Fix a crasher is surfaceflinger.

this bug introduced recently would happen when the very first
buffer of a surface was rejected for not having the right size

Bug: 6577035
Change-Id: I9fabf20006019f2a6c308be7c7f5c05bdcfd5014
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index d07a4b6..5e17d07 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -617,20 +617,20 @@
             return;
         }
 
-
         // update the active buffer
         mActiveBuffer = mSurfaceTexture->getCurrentBuffer();
+        if (mActiveBuffer == NULL) {
+            // this can only happen if the very first buffer was rejected.
+            return;
+        }
 
         mFrameLatencyNeeded = true;
-        if (oldActiveBuffer == NULL && mActiveBuffer != NULL) {
+        if (oldActiveBuffer == NULL) {
              // the first time we receive a buffer, we need to trigger a
              // geometry invalidation.
              mFlinger->invalidateHwcGeometry();
          }
 
-        uint32_t bufWidth  = mActiveBuffer->getWidth();
-        uint32_t bufHeight = mActiveBuffer->getHeight();
-
         Rect crop(mSurfaceTexture->getCurrentCrop());
         const uint32_t transform(mSurfaceTexture->getCurrentTransform());
         const uint32_t scalingMode(mSurfaceTexture->getCurrentScalingMode());
@@ -645,6 +645,8 @@
         }
 
         if (oldActiveBuffer != NULL) {
+            uint32_t bufWidth  = mActiveBuffer->getWidth();
+            uint32_t bufHeight = mActiveBuffer->getHeight();
             if (bufWidth != uint32_t(oldActiveBuffer->width) ||
                 bufHeight != uint32_t(oldActiveBuffer->height)) {
                 mFlinger->invalidateHwcGeometry();