fix a crasher in surfaceflinger
this would happen if being told to draw before a buffer
was available.
Change-Id: I46d121c73e883078cdbf952063e38b0076f79038
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 32f300f..383c045 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -227,8 +227,13 @@
} else {
hwcl->sourceCrop.left = 0;
hwcl->sourceCrop.top = 0;
- hwcl->sourceCrop.right = buffer->width;
- hwcl->sourceCrop.bottom = buffer->height;
+ if (buffer != NULL) {
+ hwcl->sourceCrop.right = buffer->width;
+ hwcl->sourceCrop.bottom = buffer->height;
+ } else {
+ hwcl->sourceCrop.right = mTransformedBounds.width();
+ hwcl->sourceCrop.bottom = mTransformedBounds.height();
+ }
}
}