make the warning timout of Fence::waitForever() implicit and longer

- timeout is now 3 seconds instead of 1
- simplifies the API a bit
- allows us to change/tweak this timeout globaly

Bug: 8988871

Change-Id: I8d3c6ec43a372f602fb3f29856710339f86c0ec9
diff --git a/libs/gui/BufferItemConsumer.cpp b/libs/gui/BufferItemConsumer.cpp
index 90619ab..7db1b84 100644
--- a/libs/gui/BufferItemConsumer.cpp
+++ b/libs/gui/BufferItemConsumer.cpp
@@ -63,7 +63,7 @@
     }
 
     if (waitForFence) {
-        err = item->mFence->waitForever(1000, "BufferItemConsumer::acquireBuffer");
+        err = item->mFence->waitForever("BufferItemConsumer::acquireBuffer");
         if (err != OK) {
             BI_LOGE("Failed to wait for fence of acquired buffer: %s (%d)",
                     strerror(-err), err);
diff --git a/libs/gui/CpuConsumer.cpp b/libs/gui/CpuConsumer.cpp
index 91af78d..0543649 100644
--- a/libs/gui/CpuConsumer.cpp
+++ b/libs/gui/CpuConsumer.cpp
@@ -80,7 +80,7 @@
     int buf = b.mBuf;
 
     if (b.mFence.get()) {
-        err = b.mFence->waitForever(1000, "CpuConsumer::lockNextBuffer");
+        err = b.mFence->waitForever("CpuConsumer::lockNextBuffer");
         if (err != OK) {
             CC_LOGE("Failed to wait for fence of acquired buffer: %s (%d)",
                     strerror(-err), err);
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index 637a403..bec0f90 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -821,7 +821,7 @@
                 return UNKNOWN_ERROR;
             }
         } else {
-            status_t err = mCurrentFence->waitForever(1000,
+            status_t err = mCurrentFence->waitForever(
                     "GLConsumer::doGLFenceWaitLocked");
             if (err != NO_ERROR) {
                 ST_LOGE("doGLFenceWait: error waiting for fence: %d", err);
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index 4a58023..a616c1e 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -113,7 +113,7 @@
     int fenceFd = -1;
     int result = c->dequeueBuffer(&buf, &fenceFd);
     sp<Fence> fence(new Fence(fenceFd));
-    int waitResult = fence->waitForever(1000, "dequeueBuffer_DEPRECATED");
+    int waitResult = fence->waitForever("dequeueBuffer_DEPRECATED");
     if (waitResult != OK) {
         ALOGE("dequeueBuffer_DEPRECATED: Fence::wait returned an error: %d",
                 waitResult);
@@ -734,7 +734,7 @@
         sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out));
         sp<Fence> fence(new Fence(fenceFd));
 
-        err = fence->waitForever(1000, "Surface::lock");
+        err = fence->waitForever("Surface::lock");
         if (err != OK) {
             ALOGE("Fence::wait failed (%s)", strerror(-err));
             cancelBuffer(out, fenceFd);