auto import from //depot/cupcake/@135843
diff --git a/include/ui/SurfaceComposerClient.h b/include/ui/SurfaceComposerClient.h
new file mode 100644
index 0000000..5d9222d
--- /dev/null
+++ b/include/ui/SurfaceComposerClient.h
@@ -0,0 +1,179 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SURFACE_COMPOSER_CLIENT_H
+#define ANDROID_SURFACE_COMPOSER_CLIENT_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/SortedVector.h>
+#include <utils/KeyedVector.h>
+#include <utils/RefBase.h>
+#include <utils/threads.h>
+
+#include <ui/PixelFormat.h>
+#include <ui/ISurfaceComposer.h>
+#include <ui/Region.h>
+#include <ui/Surface.h>
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+class Region;
+class SurfaceFlingerSynchro;
+struct per_client_cblk_t;
+struct layer_cblk_t;
+
+class SurfaceComposerClient : virtual public RefBase
+{
+public:
+ SurfaceComposerClient();
+ virtual ~SurfaceComposerClient();
+
+ // Always make sure we could initialize
+ status_t initCheck() const;
+
+ // Return the connection of this client
+ sp<IBinder> connection() const;
+
+ // Retrieve a client for an existing connection.
+ static sp<SurfaceComposerClient>
+ clientForConnection(const sp<IBinder>& conn);
+
+ // Forcibly remove connection before all references have gone away.
+ void dispose();
+
+ // ------------------------------------------------------------------------
+ // surface creation / destruction
+
+ //! Create a surface
+ sp<Surface> createSurface(
+ int pid, //!< pid of the process the surfacec is for
+ DisplayID display, //!< Display to create this surface on
+ uint32_t w, //!< width in pixel
+ uint32_t h, //!< height in pixel
+ PixelFormat format, //!< pixel-format desired
+ uint32_t flags = 0 //!< usage flags
+ );
+
+ // ------------------------------------------------------------------------
+ // Composer parameters
+ // All composer parameters must be changed within a transaction
+ // several surfaces can be updated in one transaction, all changes are
+ // committed at once when the transaction is closed.
+ // CloseTransaction() usually requires an IPC with the server.
+
+ //! Open a composer transaction
+ status_t openTransaction();
+
+ //! commit the transaction
+ status_t closeTransaction();
+
+ //! Open a composer transaction on all active SurfaceComposerClients.
+ static void openGlobalTransaction();
+
+ //! Close a composer transaction on all active SurfaceComposerClients.
+ static void closeGlobalTransaction();
+
+ //! Freeze the specified display but not transactions.
+ static status_t freezeDisplay(DisplayID dpy, uint32_t flags = 0);
+
+ //! Resume updates on the specified display.
+ static status_t unfreezeDisplay(DisplayID dpy, uint32_t flags = 0);
+
+ //! Set the orientation of the given display
+ static int setOrientation(DisplayID dpy, int orientation);
+
+ // Query the number of displays
+ static ssize_t getNumberOfDisplays();
+
+ // Get information about a display
+ static status_t getDisplayInfo(DisplayID dpy, DisplayInfo* info);
+ static ssize_t getDisplayWidth(DisplayID dpy);
+ static ssize_t getDisplayHeight(DisplayID dpy);
+ static ssize_t getDisplayOrientation(DisplayID dpy);
+
+
+private:
+ friend class Surface;
+
+ SurfaceComposerClient(const sp<ISurfaceComposer>& sm,
+ const sp<IBinder>& conn);
+
+ status_t hide(Surface* surface);
+ status_t show(Surface* surface, int32_t layer = -1);
+ status_t freeze(Surface* surface);
+ status_t unfreeze(Surface* surface);
+ status_t setFlags(Surface* surface, uint32_t flags, uint32_t mask);
+ status_t setTransparentRegionHint(Surface* surface, const Region& transparent);
+ status_t setLayer(Surface* surface, int32_t layer);
+ status_t setAlpha(Surface* surface, float alpha=1.0f);
+ status_t setFreezeTint(Surface* surface, uint32_t tint);
+ status_t setMatrix(Surface* surface, float dsdx, float dtdx, float dsdy, float dtdy);
+ status_t setPosition(Surface* surface, int32_t x, int32_t y);
+ status_t setSize(Surface* surface, uint32_t w, uint32_t h);
+
+ //! Unlock the surface, and specify the dirty region if any
+ status_t unlockAndPostSurface(Surface* surface);
+ status_t unlockSurface(Surface* surface);
+
+ status_t lockSurface(Surface* surface,
+ Surface::SurfaceInfo* info,
+ Region* dirty,
+ bool blocking = true);
+
+ status_t nextBuffer(Surface* surface,
+ Surface::SurfaceInfo* info);
+
+ status_t destroySurface(SurfaceID sid);
+
+ void _init(const sp<ISurfaceComposer>& sm,
+ const sp<ISurfaceFlingerClient>& conn);
+ void _signal_server();
+ static void _send_dirty_region(layer_cblk_t* lcblk, const Region& dirty);
+
+ inline layer_state_t* _get_state_l(const sp<Surface>& surface);
+ layer_state_t* _lockLayerState(const sp<Surface>& surface);
+ inline void _unlockLayerState();
+
+ status_t validateSurface(
+ per_client_cblk_t const* cblk, Surface const * surface);
+
+ void pinHeap(const sp<IMemoryHeap>& heap);
+
+ mutable Mutex mLock;
+ layer_state_t* mPrebuiltLayerState;
+ SortedVector<layer_state_t> mStates;
+ int32_t mTransactionOpen;
+
+ // these don't need to be protected because they never change
+ // after assignment
+ status_t mStatus;
+ per_client_cblk_t* mControl;
+ sp<IMemory> mControlMemory;
+ sp<ISurfaceFlingerClient> mClient;
+ sp<IMemoryHeap> mSurfaceHeap;
+ uint8_t* mSurfaceHeapBase;
+ void* mGL;
+ SurfaceFlingerSynchro* mSignalServer;
+};
+
+}; // namespace android
+
+#endif // ANDROID_SURFACE_COMPOSER_CLIENT_H
+