GLConsumer: Stop using default constructor params
Removes the dependency on default constructor parameters for
GLConsumer so that a different constructor prototype can safely be
added.
Change-Id: I0da924bbd4c141edbf305598c1be8bc575654680
diff --git a/cmds/flatland/GLHelper.cpp b/cmds/flatland/GLHelper.cpp
index 4b5aba9..3155766 100644
--- a/cmds/flatland/GLHelper.cpp
+++ b/cmds/flatland/GLHelper.cpp
@@ -205,7 +205,7 @@
sp<IGraphicBufferConsumer> consumer;
BufferQueue::createBufferQueue(&producer, &consumer, mGraphicBufferAlloc);
sp<GLConsumer> glc = new GLConsumer(consumer, name,
- GL_TEXTURE_EXTERNAL_OES, false);
+ GL_TEXTURE_EXTERNAL_OES, false, true);
glc->setDefaultBufferSize(w, h);
glc->setDefaultMaxBufferCount(3);
glc->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER);