make the warning timout of Fence::waitForever() implicit and longer
- timeout is now 3 seconds instead of 1
- simplifies the API a bit
- allows us to change/tweak this timeout globaly
Bug: 8988871
Change-Id: I8d3c6ec43a372f602fb3f29856710339f86c0ec9
diff --git a/libs/gui/BufferItemConsumer.cpp b/libs/gui/BufferItemConsumer.cpp
index 90619ab..7db1b84 100644
--- a/libs/gui/BufferItemConsumer.cpp
+++ b/libs/gui/BufferItemConsumer.cpp
@@ -63,7 +63,7 @@
}
if (waitForFence) {
- err = item->mFence->waitForever(1000, "BufferItemConsumer::acquireBuffer");
+ err = item->mFence->waitForever("BufferItemConsumer::acquireBuffer");
if (err != OK) {
BI_LOGE("Failed to wait for fence of acquired buffer: %s (%d)",
strerror(-err), err);
diff --git a/libs/gui/CpuConsumer.cpp b/libs/gui/CpuConsumer.cpp
index 91af78d..0543649 100644
--- a/libs/gui/CpuConsumer.cpp
+++ b/libs/gui/CpuConsumer.cpp
@@ -80,7 +80,7 @@
int buf = b.mBuf;
if (b.mFence.get()) {
- err = b.mFence->waitForever(1000, "CpuConsumer::lockNextBuffer");
+ err = b.mFence->waitForever("CpuConsumer::lockNextBuffer");
if (err != OK) {
CC_LOGE("Failed to wait for fence of acquired buffer: %s (%d)",
strerror(-err), err);
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index 637a403..bec0f90 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -821,7 +821,7 @@
return UNKNOWN_ERROR;
}
} else {
- status_t err = mCurrentFence->waitForever(1000,
+ status_t err = mCurrentFence->waitForever(
"GLConsumer::doGLFenceWaitLocked");
if (err != NO_ERROR) {
ST_LOGE("doGLFenceWait: error waiting for fence: %d", err);
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index 4a58023..a616c1e 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -113,7 +113,7 @@
int fenceFd = -1;
int result = c->dequeueBuffer(&buf, &fenceFd);
sp<Fence> fence(new Fence(fenceFd));
- int waitResult = fence->waitForever(1000, "dequeueBuffer_DEPRECATED");
+ int waitResult = fence->waitForever("dequeueBuffer_DEPRECATED");
if (waitResult != OK) {
ALOGE("dequeueBuffer_DEPRECATED: Fence::wait returned an error: %d",
waitResult);
@@ -734,7 +734,7 @@
sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out));
sp<Fence> fence(new Fence(fenceFd));
- err = fence->waitForever(1000, "Surface::lock");
+ err = fence->waitForever("Surface::lock");
if (err != OK) {
ALOGE("Fence::wait failed (%s)", strerror(-err));
cancelBuffer(out, fenceFd);