Change InputMessage.motion.pointerSize to a uint32_t.
This ensures it's the same size in both 32 and 64 bit
processes and also brings it in line with struct
MotionEntry.
(cherry-picked from bc6001b026069714177526eb1120b0011d6f2a51)
Change-Id: I28e87050478920a54132efbbb8138076ebad1409
diff --git a/include/input/InputTransport.h b/include/input/InputTransport.h
index 609b679..8ffdfca 100644
--- a/include/input/InputTransport.h
+++ b/include/input/InputTransport.h
@@ -86,7 +86,7 @@
float yOffset;
float xPrecision;
float yPrecision;
- size_t pointerCount;
+ uint32_t pointerCount;
struct Pointer {
PointerProperties properties;
PointerCoords coords;
@@ -234,7 +234,7 @@
float yPrecision,
nsecs_t downTime,
nsecs_t eventTime,
- size_t pointerCount,
+ uint32_t pointerCount,
const PointerProperties* pointerProperties,
const PointerCoords* pointerCoords);
@@ -360,7 +360,7 @@
void initializeFrom(const InputMessage* msg) {
eventTime = msg->body.motion.eventTime;
idBits.clear();
- for (size_t i = 0; i < msg->body.motion.pointerCount; i++) {
+ for (uint32_t i = 0; i < msg->body.motion.pointerCount; i++) {
uint32_t id = msg->body.motion.pointers[i].properties.id;
idBits.markBit(id);
idToIndex[id] = i;