auto import from //depot/cupcake/@135843
diff --git a/libs/surfaceflinger/VRamHeap.cpp b/libs/surfaceflinger/VRamHeap.cpp
new file mode 100644
index 0000000..0ccd71f
--- /dev/null
+++ b/libs/surfaceflinger/VRamHeap.cpp
@@ -0,0 +1,176 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "SurfaceFlinger"
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <stdint.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <errno.h>
+#include <math.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <sys/ioctl.h>
+
+#include <cutils/log.h>
+#include <cutils/properties.h>
+
+#include <utils/MemoryDealer.h>
+#include <utils/MemoryBase.h>
+#include <utils/MemoryHeapPmem.h>
+#include <utils/MemoryHeapBase.h>
+
+#include "GPUHardware/GPUHardware.h"
+#include "SurfaceFlinger.h"
+#include "VRamHeap.h"
+
+#if HAVE_ANDROID_OS
+#include <linux/android_pmem.h>
+#endif
+
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+/*
+ * Amount of memory we reserve for surface, per client in PMEM
+ * (PMEM is used for 2D acceleration)
+ * 8 MB of address space per client should be enough.
+ */
+static const int PMEM_SIZE = int(8 * 1024 * 1024);
+
+int SurfaceHeapManager::global_pmem_heap = 0;
+
+// ---------------------------------------------------------------------------
+
+SurfaceHeapManager::SurfaceHeapManager(const sp<SurfaceFlinger>& flinger, 
+        size_t clientHeapSize)
+    : mFlinger(flinger), mClientHeapSize(clientHeapSize)
+{
+    SurfaceHeapManager::global_pmem_heap = 1;
+}
+
+SurfaceHeapManager::~SurfaceHeapManager()
+{
+}
+
+void SurfaceHeapManager::onFirstRef()
+{
+    if (global_pmem_heap) {
+        const char* device = "/dev/pmem";
+        mPMemHeap = new PMemHeap(device, PMEM_SIZE);
+        if (mPMemHeap->base() == MAP_FAILED) {
+            mPMemHeap.clear();
+            global_pmem_heap = 0;
+        }
+    }
+}
+
+sp<MemoryDealer> SurfaceHeapManager::createHeap(
+        uint32_t flags,
+        pid_t client_pid,
+        const sp<MemoryDealer>& defaultAllocator)
+{
+    sp<MemoryDealer> dealer; 
+
+    if (flags & ISurfaceComposer::eGPU) {
+        // don't grant GPU memory if GPU is disabled
+        char value[PROPERTY_VALUE_MAX];
+        property_get("debug.egl.hw", value, "1");
+        if (atoi(value) == 0) {
+            flags &= ~ISurfaceComposer::eGPU;
+        }
+    }
+
+    if (flags & ISurfaceComposer::eGPU) {
+        // FIXME: this is msm7201A specific, where gpu surfaces may not be secure
+        if (!(flags & ISurfaceComposer::eSecure)) {
+            // if GPU doesn't work, we try eHardware
+            flags |= ISurfaceComposer::eHardware;
+            // asked for GPU memory, try that first
+            dealer = mFlinger->getGPU()->request(client_pid);
+        }
+    }
+
+    if (dealer == NULL) {
+        if (defaultAllocator != NULL)
+            // if a default allocator is given, use that
+            dealer = defaultAllocator;
+    }
+    
+    if (dealer == NULL) {
+        // always try h/w accelerated memory first
+        if (global_pmem_heap) {
+            const sp<PMemHeap>& heap(mPMemHeap);
+            if (dealer == NULL && heap != NULL) {
+                dealer = new MemoryDealer( 
+                        heap->createClientHeap(),
+                        heap->getAllocator());
+            }
+        }
+    }
+
+    if (dealer == NULL) {
+        // return the ashmem allocator (software rendering)
+        dealer = new MemoryDealer(mClientHeapSize, 0, "SFNativeHeap");
+    }
+    return dealer;
+}
+
+sp<SimpleBestFitAllocator> SurfaceHeapManager::getAllocator(int type) const 
+{
+    Mutex::Autolock _l(mLock);
+    sp<SimpleBestFitAllocator> allocator;
+
+    // this is only used for debugging
+    switch (type) {
+        case NATIVE_MEMORY_TYPE_PMEM:
+            if (mPMemHeap != 0) {
+                allocator = mPMemHeap->getAllocator();
+            }
+            break;
+    }
+    return allocator;
+}
+
+// ---------------------------------------------------------------------------
+
+PMemHeap::PMemHeap(const char* const device, size_t size, size_t reserved)
+    : MemoryHeapBase(device, size)
+{
+    //LOGD("%s, %p, mFD=%d", __PRETTY_FUNCTION__, this, heapID());
+    if (base() != MAP_FAILED) {
+        //LOGD("%s, %u bytes", device, virtualSize());
+        if (reserved == 0)
+            reserved = virtualSize();
+        mAllocator = new SimpleBestFitAllocator(reserved);
+    }
+}
+
+PMemHeap::~PMemHeap() {
+    //LOGD("%s, %p, mFD=%d", __PRETTY_FUNCTION__, this, heapID());
+}
+
+sp<MemoryHeapPmem> PMemHeap::createClientHeap() {
+    sp<MemoryHeapBase> parentHeap(this);
+    return new MemoryHeapPmem(parentHeap);
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android