/angeles/license.txt
@@ -0,0 +1,19 @@
+San Angeles Observation OpenGL ES version example

+Copyright 2004-2005 Jetro Lauha

+All rights reserved.

+Web: http://iki.fi/jetro/

+

+This source is free software; you can redistribute it and/or

+modify it under the terms of EITHER:

+  (1) The GNU Lesser General Public License as published by the Free

+      Software Foundation; either version 2.1 of the License, or (at

+      your option) any later version. The text of the GNU Lesser

+      General Public License is included with this source in the

+      file LICENSE-LGPL.txt.

+  (2) The BSD-style license that is included with this source in

+      the file LICENSE-BSD.txt.

+

+This source is distributed in the hope that it will be useful,

+but WITHOUT ANY WARRANTY; without even the implied warranty of

+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files

+LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.

diff --git a/opengl/tests/angeles/shapes.h b/opengl/tests/angeles/shapes.h
new file mode 100644
index 0000000..25ffae8
--- /dev/null
+++ b/opengl/tests/angeles/shapes.h
@@ -0,0 +1,59 @@
+/* San Angeles Observation OpenGL ES version example
+ * Copyright 2004-2005 Jetro Lauha
+ * All rights reserved.
+ * Web: http://iki.fi/jetro/
+ *
+ * This source is free software; you can redistribute it and/or
+ * modify it under the terms of EITHER:
+ *   (1) The GNU Lesser General Public License as published by the Free
+ *       Software Foundation; either version 2.1 of the License, or (at
+ *       your option) any later version. The text of the GNU Lesser
+ *       General Public License is included with this source in the
+ *       file LICENSE-LGPL.txt.
+ *   (2) The BSD-style license that is included with this source in
+ *       the file LICENSE-BSD.txt.
+ *
+ * This source is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+ * LICENSE-LGPL.txt and LICENSE-BSD.txt for more details.
+ *
+ * $Id: shapes.h,v 1.6 2005/01/31 22:15:30 tonic Exp $
+ * $Revision: 1.6 $
+ */
+
+#ifndef SHAPES_H_INCLUDED
+#define SHAPES_H_INCLUDED
+
+
+#define SUPERSHAPE_PARAMS 15
+
+static const float sSuperShapeParams[][SUPERSHAPE_PARAMS] =
+{
+    // m  a     b     n1      n2     n3     m     a     b     n1     n2      n3   res1 res2 scale  (org.res1,res2)
+    { 10, 1,    2,    90,      1,   -45,    8,    1,    1,    -1,     1,  -0.4f,   20,  30, 2 }, // 40, 60
+    { 10, 1,    2,    90,      1,   -45,    4,    1,    1,    10,     1,  -0.4f,   20,  20, 4 }, // 40, 40
+    { 10, 1,    2,    60,      1,   -10,    4,    1,    1,    -1,    -2,  -0.4f,   41,  41, 1 }, // 82, 82
+    {  6, 1,    1,    60,      1,   -70,    8,    1,    1,  0.4f,     3,  0.25f,   20,  20, 1 }, // 40, 40
+    {  4, 1,    1,    30,      1,    20,   12,    1,    1,  0.4f,     3,  0.25f,   10,  30, 1 }, // 20, 60
+    {  8, 1,    1,    30,      1,    -4,    8,    2,    1,    -1,     5,   0.5f,   25,  26, 1 }, // 60, 60
+    { 13, 1,    1,    30,      1,    -4,   13,    1,    1,     1,     5,      1,   30,  30, 6 }, // 60, 60
+    { 10, 1, 1.1f, -0.5f,   0.1f,    70,   60,    1,    1,   -90,     0, -0.25f,   20,  60, 8 }, // 60, 180
+    {  7, 1,    1,    20,  -0.3f, -3.5f,    6,    1,    1,    -1,  4.5f,   0.5f,   10,  20, 4 }, // 60, 80
+    {  4, 1,    1,    10,     10,    10,    4,    1,    1,    10,    10,     10,   10,  20, 1 }, // 20, 40
+    {  4, 1,    1,     1,      1,     1,    4,    1,    1,     1,     1,      1,   10,  10, 2 }, // 10, 10
+    {  1, 1,    1,    38, -0.25f,    19,    4,    1,    1,    10,    10,     10,   10,  15, 2 }, // 20, 40
+    {  2, 1,    1,  0.7f,   0.3f,  0.2f,    3,    1,    1,   100,   100,    100,   10,  25, 2 }, // 20, 50
+    {  6, 1,    1,     1,      1,     1,    3,    1,    1,     1,     1,      1,   30,  30, 2 }, // 60, 60
+    {  3, 1,    1,     1,      1,     1,    6,    1,    1,     2,     1,      1,   10,  20, 2 }, // 20, 40
+    {  6, 1,    1,     6,   5.5f,   100,    6,    1,    1,    25,    10,     10,   30,  20, 2 }, // 60, 40
+    {  3, 1,    1,  0.5f,   1.7f,  1.7f,    2,    1,    1,    10,    10,     10,   20,  20, 2 }, // 40, 40
+    {  5, 1,    1,  0.1f,   1.7f,  1.7f,    1,    1,    1,  0.3f,  0.5f,   0.5f,   20,  20, 4 }, // 40, 40
+    {  2, 1,    1,     6,   5.5f,   100,    6,    1,    1,     4,    10,     10,   10,  22, 1 }, // 40, 40
+    {  6, 1,    1,    -1,     70,  0.1f,    9,    1, 0.5f,   -98, 0.05f,    -45,   20,  30, 4 }, // 60, 91
+    {  6, 1,    1,    -1,     90, -0.1f,    7,    1,    1,    90,  1.3f,     34,   13,  16, 1 }, // 32, 60
+};
+#define SUPERSHAPE_COUNT (sizeof(sSuperShapeParams) / sizeof(sSuperShapeParams[0]))
+
+
+#endif // !SHAPES_H_INCLUDED
diff --git a/opengl/tests/filter/Android.mk b/opengl/tests/filter/Android.mk
new file mode 100644
index 0000000..1c4253c
--- /dev/null
+++ b/opengl/tests/filter/Android.mk
@@ -0,0 +1,16 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+	filter.c
+
+LOCAL_SHARED_LIBRARIES := \
+	libcutils \
+    libGLES_CM \
+    libui
+
+LOCAL_MODULE:= test-opengl-filter
+
+LOCAL_MODULE_TAGS := tests
+
+include $(BUILD_EXECUTABLE)
diff --git a/opengl/tests/filter/filter.c b/opengl/tests/filter/filter.c
new file mode 100644
index 0000000..c8bac06
--- /dev/null
+++ b/opengl/tests/filter/filter.c
@@ -0,0 +1,125 @@
+#include <stdlib.h>
+#include <stdio.h>
+
+#include <GLES/egl.h>
+
+int main(int argc, char** argv)
+{
+    if (argc!=2 && argc!=3) {
+        printf("usage: %s <0-6> [pbuffer]\n", argv[0]);
+        return 0;
+    }
+    
+    const int test = atoi(argv[1]);
+    int usePbuffer = argc==3 && !strcmp(argv[2], "pbuffer");
+    EGLint s_configAttribs[] = {
+         EGL_SURFACE_TYPE, EGL_PBUFFER_BIT|EGL_WINDOW_BIT,
+         EGL_RED_SIZE,       5,
+         EGL_GREEN_SIZE,     6,
+         EGL_BLUE_SIZE,      5,
+         EGL_NONE
+     };
+     
+     EGLint numConfigs = -1;
+     EGLint majorVersion;
+     EGLint minorVersion;
+     EGLConfig config;
+     EGLContext context;
+     EGLSurface surface;
+     EGLint w, h;
+     
+     EGLDisplay dpy;
+
+     dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+     eglInitialize(dpy, &majorVersion, &minorVersion);
+     eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs);
+     if (!usePbuffer) {
+         surface = eglCreateWindowSurface(dpy, config,
+                 android_createDisplaySurface(), NULL);
+     } else {
+         printf("using pbuffer\n");
+         EGLint attribs[] = { EGL_WIDTH, 320, EGL_HEIGHT, 480, EGL_NONE };
+         surface = eglCreatePbufferSurface(dpy, config, attribs);
+     }
+     context = eglCreateContext(dpy, config, NULL, NULL);
+     eglMakeCurrent(dpy, surface, surface, context);   
+     eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
+     eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
+     GLint dim = w<h ? w : h;
+
+     glClear(GL_COLOR_BUFFER_BIT);
+
+     GLint crop[4] = { 0, 4, 4, -4 };
+     glBindTexture(GL_TEXTURE_2D, 0);
+     glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+     glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+     glEnable(GL_TEXTURE_2D);
+     glColor4f(1,1,1,1);
+
+     // packing is always 4
+     uint8_t t8[]  = { 
+             0x00, 0x55, 0x00, 0x55, 
+             0xAA, 0xFF, 0xAA, 0xFF,
+             0x00, 0x55, 0x00, 0x55, 
+             0xAA, 0xFF, 0xAA, 0xFF  };
+
+     uint16_t t16[]  = { 
+             0x0000, 0x5555, 0x0000, 0x5555, 
+             0xAAAA, 0xFFFF, 0xAAAA, 0xFFFF,
+             0x0000, 0x5555, 0x0000, 0x5555, 
+             0xAAAA, 0xFFFF, 0xAAAA, 0xFFFF  };
+
+     uint16_t t5551[]  = { 
+             0x0000, 0xFFFF, 0x0000, 0xFFFF, 
+             0xFFFF, 0x0000, 0xFFFF, 0x0000,
+             0x0000, 0xFFFF, 0x0000, 0xFFFF, 
+             0xFFFF, 0x0000, 0xFFFF, 0x0000  };
+
+     uint32_t t32[]  = { 
+             0xFF000000, 0xFF0000FF, 0xFF00FF00, 0xFFFF0000, 
+             0xFF00FF00, 0xFFFF0000, 0xFF000000, 0xFF0000FF, 
+             0xFF00FFFF, 0xFF00FF00, 0x00FF00FF, 0xFFFFFF00, 
+             0xFF000000, 0xFFFF00FF, 0xFF00FFFF, 0xFFFFFFFF
+     };
+
+     switch(test) 
+     {
+     case 1:
+         glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE,
+                 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8);
+         break;
+     case 2:
+         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
+                 4, 4, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t16);
+         break;
+     case 3:
+         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
+                 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16);
+         break;
+     case 4:
+         glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA,
+                 4, 4, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, t16);
+         break;
+     case 5:
+         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
+                 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, t5551);
+         break;
+     case 6:
+         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
+                 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
+         break;
+     }
+
+     glDrawTexiOES(0, 0, 0, dim, dim);
+
+     if (!usePbuffer) {
+         eglSwapBuffers(dpy, surface);
+     } else {
+         glFinish();
+     }
+     
+     eglTerminate(dpy);
+     return 0;
+}
diff --git a/opengl/tests/finish/Android.mk b/opengl/tests/finish/Android.mk
new file mode 100644
index 0000000..f7b95ed
--- /dev/null
+++ b/opengl/tests/finish/Android.mk
@@ -0,0 +1,16 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+	finish.c
+
+LOCAL_SHARED_LIBRARIES := \
+	libcutils \
+    libGLES_CM \
+    libui
+
+LOCAL_MODULE:= test-opengl-finish
+
+LOCAL_MODULE_TAGS := tests
+
+include $(BUILD_EXECUTABLE)
diff --git a/opengl/tests/finish/finish.c b/opengl/tests/finish/finish.c
new file mode 100644
index 0000000..3afe227
--- /dev/null
+++ b/opengl/tests/finish/finish.c
@@ -0,0 +1,221 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+#include <sched.h>
+#include <sys/resource.h>
+
+#include <GLES/egl.h>
+
+long long systemTime()
+{
+    struct timespec t;
+    t.tv_sec = t.tv_nsec = 0;
+    clock_gettime(CLOCK_MONOTONIC, &t);
+    return (long long)(t.tv_sec)*1000000000LL + t.tv_nsec;
+}
+
+int main(int argc, char** argv)
+{
+    EGLint s_configAttribs[] = {
+         EGL_RED_SIZE,       5,
+         EGL_GREEN_SIZE,     6,
+         EGL_BLUE_SIZE,      5,
+         EGL_NONE
+     };
+     
+     EGLint numConfigs = -1;
+     EGLint majorVersion;
+     EGLint minorVersion;
+     EGLConfig config;
+     EGLContext context;
+     EGLSurface surface;
+     EGLint w, h;
+     
+     EGLDisplay dpy;
+
+     dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+     eglInitialize(dpy, &majorVersion, &minorVersion);
+     eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs);
+     surface = eglCreateWindowSurface(dpy, config, 
+             android_createDisplaySurface(), NULL);
+     context = eglCreateContext(dpy, config, NULL, NULL);
+     eglMakeCurrent(dpy, surface, surface, context);   
+     eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
+     eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
+     GLint dim = w<h ? w : h;
+
+     glBindTexture(GL_TEXTURE_2D, 0);
+     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+     glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+     glEnable(GL_TEXTURE_2D);
+     glColor4f(1,1,1,1);
+     glDisable(GL_DITHER);
+     glShadeModel(GL_FLAT);
+
+     long long now, t;
+     int i;
+
+     char* texels = malloc(512*512*2);
+     memset(texels,0xFF,512*512*2);
+     
+     glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
+             512, 512, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, texels);
+
+     char* dst = malloc(320*480*2);
+     memset(dst, 0, 320*480*2);
+     printf("307200 bytes memcpy\n");
+     for (i=0 ; i<4 ; i++) {
+         now = systemTime();
+         memcpy(dst, texels, 320*480*2);
+         t = systemTime();
+         printf("memcpy() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+     }
+     free(dst);
+
+     free(texels);
+
+     setpriority(PRIO_PROCESS, 0, -20);
+     
+     printf("512x512 unmodified texture, 512x512 blit:\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         GLint crop[4] = { 0, 512, 512, -512 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 512, 512);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+         eglSwapBuffers(dpy, surface);
+     }
+     
+     printf("512x512 unmodified texture, 1x1 blit:\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         GLint crop[4] = { 0, 1, 1, -1 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 1, 1);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+         eglSwapBuffers(dpy, surface);
+     }
+     
+     printf("512x512 unmodified texture, 512x512 blit (x2):\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         GLint crop[4] = { 0, 512, 512, -512 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 512, 512);
+         glDrawTexiOES(0, 0, 0, 512, 512);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+         eglSwapBuffers(dpy, surface);
+     }
+
+     printf("512x512 unmodified texture, 1x1 blit (x2):\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         GLint crop[4] = { 0, 1, 1, -1 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 1, 1);
+         glDrawTexiOES(0, 0, 0, 1, 1);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+         eglSwapBuffers(dpy, surface);
+     }
+
+     
+     printf("512x512 (1x1 texel MODIFIED texture), 512x512 blit:\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         uint16_t green = 0x7E0;
+         GLint crop[4] = { 0, 512, 512, -512 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &green);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 512, 512);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+         eglSwapBuffers(dpy, surface);
+     }
+
+
+     int16_t texel = 0xF800;
+     glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
+             1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &texel);
+
+     printf("1x1 unmodified texture, 1x1 blit:\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         GLint crop[4] = { 0, 1, 1, -1 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 1, 1);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         eglSwapBuffers(dpy, surface);
+     }
+
+     printf("1x1 unmodified texture, 512x512 blit:\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         GLint crop[4] = { 0, 1, 1, -1 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 512, 512);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+         eglSwapBuffers(dpy, surface);
+     }
+
+     printf("1x1 (1x1 texel MODIFIED texture), 512x512 blit:\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         uint16_t green = 0x7E0;
+         GLint crop[4] = { 0, 1, 1, -1 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &green);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 1, 1);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+         eglSwapBuffers(dpy, surface);
+     }
+
+     return 0;
+}
diff --git a/opengl/tests/sfsim/Android.mk b/opengl/tests/sfsim/Android.mk
new file mode 100644
index 0000000..8a1a03c
--- /dev/null
+++ b/opengl/tests/sfsim/Android.mk
@@ -0,0 +1,15 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+	egl_surface.cpp \
+	sfsim.c
+
+LOCAL_SHARED_LIBRARIES := \
+    libGLES_CM
+
+LOCAL_MODULE:= test-opengl-sfsim
+
+LOCAL_MODULE_TAGS := tests
+
+include $(BUILD_EXECUTABLE)
diff --git a/opengl/tests/sfsim/egl_surface.cpp b/opengl/tests/sfsim/egl_surface.cpp
new file mode 100644
index 0000000..b0777f8
--- /dev/null
+++ b/opengl/tests/sfsim/egl_surface.cpp
@@ -0,0 +1,346 @@
+/* 
+ **
+ ** Copyright 2008 The Android Open Source Project
+ **
+ ** Licensed under the Apache License Version 2.0(the "License"); 
+ ** you may not use this file except in compliance with the License. 
+ ** You may obtain a copy of the License at 
+ **
+ **     http://www.apache.org/licenses/LICENSE-2.0 
+ **
+ ** Unless required by applicable law or agreed to in writing software 
+ ** distributed under the License is distributed on an "AS IS" BASIS 
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. 
+ ** See the License for the specific language governing permissions and 
+ ** limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <errno.h>
+#include <sys/ioctl.h>
+#include <sys/types.h>
+#include <sys/mman.h>
+
+#include <GLES/egl.h>
+
+#include "egl_surface.h"
+
+#define LOGI(x...) do { printf("INFO: " x); } while (0)
+#define LOGW(x...) do { printf("WARN: " x); } while (0)
+#define LOGE(x...) do { printf("ERR: " x); } while (0)
+
+// ----------------------------------------------------------------------------
+
+egl_native_window_t* android_createDisplaySurface()
+{
+    egl_native_window_t* s = new android::EGLDisplaySurface();
+    s->memory_type = NATIVE_MEMORY_TYPE_GPU;
+    return s;
+}
+
+#define LIKELY( exp )       (__builtin_expect( (exp) != 0, true  ))
+#define UNLIKELY( exp )     (__builtin_expect( (exp) != 0, false ))
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+EGLDisplaySurface::EGLDisplaySurface()
+    : EGLNativeSurface<EGLDisplaySurface>()
+{
+    egl_native_window_t::version = sizeof(egl_native_window_t);
+    egl_native_window_t::ident = 0;
+    egl_native_window_t::incRef = &EGLDisplaySurface::hook_incRef;
+    egl_native_window_t::decRef = &EGLDisplaySurface::hook_decRef;
+    egl_native_window_t::swapBuffers = &EGLDisplaySurface::hook_swapBuffers;
+    egl_native_window_t::setSwapRectangle = &EGLDisplaySurface::hook_setSwapRectangle;
+    egl_native_window_t::nextBuffer = &EGLDisplaySurface::hook_nextBuffer;
+    egl_native_window_t::connect = 0;
+    egl_native_window_t::disconnect = 0;
+
+    mFb[0].data = 0;
+    mFb[1].data = 0;
+    egl_native_window_t::fd = mapFrameBuffer();
+    if (egl_native_window_t::fd >= 0) {
+        const float in2mm = 25.4f;
+        float refreshRate = 1000000000000000LLU / (
+                float( mInfo.upper_margin + mInfo.lower_margin + mInfo.yres ) 
+                * ( mInfo.left_margin  + mInfo.right_margin + mInfo.xres )
+                * mInfo.pixclock);
+
+        const GGLSurface& buffer = mFb[1 - mIndex];
+        egl_native_window_t::width  = buffer.width;
+        egl_native_window_t::height = buffer.height;
+        egl_native_window_t::stride = buffer.stride;
+        egl_native_window_t::format = buffer.format;
+        egl_native_window_t::base   = intptr_t(mFb[0].data);
+        egl_native_window_t::offset =
+            intptr_t(buffer.data) - egl_native_window_t::base;
+        egl_native_window_t::flags  = 0;
+        egl_native_window_t::xdpi = (mInfo.xres * in2mm) / mInfo.width;
+        egl_native_window_t::ydpi = (mInfo.yres * in2mm) / mInfo.height;
+        egl_native_window_t::fps  = refreshRate;
+        egl_native_window_t::memory_type = NATIVE_MEMORY_TYPE_FB;
+        // no error, set the magic word
+        egl_native_window_t::magic = 0x600913;
+    }
+    mSwapCount = -1;
+    mPageFlipCount = 0;
+}
+
+EGLDisplaySurface::~EGLDisplaySurface()
+{
+    magic = 0;
+    close(egl_native_window_t::fd);
+    munmap(mFb[0].data, mSize);
+    if (!(mFlags & PAGE_FLIP))
+        free((void*)mFb[1].data);
+}
+
+void EGLDisplaySurface::hook_incRef(NativeWindowType window) {
+    EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
+    that->incStrong(that);
+}
+void EGLDisplaySurface::hook_decRef(NativeWindowType window) {
+    EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
+    that->decStrong(that);
+}
+uint32_t EGLDisplaySurface::hook_swapBuffers(NativeWindowType window) {
+    EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
+    return that->swapBuffers();
+}
+uint32_t EGLDisplaySurface::hook_nextBuffer(NativeWindowType window) {
+    EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
+    return that->nextBuffer();
+}
+void EGLDisplaySurface::hook_setSwapRectangle(NativeWindowType window,
+        int l, int t, int w, int h) {
+    EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window);
+    that->setSwapRectangle(l, t, w, h);
+}
+
+void EGLDisplaySurface::setSwapRectangle(int l, int t, int w, int h)
+{
+    mInfo.reserved[0] = 0x54445055; // "UPDT";
+    mInfo.reserved[1] = (uint16_t)l | ((uint32_t)t << 16);
+    mInfo.reserved[2] = (uint16_t)(l+w) | ((uint32_t)(t+h) << 16);
+}
+
+uint32_t EGLDisplaySurface::swapBuffers()
+{
+    if (!(mFlags & PAGE_FLIP))
+        return 0;
+
+    // do the actual flip
+    mIndex = 1 - mIndex;
+    mInfo.activate = FB_ACTIVATE_VBL;
+    mInfo.yoffset = mIndex ? mInfo.yres : 0;
+    if (ioctl(egl_native_window_t::fd, FBIOPUT_VSCREENINFO, &mInfo) == -1) {
+        LOGE("FBIOPUT_VSCREENINFO failed");
+        return 0;
+    }
+
+    /*
+     * this is a monstruous hack: Because the h/w accelerator is not able
+     * to render directly into the framebuffer, we need to copy its
+     * internal framebuffer out to the fb. the base address of the internal fb
+     * is given in oem[0]. 
+     * All this is needed only in standalone mode, in SurfaceFlinger mode
+     * we control where the GPU renders.
+     */
+    if (egl_native_window_t::memory_type == NATIVE_MEMORY_TYPE_GPU && oem[0]) {
+        // could use MDP here, but that's tricky because we need
+        // /dev/pmem_gpu* filedescriptor
+        const GGLSurface& buffer = mFb[mIndex];
+        memcpy( buffer.data,
+                (void*)(oem[0] + egl_native_window_t::offset),
+                buffer.stride*buffer.height*2);
+    }
+
+    // update the address of the buffer to draw to next
+    const GGLSurface& buffer = mFb[1 - mIndex];
+    egl_native_window_t::offset =
+        intptr_t(buffer.data) - egl_native_window_t::base;
+
+    mPageFlipCount++;
+
+    // We don't support screen-size changes for now
+    return 0;
+}
+
+int32_t EGLDisplaySurface::getPageFlipCount() const
+{
+    return mPageFlipCount;
+}
+
+uint32_t EGLDisplaySurface::nextBuffer()
+{
+    // update the address of the buffer to draw to next
+    const GGLSurface& buffer = mFb[mIndex];
+    egl_native_window_t::offset =
+        intptr_t(buffer.data) - egl_native_window_t::base;
+    return 0;
+}
+
+int EGLDisplaySurface::mapFrameBuffer()
+{
+    char const * const device_template[] = {
+            "/dev/graphics/fb%u",
+            "/dev/fb%u",
+            0 };
+    int fd = -1;
+    int i=0;
+    char name[64];
+    while ((fd==-1) && device_template[i]) {
+        snprintf(name, 64, device_template[i], 0);
+        fd = open(name, O_RDWR, 0);
+        i++;
+    }
+    if (fd < 0)
+        return -errno;
+
+    struct fb_fix_screeninfo finfo;
+    if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
+        return -errno;
+
+    struct fb_var_screeninfo info;
+    if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
+        return -errno;
+
+    info.reserved[0] = 0;
+    info.reserved[1] = 0;
+    info.reserved[2] = 0;
+    info.xoffset = 0;
+    info.yoffset = 0;
+    info.yres_virtual = info.yres * 2;
+    info.bits_per_pixel = 16;
+    info.activate = FB_ACTIVATE_NOW;
+
+    uint32_t flags = PAGE_FLIP;
+    if (ioctl(fd, FBIOPUT_VSCREENINFO, &info) == -1) {
+        info.yres_virtual = info.yres;
+        flags &= ~PAGE_FLIP;
+        LOGW("FBIOPUT_VSCREENINFO failed, page flipping not supported");
+    }
+
+    if (info.yres_virtual < info.yres * 2) {
+        info.yres_virtual = info.yres;
+        flags &= ~PAGE_FLIP;
+        LOGW("page flipping not supported (yres_virtual=%d, requested=%d)",
+                info.yres_virtual, info.yres*2);
+    }
+
+    if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1)
+        return -errno;    
+
+    int refreshRate = 1000000000000000LLU / 
+    (
+            uint64_t( info.upper_margin + info.lower_margin + info.yres ) 
+            * ( info.left_margin  + info.right_margin + info.xres )
+            * info.pixclock
+    );
+
+    if (refreshRate == 0) {
+        // bleagh, bad info from the driver
+        refreshRate = 60*1000;  // 60 Hz
+    }
+
+    if (int(info.width) <= 0 || int(info.height) <= 0) {
+        // stupid driver, doesn't return that information
+        // default to Sooner's screen size (160 dpi)
+        info.width  = 51;
+        info.height = 38;
+    }
+
+    float xdpi = (info.xres * 25.4f) / info.width; 
+    float ydpi = (info.yres * 25.4f) / info.height;
+    float fps  = refreshRate / 1000.0f; 
+
+    LOGI(   "using (fd=%d)\n"
+            "id           = %s\n"
+            "xres         = %d px\n"
+            "yres         = %d px\n"
+            "xres_virtual = %d px\n"
+            "yres_virtual = %d px\n"
+            "bpp          = %d\n"
+            "r            = %2u:%u\n"
+            "g            = %2u:%u\n"
+            "b            = %2u:%u\n",
+            fd,
+            finfo.id,
+            info.xres,
+            info.yres,
+            info.xres_virtual,
+            info.yres_virtual,
+            info.bits_per_pixel,
+            info.red.offset, info.red.length,
+            info.green.offset, info.green.length,
+            info.blue.offset, info.blue.length
+    );
+
+    LOGI(   "width        = %d mm (%f dpi)\n"
+            "height       = %d mm (%f dpi)\n"
+            "refresh rate = %.2f Hz\n",
+            info.width,  xdpi,
+            info.height, ydpi,
+            fps
+    );
+
+    
+    if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1)
+        return -errno;
+
+    if (finfo.smem_len <= 0)
+        return -errno;
+
+    /*
+     * Open and map the display.
+     */
+
+    void* buffer  = (uint16_t*) mmap(
+            0, finfo.smem_len,
+            PROT_READ | PROT_WRITE,
+            MAP_SHARED,
+            fd, 0);
+
+    if (buffer == MAP_FAILED)
+        return -errno;
+
+    // at least for now, always clear the fb
+    memset(buffer, 0, finfo.smem_len);
+
+    uint8_t* offscreen[2];
+    offscreen[0] = (uint8_t*)buffer;
+    if (flags & PAGE_FLIP) {
+        offscreen[1] = (uint8_t*)buffer + finfo.line_length*info.yres;
+    } else {
+        offscreen[1] = (uint8_t*)malloc(finfo.smem_len);
+        if (offscreen[1] == 0) {
+            munmap(buffer, finfo.smem_len);
+            return -ENOMEM;
+        }
+    }
+
+    mFlags = flags;
+    mInfo = info;
+    mFinfo = finfo;
+    mSize = finfo.smem_len;
+    mIndex = 0;
+    for (int i=0 ; i<2 ; i++) {
+        mFb[i].version = sizeof(GGLSurface);
+        mFb[i].width   = info.xres;
+        mFb[i].height  = info.yres;
+        mFb[i].stride  = finfo.line_length / (info.bits_per_pixel >> 3);
+        mFb[i].data    = (uint8_t*)(offscreen[i]);
+        mFb[i].format  = NATIVE_PIXEL_FORMAT_RGB_565;
+    }
+    return fd;
+}
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
diff --git a/opengl/tests/sfsim/egl_surface.h b/opengl/tests/sfsim/egl_surface.h
new file mode 100644
index 0000000..70a94fc
--- /dev/null
+++ b/opengl/tests/sfsim/egl_surface.h
@@ -0,0 +1,113 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SIM_EGL_SURFACE_H
+#define ANDROID_SIM_EGL_SURFACE_H
+
+#include <stdint.h>
+#include <errno.h>
+#include <sys/types.h>
+
+#include <GLES/eglnatives.h>
+
+#include <linux/fb.h>
+
+typedef struct {
+    ssize_t    version;    // always set to sizeof(GGLSurface)
+    uint32_t   width;      // width in pixels
+    uint32_t   height;     // height in pixels
+    int32_t    stride;     // stride in pixels
+    uint8_t*   data;       // pointer to the bits
+    uint8_t    format;     // pixel format
+    uint8_t    rfu[3];     // must be zero
+    void*      reserved;
+} GGLSurface;
+
+// ---------------------------------------------------------------------------
+namespace android {
+// ---------------------------------------------------------------------------
+
+template <class TYPE>
+class EGLNativeSurface : public egl_native_window_t
+{
+public:
+    EGLNativeSurface() : mCount(0) { 
+        memset(egl_native_window_t::reserved, 0, 
+                sizeof(egl_native_window_t::reserved));
+        memset(egl_native_window_t::reserved_proc, 0, 
+                sizeof(egl_native_window_t::reserved_proc));
+        memset(egl_native_window_t::oem, 0, 
+                sizeof(egl_native_window_t::oem));
+    }
+    inline void incStrong(void*) const {
+        /* in a real implementation, the inc must be atomic */
+        mCount++;
+    }
+    inline void decStrong(void*) const {
+        /* in a real implementation, the dec must be atomic */
+        if (--mCount == 1) {
+             delete static_cast<const TYPE*>(this);
+         }
+    }
+protected:
+    EGLNativeSurface& operator = (const EGLNativeSurface& rhs);
+    EGLNativeSurface(const EGLNativeSurface& rhs);
+    inline ~EGLNativeSurface() { };
+    mutable volatile int32_t mCount;
+};
+
+
+class EGLDisplaySurface : public EGLNativeSurface<EGLDisplaySurface>
+{
+public:
+    EGLDisplaySurface();
+    ~EGLDisplaySurface();
+
+    int32_t getPageFlipCount() const;
+
+private:
+    static void         hook_incRef(NativeWindowType window);
+    static void         hook_decRef(NativeWindowType window);
+    static uint32_t     hook_swapBuffers(NativeWindowType window);
+    static void         hook_setSwapRectangle(NativeWindowType window, int l, int t, int w, int h);
+    static uint32_t     hook_nextBuffer(NativeWindowType window);
+
+    uint32_t    swapBuffers();
+    uint32_t    nextBuffer();
+    void        setSwapRectangle(int l, int t, int w, int h);
+
+    int    mapFrameBuffer();
+
+    enum {
+        PAGE_FLIP = 0x00000001
+    };
+    GGLSurface          mFb[2];
+    int                 mIndex;
+    uint32_t            mFlags;
+    size_t              mSize;
+    fb_var_screeninfo   mInfo;
+    fb_fix_screeninfo   mFinfo;
+    int32_t             mPageFlipCount;
+    int32_t             mSwapCount;
+    uint32_t            mFeatureFlags;
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+// ---------------------------------------------------------------------------
+
+#endif // ANDROID_SIM_EGL_SURFACE_H
+
diff --git a/opengl/tests/sfsim/sfsim.c b/opengl/tests/sfsim/sfsim.c
new file mode 100644
index 0000000..14ba490
--- /dev/null
+++ b/opengl/tests/sfsim/sfsim.c
@@ -0,0 +1,112 @@
+#include <stdlib.h>
+#include <stdio.h>
+
+#include <GLES/egl.h>
+
+int main(int argc, char** argv)
+{
+    if (argc != 2) {
+        printf("usage: %s <0-6>\n", argv[0]);
+        return 0;
+    }
+    
+    const int test = atoi(argv[1]);
+
+    EGLint s_configAttribs[] = {
+         EGL_RED_SIZE,       5,
+         EGL_GREEN_SIZE,     6,
+         EGL_BLUE_SIZE,      5,
+         EGL_NONE
+     };
+     
+     EGLint numConfigs = -1;
+     EGLint majorVersion;
+     EGLint minorVersion;
+     EGLConfig config;
+     EGLContext context;
+     EGLSurface surface;
+     EGLint w, h;
+     
+     EGLDisplay dpy;
+
+     dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+     eglInitialize(dpy, &majorVersion, &minorVersion);
+     eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs);
+     surface = eglCreateWindowSurface(dpy, config,
+             android_createDisplaySurface(), NULL);
+     context = eglCreateContext(dpy, config, NULL, NULL);
+     eglMakeCurrent(dpy, surface, surface, context);   
+     eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
+     eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
+     GLint dim = w<h ? w : h;
+
+     glClear(GL_COLOR_BUFFER_BIT);
+
+     GLint crop[4] = { 0, 4, 4, -4 };
+     glBindTexture(GL_TEXTURE_2D, 0);
+     glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+     glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+     glEnable(GL_TEXTURE_2D);
+     glColor4f(1,1,1,1);
+
+     // packing is always 4
+     uint8_t t8[]  = { 
+             0x00, 0x55, 0x00, 0x55, 
+             0xAA, 0xFF, 0xAA, 0xFF,
+             0x00, 0x55, 0x00, 0x55, 
+             0xAA, 0xFF, 0xAA, 0xFF  };
+
+     uint16_t t16[]  = { 
+             0x0000, 0x5555, 0x0000, 0x5555, 
+             0xAAAA, 0xFFFF, 0xAAAA, 0xFFFF,
+             0x0000, 0x5555, 0x0000, 0x5555, 
+             0xAAAA, 0xFFFF, 0xAAAA, 0xFFFF  };
+
+     uint16_t t5551[]  = { 
+             0x0000, 0xFFFF, 0x0000, 0xFFFF, 
+             0xFFFF, 0x0000, 0xFFFF, 0x0000,
+             0x0000, 0xFFFF, 0x0000, 0xFFFF, 
+             0xFFFF, 0x0000, 0xFFFF, 0x0000  };
+
+     uint32_t t32[]  = { 
+             0xFF000000, 0xFF0000FF, 0xFF00FF00, 0xFFFF0000, 
+             0xFF00FF00, 0xFFFF0000, 0xFF000000, 0xFF0000FF, 
+             0xFF00FFFF, 0xFF00FF00, 0x00FF00FF, 0xFFFFFF00, 
+             0xFF000000, 0xFFFF00FF, 0xFF00FFFF, 0xFFFFFFFF
+     };
+
+     switch(test) 
+     {
+     case 1:
+         glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE,
+                 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8);
+         break;
+     case 2:
+         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
+                 4, 4, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t16);
+         break;
+     case 3:
+         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
+                 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16);
+         break;
+     case 4:
+         glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA,
+                 4, 4, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, t16);
+         break;
+     case 5:
+         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
+                 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, t5551);
+         break;
+     case 6:
+         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
+                 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
+         break;
+     }
+
+     glDrawTexiOES(0, 0, 0, dim, dim);
+
+     eglSwapBuffers(dpy, surface);
+     return 0;
+}
diff --git a/opengl/tests/textures/Android.mk b/opengl/tests/textures/Android.mk
new file mode 100644
index 0000000..b0c9021
--- /dev/null
+++ b/opengl/tests/textures/Android.mk
@@ -0,0 +1,16 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+	textures.c
+
+LOCAL_SHARED_LIBRARIES := \
+	libcutils \
+    libGLES_CM \
+    libui
+
+LOCAL_MODULE:= test-opengl-textures
+
+LOCAL_MODULE_TAGS := tests
+
+include $(BUILD_EXECUTABLE)
diff --git a/opengl/tests/textures/textures.c b/opengl/tests/textures/textures.c
new file mode 100644
index 0000000..98e3be1
--- /dev/null
+++ b/opengl/tests/textures/textures.c
@@ -0,0 +1,107 @@
+/*
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+
+#include <GLES/egl.h>
+
+int main(int argc, char** argv)
+{
+    EGLint s_configAttribs[] = {
+         EGL_RED_SIZE,       5,
+         EGL_GREEN_SIZE,     6,
+         EGL_BLUE_SIZE,      5,
+         EGL_NONE
+     };
+     
+     EGLint numConfigs = -1;
+     EGLint majorVersion;
+     EGLint minorVersion;
+     EGLConfig config;
+     EGLContext context;
+     EGLSurface surface;
+     EGLint w, h;
+     
+     EGLDisplay dpy;
+
+     dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+     eglInitialize(dpy, &majorVersion, &minorVersion);
+     eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs);
+     surface = eglCreateWindowSurface(dpy, config,
+             android_createDisplaySurface(), NULL);
+     context = eglCreateContext(dpy, config, NULL, NULL);
+     eglMakeCurrent(dpy, surface, surface, context);   
+     eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
+     eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
+     GLint dim = w<h ? w : h;
+
+
+     GLint crop[4] = { 0, 4, 4, -4 };
+     glBindTexture(GL_TEXTURE_2D, 0);
+     glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+     glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+     glEnable(GL_TEXTURE_2D);
+     glColor4f(1,1,1,1);
+
+     // packing is always 4
+     uint8_t t8[]  = { 
+             0x00, 0x55, 0x00, 0x55, 
+             0xAA, 0xFF, 0xAA, 0xFF,
+             0x00, 0x55, 0x00, 0x55, 
+             0xAA, 0xFF, 0xAA, 0xFF  };
+
+     uint16_t t16[]  = { 
+             0x0000, 0x5555, 0x0000, 0x5555, 
+             0xAAAA, 0xFFFF, 0xAAAA, 0xFFFF,
+             0x0000, 0x5555, 0x0000, 0x5555, 
+             0xAAAA, 0xFFFF, 0xAAAA, 0xFFFF  };
+
+     uint16_t t5551[]  = { 
+             0x0000, 0xFFFF, 0x0000, 0xFFFF, 
+             0xFFFF, 0x0000, 0xFFFF, 0x0000,
+             0x0000, 0xFFFF, 0x0000, 0xFFFF, 
+             0xFFFF, 0x0000, 0xFFFF, 0x0000  };
+
+     uint32_t t32[]  = { 
+             0xFF000000, 0xFF0000FF, 0xFF00FF00, 0xFFFF0000, 
+             0xFF00FF00, 0xFFFF0000, 0xFF000000, 0xFF0000FF, 
+             0xFF00FFFF, 0xFF00FF00, 0x00FF00FF, 0xFFFFFF00, 
+             0xFF000000, 0xFFFF00FF, 0xFF00FFFF, 0xFFFFFFFF
+     };
+
+
+     glClear(GL_COLOR_BUFFER_BIT);
+     glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8);
+     glDrawTexiOES(0, 0, 0, dim/2, dim/2);
+
+     glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 4, 4, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t16);
+     glDrawTexiOES(dim/2, 0, 0, dim/2, dim/2);
+
+     glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16);
+     glDrawTexiOES(0, dim/2, 0, dim/2, dim/2);
+
+     glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
+     glDrawTexiOES(dim/2, dim/2, 0, dim/2, dim/2);
+
+     eglSwapBuffers(dpy, surface);
+     return 0;
+}
diff --git a/opengl/tests/tritex/Android.mk b/opengl/tests/tritex/Android.mk
new file mode 100644
index 0000000..4edac4c
--- /dev/null
+++ b/opengl/tests/tritex/Android.mk
@@ -0,0 +1,16 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+	tritex.c
+
+LOCAL_SHARED_LIBRARIES := \
+	libcutils \
+    libGLES_CM \
+    libui
+
+LOCAL_MODULE:= test-opengl-tritex
+
+LOCAL_MODULE_TAGS := tests
+
+include $(BUILD_EXECUTABLE)
diff --git a/opengl/tests/tritex/tritex.c b/opengl/tests/tritex/tritex.c
new file mode 100644
index 0000000..8ebe7d4
--- /dev/null
+++ b/opengl/tests/tritex/tritex.c
@@ -0,0 +1,271 @@
+// Calls glDrawElements() the number of times specified by
+// ITERATIONS. Should draw a checkerboard on the screen after
+// a few seconds.
+//
+// Ported from a Java version by Google.
+
+#include <GLES/egl.h>

+#include <stdio.h>

+#include <stdlib.h>
+#include <math.h>
+

+EGLDisplay eglDisplay;

+EGLSurface eglSurface;

+EGLContext eglContext;

+GLuint texture;

+

+#define FIXED_ONE 0x10000
+#define ITERATIONS 50

+

+int init_gl_surface(void);

+void free_gl_surface(void);

+void init_scene(void);

+void render(int quads);

+void create_texture(void);
+int readTimer(void);

+
+static void gluLookAt(float eyeX, float eyeY, float eyeZ,
+        float centerX, float centerY, float centerZ, float upX, float upY,
+        float upZ)
+{
+    // See the OpenGL GLUT documentation for gluLookAt for a description
+    // of the algorithm. We implement it in a straightforward way:
+
+    float fx = centerX - eyeX;
+    float fy = centerY - eyeY;
+    float fz = centerZ - eyeZ;
+
+    // Normalize f
+    float rlf = 1.0f / sqrtf(fx*fx + fy*fy + fz*fz);
+    fx *= rlf;
+    fy *= rlf;
+    fz *= rlf;
+
+    // Normalize up
+    float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
+    upX *= rlup;
+    upY *= rlup;
+    upZ *= rlup;
+
+    // compute s = f x up (x means "cross product")
+
+    float sx = fy * upZ - fz * upY;
+    float sy = fz * upX - fx * upZ;
+    float sz = fx * upY - fy * upX;
+
+    // compute u = s x f
+    float ux = sy * fz - sz * fy;
+    float uy = sz * fx - sx * fz;
+    float uz = sx * fy - sy * fx;
+
+    float m[16] ;
+    m[0] = sx;
+    m[1] = ux;
+    m[2] = -fx;
+    m[3] = 0.0f;
+
+    m[4] = sy;
+    m[5] = uy;
+    m[6] = -fy;
+    m[7] = 0.0f;
+
+    m[8] = sz;
+    m[9] = uz;
+    m[10] = -fz;
+    m[11] = 0.0f;
+
+    m[12] = 0.0f;
+    m[13] = 0.0f;
+    m[14] = 0.0f;
+    m[15] = 1.0f;
+
+    glMultMatrixf(m);
+    glTranslatef(-eyeX, -eyeY, -eyeZ);
+}
+

+int main(int argc, char **argv)

+{

+    int q;
+    int start, end;

+
+    printf("Initializing EGL...\n");
+

+    if(!init_gl_surface())

+    {

+        printf("GL initialisation failed - exiting\n");

+        return 0;

+    }

+

+    init_scene();

+

+    create_texture();

+

+    printf("Start test...\n");
+
+    render(argc==2 ? atoi(argv[1]) : ITERATIONS);

+

+    free_gl_surface();

+

+    return 0;

+}

+

+int init_gl_surface(void)

+{

+    EGLint numConfigs = 1;

+    EGLConfig myConfig = {0};

+    EGLint attrib[] =

+    {

+            EGL_DEPTH_SIZE,     16,

+            EGL_NONE

+    };

+

+    if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY )

+    {

+        printf("eglGetDisplay failed\n");

+        return 0;

+    }

+

+    if ( eglInitialize(eglDisplay, NULL, NULL) != EGL_TRUE )

+    {

+        printf("eglInitialize failed\n");

+        return 0;

+    }

+

+    if ( eglChooseConfig(eglDisplay, attrib, &myConfig, 1, &numConfigs) != EGL_TRUE )

+    {

+        printf("eglChooseConfig failed\n");

+        return 0;

+    }

+

+    if ( (eglSurface = eglCreateWindowSurface(eglDisplay, myConfig,
+            android_createDisplaySurface(), 0)) == EGL_NO_SURFACE )

+    {

+        printf("eglCreateWindowSurface failed\n");

+        return 0;

+    }

+

+    if ( (eglContext = eglCreateContext(eglDisplay, myConfig, 0, 0)) == EGL_NO_CONTEXT )

+    {

+        printf("eglCreateContext failed\n");

+        return 0;

+    }

+

+    if ( eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext) != EGL_TRUE )

+    {

+        printf("eglMakeCurrent failed\n");

+        return 0;

+    }

+

+    return 1;

+}

+

+void free_gl_surface(void)

+{

+    if (eglDisplay != EGL_NO_DISPLAY)

+    {

+        eglMakeCurrent( EGL_NO_DISPLAY, EGL_NO_SURFACE,

+                EGL_NO_SURFACE, EGL_NO_CONTEXT );

+        eglDestroyContext( eglDisplay, eglContext );

+        eglDestroySurface( eglDisplay, eglSurface );

+        eglTerminate( eglDisplay );

+        eglDisplay = EGL_NO_DISPLAY;

+    }

+}

+

+void init_scene(void)

+{

+    glDisable(GL_DITHER);
+    glEnable(GL_CULL_FACE);
+
+    float ratio = 320.0f / 480.0f;
+    glViewport(0, 0, 320, 480);
+
+    glMatrixMode(GL_PROJECTION);
+    glLoadIdentity();
+    glFrustumf(-ratio, ratio, -1, 1, 1, 10);
+
+    glMatrixMode(GL_MODELVIEW);

+    glLoadIdentity();
+    gluLookAt(
+            0, 0, 3,  // eye
+            0, 0, 0,  // center
+            0, 1, 0); // up
+

+    glEnable(GL_TEXTURE_2D);

+    glEnableClientState(GL_VERTEX_ARRAY);

+    glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+}

+

+void create_texture(void)

+{

+    const unsigned int on = 0xff0000ff;
+    const unsigned int off = 0xffffffff;
+    const unsigned int pixels[] =
+    {
+            on, off, on, off, on, off, on, off,
+            off, on, off, on, off, on, off, on,
+            on, off, on, off, on, off, on, off,
+            off, on, off, on, off, on, off, on,
+            on, off, on, off, on, off, on, off,
+            off, on, off, on, off, on, off, on,
+            on, off, on, off, on, off, on, off,
+            off, on, off, on, off, on, off, on,
+    };

+    glGenTextures(1, &texture);

+    glBindTexture(GL_TEXTURE_2D, texture);

+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);

+    glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);

+    glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);

+    glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);

+}

+

+void render(int quads)

+{

+    int i, j;

+

+    const GLfloat vertices[] = {

+            -1,  -1,  0,

+             1,  -1,  0,

+             1,   1,  0,

+            -1,   1,  0

+    };

+

+    const GLfixed texCoords[] = {

+            0,            0,

+            FIXED_ONE,    0,

+            FIXED_ONE,    FIXED_ONE,

+            0,            FIXED_ONE

+    };

+

+    const GLushort template[] = { 0, 1, 2,  0, 2, 3 };
+
+
+    GLushort* indices = (GLushort*)malloc(quads*sizeof(template));
+    for (i=0 ; i<quads ; i++)
+        memcpy(indices+(sizeof(template)/sizeof(indices[0]))*i, template, sizeof(template));
+

+    glVertexPointer(3, GL_FLOAT, 0, vertices);

+    glTexCoordPointer(2, GL_FIXED, 0, texCoords);
+
+    // make sure to do a couple eglSwapBuffers to make sure there are
+    // no problems with the very first ones (who knows)
+    glClearColor(0.4, 0.4, 0.4, 0.4);
+    glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+    eglSwapBuffers(eglDisplay, eglSurface);
+    glClearColor(0.6, 0.6, 0.6, 0.6);
+    glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+    eglSwapBuffers(eglDisplay, eglSurface);
+    glClearColor(1.0, 1.0, 1.0, 1.0);
+
+    for (j=0 ; j<10 ; j++) {
+        printf("loop %d / 10 (%d quads / loop)\n", j, quads);
+
+        int nelem = sizeof(template)/sizeof(template[0]);
+        glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
+        glDrawElements(GL_TRIANGLES, nelem*quads, GL_UNSIGNED_SHORT, indices);
+        eglSwapBuffers(eglDisplay, eglSurface);
+    }
+
+    free(indices);

+}

+
diff --git a/opengl/tools/glgen/gen b/opengl/tools/glgen/gen
new file mode 100755
index 0000000..1c49861
--- /dev/null
+++ b/opengl/tools/glgen/gen
@@ -0,0 +1,99 @@
+#!/bin/sh
+rm -rf out generated
+
+mkdir out
+mkdir -p out/javax/microedition/khronos/opengles
+mkdir -p out/com/google/android/gles_jni
+mkdir -p out/android/graphics
+
+echo "package android.graphics;" > out/android/graphics/Canvas.java
+echo "public interface Canvas {}" >> out/android/graphics/Canvas.java
+
+GLFILE=out/javax/microedition/khronos/opengles/GL.java
+cp stubs/GLHeader.java-if $GLFILE
+
+GLGEN_FILES="CFunc.java CType.java CodeEmitter.java GenerateGL.java JFunc.java JType.java JniCodeEmitter.java ParameterChecker.java"
+
+pushd src > /dev/null
+javac ${GLGEN_FILES}
+popd > /dev/null
+java -classpath src GenerateGL -c glspec-1.0 glspec-1.0ext glspec-1.1 glspec-1.1ext glspec-1.1extpack glspec-checks
+
+pushd out > /dev/null
+mkdir classes
+javac -d classes com/google/android/gles_jni/GLImpl.java javax/microedition/khronos/opengles/GL10.java javax/microedition/khronos/opengles/GL10Ext.java javax/microedition/khronos/opengles/GL11.java javax/microedition/khronos/opengles/GL11Ext.java javax/microedition/khronos/opengles/GL11ExtensionPack.java
+popd > /dev/null
+
+rm -rf generated
+mkdir -p generated/C
+cp out/com_google_android_gles_jni_GLImpl.cpp generated/C
+cp -r out/com generated
+cp -r out/javax generated
+
+rm -rf out
+
+# com_google_android_gles_jni_GLImpl.cpp
+if cmp ../../../frameworks/base/core/jni/com_google_android_gles_jni_GLImpl.cpp generated/C/com_google_android_gles_jni_GLImpl.cpp ; then
+echo com_google_android_gles_jni_GLImpl.cpp unchanged
+else
+echo Please edit ../../../frameworks/base/core/jni/com_google_android_gles_jni_GLImpl.cpp
+echo Please cp generated/C/com_google_android_gles_jni_GLImpl.cpp ../../../frameworks/base/core/jni
+fi
+
+# GLImpl.java
+if cmp ../../java/com/google/android/gles_jni/GLImpl.java generated/com/google/android/gles_jni/GLImpl.java ; then
+echo GLImpl.java unchanged
+else
+echo Please edit ../../java/com/google/android/gles_jni/GLImpl.java
+echo Please cp generated/com/google/android/gles_jni/GLImpl.java ../../java/com/google/android/gles_jni
+fi
+
+# GL.java
+if cmp ../../java/javax/microedition/khronos/opengles/GL.java generated/javax/microedition/khronos/opengles/GL.java ; then
+echo GL.java unchanged
+else
+echo Please edit ../../java/javax/microedition/khronos/opengles/GL.java
+echo Please cp generated/javax/microedition/khronos/opengles/GL.java ../../java/javax/microedition/khronos/opengles/GL.java
+fi
+
+# GL10.java
+if cmp ../../java/javax/microedition/khronos/opengles/GL10.java generated/javax/microedition/khronos/opengles/GL10.java ; then
+echo GL10.java unchanged
+else
+echo Please edit ../../java/javax/microedition/khronos/opengles/GL10.java
+echo Please cp generated/javax/microedition/khronos/opengles/GL10.java ../../java/javax/microedition/khronos/opengles/GL10.java
+fi
+
+# GL10Ext.java
+if cmp ../../java/javax/microedition/khronos/opengles/GL10Ext.java generated/javax/microedition/khronos/opengles/GL10Ext.java ; then
+echo GL10Ext.java unchanged
+else
+echo Please edit ../../java/javax/microedition/khronos/opengles/GL10Ext.java
+echo Please cp generated/javax/microedition/khronos/opengles/GL10Ext.java ../../java/javax/microedition/khronos/opengles/GL10Ext.java
+fi
+
+# GL11.java
+if cmp ../../java/javax/microedition/khronos/opengles/GL11.java generated/javax/microedition/khronos/opengles/GL11.java ; then
+echo GL11.java unchanged
+else
+echo Please edit ../../java/javax/microedition/khronos/opengles/GL11.java
+echo Please cp generated/javax/microedition/khronos/opengles/GL11.java ../../java/javax/microedition/khronos/opengles/GL11.java
+fi
+
+# GL11Ext.java
+if cmp ../../java/javax/microedition/khronos/opengles/GL11Ext.java generated/javax/microedition/khronos/opengles/GL11Ext.java ; then
+echo GL11Ext.java unchanged
+else
+echo Please edit ../../java/javax/microedition/khronos/opengles/GL11Ext.java
+echo Please cp generated/javax/microedition/khronos/opengles/GL11Ext.java ../../java/javax/microedition/khronos/opengles/GL11Ext.java
+fi
+
+# GL11ExtensionPack.java
+if cmp ../../java/javax/microedition/khronos/opengles/GL11ExtensionPack.java generated/javax/microedition/khronos/opengles/GL11ExtensionPack.java ; then
+echo GL11ExtensionPack.java unchanged
+else
+echo Please edit ../../java/javax/microedition/khronos/opengles/GL11ExtensionPack.java
+echo Please cp generated/javax/microedition/khronos/opengles/GL11ExtensionPack.java ../../java/javax/microedition/khronos/opengles/GL11ExtensionPack.java
+fi
+
+rm -rf generated
diff --git a/opengl/tools/glgen/glspec-1.0 b/opengl/tools/glgen/glspec-1.0
new file mode 100644
index 0000000..c442320
--- /dev/null
+++ b/opengl/tools/glgen/glspec-1.0
@@ -0,0 +1,106 @@
+void glActiveTexture ( GLenum texture )

+void glAlphaFunc ( GLenum func, GLclampf ref )

+void glAlphaFuncx ( GLenum func, GLclampx ref )

+void glBindTexture ( GLenum target, GLuint texture )

+void glBlendFunc ( GLenum sfactor, GLenum dfactor )

+void glClear ( GLbitfield mask )

+void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )

+void glClearColorx ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha )

+void glClearDepthf ( GLclampf depth )

+void glClearDepthx ( GLclampx depth )

+void glClearStencil ( GLint s )

+void glClientActiveTexture ( GLenum texture )

+void glColor4f ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )

+void glColor4x ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha )

+void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )

+void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )

+void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data )

+void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data )

+void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border )

+void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height )

+void glCullFace ( GLenum mode )

+void glDeleteTextures ( GLsizei n, const GLuint *textures )

+void glDepthFunc ( GLenum func )

+void glDepthMask ( GLboolean flag )

+void glDepthRangef ( GLclampf zNear, GLclampf zFar )

+void glDepthRangex ( GLclampx zNear, GLclampx zFar )

+void glDisable ( GLenum cap )

+void glDisableClientState ( GLenum array )

+void glDrawArrays ( GLenum mode, GLint first, GLsizei count )

+void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices )

+void glEnable ( GLenum cap )

+void glEnableClientState ( GLenum array )

+void glFinish ( void )

+void glFlush ( void )

+void glFogf ( GLenum pname, GLfloat param )

+void glFogfv ( GLenum pname, const GLfloat *params )

+void glFogx ( GLenum pname, GLfixed param )

+void glFogxv ( GLenum pname, const GLfixed *params )

+void glFrontFace ( GLenum mode )

+void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )

+void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )

+void glGenTextures ( GLsizei n, GLuint *textures )

+GLenum glGetError ( void )

+void glGetIntegerv ( GLenum pname, GLint *params )

+const GLubyte * glGetString ( GLenum name )

+void glHint ( GLenum target, GLenum mode )

+void glLightModelf ( GLenum pname, GLfloat param )

+void glLightModelfv ( GLenum pname, const GLfloat *params )

+void glLightModelx ( GLenum pname, GLfixed param )

+void glLightModelxv ( GLenum pname, const GLfixed *params )

+void glLightf ( GLenum light, GLenum pname, GLfloat param )

+void glLightfv ( GLenum light, GLenum pname, const GLfloat *params )

+void glLightx ( GLenum light, GLenum pname, GLfixed param )

+void glLightxv ( GLenum light, GLenum pname, const GLfixed *params )

+void glLineWidth ( GLfloat width )

+void glLineWidthx ( GLfixed width )

+void glLoadIdentity ( void )

+void glLoadMatrixf ( const GLfloat *m )

+void glLoadMatrixx ( const GLfixed *m )

+void glLogicOp ( GLenum opcode )

+void glMaterialf ( GLenum face, GLenum pname, GLfloat param )

+void glMaterialfv ( GLenum face, GLenum pname, const GLfloat *params )

+void glMaterialx ( GLenum face, GLenum pname, GLfixed param )

+void glMaterialxv ( GLenum face, GLenum pname, const GLfixed *params )

+void glMatrixMode ( GLenum mode )

+void glMultMatrixf ( const GLfloat *m )

+void glMultMatrixx ( const GLfixed *m )

+void glMultiTexCoord4f ( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q )

+void glMultiTexCoord4x ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q )

+void glNormal3f ( GLfloat nx, GLfloat ny, GLfloat nz )

+void glNormal3x ( GLfixed nx, GLfixed ny, GLfixed nz )

+void glNormalPointer ( GLenum type, GLsizei stride, const GLvoid *pointer )

+void glOrthof ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar )

+void glOrthox ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar )

+void glPixelStorei ( GLenum pname, GLint param )

+void glPointSize ( GLfloat size )

+void glPointSizex ( GLfixed size )

+void glPolygonOffset ( GLfloat factor, GLfloat units )

+void glPolygonOffsetx ( GLfixed factor, GLfixed units )

+void glPopMatrix ( void )

+void glPushMatrix ( void )

+void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels )

+void glRotatef ( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )

+void glRotatex ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z )

+void glSampleCoverage ( GLclampf value, GLboolean invert )

+void glSampleCoveragex ( GLclampx value, GLboolean invert )

+void glScalef ( GLfloat x, GLfloat y, GLfloat z )

+void glScalex ( GLfixed x, GLfixed y, GLfixed z )

+void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height )

+void glShadeModel ( GLenum mode )

+void glStencilFunc ( GLenum func, GLint ref, GLuint mask )

+void glStencilMask ( GLuint mask )

+void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass )

+void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )

+void glTexEnvf ( GLenum target, GLenum pname, GLfloat param )

+void glTexEnvfv ( GLenum target, GLenum pname, const GLfloat *params )

+void glTexEnvx ( GLenum target, GLenum pname, GLfixed param )

+void glTexEnvxv ( GLenum target, GLenum pname, const GLfixed *params )

+void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels )

+void glTexParameterf ( GLenum target, GLenum pname, GLfloat param )

+void glTexParameterx ( GLenum target, GLenum pname, GLfixed param )

+void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )

+void glTranslatef ( GLfloat x, GLfloat y, GLfloat z )

+void glTranslatex ( GLfixed x, GLfixed y, GLfixed z )

+void glVertexPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )

+void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height )

diff --git a/opengl/tools/glgen/glspec-1.0ext b/opengl/tools/glgen/glspec-1.0ext
new file mode 100644
index 0000000..7d19758
--- /dev/null
+++ b/opengl/tools/glgen/glspec-1.0ext
@@ -0,0 +1 @@
+GLbitfield glQueryMatrixxOES ( GLfixed *mantissa, GLint *exponent )

diff --git a/opengl/tools/glgen/glspec-1.1 b/opengl/tools/glgen/glspec-1.1
new file mode 100644
index 0000000..9149a7f
--- /dev/null
+++ b/opengl/tools/glgen/glspec-1.1
@@ -0,0 +1,42 @@
+void glBindBuffer ( GLenum target, GLuint buffer )

+void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage )

+void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data )

+void glClipPlanef ( GLenum plane, const GLfloat *equation )

+void glClipPlanex ( GLenum plane, const GLfixed *equation )

+void glColor4ub ( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha )

+void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )

+void glDeleteBuffers ( GLsizei n, const GLuint *buffers )

+void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset )

+void glGenBuffers ( GLsizei n, GLuint *buffers )

+void glGetBooleanv ( GLenum pname, GLboolean *params )

+void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )

+void glGetClipPlanef ( GLenum pname, GLfloat *eqn )

+void glGetClipPlanex ( GLenum pname, GLfixed *eqn )

+void glGetFixedv ( GLenum pname, GLfixed *params )

+void glGetFloatv ( GLenum pname, GLfloat *params )

+void glGetLightfv ( GLenum light, GLenum pname, GLfloat *params )

+void glGetLightxv ( GLenum light, GLenum pname, GLfixed *params )

+void glGetMaterialfv ( GLenum face, GLenum pname, GLfloat *params )

+void glGetMaterialxv ( GLenum face, GLenum pname, GLfixed *params )

+void glGetTexEnviv ( GLenum env, GLenum pname, GLint *params )

+void glGetTexEnvxv ( GLenum env, GLenum pname, GLfixed *params )

+void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )

+void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )

+void glGetTexParameterxv ( GLenum target, GLenum pname, GLfixed *params )

+GLboolean glIsBuffer ( GLuint buffer )

+GLboolean glIsEnabled ( GLenum cap )

+GLboolean glIsTexture ( GLuint texture )

+void glNormalPointer ( GLenum type, GLsizei stride, GLint offset )

+void glPointParameterf ( GLenum pname, GLfloat param )

+void glPointParameterfv ( GLenum pname, const GLfloat *params )

+void glPointParameterx ( GLenum pname, GLfixed param )

+void glPointParameterxv ( GLenum pname, const GLfixed *params )

+void glPointSizePointerOES ( GLenum type, GLsizei stride, const GLvoid *pointer )

+void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )

+void glTexEnvi ( GLenum target, GLenum pname, GLint param )

+void glTexEnviv ( GLenum target, GLenum pname, const GLint *params )

+void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params )

+void glTexParameteri ( GLenum target, GLenum pname, GLint param )

+void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params )

+void glTexParameterxv ( GLenum target, GLenum pname, const GLfixed *params )

+void glVertexPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )

diff --git a/opengl/tools/glgen/glspec-1.1ext b/opengl/tools/glgen/glspec-1.1ext
new file mode 100644
index 0000000..cc08c73
--- /dev/null
+++ b/opengl/tools/glgen/glspec-1.1ext
@@ -0,0 +1,16 @@
+void glCurrentPaletteMatrixOES ( GLuint matrixpaletteindex )

+void glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height )

+void glDrawTexfvOES ( const GLfloat *coords )

+void glDrawTexiOES ( GLint x, GLint y, GLint z, GLint width, GLint height )

+void glDrawTexivOES ( const GLint *coords )

+void glDrawTexsOES ( GLshort x, GLshort y, GLshort z, GLshort width, GLshort height )

+void glDrawTexsvOES ( const GLshort *coords )

+void glDrawTexxOES ( GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height )

+void glDrawTexxvOES ( const GLfixed *coords )

+void glEnable ( GLenum cap )

+void glEnableClientState ( GLenum array )

+void glLoadPaletteFromModelViewMatrixOES ( void )

+void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )

+void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, GLint offset )

+void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )

+void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, GLint offset )

diff --git a/opengl/tools/glgen/glspec-1.1extpack b/opengl/tools/glgen/glspec-1.1extpack
new file mode 100644
index 0000000..ca9e6d2
--- /dev/null
+++ b/opengl/tools/glgen/glspec-1.1extpack
@@ -0,0 +1,38 @@
+void glBindFramebufferOES ( GLint target, GLint framebuffer )
+void glBindRenderbufferOES ( GLint target, GLint renderbuffer )
+void glBindTexture ( GLint target, GLint texture )
+void glBlendEquation ( GLint mode )
+void glBlendEquationSeparate ( GLint modeRGB, GLint modeAlpha )
+void glBlendFuncSeparate ( GLint srcRGB, GLint dstRGB, GLint srcAlpha, GLint dstAlpha )
+GLint glCheckFramebufferStatusOES ( GLint target )
+void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data )
+void glCopyTexImage2D ( GLint target, GLint level, GLint internalformat, GLint x, GLint y, GLint width, GLint height, GLint border )
+void glDeleteFramebuffersOES ( GLint n, GLint *framebuffers )
+void glDeleteRenderbuffersOES ( GLint n, GLint *renderbuffers )
+void glEnable ( GLint cap )
+void glFramebufferRenderbufferOES ( GLint target, GLint attachment, GLint renderbuffertarget, GLint renderbuffer )
+void glFramebufferTexture2DOES ( GLint target, GLint attachment, GLint textarget, GLint texture, GLint level )
+void glGenerateMipmapOES ( GLint target )
+void glGenFramebuffersOES ( GLint n, GLint *framebuffers )
+void glGenRenderbuffersOES ( GLint n, GLint *renderbuffers )
+void glGetFramebufferAttachmentParameterivOES ( GLint target, GLint attachment, GLint pname, GLint *params )
+void glGetIntegerv ( GLint pname, GLint *params )
+void glGetRenderbufferParameterivOES ( GLint target, GLint pname, GLint *params )
+void glGetTexGenfv ( GLint coord, GLint pname, GLfloat *params )
+void glGetTexGeniv ( GLint coord, GLint pname, GLint *params )
+void glGetTexGenxv ( GLint coord, GLint pname, GLint *params )
+GLboolean glIsFramebufferOES ( GLint framebuffer )
+GLboolean glIsRenderbufferOES ( GLint renderbuffer )
+void glRenderbufferStorageOES ( GLint target, GLint internalformat, GLint width, GLint height )
+void glStencilOp ( GLint fail, GLint zfail, GLint zpass )
+void glTexEnvf ( GLint target, GLint pname, GLfloat param )
+void glTexEnvfv ( GLint target, GLint pname, GLfloat *params )
+void glTexEnvx ( GLint target, GLint pname, GLint param )
+void glTexEnvxv ( GLint target, GLint pname, GLint *params )
+void glTexGenf ( GLint coord, GLint pname, GLfloat param )
+void glTexGenfv ( GLint coord, GLint pname, GLfloat *params )
+void glTexGeni ( GLint coord, GLint pname, GLint param )
+void glTexGeniv ( GLint coord, GLint pname, GLint *params )
+void glTexGenx ( GLint coord, GLint pname, GLint param )
+void glTexGenxv ( GLint coord, GLint pname, GLint *params )
+void glTexParameterf ( GLint target, GLint pname, GLfloat param )
diff --git a/opengl/tools/glgen/glspec-checks b/opengl/tools/glgen/glspec-checks
new file mode 100644
index 0000000..a84ed65
--- /dev/null
+++ b/opengl/tools/glgen/glspec-checks
@@ -0,0 +1,59 @@
+glClipPlanef check equation 4

+glClipPlanex check equation 4

+glDeleteBuffers check buffers n 

+glDeleteTextures check textures n

+glDrawElements check_AIOOBE indices count

+glFog ifcheck params 1 pname GL_FOG_MODE,GL_FOG_DENSITY,GL_FOG_START,GL_FOG_END ifcheck params 4 pname GL_FOG_COLOR

+glGenBuffers check buffers n

+glGenTextures check textures n

+glGetClipPlane check eqn 4

+glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params _NUM_COMPRESSED_TEXTURE_FORMATS pname GL_COMPRESSED_TEXTURE_FORMATS,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT

+glGetLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION

+glGetMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE

+glGetTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR

+glGetTexParameter check params 1

+glLightModel ifcheck params 1 pname GL_LIGHT_MODEL_TWO_SIDE ifcheck params 4 pname GL_LIGHT_MODEL_AMBIENT

+glLight ifcheck params 1 pname GL_SPOT_EXPONENT,GL_SPOT_CUTOFF,GL_CONSTANT_ATTENUATION,GL_LINEAR_ATTENUATION,GL_QUADRATIC_ATTENUATION ifcheck params 3 pname GL_SPOT_DIRECTION ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION

+glLoadMatrix check m 16

+glMaterial ifcheck params 1 pname GL_SHININESS ifcheck params 4 pname GL_AMBIENT,GL_DIFFUSE,GL_SPECULAR,GL_EMISSION,GL_AMBIENT_AND_DIFFUSE

+glMultMatrix check m 16

+glPointParameter check params 1

+glTexEnv ifcheck params 1 pname GL_TEXTURE_ENV_MODE,GL_COMBINE_RGB,GL_COMBINE_ALPHA ifcheck params 4 pname GL_TEXTURE_ENV_COLOR

+glTexImage2D nullAllowed

+glTexSubImage2D nullAllowed

+glBufferData nullAllowed

+glTexParameter check params 1

+glQueryMatrixxOES check mantissa 16 check exponent 16 return -1

+glDrawTexfvOES check coords 5

+glDrawTexivOES check coords 5

+glDrawTexsvOES check coords 5

+glDrawTexxvOES check coords 5

+glBindFramebufferOES unsupported

+glBindRenderbufferOES unsupported

+glBlendEquation unsupported

+glBlendEquationSeparate unsupported

+glBlendFuncSeparate unsupported

+glCheckFramebufferStatusOES unsupported return 0

+glCurrentPaletteMatrixOES unsupported

+glDeleteFramebuffersOES unsupported

+glDeleteRenderbuffersOES unsupported

+glFramebufferRenderbufferOES unsupported

+glFramebufferStorageOES unsupported

+glFramebufferTexture2DOES unsupported

+glGenFramebuffersOES unsupported

+glGenRenderbuffersOES unsupported

+glGenerateMipmapOES unsupported

+glGetBufferParameter unsupported

+glGetFramebufferAttachmentParameterivOES unsupported

+glGetRenderbufferParameterivOES unsupported

+glGetTexGen unsupported

+glIsFramebufferOES unsupported return JNI_FALSE

+glIsRenderbufferOES unsupported return JNI_FALSE

+glLoadPaletteFromModelViewMatrixOES unsupported

+glMatrixIndexPointerOES unsupported

+glRenderbufferStorageOES unsupported return false

+glTexGen unsupported

+glTexGenf unsupported

+glTexGeni unsupported

+glTexGenx unsupported

+glWeightPointerOES unsupported

diff --git a/opengl/tools/glgen/src/CFunc.java b/opengl/tools/glgen/src/CFunc.java
new file mode 100644
index 0000000..0794f41
--- /dev/null
+++ b/opengl/tools/glgen/src/CFunc.java
@@ -0,0 +1,155 @@
+

+import java.util.*;

+

+public class CFunc {

+

+    String original;

+

+    CType ftype;

+    String fname;

+

+    List<String> argNames = new ArrayList<String>();

+    List<CType> argTypes = new ArrayList<CType>();

+

+    boolean hasPointerArg = false;

+    boolean hasTypedPointerArg = false;

+

+    public CFunc(String original) {

+        this.original = original;

+    }

+

+    public String getOriginal() {

+        return original;

+    }

+

+    public void setName(String fname) {

+        this.fname = fname;

+    }

+

+    public String getName() {

+        return fname;

+    }

+

+    public void setType(CType ftype) {

+        this.ftype = ftype;

+    }

+

+    public CType getType() {

+        return ftype;

+    }

+

+    public void addArgument(String argName, CType argType) {

+        argNames.add(argName);

+        argTypes.add(argType);

+

+        if (argType.isPointer()) {

+            hasPointerArg = true;

+        }

+        if (argType.isTypedPointer()) {

+            hasTypedPointerArg = true;

+        }

+    }

+

+    public int getNumArgs() {

+        return argNames.size();

+    }

+

+    public int getArgIndex(String name) {

+        int len = argNames.size();

+        for (int i = 0; i < len; i++) {

+            if (name.equals(argNames.get(i))) {

+                return i;

+            }

+        }

+        return -1;

+    }

+

+    public String getArgName(int index) {

+        return argNames.get(index);

+    }

+

+    public CType getArgType(int index) {

+        return argTypes.get(index);

+    }

+

+    public boolean hasPointerArg() {

+        return hasPointerArg;

+    }

+

+    public boolean hasTypedPointerArg() {

+        return hasTypedPointerArg;

+    }

+

+    public String toString() {

+        String s =  "Function " + fname + " returns " + ftype + ": ";

+        for (int i = 0; i < argNames.size(); i++) {

+            if (i > 0) {

+                s += ", ";

+            }

+            s += argTypes.get(i) + " " + argNames.get(i);

+        }

+        return s;

+    }

+

+    public static CFunc parseCFunc(String s) {

+        CFunc cfunc = new CFunc(s);

+        String[] tokens = s.split("\\s");

+

+        int i = 0;

+        CType ftype = new CType();

+        String ftypeName = tokens[i++];

+        if (ftypeName.equals("const")) {

+            ftype.setIsConst(true);

+            ftypeName = tokens[i++];

+        }

+        ftype.setBaseType(ftypeName);

+

+        String fname = tokens[i++];

+        if (fname.equals("*")) {

+            ftype.setIsPointer(true);

+            fname = tokens[i++];

+        }

+	

+        cfunc.setName(fname);

+        cfunc.setType(ftype);

+	

+        while (i < tokens.length) {

+            String tok = tokens[i++];

+	    

+            if (tok.equals("(")) {

+                continue;

+            }

+            if (tok.equals(")")) {

+                break;

+            }

+

+            CType argType = new CType();

+	    

+            String argTypeName = tok;

+            String argName = "";

+	    

+            if (argTypeName.equals("const")) {

+                argType.setIsConst(true);

+                argTypeName = tokens[i++];

+            }

+            argType.setBaseType(argTypeName);

+

+            if (argTypeName.equals("void")) {

+                break;

+            }

+	    

+            argName = tokens[i++];

+            if (argName.startsWith("*")) {

+                argType.setIsPointer(true);

+                argName = argName.substring(1, argName.length());

+            }

+            if (argName.endsWith(",")) {

+                argName = argName.substring(0, argName.length() - 1);

+            }

+	    

+            cfunc.addArgument(argName, argType);

+        }

+

+        return cfunc;

+    }

+}

diff --git a/opengl/tools/glgen/src/CType.java b/opengl/tools/glgen/src/CType.java
new file mode 100644
index 0000000..331ec62
--- /dev/null
+++ b/opengl/tools/glgen/src/CType.java
@@ -0,0 +1,85 @@
+

+public class CType {

+

+    String baseType;

+    boolean isConst;

+    boolean isPointer;

+

+    public CType() {

+    }

+

+    public CType(String baseType) {

+	setBaseType(baseType);

+    }

+

+    public CType(String baseType, boolean isConst, boolean isPointer) {

+	setBaseType(baseType);

+	setIsConst(isConst);

+	setIsPointer(isPointer);

+    }

+

+    public String getDeclaration() {

+	return baseType + (isPointer ? " *" : "");

+    }

+    

+    public void setIsConst(boolean isConst) {

+	this.isConst = isConst;

+    }

+

+    public boolean isConst() {

+	return isConst;

+    }

+

+    public void setIsPointer(boolean isPointer) {

+	this.isPointer = isPointer;

+    }

+

+    public boolean isPointer() {

+	return isPointer;

+    }

+

+    boolean isVoid() {

+	String baseType = getBaseType();

+	return baseType.equals("GLvoid") ||

+	    baseType.equals("void");

+    }

+

+    public boolean isTypedPointer() {

+	return isPointer() && !isVoid();

+    }

+

+    public void setBaseType(String baseType) {

+	this.baseType = baseType;

+    }

+

+    public String getBaseType() {

+	return baseType;

+    }

+

+    public String toString() {

+	String s = "";

+	if (isConst()) {

+	    s += "const ";

+	}

+	s += baseType;

+	if (isPointer()) {

+	    s += "*";

+	}

+

+	return s;

+    }

+

+    public int hashCode() {

+	return baseType.hashCode() ^ (isPointer ? 2 : 0) ^ (isConst ? 1 : 0);

+    }

+

+    public boolean equals(Object o) {

+	if (o != null && o instanceof CType) {

+	    CType c = (CType)o;

+	    return baseType.equals(c.baseType) &&

+		isPointer() == c.isPointer() &&

+		isConst() == c.isConst();

+	}

+	return false;

+    }

+}

diff --git a/opengl/tools/glgen/src/CodeEmitter.java b/opengl/tools/glgen/src/CodeEmitter.java
new file mode 100644
index 0000000..3e9b90a
--- /dev/null
+++ b/opengl/tools/glgen/src/CodeEmitter.java
@@ -0,0 +1,8 @@
+

+public interface CodeEmitter {

+

+    void setVersion(int version, boolean ext, boolean pack);

+    void emitCode(CFunc cfunc, String original);

+    void addNativeRegistration(String fname);

+    void emitNativeRegistration();

+}

diff --git a/opengl/tools/glgen/src/GenerateGL.java b/opengl/tools/glgen/src/GenerateGL.java
new file mode 100644
index 0000000..657ee6e
--- /dev/null
+++ b/opengl/tools/glgen/src/GenerateGL.java
@@ -0,0 +1,164 @@
+

+import java.io.*;

+import java.util.*;

+

+public class GenerateGL {

+

+    static void copy(String filename, PrintStream out) throws IOException {

+        BufferedReader br = new BufferedReader(new FileReader(filename));

+        String s;

+        while ((s = br.readLine()) != null) {

+            out.println(s);

+        }

+    }

+

+    private static void emit(int version, boolean ext, boolean pack,

+                             CodeEmitter emitter,

+                             BufferedReader specReader,

+                             PrintStream glStream,

+                             PrintStream glImplStream,

+                             PrintStream cStream) throws Exception {

+        String s = null;

+        int counter = 0;

+        while ((s = specReader.readLine()) != null) {

+            if (s.trim().startsWith("//")) {

+                continue;

+            }

+

+            CFunc cfunc = CFunc.parseCFunc(s);

+

+            String fname = cfunc.getName();

+            File f = new File("stubs/" + fname +

+                              ".java-1" + version + "-if");

+            if (f.exists()) {

+                System.out.println("Special-casing function " + fname);

+                copy("stubs/" + fname +

+                     ".java-1" + version + "-if", glStream);

+                copy("stubs/" + fname + ".java-impl", glImplStream);

+                copy("stubs/" + fname + ".cpp", cStream);

+

+                // Register native function names

+                // This should be improved to require fewer discrete files

+                String filename = "stubs/" + fname + ".nativeReg";

+                BufferedReader br =

+                    new BufferedReader(new FileReader(filename));

+                String nfunc;

+                while ((nfunc = br.readLine()) != null) {

+                    emitter.addNativeRegistration(nfunc);

+                }

+            } else {

+                emitter.setVersion(version, ext, pack);

+                emitter.emitCode(cfunc, s);

+            }

+        }

+    }

+

+    public static void main(String[] args) throws Exception {

+        String classPathName = "com/google/android/gles_jni/GLImpl";

+        boolean useContextPointer = true;

+

+        int aidx = 0;

+        while (args[aidx].charAt(0) == '-') {

+            switch (args[aidx].charAt(1)) {

+            case 'c':

+                useContextPointer = false;

+                break;

+

+            default:

+                System.err.println("Unknown flag: " + args[aidx]);

+                System.exit(1);

+            }

+

+            aidx++;

+        }

+

+        System.out.println("useContextPointer = " + useContextPointer);

+

+        BufferedReader spec10Reader =

+            new BufferedReader(new FileReader(args[aidx++]));

+        BufferedReader spec10ExtReader =

+            new BufferedReader(new FileReader(args[aidx++]));

+        BufferedReader spec11Reader =

+            new BufferedReader(new FileReader(args[aidx++]));

+        BufferedReader spec11ExtReader =

+            new BufferedReader(new FileReader(args[aidx++]));

+        BufferedReader spec11ExtPackReader =

+            new BufferedReader(new FileReader(args[aidx++]));

+        BufferedReader checksReader =

+            new BufferedReader(new FileReader(args[aidx++]));

+

+        String gl10Filename = "javax/microedition/khronos/opengles/GL10.java";

+        String gl10ExtFilename =

+            "javax/microedition/khronos/opengles/GL10Ext.java";

+        String gl11Filename = "javax/microedition/khronos/opengles/GL11.java";

+        String gl11ExtFilename =

+            "javax/microedition/khronos/opengles/GL11Ext.java";

+        String gl11ExtPackFilename =

+            "javax/microedition/khronos/opengles/GL11ExtensionPack.java";

+        String glImplFilename = "com/google/android/gles_jni/GLImpl.java";

+        String cFilename = "com_google_android_gles_jni_GLImpl.cpp";

+

+        PrintStream gl10Stream =

+            new PrintStream(new FileOutputStream("out/" + gl10Filename));

+        PrintStream gl10ExtStream =

+            new PrintStream(new FileOutputStream("out/" + gl10ExtFilename));

+        PrintStream gl11Stream =

+            new PrintStream(new FileOutputStream("out/" + gl11Filename));

+        PrintStream gl11ExtStream =

+            new PrintStream(new FileOutputStream("out/" + gl11ExtFilename));

+        PrintStream gl11ExtPackStream =

+            new PrintStream(new FileOutputStream("out/" + gl11ExtPackFilename));

+        PrintStream glImplStream =

+            new PrintStream(new FileOutputStream("out/" + glImplFilename));

+        PrintStream cStream =

+            new PrintStream(new FileOutputStream("out/" + cFilename));

+

+        ParameterChecker checker = new ParameterChecker(checksReader);

+

+        CodeEmitter emitter =

+            new JniCodeEmitter(classPathName,

+                               checker,

+                               gl10Stream, gl10ExtStream,

+                               gl11Stream, gl11ExtStream, gl11ExtPackStream,

+                               glImplStream, cStream,

+                               useContextPointer);

+

+        gl10Stream.println("/* //device/java/android/" + gl10Filename);

+        gl10ExtStream.println("/* //device/java/android/" + gl10ExtFilename);

+        gl11Stream.println("/* //device/java/android/" + gl11Filename);

+        gl11ExtStream.println("/* //device/java/android/" + gl11ExtFilename);

+        gl11ExtPackStream.println("/* //device/java/android/" +

+            gl11ExtPackFilename);

+        glImplStream.println("/* //device/java/android/" + glImplFilename);

+        cStream.println("/* //device/libs/android_runtime/" + cFilename);

+

+        copy("stubs/GL10Header.java-if", gl10Stream);

+        copy("stubs/GL10ExtHeader.java-if", gl10ExtStream);

+        copy("stubs/GL11Header.java-if", gl11Stream);

+        copy("stubs/GL11ExtHeader.java-if", gl11ExtStream);

+        copy("stubs/GL11ExtensionPackHeader.java-if", gl11ExtPackStream);

+        copy("stubs/GLImplHeader.java-impl", glImplStream);

+        copy("stubs/GLCHeader.cpp", cStream);

+

+        emit(0, false, false,

+             emitter, spec10Reader, gl10Stream, glImplStream, cStream);

+        emit(0, true, false,

+             emitter, spec10ExtReader, gl10ExtStream, glImplStream, cStream);

+        emit(1, false, false,

+             emitter, spec11Reader, gl11Stream, glImplStream, cStream);

+        emit(1, true, false,

+             emitter, spec11ExtReader, gl11ExtStream, glImplStream, cStream);

+        emit(1, true, true,

+             emitter, spec11ExtPackReader, gl11ExtPackStream, glImplStream,

+             cStream);

+

+        emitter.emitNativeRegistration();

+

+        gl10Stream.println("}");

+        gl10ExtStream.println("}");

+        gl11Stream.println("}");

+        gl11ExtStream.println("}");

+        gl11ExtPackStream.println("}");

+        glImplStream.println("}");

+    }

+}

diff --git a/opengl/tools/glgen/src/JFunc.java b/opengl/tools/glgen/src/JFunc.java
new file mode 100644
index 0000000..42d466c
--- /dev/null
+++ b/opengl/tools/glgen/src/JFunc.java
@@ -0,0 +1,148 @@
+

+import java.util.ArrayList;

+import java.util.List;

+

+public class JFunc {

+

+    String className = "com.google.android.gles_jni.GL11Impl";

+

+    CFunc cfunc;

+    JType ftype;

+    String fname;

+

+    List<String> argNames = new ArrayList<String>();

+    List<JType> argTypes = new ArrayList<JType>();

+    List<Integer> argCIndices = new ArrayList<Integer>();

+

+    boolean hasBufferArg = false;

+    boolean hasTypedBufferArg = false;

+    ArrayList<String> bufferArgNames = new ArrayList<String>();

+

+    public JFunc(CFunc cfunc) {

+        this.cfunc = cfunc;

+    }

+

+    public CFunc getCFunc() {

+        return cfunc;

+    }

+

+    public void setName(String fname) {

+        this.fname = fname;

+    }

+

+    public String getName() {

+        return fname;

+    }

+

+    public void setType(JType ftype) {

+        this.ftype = ftype;

+    }

+

+    public JType getType() {

+        return ftype;

+    }

+

+    public void setClassName(String className) {

+        this.className = className;

+    }

+

+    public String getClassName() {

+        return className;

+    }

+    

+    public boolean hasBufferArg() {

+        return hasBufferArg;

+    }

+

+    public boolean hasTypedBufferArg() {

+        return hasTypedBufferArg;

+    }

+

+    public String getBufferArgName(int index) {

+        return bufferArgNames.get(index);

+    }

+

+    public void addArgument(String argName, JType argType, int cindex) {

+        argNames.add(argName);

+        argTypes.add(argType);

+        argCIndices.add(new Integer(cindex));

+

+        if (argType.isBuffer()) {

+            hasBufferArg = true;

+            bufferArgNames.add(argName);

+        }

+        if (argType.isTypedBuffer()) {

+            hasTypedBufferArg = true;

+            bufferArgNames.add(argName);

+        }

+    }

+

+    public int getNumArgs() {

+        return argNames.size();

+    }

+

+    public int getArgIndex(String name) {

+        int len = argNames.size();

+        for (int i = 0; i < len; i++) {

+            if (name.equals(argNames.get(i))) {

+                return i;

+            }

+        }

+        return -1;

+    }

+

+    public String getArgName(int index) {

+        return argNames.get(index);

+    }

+

+    public JType getArgType(int index) {

+        return argTypes.get(index);

+    }

+

+    public int getArgCIndex(int index) {

+        return argCIndices.get(index).intValue();

+    }

+

+    public static JFunc convert(CFunc cfunc, boolean useArray) {

+        JFunc jfunc = new JFunc(cfunc);

+        jfunc.setName(cfunc.getName());

+        jfunc.setType(JType.convert(cfunc.getType(), false));

+	

+        int numArgs = cfunc.getNumArgs();

+        int numOffsets = 0;

+        for (int i = 0; i < numArgs; i++) {

+            CType cArgType = cfunc.getArgType(i);

+            if (cArgType.isTypedPointer() && useArray) {

+                ++numOffsets;

+            }

+        }

+

+        for (int i = 0; i < numArgs; i++) {

+            String cArgName = cfunc.getArgName(i);

+            CType cArgType = cfunc.getArgType(i);

+

+            jfunc.addArgument(cArgName, JType.convert(cArgType, useArray), i);

+            if (cArgType.isTypedPointer() && useArray) {

+                if (numOffsets > 1) {

+                    jfunc.addArgument(cArgName + "Offset", new JType("int"), i);

+                } else {

+                    jfunc.addArgument("offset", new JType("int"), i);

+                }

+            }

+        }

+

+        return jfunc;

+    }

+

+    public String toString() {

+        String s =  "Function " + fname + " returns " + ftype + ": ";

+        for (int i = 0; i < argNames.size(); i++) {

+            if (i > 0) {

+                s += ", ";

+            }

+            s += argTypes.get(i) + " " + argNames.get(i);

+        }

+        return s;

+    }

+

+}

diff --git a/opengl/tools/glgen/src/JType.java b/opengl/tools/glgen/src/JType.java
new file mode 100644
index 0000000..a16d440
--- /dev/null
+++ b/opengl/tools/glgen/src/JType.java
@@ -0,0 +1,139 @@
+

+import java.util.HashMap;

+

+public class JType {

+    

+    String baseType;

+    boolean isArray;

+    boolean isClass;

+

+    static HashMap<CType,JType> typeMapping = new HashMap<CType,JType>();

+    static HashMap<CType,JType> arrayTypeMapping = new HashMap<CType,JType>();

+

+    static {

+	// Primitive types

+	typeMapping.put(new CType("GLbitfield"), new JType("int"));

+	typeMapping.put(new CType("GLboolean"), new JType("boolean"));

+	typeMapping.put(new CType("GLclampf"), new JType("float"));

+	typeMapping.put(new CType("GLclampx"), new JType("int"));

+	typeMapping.put(new CType("GLenum"), new JType("int"));

+	typeMapping.put(new CType("GLfloat"), new JType("float"));

+	typeMapping.put(new CType("GLfixed"), new JType("int"));

+	typeMapping.put(new CType("GLint"), new JType("int"));

+	typeMapping.put(new CType("GLintptr"), new JType("int"));

+	typeMapping.put(new CType("GLshort"), new JType("short"));

+	typeMapping.put(new CType("GLsizei"), new JType("int"));

+	typeMapping.put(new CType("GLsizeiptr"), new JType("int"));

+	typeMapping.put(new CType("GLubyte"), new JType("byte"));

+	typeMapping.put(new CType("GLuint"), new JType("int"));

+	typeMapping.put(new CType("void"), new JType("void"));

+	typeMapping.put(new CType("GLubyte", true, true), new JType("String"));

+

+	// Untyped pointers map to untyped Buffers

+	typeMapping.put(new CType("GLvoid", true, true),

+			new JType("java.nio.Buffer", true, false));

+	typeMapping.put(new CType("GLvoid", false, true),

+			new JType("java.nio.Buffer", true, false));

+	typeMapping.put(new CType("void", false, true),

+			new JType("java.nio.Buffer", true, false));

+

+	// Typed pointers map to typed Buffers

+	typeMapping.put(new CType("GLboolean", false, true),

+			new JType("java.nio.IntBuffer", true, false));

+	typeMapping.put(new CType("GLfixed", false, true),

+			new JType("java.nio.IntBuffer", true, false));

+	typeMapping.put(new CType("GLfixed", true, true),

+			new JType("java.nio.IntBuffer", true, false));

+	typeMapping.put(new CType("GLfloat", false, true),

+			new JType("java.nio.FloatBuffer", true, false));

+	typeMapping.put(new CType("GLfloat", true, true),

+			new JType("java.nio.FloatBuffer", true, false));

+	typeMapping.put(new CType("GLint", false, true),

+			new JType("java.nio.IntBuffer", true, false));

+	typeMapping.put(new CType("GLint", true, true),

+			new JType("java.nio.IntBuffer", true, false));

+	typeMapping.put(new CType("GLuint", false, true),

+			new JType("java.nio.IntBuffer", true, false));

+	typeMapping.put(new CType("GLuint", true, true),

+			new JType("java.nio.IntBuffer", true, false));

+	typeMapping.put(new CType("GLshort", true, true),

+			new JType("java.nio.ShortBuffer", true, false));

+

+	// Typed pointers map to arrays + offsets

+	arrayTypeMapping.put(new CType("GLboolean", false, true),

+			     new JType("boolean", false, true));

+	arrayTypeMapping.put(new CType("GLfixed", true, true), new JType("int", false, true));

+	arrayTypeMapping.put(new CType("GLfixed", false, true), new JType("int", false, true));

+	arrayTypeMapping.put(new CType("GLfloat", false, true), new JType("float", false, true));

+	arrayTypeMapping.put(new CType("GLfloat", true, true), new JType("float", false, true));

+	arrayTypeMapping.put(new CType("GLint", false, true), new JType("int", false, true));

+	arrayTypeMapping.put(new CType("GLint", true, true), new JType("int", false, true));

+	arrayTypeMapping.put(new CType("GLshort", true, true), new JType("short", false, true));

+	arrayTypeMapping.put(new CType("GLuint", false, true), new JType("int", false, true));

+	arrayTypeMapping.put(new CType("GLuint", true, true), new JType("int", false, true));

+	arrayTypeMapping.put(new CType("GLintptr"), new JType("int", false, true));

+	arrayTypeMapping.put(new CType("GLsizeiptr"), new JType("int", false, true));

+    }

+

+    public JType() {

+    }

+

+    public JType(String primitiveTypeName) {

+	this.baseType = primitiveTypeName;

+	this.isClass = false;

+	this.isArray = false;

+    }

+

+    public JType(String primitiveTypeName, boolean isClass, boolean isArray) {

+	this.baseType = primitiveTypeName;

+	this.isClass = isClass;

+	this.isArray = isArray;

+    }

+

+    public String getBaseType() {

+	return baseType;

+    }

+

+    public String toString() {

+	return baseType + (isArray ? "[]" : "");

+    }

+

+    public boolean isArray() {

+	return isArray;

+    }

+

+    public boolean isClass() {

+	return isClass;

+    }

+

+    public boolean isPrimitive() {

+	return !isClass() && !isArray();

+    }

+

+    public boolean isVoid() {

+	return baseType.equals("void");

+    }

+

+    public boolean isBuffer() {

+	return baseType.indexOf("Buffer") != -1;

+    }

+

+    public boolean isTypedBuffer() {

+	return !baseType.equals("java.nio.Buffer") &&

+	    (baseType.indexOf("Buffer") != -1);

+    }

+

+    public static JType convert(CType ctype, boolean useArray) {

+ 	JType javaType = null;

+ 	if (useArray) {

+ 	    javaType = arrayTypeMapping.get(ctype);

+ 	}

+ 	if (javaType == null) {

+ 	    javaType = typeMapping.get(ctype);

+ 	}

+ 	if (javaType == null) {

+ 	    throw new RuntimeException("Unsupported C type: " + ctype);

+ 	}

+ 	return javaType;

+    }

+}

diff --git a/opengl/tools/glgen/src/JniCodeEmitter.java b/opengl/tools/glgen/src/JniCodeEmitter.java
new file mode 100644
index 0000000..33b9a3e
--- /dev/null
+++ b/opengl/tools/glgen/src/JniCodeEmitter.java
@@ -0,0 +1,1086 @@
+import java.io.PrintStream;
+import java.io.FileNotFoundException;
+import java.io.FileOutputStream;
+import java.util.ArrayList;
+import java.util.HashSet;
+import java.util.Iterator;
+import java.util.List;
+
+/**
+ * Emits a Java interface and Java & C implementation for a C function.
+ *
+ * <p> The Java interface will have Buffer and array variants for functions that
+ * have a typed pointer argument.  The array variant will convert a single "<type> *data"
+ * argument to a pair of arguments "<type>[] data, int offset".
+ */
+public class JniCodeEmitter implements CodeEmitter {
+
+    // If true, use C++ style for calling through a JNIEnv *:
+    // env->Func(...)
+    // If false, use C style:
+    // (*env)->Func(env, ...)
+    static final boolean mUseCPlusPlus = true;
+
+    boolean mUseContextPointer = true;
+
+    String mClassPathName;
+    
+    ParameterChecker mChecker;
+    PrintStream mJava10InterfaceStream;
+    PrintStream mJava10ExtInterfaceStream;
+    PrintStream mJava11InterfaceStream;
+    PrintStream mJava11ExtInterfaceStream;
+    PrintStream mJava11ExtPackInterfaceStream;
+    PrintStream mJavaImplStream;
+    PrintStream mCStream;
+
+    PrintStream mJavaInterfaceStream;
+
+    List<String> nativeRegistrations = new ArrayList<String>();
+
+    boolean needsExit;
+
+    static String indent = "    ";
+
+    HashSet<String> mFunctionsEmitted = new HashSet<String>();
+
+    /**
+     * @param java10InterfaceStream the PrintStream to which to emit the Java interface for GL 1.0 functions
+     * @param java10ExtInterfaceStream the PrintStream to which to emit the Java interface for GL 1.0 extension functions
+     * @param java11InterfaceStream the PrintStream to which to emit the Java interface for GL 1.1 functions 
+     * @param java11ExtInterfaceStream the PrintStream to which to emit the Java interface for GL 1.1 Extension functions
+     * @param java11ExtPackInterfaceStream the PrintStream to which to emit the Java interface for GL 1.1 Extension Pack functions
+     * @param javaImplStream the PrintStream to which to emit the Java implementation
+     * @param cStream the PrintStream to which to emit the C implementation
+     */
+    public JniCodeEmitter(String classPathName,
+                          ParameterChecker checker,
+                          PrintStream java10InterfaceStream,
+                          PrintStream java10ExtInterfaceStream,
+                          PrintStream java11InterfaceStream,
+                          PrintStream java11ExtInterfaceStream,
+                          PrintStream java11ExtPackInterfaceStream,
+                          PrintStream javaImplStream,
+                          PrintStream cStream,
+                          boolean useContextPointer) {
+        mClassPathName = classPathName;
+        mChecker = checker;
+        mJava10InterfaceStream = java10InterfaceStream;
+        mJava10ExtInterfaceStream = java10ExtInterfaceStream;
+        mJava11InterfaceStream = java11InterfaceStream;
+        mJava11ExtInterfaceStream = java11ExtInterfaceStream;
+        mJava11ExtPackInterfaceStream = java11ExtPackInterfaceStream;
+        mJavaImplStream = javaImplStream;
+        mCStream = cStream;
+        mUseContextPointer = useContextPointer;
+    }
+
+    public void setVersion(int version, boolean ext, boolean pack) {
+        if (version == 0) {
+            mJavaInterfaceStream = ext ? mJava10ExtInterfaceStream :
+                mJava10InterfaceStream;
+        } else if (version == 1) {
+            mJavaInterfaceStream = ext ?
+                (pack ? mJava11ExtPackInterfaceStream :
+                 mJava11ExtInterfaceStream) :
+                mJava11InterfaceStream;
+        } else {
+            throw new RuntimeException("Bad version: " + version);
+        }
+    }
+
+    public void emitCode(CFunc cfunc, String original) {
+        JFunc jfunc;
+        String signature;
+        boolean duplicate;
+        
+        if (cfunc.hasTypedPointerArg()) {
+            jfunc = JFunc.convert(cfunc, true);
+
+            // Don't emit duplicate functions
+            // These may appear because they are defined in multiple
+            // Java interfaces (e.g., GL11/GL11ExtensionPack)
+            signature = jfunc.toString();
+            duplicate = false;
+            if (mFunctionsEmitted.contains(signature)) {
+                duplicate = true;
+            } else {
+                mFunctionsEmitted.add(signature);
+            }
+
+            if (!duplicate) {
+                emitNativeDeclaration(jfunc, mJavaImplStream);
+                emitJavaCode(jfunc, mJavaImplStream);
+            }
+            emitJavaInterfaceCode(jfunc, mJavaInterfaceStream);
+            if (!duplicate) {
+                emitJniCode(jfunc, mCStream);
+            }
+        }
+
+        jfunc = JFunc.convert(cfunc, false);
+
+        signature = jfunc.toString();
+        duplicate = false;
+        if (mFunctionsEmitted.contains(signature)) {
+            duplicate = true;
+        } else {
+            mFunctionsEmitted.add(signature);
+        }
+
+        if (!duplicate) {
+            emitNativeDeclaration(jfunc, mJavaImplStream);
+        }
+        emitJavaInterfaceCode(jfunc, mJavaInterfaceStream);
+        if (!duplicate) {
+            emitJavaCode(jfunc, mJavaImplStream);
+            emitJniCode(jfunc, mCStream);
+        }
+    }
+
+    public void emitNativeDeclaration(JFunc jfunc, PrintStream out) {
+        out.println("    // C function " + jfunc.getCFunc().getOriginal());
+        out.println();
+
+        emitFunction(jfunc, out, true, false);
+    }
+
+    public void emitJavaInterfaceCode(JFunc jfunc, PrintStream out) {
+        emitFunction(jfunc, out, false, true);
+    }
+
+    public void emitJavaCode(JFunc jfunc, PrintStream out) {
+        emitFunction(jfunc, out, false, false);
+    }
+    
+    void emitFunctionCall(JFunc jfunc, PrintStream out, String iii, boolean grabArray ) {
+        boolean isVoid = jfunc.getType().isVoid();
+        boolean isPointerFunc = jfunc.getName().endsWith("Pointer") &&
+            jfunc.getCFunc().hasPointerArg();
+
+        if (!isVoid) {
+            out.println(iii +
+                        jfunc.getType() + " _returnValue;");
+        }
+        out.println(iii +
+                    (isVoid ? "" : "_returnValue = ") +
+                    jfunc.getName() +
+                    (isPointerFunc ? "Bounds" : "" ) +
+                    "(");
+	
+        int numArgs = jfunc.getNumArgs();
+        for (int i = 0; i < numArgs; i++) {
+            String argName = jfunc.getArgName(i);
+            JType argType = jfunc.getArgType(i);
+
+            if (grabArray && argType.isTypedBuffer()) {
+                String typeName = argType.getBaseType();
+                typeName = typeName.substring(9, typeName.length() - 6);
+                out.println(iii + indent + "get" + typeName + "Array(" + argName + "),");
+                out.print(iii + indent + "getOffset(" + argName + ")"); 
+            } else {
+                out.print(iii + indent + argName);
+            }
+            if (i == numArgs - 1) {
+                if (isPointerFunc) {
+                    out.println(",");
+                    out.println(iii + indent + argName + ".remaining()");
+                } else {
+                    out.println();
+                }
+            } else {
+                out.println(",");
+            }
+        }
+	
+        out.println(iii + ");");
+    }
+
+    void printIfcheckPostamble(PrintStream out, boolean isBuffer,
+                               boolean emitExceptionCheck, String iii) {
+        printIfcheckPostamble(out, isBuffer, emitExceptionCheck,
+                              "offset", "_remaining", iii);
+    }
+
+    void printIfcheckPostamble(PrintStream out, boolean isBuffer,
+                               boolean emitExceptionCheck,
+                               String offset, String remaining, String iii) {
+        out.println(iii + "    default:");
+        out.println(iii + "        _needed = 0;");
+        out.println(iii + "        break;");
+        out.println(iii + "}");
+
+        out.println(iii + "if (" + remaining + " < _needed) {");
+        if (emitExceptionCheck) {
+            out.println(iii + indent + "_exception = 1;");
+        }
+        out.println(iii + indent +
+                    (mUseCPlusPlus ? "_env" : "(*_env)") +
+                    "->ThrowNew(" +
+                    (mUseCPlusPlus ? "" : "_env, ") +
+                    "IAEClass, " +
+                    "\"" +
+                    (isBuffer ? 
+                     "remaining()" : "length - " + offset) +
+                    " < needed\");");
+        out.println(iii + indent + "goto exit;");
+        needsExit = true;
+        out.println(iii + "}");
+    }
+
+    boolean isNullAllowed(CFunc cfunc) {
+        String[] checks = mChecker.getChecks(cfunc.getName());
+        int index = 1;
+        if (checks != null) {
+            while (index < checks.length) {
+                if (checks[index].equals("return")) {
+                    index += 2;
+                } else if (checks[index].startsWith("check")) {
+                    index += 3;
+                } else if (checks[index].equals("ifcheck")) {
+                    index += 5;
+                } else if (checks[index].equals("unsupported")) {
+                    index += 1;
+                } else if (checks[index].equals("nullAllowed")) {
+                    return true;
+                } else {
+                    System.out.println("Error: unknown keyword \"" +
+                                       checks[index] + "\"");
+                    System.exit(0);
+                }
+            }
+        }
+        return false;
+    }
+
+    String getErrorReturnValue(CFunc cfunc) {
+        CType returnType = cfunc.getType();
+        boolean isVoid = returnType.isVoid();
+        if (isVoid) {
+            return null;
+        }
+
+        String[] checks = mChecker.getChecks(cfunc.getName());
+
+        int index = 1;
+        if (checks != null) {
+            while (index < checks.length) {
+                if (checks[index].equals("return")) {
+                    return checks[index + 1];
+                } else if (checks[index].startsWith("check")) {
+                    index += 3;
+                } else if (checks[index].equals("ifcheck")) {
+                    index += 5;
+                } else if (checks[index].equals("unsupported")) {
+                    index += 1;
+                } else if (checks[index].equals("nullAllowed")) {
+                    index += 1;
+                } else {
+                    System.out.println("Error: unknown keyword \"" +
+                                       checks[index] + "\"");
+                    System.exit(0);
+                }
+            }
+        }
+
+        return null;
+    }
+
+    boolean isUnsupportedFunc(CFunc cfunc) {
+        String[] checks = mChecker.getChecks(cfunc.getName());
+        int index = 1;
+        if (checks != null) {
+            while (index < checks.length) {
+                if (checks[index].equals("unsupported")) {
+                    return true;
+                } else if (checks[index].equals("return")) {
+                    index += 2;
+                } else if (checks[index].startsWith("check")) {
+                    index += 3;
+                } else if (checks[index].equals("ifcheck")) {
+                    index += 5;
+                } else if (checks[index].equals("nullAllowed")) {
+                    index += 1;
+                } else {
+                    System.out.println("Error: unknown keyword \"" +
+                                       checks[index] + "\"");
+                    System.exit(0);
+                }
+            }
+        }
+        return false;
+    }
+
+    void emitNativeBoundsChecks(CFunc cfunc, String cname, PrintStream out,
+                                boolean isBuffer, boolean emitExceptionCheck,
+                                String offset, String remaining, String iii) {
+        CType returnType = cfunc.getType();
+        boolean isVoid = returnType.isVoid();
+
+        String[] checks = mChecker.getChecks(cfunc.getName());
+        String checkVar;
+        String retval = getErrorReturnValue(cfunc);
+
+        boolean lastWasIfcheck = false;
+
+        int index = 1;
+        if (checks != null) {
+            boolean remainingDeclared = false;
+            boolean nullCheckDeclared = false;
+            boolean offsetChecked = false;
+            while (index < checks.length) {
+                if (checks[index].startsWith("check")) {
+                    if (lastWasIfcheck) {
+                        printIfcheckPostamble(out, isBuffer, emitExceptionCheck,
+                                              offset, remaining, iii);
+                    }
+                    lastWasIfcheck = false;
+                    if (cname != null && !cname.equals(checks[index + 1])) {
+                        index += 3;
+                        continue;
+                    }
+                    out.println(iii + "if (" + remaining + " < " +
+                                checks[index + 2] +
+                                ") {");
+                    if (emitExceptionCheck) {
+                        out.println(iii + indent + "_exception = 1;");
+                    }
+		    String exceptionClassName = "IAEClass";
+		    // If the "check" keyword was of the form
+		    // "check_<class name>", use the class name in the
+		    // exception to be thrown
+		    int underscore = checks[index].indexOf('_');
+		    if (underscore >= 0) {
+			exceptionClassName = checks[index].substring(underscore + 1) + "Class";
+		    }
+                    out.println(iii + indent +
+                                (mUseCPlusPlus ? "_env" : "(*_env)") +
+                                "->ThrowNew(" +
+                                (mUseCPlusPlus ? "" : "_env, ") +
+				exceptionClassName + ", " +
+                                "\"" +
+                                (isBuffer ? 
+                                 "remaining()" : "length - " + offset) +
+                                " < " + checks[index + 2] +
+                                "\");");
+
+                    out.println(iii + indent + "goto exit;");
+                    needsExit = true;
+                    out.println(iii + "}");
+                
+                    index += 3;
+                } else if (checks[index].equals("ifcheck")) {
+                    String[] matches = checks[index + 4].split(",");
+
+                    if (!lastWasIfcheck) {
+                        out.println(iii + "int _needed;");
+                        out.println(iii +
+                                    "switch (" +
+                                    checks[index + 3] +
+                                    ") {");
+                    }
+                    
+                    for (int i = 0; i < matches.length; i++) {
+                        out.println("#if defined(" + matches[i] + ")");
+                        out.println(iii +
+                                    "    case " +
+                                    matches[i] +
+                                    ":");
+                        out.println("#endif // defined(" + matches[i] + ")");
+                    }
+                    out.println(iii +
+                                "        _needed = " +
+                                checks[index + 2] +
+                                ";");
+                    out.println(iii +
+                                "        break;");
+                
+                    lastWasIfcheck = true;
+                    index += 5;
+                } else if (checks[index].equals("return")) {
+                    // ignore
+                    index += 2;
+                } else if (checks[index].equals("unsupported")) {
+                    // ignore
+                    index += 1;
+                } else if (checks[index].equals("nullAllowed")) {
+                    // ignore
+                    index += 1;
+                } else {
+                    System.out.println("Error: unknown keyword \"" +
+                                       checks[index] + "\"");
+                    System.exit(0);
+                }
+            }
+        }
+
+        if (lastWasIfcheck) {
+            printIfcheckPostamble(out, isBuffer, emitExceptionCheck, iii);
+        }
+    }
+
+    boolean hasNonConstArg(JFunc jfunc, CFunc cfunc,
+        List<Integer> nonPrimitiveArgs) {
+        if (nonPrimitiveArgs.size() > 0) {
+            for (int i = nonPrimitiveArgs.size() - 1; i >= 0; i--) {
+                int idx = nonPrimitiveArgs.get(i).intValue();
+                int cIndex = jfunc.getArgCIndex(idx);
+                if (jfunc.getArgType(idx).isArray()) {
+                    if (!cfunc.getArgType(cIndex).isConst()) {
+                        return true;
+                    }
+                } else if (jfunc.getArgType(idx).isBuffer()) {
+                    if (!cfunc.getArgType(cIndex).isConst()) {
+                        return true;
+                    }
+                }
+            }
+        }
+
+        return false;
+    }
+    
+    /**
+     * Emit a function in several variants:
+     *
+     * if nativeDecl: public native <returntype> func(args);
+     *
+     * if !nativeDecl:
+     *   if interfaceDecl:  public <returntype> func(args);
+     *   if !interfaceDecl: public <returntype> func(args) { body }
+     */
+    void emitFunction(JFunc jfunc,
+                      PrintStream out,
+                      boolean nativeDecl, boolean interfaceDecl) {
+        boolean isPointerFunc =
+            jfunc.getName().endsWith("Pointer") &&
+            jfunc.getCFunc().hasPointerArg();
+
+        if (!nativeDecl && !interfaceDecl && !isPointerFunc) {
+            // If it's not a pointer function, we've already emitted it
+            // with nativeDecl == true
+            return;
+        }
+
+        if (isPointerFunc) {
+            out.println(indent +
+                        (nativeDecl ? "private native " :
+                         (interfaceDecl ? "" : "public ")) +
+                        jfunc.getType() + " " +
+                        jfunc.getName() +
+                        (nativeDecl ? "Bounds" : "") +
+                        "(");
+        } else {
+            out.println(indent +
+                        (nativeDecl ? "public native " :
+                         (interfaceDecl ? "" : "public ")) +
+                        jfunc.getType() + " " +
+                        jfunc.getName() +
+                        "(");
+        }
+	
+        int numArgs = jfunc.getNumArgs();
+        for (int i = 0; i < numArgs; i++) {
+            String argName = jfunc.getArgName(i);
+            JType argType = jfunc.getArgType(i);
+	    
+            out.print(indent + indent + argType + " " + argName);
+            if (i == numArgs - 1) {
+                if (isPointerFunc && nativeDecl) {
+                    out.println(",");
+                    out.println(indent + indent + "int remaining");
+                } else {
+                    out.println();
+                }
+            } else {
+                out.println(",");
+            }
+        }
+
+        if (nativeDecl || interfaceDecl) {
+            out.println(indent + ");");
+        } else {
+            out.println(indent + ") {");
+
+            String iii = indent + indent;
+
+            String fname = jfunc.getName();
+            if (isPointerFunc) {
+                // TODO - deal with VBO variants
+                if (fname.equals("glColorPointer")) {
+                    out.println(iii + "if ((size == 4) &&");
+                    out.println(iii + "    ((type == GL_FLOAT) ||");
+                    out.println(iii + "     (type == GL_UNSIGNED_BYTE) ||");
+                    out.println(iii + "     (type == GL_FIXED)) &&");
+                    out.println(iii + "    (stride >= 0)) {");
+                    out.println(iii + indent + "_colorPointer = pointer;");
+                    out.println(iii + "}");
+                } else if (fname.equals("glNormalPointer")) {
+                    out.println(iii + "if (((type == GL_FLOAT) ||");
+                    out.println(iii + "     (type == GL_BYTE) ||");
+                    out.println(iii + "     (type == GL_SHORT) ||");
+                    out.println(iii + "     (type == GL_FIXED)) &&");
+                    out.println(iii + "    (stride >= 0)) {");
+                    out.println(iii + indent + "_normalPointer = pointer;");
+                    out.println(iii + "}");
+                } else if (fname.equals("glTexCoordPointer")) {
+                    out.println(iii + "if (((size == 2) ||");
+                    out.println(iii + "     (size == 3) ||");
+                    out.println(iii + "     (size == 4)) &&");
+                    out.println(iii + "    ((type == GL_FLOAT) ||");
+                    out.println(iii + "     (type == GL_BYTE) ||");
+                    out.println(iii + "     (type == GL_SHORT) ||");
+                    out.println(iii + "     (type == GL_FIXED)) &&");
+                    out.println(iii + "    (stride >= 0)) {");
+                    out.println(iii + indent + "_texCoordPointer = pointer;");
+                    out.println(iii + "}");
+                } else if (fname.equals("glVertexPointer")) {
+                    out.println(iii + "if (((size == 2) ||");
+                    out.println(iii + "     (size == 3) ||");
+                    out.println(iii + "     (size == 4)) &&");
+                    out.println(iii + "    ((type == GL_FLOAT) ||");
+                    out.println(iii + "     (type == GL_BYTE) ||");
+                    out.println(iii + "     (type == GL_SHORT) ||");
+                    out.println(iii + "     (type == GL_FIXED)) &&");
+                    out.println(iii + "    (stride >= 0)) {");
+                    out.println(iii + indent + "_vertexPointer = pointer;");
+                    out.println(iii + "}");
+                }
+            }
+
+            // emitBoundsChecks(jfunc, out, iii);
+            emitFunctionCall(jfunc, out, iii, false);
+
+            boolean isVoid = jfunc.getType().isVoid();
+
+            if (!isVoid) {
+                out.println(indent + indent + "return _returnValue;");
+            }
+            out.println(indent + "}");
+        }
+        out.println();
+    }
+
+    public static String getJniName(JType jType) {
+        String jniName = "";
+        if (jType.isClass()) {
+            return "L" + jType.getBaseType() + ";";
+        } else if (jType.isArray()) {
+            jniName = "[";
+        }
+	
+        String baseType = jType.getBaseType();
+        if (baseType.equals("int")) {
+            jniName += "I";
+        } else if (baseType.equals("float")) {
+            jniName += "F";
+        } else if (baseType.equals("boolean")) {
+            jniName += "Z";
+        } else if (baseType.equals("short")) {
+            jniName += "S";
+        } else if (baseType.equals("long")) {
+            jniName += "L";
+        } else if (baseType.equals("byte")) {
+            jniName += "B";
+        }
+        return jniName;
+    }
+
+    String getJniType(JType jType) {
+        if (jType.isVoid()) {
+            return "void";
+        }
+
+        String baseType = jType.getBaseType();
+        if (jType.isPrimitive()) {
+            if (baseType.equals("String")) {
+                return "jstring";
+            } else {
+                return "j" + baseType;
+            }
+        } else if (jType.isArray()) {
+            return "j" + baseType + "Array";
+        } else {
+            return "jobject";
+        }
+    }
+    
+    String getJniMangledName(String name) {
+        name = name.replaceAll("_", "_1");
+        name = name.replaceAll(";", "_2");
+        name = name.replaceAll("\\[", "_3");
+        return name;
+    }
+
+    public void emitJniCode(JFunc jfunc, PrintStream out) {
+        CFunc cfunc = jfunc.getCFunc();
+	
+        // Emit comment identifying original C function
+        //
+        // Example:
+        //
+        // /* void glClipPlanef ( GLenum plane, const GLfloat *equation ) */
+        //
+        out.println("/* " + cfunc.getOriginal() + " */");
+
+        // Emit JNI signature (name)
+        //
+        // Example:
+        //
+        // void
+        // android_glClipPlanef__I_3FI
+        //
+
+        String outName = "android_" + jfunc.getName();
+        boolean isPointerFunc = outName.endsWith("Pointer") &&
+            jfunc.getCFunc().hasPointerArg();
+        boolean isVBOPointerFunc = (outName.endsWith("Pointer") ||
+            outName.endsWith("DrawElements")) &&
+            !jfunc.getCFunc().hasPointerArg();
+        if (isPointerFunc) {
+            outName += "Bounds";
+        }
+
+        out.print("static ");
+        out.println(getJniType(jfunc.getType()));
+        out.print(outName);
+
+        String rsignature = getJniName(jfunc.getType());
+
+        String signature = "";
+        int numArgs = jfunc.getNumArgs();
+        for (int i = 0; i < numArgs; i++) {
+            JType argType = jfunc.getArgType(i);
+            signature += getJniName(argType);
+        }
+        if (isPointerFunc) {
+            signature += "I";
+        }
+
+        // Append signature to function name
+        String sig = getJniMangledName(signature).replace('.', '_');        
+        out.print("__" + sig);
+        outName += "__" + sig;
+	
+        signature = signature.replace('.', '/');
+        rsignature = rsignature.replace('.', '/');
+	
+        out.println();
+        if (rsignature.length() == 0) {
+            rsignature = "V";
+        }
+
+        String s = "{\"" +
+            jfunc.getName() +
+            (isPointerFunc ? "Bounds" : "") +
+            "\", \"(" + signature +")" +
+            rsignature +
+            "\", (void *) " +
+            outName +
+            " },";
+        nativeRegistrations.add(s);
+
+        List<Integer> nonPrimitiveArgs = new ArrayList<Integer>();
+        int numBufferArgs = 0;
+        List<String> bufferArgNames = new ArrayList<String>();
+
+        // Emit JNI signature (arguments)
+        //
+        // Example:
+        //
+        // (JNIEnv *_env, jobject this, jint plane, jfloatArray equation_ref, jint offset) {
+        //
+        out.print("  (JNIEnv *_env, jobject _this");
+        for (int i = 0; i < numArgs; i++) {
+            out.print(", ");
+            JType argType = jfunc.getArgType(i);
+            String suffix;
+            if (!argType.isPrimitive()) {
+                if (argType.isArray()) {
+                    suffix = "_ref";
+                } else {
+                    suffix = "_buf";
+                }
+                nonPrimitiveArgs.add(new Integer(i));
+                if (jfunc.getArgType(i).isBuffer()) {
+                    int cIndex = jfunc.getArgCIndex(i);
+                    String cname = cfunc.getArgName(cIndex);
+                    bufferArgNames.add(cname);
+                    numBufferArgs++;
+                }
+            } else {
+                suffix = "";
+            }
+
+            out.print(getJniType(argType) + " " + jfunc.getArgName(i) + suffix);
+        }
+        if (isPointerFunc) {
+            out.print(", jint remaining");
+        }
+        out.println(") {");
+	
+        int numArrays = 0;
+        int numBuffers = 0;
+        for (int i = 0; i < nonPrimitiveArgs.size(); i++) {
+            int idx = nonPrimitiveArgs.get(i).intValue();
+            int cIndex = jfunc.getArgCIndex(idx);
+            String cname = cfunc.getArgName(cIndex);
+            if (jfunc.getArgType(idx).isArray()) {
+                ++numArrays;
+            }
+            if (jfunc.getArgType(idx).isBuffer()) {
+                ++numBuffers;
+            }
+        }
+
+        // Emit method body
+
+        // Emit local variable declarations for _exception and _returnValue
+        //
+        // Example:
+        //
+        // android::gl::ogles_context_t *ctx;
+        // 
+        // jint _exception;
+        // GLenum _returnValue;
+        //
+        CType returnType = cfunc.getType();
+        boolean isVoid = returnType.isVoid();
+
+        boolean isUnsupported = isUnsupportedFunc(cfunc);
+        if (isUnsupported) {
+            out.println(indent +
+                        "_env->ThrowNew(UOEClass,");
+            out.println(indent +
+                        "    \"" + cfunc.getName() + "\");");
+            if (!isVoid) {
+                String retval = getErrorReturnValue(cfunc);
+                out.println(indent + "return " + retval + ";");
+            }
+            out.println("}");
+            out.println();
+            return;
+        }
+
+        if (mUseContextPointer) {
+            out.println(indent +
+                "android::gl::ogles_context_t *ctx = getContext(_env, _this);");
+        }
+
+        boolean emitExceptionCheck = (numArrays > 0 || numBuffers > 0) &&
+            hasNonConstArg(jfunc, cfunc, nonPrimitiveArgs);
+        // mChecker.getChecks(cfunc.getName()) != null
+
+        // Emit an _exeption variable if there will be error checks
+        if (emitExceptionCheck) {
+            out.println(indent + "jint _exception = 0;");
+        }
+
+        // Emit a single _array or multiple _XXXArray variables
+        if (numBufferArgs == 1) {
+                out.println(indent + "jarray _array = (jarray) 0;");
+        } else {
+            for (int i = 0; i < numBufferArgs; i++) {
+                out.println(indent + "jarray _" + bufferArgNames.get(i) +
+                            "Array = (jarray) 0;");
+            }
+        }
+        if (!isVoid) {
+            String retval = getErrorReturnValue(cfunc);
+            if (retval != null) {
+                out.println(indent + returnType.getDeclaration() +
+                            " _returnValue = " + retval + ";");
+            } else {
+                out.println(indent + returnType.getDeclaration() +
+                            " _returnValue;");
+            }
+        }
+
+        // Emit local variable declarations for pointer arguments
+        //
+        // Example:
+        //
+        // GLfixed *eqn_base;
+        // GLfixed *eqn;
+        //
+        String offset = "offset";
+        String remaining = "_remaining";
+        if (nonPrimitiveArgs.size() > 0) {
+            for (int i = 0; i < nonPrimitiveArgs.size(); i++) {
+                int idx = nonPrimitiveArgs.get(i).intValue();
+                int cIndex = jfunc.getArgCIndex(idx);
+                String cname = cfunc.getArgName(cIndex);
+
+                CType type = cfunc.getArgType(jfunc.getArgCIndex(idx));
+                String decl = type.getDeclaration();
+                if (jfunc.getArgType(idx).isArray()) {
+                    out.println(indent +
+                                decl +
+                                (decl.endsWith("*") ? "" : " ") +
+                                jfunc.getArgName(idx) +
+                                "_base = (" + decl + ") 0;");
+                }
+                remaining = (numArrays <= 1 && numBuffers <= 1) ? "_remaining" :
+                    "_" + cname + "Remaining";
+                out.println(indent +
+                            "jint " + remaining + ";");
+                out.println(indent +
+                            decl +
+                            (decl.endsWith("*") ? "" : " ") +
+                            jfunc.getArgName(idx) + 
+                            " = (" + decl + ") 0;");
+            }
+
+            out.println();
+        }
+
+        String retval = isVoid ? "" : " _returnValue";
+
+        // Emit 'GetPrimitiveArrayCritical' for arrays
+        // Emit 'GetPointer' calls for Buffer pointers
+        int bufArgIdx = 0;
+        if (nonPrimitiveArgs.size() > 0) {
+            for (int i = 0; i < nonPrimitiveArgs.size(); i++) {
+                int idx = nonPrimitiveArgs.get(i).intValue();
+                int cIndex = jfunc.getArgCIndex(idx);
+		
+                String cname = cfunc.getArgName(cIndex);
+                offset = numArrays <= 1 ? "offset" :
+                    cname + "Offset";
+                remaining = (numArrays <= 1 && numBuffers <= 1) ? "_remaining" :
+                    "_" + cname + "Remaining";
+
+                if (jfunc.getArgType(idx).isArray()) {
+                    out.println(indent +
+                                "if (!" + 
+                                cname +
+                                "_ref) {");
+                    if (emitExceptionCheck) {
+                        out.println(indent + indent + "_exception = 1;");
+                    }
+                    out.println(indent + "    " +
+                                (mUseCPlusPlus ? "_env" : "(*_env)") +
+                                "->ThrowNew(" +
+                                (mUseCPlusPlus ? "" : "_env, ") +
+                                "IAEClass, " +
+                                "\"" + cname +
+                                " == null\");");
+                    out.println(indent + "    goto exit;");
+                    needsExit = true;
+                    out.println(indent + "}");
+
+                    out.println(indent + "if (" + offset + " < 0) {");
+                    if (emitExceptionCheck) {
+                        out.println(indent + indent + "_exception = 1;");
+                    }
+                    out.println(indent + "    " +
+                                (mUseCPlusPlus ? "_env" : "(*_env)") +
+                                "->ThrowNew(" +
+                                (mUseCPlusPlus ? "" : "_env, ") +
+                                "IAEClass, " +
+                                "\"" + offset + " < 0\");");
+                    out.println(indent + "    goto exit;");
+                    needsExit = true;
+                    out.println(indent + "}");
+
+                    out.println(indent + remaining + " = " +
+                                    (mUseCPlusPlus ? "_env" : "(*_env)") + 
+                                    "->GetArrayLength(" +
+                                    (mUseCPlusPlus ? "" : "_env, ") +
+                                    cname + "_ref) - " + offset + ";");
+
+                    emitNativeBoundsChecks(cfunc, cname, out, false,
+                                           emitExceptionCheck,
+                                           offset, remaining, "    ");
+
+                    out.println(indent +
+                                cname +
+                                "_base = (" +
+                                cfunc.getArgType(cIndex).getDeclaration() +
+                                ")");
+                    out.println(indent + "    " +
+                                (mUseCPlusPlus ? "_env" : "(*_env)") +
+                                "->GetPrimitiveArrayCritical(" +
+                                (mUseCPlusPlus ? "" : "_env, ") + 
+                                jfunc.getArgName(idx) +
+                                "_ref, (jboolean *)0);");
+                    out.println(indent +
+                                cname + " = " + cname + "_base + " + offset +
+                                ";");
+                    out.println();
+                } else {
+                    String array = numBufferArgs <= 1 ? "_array" :
+                        "_" + bufferArgNames.get(bufArgIdx++) + "Array";
+
+                    boolean nullAllowed = isNullAllowed(cfunc);
+                    if (nullAllowed) {
+                        out.println(indent + "if (" + cname + "_buf) {");
+                        out.print(indent);
+                    }
+                    
+                    out.println(indent +
+                                cname +
+                                " = (" +
+                                cfunc.getArgType(cIndex).getDeclaration() +
+                                ")getPointer(_env, " +
+                                cname +
+                                "_buf, &" + array + ", &" + remaining + ");");
+
+                    if (nullAllowed) {
+                        out.println(indent + "}");
+                    }
+
+                    emitNativeBoundsChecks(cfunc, cname, out, true,
+                                           emitExceptionCheck,
+                                           offset, remaining, "    ");
+                }
+            }
+        }
+
+        if (!isVoid) {
+            out.print(indent + "_returnValue = ");
+        } else {
+            out.print(indent);
+        }
+        String name = cfunc.getName();
+
+        if (mUseContextPointer) {
+            name = name.substring(2, name.length()); // Strip off 'gl' prefix
+            name = name.substring(0, 1).toLowerCase() +
+                name.substring(1, name.length());
+            out.print("ctx->procs.");
+        }
+        
+        out.print(name + (isPointerFunc ? "Bounds" : "") + "(");
+
+        numArgs = cfunc.getNumArgs();    
+        if (numArgs == 0) {
+            if (mUseContextPointer) {
+                out.println("ctx);");
+            } else {
+                out.println(");");
+            }
+        } else {
+            if (mUseContextPointer) {
+                out.println("ctx,");
+            } else {
+                out.println();
+            }
+            for (int i = 0; i < numArgs; i++) {
+                String typecast;
+                if (i == numArgs - 1 && isVBOPointerFunc) {
+                    typecast = "const GLvoid *";
+                } else {
+                    typecast = cfunc.getArgType(i).getDeclaration();
+                }
+                out.print(indent + indent +
+                          "(" +
+                          typecast +
+                          ")" +
+                          cfunc.getArgName(i));
+
+                if (i == numArgs - 1) {
+                    if (isPointerFunc) {
+                        out.println(",");
+                        out.println(indent + indent + "(GLsizei)remaining");
+                    } else {
+                        out.println();
+                    }
+                } else {
+                    out.println(",");
+                }
+            }
+            out.println(indent + ");");
+        }
+
+        if (needsExit) {
+            out.println();
+            out.println("exit:");
+            needsExit = false;
+        }
+
+        bufArgIdx = 0;
+        if (nonPrimitiveArgs.size() > 0) {
+            for (int i = nonPrimitiveArgs.size() - 1; i >= 0; i--) {
+                int idx = nonPrimitiveArgs.get(i).intValue();
+
+                int cIndex = jfunc.getArgCIndex(idx);
+                if (jfunc.getArgType(idx).isArray()) {
+		    
+                    // If the argument is 'const', GL will not write to it.
+                    // In this case, we can use the 'JNI_ABORT' flag to avoid
+                    // the need to write back to the Java array
+                    out.println(indent +
+                                "if (" + jfunc.getArgName(idx) + "_base) {");
+                    out.println(indent + indent +
+                                (mUseCPlusPlus ? "_env" : "(*_env)") +
+                                "->ReleasePrimitiveArrayCritical(" +
+                                (mUseCPlusPlus ? "" : "_env, ") + 
+                                jfunc.getArgName(idx) + "_ref, " +
+                                cfunc.getArgName(cIndex) +
+                                "_base,");
+                    out.println(indent + indent + indent +
+                                (cfunc.getArgType(cIndex).isConst() ?
+                                 "JNI_ABORT" :
+                                 "_exception ? JNI_ABORT: 0") +
+                                ");");
+                    out.println(indent + "}");
+                } else if (jfunc.getArgType(idx).isBuffer()) {
+                    String array = numBufferArgs <= 1 ? "_array" :
+                        "_" + bufferArgNames.get(bufArgIdx++) + "Array";
+                    out.println(indent + "if (" + array + ") {");
+                    out.println(indent + indent +
+                                "releasePointer(_env, " + array + ", " +
+                                cfunc.getArgName(cIndex) +
+                                ", " +
+                                (cfunc.getArgType(cIndex).isConst() ?
+                                 "JNI_FALSE" : "_exception ? JNI_FALSE : JNI_TRUE") +
+                                ");");
+                    out.println(indent + "}");
+                }
+            }
+        }
+
+        if (!isVoid) {
+            out.println(indent + "return _returnValue;");
+        }
+
+        out.println("}");
+        out.println();
+    }
+
+    public void addNativeRegistration(String s) {
+        nativeRegistrations.add(s);
+    }
+
+    public void emitNativeRegistration() {
+        mCStream.println("static const char *classPathName = \"" +
+                        mClassPathName +
+                        "\";");
+        mCStream.println();
+
+        mCStream.println("static JNINativeMethod methods[] = {");
+
+        mCStream.println("{\"_nativeClassInit\", \"()V\", (void*)nativeClassInit },");
+
+        Iterator<String> i = nativeRegistrations.iterator();
+        while (i.hasNext()) {
+            mCStream.println(i.next());
+        }
+
+        mCStream.println("};");
+        mCStream.println();
+    
+
+        mCStream.println("int register_com_google_android_gles_jni_GLImpl(JNIEnv *_env)");
+        mCStream.println("{");
+        mCStream.println(indent +
+                        "int err;");
+
+        mCStream.println(indent +
+                        "err = android::AndroidRuntime::registerNativeMethods(_env, classPathName, methods, NELEM(methods));");
+
+        mCStream.println(indent + "return err;");
+        mCStream.println("}");
+    }
+}
diff --git a/opengl/tools/glgen/src/ParameterChecker.java b/opengl/tools/glgen/src/ParameterChecker.java
new file mode 100644
index 0000000..df26acd
--- /dev/null
+++ b/opengl/tools/glgen/src/ParameterChecker.java
@@ -0,0 +1,28 @@
+
+import java.io.BufferedReader;
+import java.util.HashMap;
+
+public class ParameterChecker {
+
+    HashMap<String,String[]> map = new HashMap<String,String[]>();
+
+    public ParameterChecker(BufferedReader reader) throws Exception {
+        String s;
+        while ((s = reader.readLine()) != null) {
+            String[] tokens = s.split("\\s");
+            map.put(tokens[0], tokens);
+        }
+    }
+
+    public String[] getChecks(String functionName) {
+        String[] checks = map.get(functionName);
+        if (checks == null &&
+            (functionName.endsWith("fv") ||
+             functionName.endsWith("xv") ||
+             functionName.endsWith("iv"))) {
+            functionName = functionName.substring(0, functionName.length() - 2);
+            checks = map.get(functionName);
+        }
+        return checks;
+    }
+}
diff --git a/opengl/tools/glgen/stubs/GL10ExtHeader.java-if b/opengl/tools/glgen/stubs/GL10ExtHeader.java-if
new file mode 100644
index 0000000..b0999c2
--- /dev/null
+++ b/opengl/tools/glgen/stubs/GL10ExtHeader.java-if
@@ -0,0 +1,22 @@
+**
+** Copyright 2007, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+package javax.microedition.khronos.opengles;
+
+public interface GL10Ext extends GL {
+
diff --git a/opengl/tools/glgen/stubs/GL10Header.java-if b/opengl/tools/glgen/stubs/GL10Header.java-if
new file mode 100644
index 0000000..8392821
--- /dev/null
+++ b/opengl/tools/glgen/stubs/GL10Header.java-if
@@ -0,0 +1,259 @@
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+package javax.microedition.khronos.opengles;
+
+public interface GL10 extends GL {
+    int GL_ADD                                   = 0x0104;
+    int GL_ALIASED_LINE_WIDTH_RANGE              = 0x846E;
+    int GL_ALIASED_POINT_SIZE_RANGE              = 0x846D;
+    int GL_ALPHA                                 = 0x1906;
+    int GL_ALPHA_BITS                            = 0x0D55;
+    int GL_ALPHA_TEST                            = 0x0BC0;
+    int GL_ALWAYS                                = 0x0207;
+    int GL_AMBIENT                               = 0x1200;
+    int GL_AMBIENT_AND_DIFFUSE                   = 0x1602;
+    int GL_AND                                   = 0x1501;
+    int GL_AND_INVERTED                          = 0x1504;
+    int GL_AND_REVERSE                           = 0x1502;
+    int GL_BACK                                  = 0x0405;
+    int GL_BLEND                                 = 0x0BE2;
+    int GL_BLUE_BITS                             = 0x0D54;
+    int GL_BYTE                                  = 0x1400;
+    int GL_CCW                                   = 0x0901;
+    int GL_CLAMP_TO_EDGE                         = 0x812F;
+    int GL_CLEAR                                 = 0x1500;
+    int GL_COLOR_ARRAY                           = 0x8076;
+    int GL_COLOR_BUFFER_BIT                      = 0x4000;
+    int GL_COLOR_LOGIC_OP                        = 0x0BF2;
+    int GL_COLOR_MATERIAL                        = 0x0B57;
+    int GL_COMPRESSED_TEXTURE_FORMATS            = 0x86A3;
+    int GL_CONSTANT_ATTENUATION                  = 0x1207;
+    int GL_COPY                                  = 0x1503;
+    int GL_COPY_INVERTED                         = 0x150C;
+    int GL_CULL_FACE                             = 0x0B44;
+    int GL_CW                                    = 0x0900;
+    int GL_DECAL                                 = 0x2101;
+    int GL_DECR                                  = 0x1E03;
+    int GL_DEPTH_BITS                            = 0x0D56;
+    int GL_DEPTH_BUFFER_BIT                      = 0x0100;
+    int GL_DEPTH_TEST                            = 0x0B71;
+    int GL_DIFFUSE                               = 0x1201;
+    int GL_DITHER                                = 0x0BD0;
+    int GL_DONT_CARE                             = 0x1100;
+    int GL_DST_ALPHA                             = 0x0304;
+    int GL_DST_COLOR                             = 0x0306;
+    int GL_EMISSION                              = 0x1600;
+    int GL_EQUAL                                 = 0x0202;
+    int GL_EQUIV                                 = 0x1509;
+    int GL_EXP                                   = 0x0800;
+    int GL_EXP2                                  = 0x0801;
+    int GL_EXTENSIONS                            = 0x1F03;
+    int GL_FALSE                                 = 0;
+    int GL_FASTEST                               = 0x1101;
+    int GL_FIXED                                 = 0x140C;
+    int GL_FLAT                                  = 0x1D00;
+    int GL_FLOAT                                 = 0x1406;
+    int GL_FOG                                   = 0x0B60;
+    int GL_FOG_COLOR                             = 0x0B66;
+    int GL_FOG_DENSITY                           = 0x0B62;
+    int GL_FOG_END                               = 0x0B64;
+    int GL_FOG_HINT                              = 0x0C54;
+    int GL_FOG_MODE                              = 0x0B65;
+    int GL_FOG_START                             = 0x0B63;
+    int GL_FRONT                                 = 0x0404;
+    int GL_FRONT_AND_BACK                        = 0x0408;
+    int GL_GEQUAL                                = 0x0206;
+    int GL_GREATER                               = 0x0204;
+    int GL_GREEN_BITS                            = 0x0D53;
+    int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES  = 0x8B9B;
+    int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES    = 0x8B9A;
+    int GL_INCR                                  = 0x1E02;
+    int GL_INVALID_ENUM                          = 0x0500;
+    int GL_INVALID_OPERATION                     = 0x0502;
+    int GL_INVALID_VALUE                         = 0x0501;
+    int GL_INVERT                                = 0x150A;
+    int GL_KEEP                                  = 0x1E00;
+    int GL_LEQUAL                                = 0x0203;
+    int GL_LESS                                  = 0x0201;
+    int GL_LIGHT_MODEL_AMBIENT                   = 0x0B53;
+    int GL_LIGHT_MODEL_TWO_SIDE                  = 0x0B52;
+    int GL_LIGHT0                                = 0x4000;
+    int GL_LIGHT1                                = 0x4001;
+    int GL_LIGHT2                                = 0x4002;
+    int GL_LIGHT3                                = 0x4003;
+    int GL_LIGHT4                                = 0x4004;
+    int GL_LIGHT5                                = 0x4005;
+    int GL_LIGHT6                                = 0x4006;
+    int GL_LIGHT7                                = 0x4007;
+    int GL_LIGHTING                              = 0x0B50;
+    int GL_LINE_LOOP                             = 0x0002;
+    int GL_LINE_SMOOTH                           = 0x0B20;
+    int GL_LINE_SMOOTH_HINT                      = 0x0C52;
+    int GL_LINE_STRIP                            = 0x0003;
+    int GL_LINEAR                                = 0x2601;
+    int GL_LINEAR_ATTENUATION                    = 0x1208;
+    int GL_LINEAR_MIPMAP_LINEAR                  = 0x2703;
+    int GL_LINEAR_MIPMAP_NEAREST                 = 0x2701;
+    int GL_LINES                                 = 0x0001;
+    int GL_LUMINANCE                             = 0x1909;
+    int GL_LUMINANCE_ALPHA                       = 0x190A;
+    int GL_MAX_ELEMENTS_INDICES                  = 0x80E9;
+    int GL_MAX_ELEMENTS_VERTICES                 = 0x80E8;
+    int GL_MAX_LIGHTS                            = 0x0D31;
+    int GL_MAX_MODELVIEW_STACK_DEPTH             = 0x0D36;
+    int GL_MAX_PROJECTION_STACK_DEPTH            = 0x0D38;
+    int GL_MAX_TEXTURE_SIZE                      = 0x0D33;
+    int GL_MAX_TEXTURE_STACK_DEPTH               = 0x0D39;
+    int GL_MAX_TEXTURE_UNITS                     = 0x84E2;
+    int GL_MAX_VIEWPORT_DIMS                     = 0x0D3A;
+    int GL_MODELVIEW                             = 0x1700;
+    int GL_MODULATE                              = 0x2100;
+    int GL_MULTISAMPLE                           = 0x809D;
+    int GL_NAND                                  = 0x150E;
+    int GL_NEAREST                               = 0x2600;
+    int GL_NEAREST_MIPMAP_LINEAR                 = 0x2702;
+    int GL_NEAREST_MIPMAP_NEAREST                = 0x2700;
+    int GL_NEVER                                 = 0x0200;
+    int GL_NICEST                                = 0x1102;
+    int GL_NO_ERROR                              = 0;
+    int GL_NOOP                                  = 0x1505;
+    int GL_NOR                                   = 0x1508;
+    int GL_NORMAL_ARRAY                          = 0x8075;
+    int GL_NORMALIZE                             = 0x0BA1;
+    int GL_NOTEQUAL                              = 0x0205;
+    int GL_NUM_COMPRESSED_TEXTURE_FORMATS        = 0x86A2;
+    int GL_ONE                                   = 1;
+    int GL_ONE_MINUS_DST_ALPHA                   = 0x0305;
+    int GL_ONE_MINUS_DST_COLOR                   = 0x0307;
+    int GL_ONE_MINUS_SRC_ALPHA                   = 0x0303;
+    int GL_ONE_MINUS_SRC_COLOR                   = 0x0301;
+    int GL_OR                                    = 0x1507;
+    int GL_OR_INVERTED                           = 0x150D;
+    int GL_OR_REVERSE                            = 0x150B;
+    int GL_OUT_OF_MEMORY                         = 0x0505;
+    int GL_PACK_ALIGNMENT                        = 0x0D05;
+    int GL_PALETTE4_R5_G6_B5_OES                 = 0x8B92;
+    int GL_PALETTE4_RGB5_A1_OES                  = 0x8B94;
+    int GL_PALETTE4_RGB8_OES                     = 0x8B90;
+    int GL_PALETTE4_RGBA4_OES                    = 0x8B93;
+    int GL_PALETTE4_RGBA8_OES                    = 0x8B91;
+    int GL_PALETTE8_R5_G6_B5_OES                 = 0x8B97;
+    int GL_PALETTE8_RGB5_A1_OES                  = 0x8B99;
+    int GL_PALETTE8_RGB8_OES                     = 0x8B95;
+    int GL_PALETTE8_RGBA4_OES                    = 0x8B98;
+    int GL_PALETTE8_RGBA8_OES                    = 0x8B96;
+    int GL_PERSPECTIVE_CORRECTION_HINT           = 0x0C50;
+    int GL_POINT_SMOOTH                          = 0x0B10;
+    int GL_POINT_SMOOTH_HINT                     = 0x0C51;
+    int GL_POINTS                                = 0x0000;
+    int GL_POINT_FADE_THRESHOLD_SIZE             = 0x8128;
+    int GL_POINT_SIZE                            = 0x0B11;
+    int GL_POLYGON_OFFSET_FILL                   = 0x8037;
+    int GL_POLYGON_SMOOTH_HINT                   = 0x0C53;
+    int GL_POSITION                              = 0x1203;
+    int GL_PROJECTION                            = 0x1701;
+    int GL_QUADRATIC_ATTENUATION                 = 0x1209;
+    int GL_RED_BITS                              = 0x0D52;
+    int GL_RENDERER                              = 0x1F01;
+    int GL_REPEAT                                = 0x2901;
+    int GL_REPLACE                               = 0x1E01;
+    int GL_RESCALE_NORMAL                        = 0x803A;
+    int GL_RGB                                   = 0x1907;
+    int GL_RGBA                                  = 0x1908;
+    int GL_SAMPLE_ALPHA_TO_COVERAGE              = 0x809E;
+    int GL_SAMPLE_ALPHA_TO_ONE                   = 0x809F;
+    int GL_SAMPLE_COVERAGE                       = 0x80A0;
+    int GL_SCISSOR_TEST                          = 0x0C11;
+    int GL_SET                                   = 0x150F;
+    int GL_SHININESS                             = 0x1601;
+    int GL_SHORT                                 = 0x1402;
+    int GL_SMOOTH                                = 0x1D01;
+    int GL_SMOOTH_LINE_WIDTH_RANGE               = 0x0B22;
+    int GL_SMOOTH_POINT_SIZE_RANGE               = 0x0B12;
+    int GL_SPECULAR                              = 0x1202;
+    int GL_SPOT_CUTOFF                           = 0x1206;
+    int GL_SPOT_DIRECTION                        = 0x1204;
+    int GL_SPOT_EXPONENT                         = 0x1205;
+    int GL_SRC_ALPHA                             = 0x0302;
+    int GL_SRC_ALPHA_SATURATE                    = 0x0308;
+    int GL_SRC_COLOR                             = 0x0300;
+    int GL_STACK_OVERFLOW                        = 0x0503;
+    int GL_STACK_UNDERFLOW                       = 0x0504;
+    int GL_STENCIL_BITS                          = 0x0D57;
+    int GL_STENCIL_BUFFER_BIT                    = 0x0400;
+    int GL_STENCIL_TEST                          = 0x0B90;
+    int GL_SUBPIXEL_BITS                         = 0x0D50;
+    int GL_TEXTURE                               = 0x1702;
+    int GL_TEXTURE_2D                            = 0x0DE1;
+    int GL_TEXTURE_COORD_ARRAY                   = 0x8078;
+    int GL_TEXTURE_ENV                           = 0x2300;
+    int GL_TEXTURE_ENV_COLOR                     = 0x2201;
+    int GL_TEXTURE_ENV_MODE                      = 0x2200;
+    int GL_TEXTURE_MAG_FILTER                    = 0x2800;
+    int GL_TEXTURE_MIN_FILTER                    = 0x2801;
+    int GL_TEXTURE_WRAP_S                        = 0x2802;
+    int GL_TEXTURE_WRAP_T                        = 0x2803;
+    int GL_TEXTURE0                              = 0x84C0;
+    int GL_TEXTURE1                              = 0x84C1;
+    int GL_TEXTURE2                              = 0x84C2;
+    int GL_TEXTURE3                              = 0x84C3;
+    int GL_TEXTURE4                              = 0x84C4;
+    int GL_TEXTURE5                              = 0x84C5;
+    int GL_TEXTURE6                              = 0x84C6;
+    int GL_TEXTURE7                              = 0x84C7;
+    int GL_TEXTURE8                              = 0x84C8;
+    int GL_TEXTURE9                              = 0x84C9;
+    int GL_TEXTURE10                             = 0x84CA;
+    int GL_TEXTURE11                             = 0x84CB;
+    int GL_TEXTURE12                             = 0x84CC;
+    int GL_TEXTURE13                             = 0x84CD;
+    int GL_TEXTURE14                             = 0x84CE;
+    int GL_TEXTURE15                             = 0x84CF;
+    int GL_TEXTURE16                             = 0x84D0;
+    int GL_TEXTURE17                             = 0x84D1;
+    int GL_TEXTURE18                             = 0x84D2;
+    int GL_TEXTURE19                             = 0x84D3;
+    int GL_TEXTURE20                             = 0x84D4;
+    int GL_TEXTURE21                             = 0x84D5;
+    int GL_TEXTURE22                             = 0x84D6;
+    int GL_TEXTURE23                             = 0x84D7;
+    int GL_TEXTURE24                             = 0x84D8;
+    int GL_TEXTURE25                             = 0x84D9;
+    int GL_TEXTURE26                             = 0x84DA;
+    int GL_TEXTURE27                             = 0x84DB;
+    int GL_TEXTURE28                             = 0x84DC;
+    int GL_TEXTURE29                             = 0x84DD;
+    int GL_TEXTURE30                             = 0x84DE;
+    int GL_TEXTURE31                             = 0x84DF;
+    int GL_TRIANGLE_FAN                          = 0x0006;
+    int GL_TRIANGLE_STRIP                        = 0x0005;
+    int GL_TRIANGLES                             = 0x0004;
+    int GL_TRUE                                  = 1;
+    int GL_UNPACK_ALIGNMENT                      = 0x0CF5;
+    int GL_UNSIGNED_BYTE                         = 0x1401;
+    int GL_UNSIGNED_SHORT                        = 0x1403;
+    int GL_UNSIGNED_SHORT_4_4_4_4                = 0x8033;
+    int GL_UNSIGNED_SHORT_5_5_5_1                = 0x8034;
+    int GL_UNSIGNED_SHORT_5_6_5                  = 0x8363;
+    int GL_VENDOR                                = 0x1F00;
+    int GL_VERSION                               = 0x1F02;
+    int GL_VERTEX_ARRAY                          = 0x8074;
+    int GL_XOR                                   = 0x1506;
+    int GL_ZERO                                  = 0;
+
diff --git a/opengl/tools/glgen/stubs/GL11ExtHeader.java-if b/opengl/tools/glgen/stubs/GL11ExtHeader.java-if
new file mode 100644
index 0000000..7be2164
--- /dev/null
+++ b/opengl/tools/glgen/stubs/GL11ExtHeader.java-if
@@ -0,0 +1,40 @@
+**
+** Copyright 2007, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+package javax.microedition.khronos.opengles;
+
+public interface GL11Ext extends GL {
+    int GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E;
+    int GL_MATRIX_INDEX_ARRAY_OES                = 0x8844;
+    int GL_MATRIX_INDEX_ARRAY_POINTER_OES        = 0x8849;
+    int GL_MATRIX_INDEX_ARRAY_SIZE_OES           = 0x8846;
+    int GL_MATRIX_INDEX_ARRAY_STRIDE_OES         = 0x8848;
+    int GL_MATRIX_INDEX_ARRAY_TYPE_OES           = 0x8847;
+    int GL_MATRIX_PALETTE_OES                    = 0x8840;
+    int GL_MAX_PALETTE_MATRICES_OES              = 0x8842;
+    int GL_MAX_VERTEX_UNITS_OES                  = 0x86A4;
+    int GL_TEXTURE_CROP_RECT_OES                 = 0x8B9D;
+    int GL_WEIGHT_ARRAY_BUFFER_BINDING_OES       = 0x889E;
+    int GL_WEIGHT_ARRAY_OES                      = 0x86AD;
+    int GL_WEIGHT_ARRAY_POINTER_OES              = 0x86AC;
+    int GL_WEIGHT_ARRAY_SIZE_OES                 = 0x86AB;
+    int GL_WEIGHT_ARRAY_STRIDE_OES               = 0x86AA;
+    int GL_WEIGHT_ARRAY_TYPE_OES                 = 0x86A9;
+
+    void glTexParameterfv(int target, int pname, float[] param, int offset);
+
diff --git a/opengl/tools/glgen/stubs/GL11ExtensionPackHeader.java-if b/opengl/tools/glgen/stubs/GL11ExtensionPackHeader.java-if
new file mode 100644
index 0000000..a800191
--- /dev/null
+++ b/opengl/tools/glgen/stubs/GL11ExtensionPackHeader.java-if
@@ -0,0 +1,108 @@
+**
+** Copyright 2007, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+package javax.microedition.khronos.opengles;
+
+public interface GL11ExtensionPack extends GL {
+    int GL_BLEND_DST_ALPHA                                  = 0x80CA;
+    int GL_BLEND_DST_RGB                                    = 0x80C8;
+    int GL_BLEND_EQUATION                                   = 0x8009;
+    int GL_BLEND_EQUATION_ALPHA                             = 0x883D;
+    int GL_BLEND_EQUATION_RGB                               = 0x8009;
+    int GL_BLEND_SRC_ALPHA                                  = 0x80CB;
+    int GL_BLEND_SRC_RGB                                    = 0x80C9;
+    int GL_COLOR_ATTACHMENT0_OES                            = 0x8CE0;
+    int GL_COLOR_ATTACHMENT1_OES                            = 0x8CE1;
+    int GL_COLOR_ATTACHMENT2_OES                            = 0x8CE2;
+    int GL_COLOR_ATTACHMENT3_OES                            = 0x8CE3;
+    int GL_COLOR_ATTACHMENT4_OES                            = 0x8CE4;
+    int GL_COLOR_ATTACHMENT5_OES                            = 0x8CE5;
+    int GL_COLOR_ATTACHMENT6_OES                            = 0x8CE6;
+    int GL_COLOR_ATTACHMENT7_OES                            = 0x8CE7;
+    int GL_COLOR_ATTACHMENT8_OES                            = 0x8CE8;
+    int GL_COLOR_ATTACHMENT9_OES                            = 0x8CE9;
+    int GL_COLOR_ATTACHMENT10_OES                           = 0x8CEA;
+    int GL_COLOR_ATTACHMENT11_OES                           = 0x8CEB;
+    int GL_COLOR_ATTACHMENT12_OES                           = 0x8CEC;
+    int GL_COLOR_ATTACHMENT13_OES                           = 0x8CED;
+    int GL_COLOR_ATTACHMENT14_OES                           = 0x8CEE;
+    int GL_COLOR_ATTACHMENT15_OES                           = 0x8CEF;
+    int GL_DECR_WRAP                                        = 0x8508;
+    int GL_DEPTH_ATTACHMENT_OES                             = 0x8D00;
+    int GL_DEPTH_COMPONENT                                  = 0x1902;
+    int GL_DEPTH_COMPONENT16                                = 0x81A5;
+    int GL_DEPTH_COMPONENT24                                = 0x81A6;
+    int GL_DEPTH_COMPONENT32                                = 0x81A7;
+    int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES           = 0x8CD1;
+    int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES           = 0x8CD0;
+    int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3;
+    int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES         = 0x8CD2;
+    int GL_FRAMEBUFFER_BINDING_OES                          = 0x8CA6;
+    int GL_FRAMEBUFFER_COMPLETE_OES                         = 0x8CD5;
+    int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES            = 0x8CD6;
+    int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES            = 0x8CD9;
+    int GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES           = 0x8CDB;
+    int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES               = 0x8CDA;
+    int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES    = 0x8CD7;
+    int GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES           = 0x8CDC;
+    int GL_FRAMEBUFFER_OES                                  = 0x8D40;
+    int GL_FRAMEBUFFER_UNSUPPORTED_OES                      = 0x8CDD;
+    int GL_FUNC_ADD                                         = 0x8006;
+    int GL_FUNC_REVERSE_SUBTRACT                            = 0x800B;
+    int GL_FUNC_SUBTRACT                                    = 0x800A;
+    int GL_INCR_WRAP                                        = 0x8507;
+    int GL_INVALID_FRAMEBUFFER_OPERATION_OES                = 0x0506;
+    int GL_MAX_COLOR_ATTACHMENTS_OES                        = 0x8CDF;
+    int GL_MAX_CUBE_MAP_TEXTURE_SIZE                        = 0x851C;
+    int GL_MAX_RENDERBUFFER_SIZE_OES                        = 0x84E8;
+    int GL_MIRRORED_REPEAT                                  = 0x8370;
+    int GL_NORMAL_MAP                                       = 0x8511;
+    int GL_REFLECTION_MAP                                   = 0x8512;
+    int GL_RENDERBUFFER_ALPHA_SIZE_OES                      = 0x8D53;
+    int GL_RENDERBUFFER_BINDING_OES                         = 0x8CA7;
+    int GL_RENDERBUFFER_BLUE_SIZE_OES                       = 0x8D52;
+    int GL_RENDERBUFFER_DEPTH_SIZE_OES                      = 0x8D54;
+    int GL_RENDERBUFFER_GREEN_SIZE_OES                      = 0x8D51;
+    int GL_RENDERBUFFER_HEIGHT_OES                          = 0x8D43;
+    int GL_RENDERBUFFER_INTERNAL_FORMAT_OES                 = 0x8D44;
+    int GL_RENDERBUFFER_OES                                 = 0x8D41;
+    int GL_RENDERBUFFER_RED_SIZE_OES                        = 0x8D50;
+    int GL_RENDERBUFFER_STENCIL_SIZE_OES                    = 0x8D55;
+    int GL_RENDERBUFFER_WIDTH_OES                           = 0x8D42;
+    int GL_RGB5_A1                                          = 0x8057;
+    int GL_RGB565_OES                                       = 0x8D62;
+    int GL_RGB8                                             = 0x8051;
+    int GL_RGBA4                                            = 0x8056;
+    int GL_RGBA8                                            = 0x8058;
+    int GL_STENCIL_ATTACHMENT_OES                           = 0x8D20;
+    int GL_STENCIL_INDEX                                    = 0x1901;
+    int GL_STENCIL_INDEX1_OES                               = 0x8D46;
+    int GL_STENCIL_INDEX4_OES                               = 0x8D47;
+    int GL_STENCIL_INDEX8_OES                               = 0x8D48;
+    int GL_STR                                              = -1;
+    int GL_TEXTURE_BINDING_CUBE_MAP                         = 0x8514;
+    int GL_TEXTURE_CUBE_MAP                                 = 0x8513;
+    int GL_TEXTURE_CUBE_MAP_NEGATIVE_X                      = 0x8516;
+    int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y                      = 0x8518;
+    int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z                      = 0x851A;
+    int GL_TEXTURE_CUBE_MAP_POSITIVE_X                      = 0x8515;
+    int GL_TEXTURE_CUBE_MAP_POSITIVE_Y                      = 0x8517;
+    int GL_TEXTURE_CUBE_MAP_POSITIVE_Z                      = 0x8519;
+    int GL_TEXTURE_GEN_MODE                                 = 0x2500;
+    int GL_TEXTURE_GEN_STR                                  = 0x8D60;
+
diff --git a/opengl/tools/glgen/stubs/GL11Header.java-if b/opengl/tools/glgen/stubs/GL11Header.java-if
new file mode 100644
index 0000000..b0e5a6b
--- /dev/null
+++ b/opengl/tools/glgen/stubs/GL11Header.java-if
@@ -0,0 +1,145 @@
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+package javax.microedition.khronos.opengles;
+
+public interface GL11 extends GL10 {
+    int GL_ACTIVE_TEXTURE                          = 0x84E0;
+    int GL_ADD_SIGNED                              = 0x8574;
+    int GL_ALPHA_SCALE                             = 0x0D1C;
+    int GL_ALPHA_TEST_FUNC                         = 0x0BC1;
+    int GL_ALPHA_TEST_REF                          = 0x0BC2;
+    int GL_ARRAY_BUFFER                            = 0x8892;
+    int GL_ARRAY_BUFFER_BINDING                    = 0x8894;
+    int GL_BLEND_DST                               = 0x0BE0;
+    int GL_BLEND_SRC                               = 0x0BE1;
+    int GL_BUFFER_ACCESS                           = 0x88BB;
+    int GL_BUFFER_SIZE                             = 0x8764;
+    int GL_BUFFER_USAGE                            = 0x8765;
+    int GL_CLIENT_ACTIVE_TEXTURE                   = 0x84E1;
+    int GL_CLIP_PLANE0                             = 0x3000;
+    int GL_CLIP_PLANE1                             = 0x3001;
+    int GL_CLIP_PLANE2                             = 0x3002;
+    int GL_CLIP_PLANE3                             = 0x3003;
+    int GL_CLIP_PLANE4                             = 0x3004;
+    int GL_CLIP_PLANE5                             = 0x3005;
+    int GL_COLOR_ARRAY_BUFFER_BINDING              = 0x8898;
+    int GL_COLOR_ARRAY_POINTER                     = 0x8090;
+    int GL_COLOR_ARRAY_SIZE                        = 0x8081;
+    int GL_COLOR_ARRAY_STRIDE                      = 0x8083;
+    int GL_COLOR_ARRAY_TYPE                        = 0x8082;
+    int GL_COLOR_CLEAR_VALUE                       = 0x0C22;
+    int GL_COLOR_WRITEMASK                         = 0x0C23;
+    int GL_COMBINE                                 = 0x8570;
+    int GL_COMBINE_ALPHA                           = 0x8572;
+    int GL_COMBINE_RGB                             = 0x8571;
+    int GL_CONSTANT                                = 0x8576;
+    int GL_COORD_REPLACE_OES                       = 0x8862;
+    int GL_CULL_FACE_MODE                          = 0x0B45;
+    int GL_CURRENT_COLOR                           = 0x0B00;
+    int GL_CURRENT_NORMAL                          = 0x0B02;
+    int GL_CURRENT_TEXTURE_COORDS                  = 0x0B03;
+    int GL_DEPTH_CLEAR_VALUE                       = 0x0B73;
+    int GL_DEPTH_FUNC                              = 0x0B74;
+    int GL_DEPTH_RANGE                             = 0x0B70;
+    int GL_DEPTH_WRITEMASK                         = 0x0B72;
+    int GL_DOT3_RGB                                = 0x86AE;
+    int GL_DOT3_RGBA                               = 0x86AF;
+    int GL_DYNAMIC_DRAW                            = 0x88E8;
+    int GL_ELEMENT_ARRAY_BUFFER                    = 0x8893;
+    int GL_ELEMENT_ARRAY_BUFFER_BINDING            = 0x8895;
+    int GL_FRONT_FACE                              = 0x0B46;
+    int GL_GENERATE_MIPMAP                         = 0x8191;
+    int GL_GENERATE_MIPMAP_HINT                    = 0x8192;
+    int GL_INTERPOLATE                             = 0x8575;
+    int GL_LINE_WIDTH                              = 0x0B21;
+    int GL_LOGIC_OP_MODE                           = 0x0BF0;
+    int GL_MATRIX_MODE                             = 0x0BA0;
+    int GL_MAX_CLIP_PLANES                         = 0x0D32;
+    int GL_MODELVIEW_MATRIX                        = 0x0BA6;
+    int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES  = 0x898D;
+    int GL_MODELVIEW_STACK_DEPTH                   = 0x0BA3;
+    int GL_NORMAL_ARRAY_BUFFER_BINDING             = 0x8897;
+    int GL_NORMAL_ARRAY_POINTER                    = 0x808F;
+    int GL_NORMAL_ARRAY_STRIDE                     = 0x807F;
+    int GL_NORMAL_ARRAY_TYPE                       = 0x807E;
+    int GL_OPERAND0_ALPHA                          = 0x8598;
+    int GL_OPERAND0_RGB                            = 0x8590;
+    int GL_OPERAND1_ALPHA                          = 0x8599;
+    int GL_OPERAND1_RGB                            = 0x8591;
+    int GL_OPERAND2_ALPHA                          = 0x859A;
+    int GL_OPERAND2_RGB                            = 0x8592;
+    int GL_POINT_DISTANCE_ATTENUATION              = 0x8129;
+    int GL_POINT_FADE_THRESHOLD_SIZE               = 0x8128;
+    int GL_POINT_SIZE                              = 0x0B11;
+    int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES     = 0x8B9F;
+    int GL_POINT_SIZE_ARRAY_OES                    = 0x8B9C;
+    int GL_POINT_SIZE_ARRAY_POINTER_OES            = 0x898C;
+    int GL_POINT_SIZE_ARRAY_STRIDE_OES             = 0x898B;
+    int GL_POINT_SIZE_ARRAY_TYPE_OES               = 0x898A;
+    int GL_POINT_SIZE_MAX                          = 0x8127;
+    int GL_POINT_SIZE_MIN                          = 0x8126;
+    int GL_POINT_SPRITE_OES                        = 0x8861;
+    int GL_POLYGON_OFFSET_FACTOR                   = 0x8038;
+    int GL_POLYGON_OFFSET_UNITS                    = 0x2A00;
+    int GL_PREVIOUS                                = 0x8578;
+    int GL_PRIMARY_COLOR                           = 0x8577;
+    int GL_PROJECTION_MATRIX                       = 0x0BA7;
+    int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E;
+    int GL_PROJECTION_STACK_DEPTH                  = 0x0BA4;
+    int GL_RGB_SCALE                               = 0x8573;
+    int GL_SAMPLE_BUFFERS                          = 0x80A8;
+    int GL_SAMPLE_COVERAGE_INVERT                  = 0x80AB;
+    int GL_SAMPLE_COVERAGE_VALUE                   = 0x80AA;
+    int GL_SAMPLES                                 = 0x80A9;
+    int GL_SCISSOR_BOX                             = 0x0C10;
+    int GL_SHADE_MODEL                             = 0x0B54;
+    int GL_SRC0_ALPHA                              = 0x8588;
+    int GL_SRC0_RGB                                = 0x8580;
+    int GL_SRC1_ALPHA                              = 0x8589;
+    int GL_SRC1_RGB                                = 0x8581;
+    int GL_SRC2_ALPHA                              = 0x858A;
+    int GL_SRC2_RGB                                = 0x8582;
+    int GL_STATIC_DRAW                             = 0x88E4;
+    int GL_STENCIL_CLEAR_VALUE                     = 0x0B91;
+    int GL_STENCIL_FAIL                            = 0x0B94;
+    int GL_STENCIL_FUNC                            = 0x0B92;
+    int GL_STENCIL_PASS_DEPTH_FAIL                 = 0x0B95;
+    int GL_STENCIL_PASS_DEPTH_PASS                 = 0x0B96;
+    int GL_STENCIL_REF                             = 0x0B97;
+    int GL_STENCIL_VALUE_MASK                      = 0x0B93;
+    int GL_STENCIL_WRITEMASK                       = 0x0B98;
+    int GL_SUBTRACT                                = 0x84E7;
+    int GL_TEXTURE_BINDING_2D                      = 0x8069;
+    int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING      = 0x889A;
+    int GL_TEXTURE_COORD_ARRAY_POINTER             = 0x8092;
+    int GL_TEXTURE_COORD_ARRAY_SIZE                = 0x8088;
+    int GL_TEXTURE_COORD_ARRAY_STRIDE              = 0x808A;
+    int GL_TEXTURE_COORD_ARRAY_TYPE                = 0x8089;
+    int GL_TEXTURE_MATRIX                          = 0x0BA8;
+    int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES    = 0x898F;
+    int GL_TEXTURE_STACK_DEPTH                     = 0x0BA5;
+    int GL_VERTEX_ARRAY_BUFFER_BINDING             = 0x8896;
+    int GL_VERTEX_ARRAY_POINTER                    = 0x808E;
+    int GL_VERTEX_ARRAY_SIZE                       = 0x807A;
+    int GL_VERTEX_ARRAY_STRIDE                     = 0x807C;
+    int GL_VERTEX_ARRAY_TYPE                       = 0x807B;
+    int GL_VIEWPORT                                = 0x0BA2;
+    int GL_WRITE_ONLY                              = 0x88B9;
+
+    void glGetPointerv(int pname, java.nio.Buffer[] params);
diff --git a/opengl/tools/glgen/stubs/GL11ImplHeader.java-impl b/opengl/tools/glgen/stubs/GL11ImplHeader.java-impl
new file mode 100644
index 0000000..501be65
--- /dev/null
+++ b/opengl/tools/glgen/stubs/GL11ImplHeader.java-impl
@@ -0,0 +1,30 @@
+// Copyright 2006 The Android Open Source Project
+
+// All Rights Reserved.
+
+// This source file is automatically generated
+
+package com.google.android.gles_jni;
+
+import java.nio.Buffer;
+import javax.microedition.khronos.opengles.GL11;
+import android.graphics.Canvas;
+
+public class GL11Impl implements GL11 {
+
+    // Private accessors for native code
+
+    native private static void _nativeClassInit();
+    static {
+	_nativeClassInit();
+    }
+
+    Buffer _colorPointer = null;
+    Buffer _normalPointer = null;
+    Buffer _texCoordPointer = null;
+    Buffer _vertexPointer = null;
+
+    public GL11Impl() {
+    }
+
+
diff --git a/opengl/tools/glgen/stubs/GLCHeader.cpp b/opengl/tools/glgen/stubs/GLCHeader.cpp
new file mode 100644
index 0000000..6495686
--- /dev/null
+++ b/opengl/tools/glgen/stubs/GLCHeader.cpp
@@ -0,0 +1,129 @@
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+#include <android_runtime/AndroidRuntime.h>
+#include <utils/misc.h>
+
+#include <assert.h>
+#include <GLES/gl.h>
+
+#include <private/opengles/gl_context.h>
+
+#define _NUM_COMPRESSED_TEXTURE_FORMATS \
+        (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS)
+
+static int initialized = 0;
+
+static jclass nioAccessClass;
+static jclass bufferClass;
+static jclass OOMEClass;
+static jclass UOEClass;
+static jclass IAEClass;
+static jclass AIOOBEClass;
+static jmethodID getBasePointerID;
+static jmethodID getBaseArrayID;
+static jmethodID getBaseArrayOffsetID;
+static jfieldID positionID;
+static jfieldID limitID;
+static jfieldID elementSizeShiftID;
+
+/* Cache method IDs each time the class is loaded. */
+
+void
+nativeClassInitBuffer(JNIEnv *_env)
+{
+    jclass nioAccessClassLocal = _env->FindClass("java/nio/NIOAccess");
+    nioAccessClass = (jclass) _env->NewGlobalRef(nioAccessClassLocal);
+
+    jclass bufferClassLocal = _env->FindClass("java/nio/Buffer");
+    bufferClass = (jclass) _env->NewGlobalRef(bufferClassLocal);
+
+    getBasePointerID = _env->GetStaticMethodID(nioAccessClass,
+            "getBasePointer", "(Ljava/nio/Buffer;)J");
+    getBaseArrayID = _env->GetStaticMethodID(nioAccessClass,
+            "getBaseArray", "(Ljava/nio/Buffer;)Ljava/lang/Object;");
+    getBaseArrayOffsetID = _env->GetStaticMethodID(nioAccessClass,
+            "getBaseArrayOffset", "(Ljava/nio/Buffer;)I");
+
+    positionID = _env->GetFieldID(bufferClass, "position", "I");
+    limitID = _env->GetFieldID(bufferClass, "limit", "I");
+    elementSizeShiftID =
+        _env->GetFieldID(bufferClass, "_elementSizeShift", "I");
+}
+
+
+static void
+nativeClassInit(JNIEnv *_env, jclass glImplClass)
+{
+    nativeClassInitBuffer(_env);
+
+    jclass IAEClassLocal =
+        _env->FindClass("java/lang/IllegalArgumentException");
+    jclass OOMEClassLocal =
+         _env->FindClass("java/lang/OutOfMemoryError");
+    jclass UOEClassLocal =
+         _env->FindClass("java/lang/UnsupportedOperationException");
+    jclass AIOOBEClassLocal =
+         _env->FindClass("java/lang/ArrayIndexOutOfBoundsException");
+
+    IAEClass = (jclass) _env->NewGlobalRef(IAEClassLocal);
+    OOMEClass = (jclass) _env->NewGlobalRef(OOMEClassLocal);
+    UOEClass = (jclass) _env->NewGlobalRef(UOEClassLocal);
+    AIOOBEClass = (jclass) _env->NewGlobalRef(AIOOBEClassLocal);
+}
+
+static void *
+getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining)
+{
+    jint position;
+    jint limit;
+    jint elementSizeShift;
+    jlong pointer;
+    jint offset;
+    void *data;
+
+    position = _env->GetIntField(buffer, positionID);
+    limit = _env->GetIntField(buffer, limitID);
+    elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID);
+    *remaining = (limit - position) << elementSizeShift;
+    pointer = _env->CallStaticLongMethod(nioAccessClass,
+            getBasePointerID, buffer);
+    if (pointer != 0L) {
+        *array = NULL;
+        return (void *) (jint) pointer;
+    }
+    
+    *array = (jarray) _env->CallStaticObjectMethod(nioAccessClass,
+            getBaseArrayID, buffer);
+    offset = _env->CallStaticIntMethod(nioAccessClass,
+            getBaseArrayOffsetID, buffer);
+    data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0);
+    
+    return (void *) ((char *) data + offset);
+}
+
+
+static void
+releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit)
+{
+    _env->ReleasePrimitiveArrayCritical(array, data,
+					   commit ? 0 : JNI_ABORT);
+}
+
+// --------------------------------------------------------------------------
+
diff --git a/opengl/tools/glgen/stubs/GLHeader.java-if b/opengl/tools/glgen/stubs/GLHeader.java-if
new file mode 100644
index 0000000..3b78f3d
--- /dev/null
+++ b/opengl/tools/glgen/stubs/GLHeader.java-if
@@ -0,0 +1,22 @@
+/* //device/java/android/javax/microedition/khronos/opengles/GL.java
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+package javax.microedition.khronos.opengles;
+
+public interface GL {
+}
+
diff --git a/opengl/tools/glgen/stubs/GLImplHeader.java-impl b/opengl/tools/glgen/stubs/GLImplHeader.java-impl
new file mode 100644
index 0000000..db3a41c
--- /dev/null
+++ b/opengl/tools/glgen/stubs/GLImplHeader.java-impl
@@ -0,0 +1,48 @@
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+package com.google.android.gles_jni;
+
+import java.nio.Buffer;
+import javax.microedition.khronos.opengles.GL10;
+import javax.microedition.khronos.opengles.GL10Ext;
+import javax.microedition.khronos.opengles.GL11;
+import javax.microedition.khronos.opengles.GL11Ext;
+import javax.microedition.khronos.opengles.GL11ExtensionPack;
+
+public class GLImpl implements GL10, GL10Ext, GL11, GL11Ext, GL11ExtensionPack {
+
+    // Private accessors for native code
+
+    native private static void _nativeClassInit();
+    static {
+	_nativeClassInit();
+    }
+
+    Buffer _colorPointer = null;
+    Buffer _normalPointer = null;
+    Buffer _texCoordPointer = null;
+    Buffer _vertexPointer = null;
+
+    public GLImpl() {
+    }
+
+     public void glGetPointerv(int pname, java.nio.Buffer[] params) {
+         throw new UnsupportedOperationException("glGetPointerv");
+     }
+
diff --git a/opengl/tools/glgen/stubs/glGetString.cpp b/opengl/tools/glgen/stubs/glGetString.cpp
new file mode 100644
index 0000000..22e1297
--- /dev/null
+++ b/opengl/tools/glgen/stubs/glGetString.cpp
@@ -0,0 +1,10 @@
+#include <string.h>

+

+/* const GLubyte * glGetString ( GLenum name ) */

+jstring

+android_glGetString

+  (JNIEnv *_env, jobject _this, jint name) {

+    const char * chars = (const char *)glGetString((GLenum)name);

+    jstring output = _env->NewStringUTF(chars);

+    return output;

+}

diff --git a/opengl/tools/glgen/stubs/glGetString.java-10-if b/opengl/tools/glgen/stubs/glGetString.java-10-if
new file mode 100644
index 0000000..898fabc
--- /dev/null
+++ b/opengl/tools/glgen/stubs/glGetString.java-10-if
@@ -0,0 +1,4 @@
+    public String glGetString(

+        int name

+    );

+

diff --git a/opengl/tools/glgen/stubs/glGetString.java-if b/opengl/tools/glgen/stubs/glGetString.java-if
new file mode 100644
index 0000000..898fabc
--- /dev/null
+++ b/opengl/tools/glgen/stubs/glGetString.java-if
@@ -0,0 +1,4 @@
+    public String glGetString(

+        int name

+    );

+

diff --git a/opengl/tools/glgen/stubs/glGetString.java-impl b/opengl/tools/glgen/stubs/glGetString.java-impl
new file mode 100644
index 0000000..8c7881c
--- /dev/null
+++ b/opengl/tools/glgen/stubs/glGetString.java-impl
@@ -0,0 +1,16 @@
+    // C function const GLubyte * glGetString ( GLenum name )

+

+    public native String _glGetString(

+        int name

+    );

+

+    public String glGetString(

+        int name

+    ) {

+        String returnValue;

+        returnValue = _glGetString(

+            name

+        );

+        return returnValue;

+    }

+

diff --git a/opengl/tools/glgen/stubs/glGetString.nativeReg b/opengl/tools/glgen/stubs/glGetString.nativeReg
new file mode 100644
index 0000000..e64187c
--- /dev/null
+++ b/opengl/tools/glgen/stubs/glGetString.nativeReg
@@ -0,0 +1 @@
+{"_glGetString", "(I)Ljava/lang/String;", (void *) android_glGetString },