implement Mutex and Condition with pthread instead of calling futex directly.
internally pthread uses futex. the implementation consists of simple inlines
there are no implementation files anymore.
diff --git a/libs/surfaceflinger/MessageQueue.cpp b/libs/surfaceflinger/MessageQueue.cpp
index fb70b6a..b43d801 100644
--- a/libs/surfaceflinger/MessageQueue.cpp
+++ b/libs/surfaceflinger/MessageQueue.cpp
@@ -111,7 +111,10 @@
if (nextEventTime > 0) {
// we're about to wait, flush the binder command buffer
IPCThreadState::self()->flushCommands();
- mCondition.wait(mLock, nextEventTime);
+ const nsecs_t reltime = nextEventTime - systemTime();
+ if (reltime > 0) {
+ mCondition.waitRelative(mLock, reltime);
+ }
}
} else {
//LOGD("going to wait");