auto import from //depot/cupcake/@135843
diff --git a/libs/ui/SurfaceComposerClient.cpp b/libs/ui/SurfaceComposerClient.cpp
new file mode 100644
index 0000000..9354a7a
--- /dev/null
+++ b/libs/ui/SurfaceComposerClient.cpp
@@ -0,0 +1,1026 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "SurfaceComposerClient"
+
+#include <stdint.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <errno.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+
+#include <cutils/memory.h>
+
+#include <utils/Atomic.h>
+#include <utils/Errors.h>
+#include <utils/threads.h>
+#include <utils/KeyedVector.h>
+#include <utils/IPCThreadState.h>
+#include <utils/IServiceManager.h>
+#include <utils/IMemory.h>
+#include <utils/Log.h>
+
+#include <ui/ISurfaceComposer.h>
+#include <ui/ISurfaceFlingerClient.h>
+#include <ui/ISurface.h>
+#include <ui/SurfaceComposerClient.h>
+#include <ui/DisplayInfo.h>
+#include <ui/Rect.h>
+#include <ui/Point.h>
+
+#include <private/ui/SharedState.h>
+#include <private/ui/LayerState.h>
+#include <private/ui/SurfaceFlingerSynchro.h>
+
+#include <pixelflinger/pixelflinger.h>
+
+#include <utils/BpBinder.h>
+
+#define VERBOSE(...)	((void)0)
+//#define VERBOSE			LOGD
+
+#define LIKELY( exp )       (__builtin_expect( (exp) != 0, true  ))
+#define UNLIKELY( exp )     (__builtin_expect( (exp) != 0, false ))
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+// Must not be holding SurfaceComposerClient::mLock when acquiring gLock here.
+static Mutex                                                gLock;
+static sp<ISurfaceComposer>                                 gSurfaceManager;
+static DefaultKeyedVector< sp<IBinder>, sp<SurfaceComposerClient> > gActiveConnections;
+static SortedVector<sp<SurfaceComposerClient> >             gOpenTransactions;
+static sp<IMemory>                                          gServerCblkMemory;
+static volatile surface_flinger_cblk_t*                     gServerCblk;
+
+const sp<ISurfaceComposer>& _get_surface_manager()
+{
+    if (gSurfaceManager != 0) {
+        return gSurfaceManager;
+    }
+
+    sp<IBinder> binder;
+    sp<IServiceManager> sm = defaultServiceManager();
+    do {
+        binder = sm->getService(String16("SurfaceFlinger"));
+        if (binder == 0) {
+            LOGW("SurfaceFlinger not published, waiting...");
+            usleep(500000); // 0.5 s
+        }
+    } while(binder == 0);
+    sp<ISurfaceComposer> sc(interface_cast<ISurfaceComposer>(binder));
+
+    Mutex::Autolock _l(gLock);
+    if (gSurfaceManager == 0) {
+        gSurfaceManager = sc;
+    }
+    return gSurfaceManager;
+}
+
+static volatile surface_flinger_cblk_t const * get_cblk()
+{
+    if (gServerCblk == 0) {
+        const sp<ISurfaceComposer>& sm(_get_surface_manager());
+        Mutex::Autolock _l(gLock);
+        if (gServerCblk == 0) {
+            gServerCblkMemory = sm->getCblk();
+            LOGE_IF(gServerCblkMemory==0, "Can't get server control block");
+            gServerCblk = (surface_flinger_cblk_t *)gServerCblkMemory->pointer();
+            LOGE_IF(gServerCblk==0, "Can't get server control block address");
+        }
+    }
+    return gServerCblk;
+}
+
+// ---------------------------------------------------------------------------
+
+static void copyBlt(const GGLSurface& dst,
+        const GGLSurface& src, const Region& reg)
+{
+    Region::iterator iterator(reg);
+    if (iterator) {
+        // NOTE: dst and src must be the same format
+        Rect r;
+        const size_t bpp = bytesPerPixel(src.format);
+        const size_t dbpr = dst.stride * bpp;
+        const size_t sbpr = src.stride * bpp;
+        while (iterator.iterate(&r)) {
+            ssize_t h = r.bottom - r.top;
+            if (h) {
+                size_t size = (r.right - r.left) * bpp;
+                uint8_t* s = src.data + (r.left + src.stride * r.top) * bpp;
+                uint8_t* d = dst.data + (r.left + dst.stride * r.top) * bpp;
+                if (dbpr==sbpr && size==sbpr) {
+                    size *= h;
+                    h = 1;
+                }
+                do {
+                    memcpy(d, s, size);
+                    d += dbpr;
+                    s += sbpr;
+                } while (--h > 0);
+            }
+        }
+    }
+}
+
+// ---------------------------------------------------------------------------
+
+surface_flinger_cblk_t::surface_flinger_cblk_t()
+{
+}
+
+// ---------------------------------------------------------------------------
+
+per_client_cblk_t::per_client_cblk_t()
+{
+}
+
+// these functions are used by the clients
+inline status_t per_client_cblk_t::validate(size_t i) const {
+    if (uint32_t(i) >= NUM_LAYERS_MAX)
+        return BAD_INDEX;
+    if (layers[i].swapState & eInvalidSurface)
+        return NO_MEMORY;
+    return NO_ERROR;
+}
+
+int32_t per_client_cblk_t::lock_layer(size_t i, uint32_t flags)
+{
+    int32_t index;
+    uint32_t state;
+    int timeout = 0;
+    status_t result;
+    layer_cblk_t * const layer = layers + i;
+    const bool blocking = flags & BLOCKING;
+    const bool inspect  = flags & INSPECT;
+
+    do {
+        state = layer->swapState;
+
+        if (UNLIKELY((state&(eFlipRequested|eNextFlipPending)) == eNextFlipPending)) {
+            LOGE("eNextFlipPending set but eFlipRequested not set, "
+                 "layer=%d (lcblk=%p), state=%08x",
+                 int(i), layer, int(state));
+            return INVALID_OPERATION;
+        }
+
+        if (UNLIKELY(state&eLocked)) {
+            LOGE("eLocked set when entering lock_layer(), "
+                 "layer=%d (lcblk=%p), state=%08x",
+                 int(i), layer, int(state));
+            return WOULD_BLOCK;
+        }
+
+
+	    if (state & (eFlipRequested | eNextFlipPending | eResizeRequested
+                        | eInvalidSurface))
+        {
+	        int32_t resizeIndex;
+	        Mutex::Autolock _l(lock);
+	            // might block for a very short amount of time
+	            // will never cause the server to block (trylock())
+
+	        goto start_loop_here;
+
+	        // We block the client if:
+	        // eNextFlipPending:  we've used both buffers already, so we need to
+	        //                    wait for one to become availlable.
+	        // eResizeRequested:  the buffer we're going to acquire is being
+	        //                    resized. Block until it is done.
+	        // eFlipRequested && eBusy: the buffer we're going to acquire is
+	        //                    currently in use by the server.
+	        // eInvalidSurface:   this is a special case, we don't block in this
+	        //                    case, we just return an error.
+
+	        while((state & (eNextFlipPending|eInvalidSurface)) ||
+	              (state & ((resizeIndex) ? eResizeBuffer1 : eResizeBuffer0)) ||
+	              ((state & (eFlipRequested|eBusy)) == (eFlipRequested|eBusy)) )
+	        {
+	            if (state & eInvalidSurface)
+	                return NO_MEMORY;
+
+	            if (!blocking)
+	                return WOULD_BLOCK;
+
+                timeout = 0;
+                result = cv.waitRelative(lock, seconds(1));
+	            if (__builtin_expect(result!=NO_ERROR, false)) {
+                    const int newState = layer->swapState;
+                    LOGW(   "lock_layer timed out (is the CPU pegged?) "
+                            "layer=%d, lcblk=%p, state=%08x (was %08x)",
+                            int(i), layer, newState, int(state));
+                    timeout = newState != int(state);
+                }
+
+	        start_loop_here:
+	            state = layer->swapState;
+	            resizeIndex = (state&eIndex) ^ ((state&eFlipRequested)>>1);
+	        }
+
+            LOGW_IF(timeout,
+                    "lock_layer() timed out but didn't appear to need "
+                    "to be locked and we recovered "
+                    "(layer=%d, lcblk=%p, state=%08x)",
+                    int(i), layer, int(state));
+	    }
+
+	    // eFlipRequested is not set and cannot be set by another thread: it's
+	    // safe to use the first buffer without synchronization.
+
+        // Choose the index depending on eFlipRequested.
+        // When it's set, choose the 'other' buffer.
+        index = (state&eIndex) ^ ((state&eFlipRequested)>>1);
+
+	    // make sure this buffer is valid
+	    if (layer->surface[index].bits_offset < 0) {
+	        return status_t(layer->surface[index].bits_offset);
+	    }
+
+        if (inspect) {
+            // we just want to inspect this layer. don't lock it.
+            goto done;
+        }
+
+	    // last thing before we're done, we need to atomically lock the state
+    } while (android_atomic_cmpxchg(state, state|eLocked, &(layer->swapState)));
+
+    VERBOSE("locked layer=%d (lcblk=%p), buffer=%d, state=0x%08x",
+         int(i), layer, int(index), int(state));
+
+    // store the index of the locked buffer (for client use only)
+    layer->flags &= ~eBufferIndex;
+    layer->flags |= ((index << eBufferIndexShift) & eBufferIndex);
+
+done:
+    return index;
+}
+
+uint32_t per_client_cblk_t::unlock_layer_and_post(size_t i)
+{
+    // atomically set eFlipRequested and clear eLocked and optionnaly
+    // set eNextFlipPending if eFlipRequested was already set
+
+    layer_cblk_t * const layer = layers + i;
+    int32_t oldvalue, newvalue;
+    do {
+        oldvalue = layer->swapState;
+            // get current value
+
+        newvalue = oldvalue & ~eLocked;
+            // clear eLocked
+
+        newvalue |= eFlipRequested;
+            // set eFlipRequested
+
+        if (oldvalue & eFlipRequested)
+            newvalue |= eNextFlipPending;
+            // if eFlipRequested was alread set, set eNextFlipPending
+
+    } while (android_atomic_cmpxchg(oldvalue, newvalue, &(layer->swapState)));
+
+    VERBOSE("request pageflip for layer=%d, buffer=%d, state=0x%08x",
+            int(i), int((layer->flags & eBufferIndex) >> eBufferIndexShift),
+            int(newvalue));
+
+    // from this point, the server can kick in at anytime and use the first
+    // buffer, so we cannot use it anymore, and we must use the 'other'
+    // buffer instead (or wait if it is not availlable yet, see lock_layer).
+
+    return newvalue;
+}
+
+void per_client_cblk_t::unlock_layer(size_t i)
+{
+    layer_cblk_t * const layer = layers + i;
+    android_atomic_and(~eLocked, &layer->swapState);
+}
+
+// ---------------------------------------------------------------------------
+
+static inline int compare_type( const layer_state_t& lhs,
+                                const layer_state_t& rhs) {
+    if (lhs.surface < rhs.surface)  return -1;
+    if (lhs.surface > rhs.surface)  return 1;
+    return 0;
+}
+
+SurfaceComposerClient::SurfaceComposerClient()
+{
+    const sp<ISurfaceComposer>& sm(_get_surface_manager());
+    if (sm == 0) {
+        _init(0, 0);
+        return;
+    }
+
+    _init(sm, sm->createConnection());
+
+    if (mClient != 0) {
+        Mutex::Autolock _l(gLock);
+        VERBOSE("Adding client %p to map", this);
+        gActiveConnections.add(mClient->asBinder(), this);
+    }
+}
+
+SurfaceComposerClient::SurfaceComposerClient(
+        const sp<ISurfaceComposer>& sm, const sp<IBinder>& conn)
+{
+    _init(sm, interface_cast<ISurfaceFlingerClient>(conn));
+}
+
+void SurfaceComposerClient::_init(
+        const sp<ISurfaceComposer>& sm, const sp<ISurfaceFlingerClient>& conn)
+{
+    VERBOSE("Creating client %p, conn %p", this, conn.get());
+
+    mSignalServer = 0;
+    mPrebuiltLayerState = 0;
+    mTransactionOpen = 0;
+    mStatus = NO_ERROR;
+    mControl = 0;
+
+    mClient = conn;
+    if (mClient == 0) {
+        mStatus = NO_INIT;
+        return;
+    }
+
+    mClient->getControlBlocks(&mControlMemory);
+    mSignalServer = new SurfaceFlingerSynchro(sm);
+    mControl = static_cast<per_client_cblk_t *>(mControlMemory->pointer());
+}
+
+SurfaceComposerClient::~SurfaceComposerClient()
+{
+    VERBOSE("Destroying client %p, conn %p", this, mClient.get());
+    dispose();
+}
+
+status_t SurfaceComposerClient::initCheck() const
+{
+    return mStatus;
+}
+
+status_t SurfaceComposerClient::validateSurface(
+        per_client_cblk_t const* cblk, Surface const * surface)
+{
+    SurfaceID index = surface->ID();
+    if (cblk == 0) {
+        LOGE("cblk is null (surface id=%d, identity=%u)",
+                index, surface->getIdentity());
+        return NO_INIT;
+    }
+
+    status_t err = cblk->validate(index);
+    if (err != NO_ERROR) {
+        LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
+                index, surface->getIdentity(), err, strerror(-err));
+        return err;
+    }
+
+    if (surface->getIdentity() != uint32_t(cblk->layers[index].identity)) {
+        LOGE("using an invalid surface id=%d, identity=%u should be %d",
+                index, surface->getIdentity(), cblk->layers[index].identity);
+        return NO_INIT;
+    }
+
+    return NO_ERROR;
+}
+
+sp<IBinder> SurfaceComposerClient::connection() const
+{
+    return (mClient != 0) ? mClient->asBinder() : 0;
+}
+
+sp<SurfaceComposerClient>
+SurfaceComposerClient::clientForConnection(const sp<IBinder>& conn)
+{
+    sp<SurfaceComposerClient> client;
+
+    { // scope for lock
+        Mutex::Autolock _l(gLock);
+        client = gActiveConnections.valueFor(conn);
+    }
+
+    if (client == 0) {
+        // Need to make a new client.
+        const sp<ISurfaceComposer>& sm(_get_surface_manager());
+        client = new SurfaceComposerClient(sm, conn);
+        if (client != 0 && client->initCheck() == NO_ERROR) {
+            Mutex::Autolock _l(gLock);
+            gActiveConnections.add(conn, client);
+            //LOGD("we have %d connections", gActiveConnections.size());
+        } else {
+            client.clear();
+        }
+    }
+
+    return client;
+}
+
+void SurfaceComposerClient::dispose()
+{
+    // this can be called more than once.
+
+    sp<IMemory>                 controlMemory;
+    sp<ISurfaceFlingerClient>   client;
+    sp<IMemoryHeap>             surfaceHeap;
+
+    {
+        Mutex::Autolock _lg(gLock);
+        Mutex::Autolock _lm(mLock);
+
+        delete mSignalServer;
+        mSignalServer = 0;
+
+        if (mClient != 0) {
+            client = mClient;
+            mClient.clear();
+
+            ssize_t i = gActiveConnections.indexOfKey(client->asBinder());
+            if (i >= 0 && gActiveConnections.valueAt(i) == this) {
+                VERBOSE("Removing client %p from map at %d", this, int(i));
+                gActiveConnections.removeItemsAt(i);
+            }
+        }
+
+        delete mPrebuiltLayerState;
+        mPrebuiltLayerState = 0;
+        controlMemory = mControlMemory;
+        surfaceHeap = mSurfaceHeap;
+        mControlMemory.clear();
+        mSurfaceHeap.clear();
+        mControl = 0;
+        mStatus = NO_INIT;
+    }
+}
+
+status_t SurfaceComposerClient::getDisplayInfo(
+        DisplayID dpy, DisplayInfo* info)
+{
+    if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
+        return BAD_VALUE;
+
+    volatile surface_flinger_cblk_t const * cblk = get_cblk();
+    volatile display_cblk_t const * dcblk = cblk->displays + dpy;
+
+    info->w              = dcblk->w;
+    info->h              = dcblk->h;
+    info->orientation    = dcblk->orientation;
+    info->xdpi           = dcblk->xdpi;
+    info->ydpi           = dcblk->ydpi;
+    info->fps            = dcblk->fps;
+    info->density        = dcblk->density;
+    return getPixelFormatInfo(dcblk->format, &(info->pixelFormatInfo));
+}
+
+ssize_t SurfaceComposerClient::getDisplayWidth(DisplayID dpy)
+{
+    if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
+        return BAD_VALUE;
+    volatile surface_flinger_cblk_t const * cblk = get_cblk();
+    volatile display_cblk_t const * dcblk = cblk->displays + dpy;
+    return dcblk->w;
+}
+
+ssize_t SurfaceComposerClient::getDisplayHeight(DisplayID dpy)
+{
+    if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
+        return BAD_VALUE;
+    volatile surface_flinger_cblk_t const * cblk = get_cblk();
+    volatile display_cblk_t const * dcblk = cblk->displays + dpy;
+    return dcblk->h;
+}
+
+ssize_t SurfaceComposerClient::getDisplayOrientation(DisplayID dpy)
+{
+    if (uint32_t(dpy)>=NUM_DISPLAY_MAX)
+        return BAD_VALUE;
+    volatile surface_flinger_cblk_t const * cblk = get_cblk();
+    volatile display_cblk_t const * dcblk = cblk->displays + dpy;
+    return dcblk->orientation;
+}
+
+ssize_t SurfaceComposerClient::getNumberOfDisplays()
+{
+    volatile surface_flinger_cblk_t const * cblk = get_cblk();
+    uint32_t connected = cblk->connected;
+    int n = 0;
+    while (connected) {
+        if (connected&1) n++;
+        connected >>= 1;
+    }
+    return n;
+}
+
+sp<Surface> SurfaceComposerClient::createSurface(
+        int pid,
+        DisplayID display,
+        uint32_t w,
+        uint32_t h,
+        PixelFormat format,
+        uint32_t flags)
+{
+    sp<Surface> result;
+    if (mStatus == NO_ERROR) {
+        ISurfaceFlingerClient::surface_data_t data;
+        sp<ISurface> surface = mClient->createSurface(&data, pid,
+                display, w, h, format, flags);
+        if (surface != 0) {
+            if (uint32_t(data.token) < NUM_LAYERS_MAX) {
+                result = new Surface(this, surface, data, w, h, format, flags);
+            }
+        }
+    }
+    return result;
+}
+
+status_t SurfaceComposerClient::destroySurface(SurfaceID sid)
+{
+    if (mStatus != NO_ERROR)
+        return mStatus;
+
+    // it's okay to destroy a surface while a transaction is open,
+    // (transactions really are a client-side concept)
+    // however, this indicates probably a misuse of the API or a bug
+    // in the client code.
+    LOGW_IF(mTransactionOpen,
+         "Destroying surface while a transaction is open. "
+         "Client %p: destroying surface %d, mTransactionOpen=%d",
+         this, sid, mTransactionOpen);
+
+    status_t err = mClient->destroySurface(sid);
+    return err;
+}
+
+status_t SurfaceComposerClient::nextBuffer(Surface* surface,
+                        Surface::SurfaceInfo* info)
+{
+    SurfaceID index = surface->ID();
+    per_client_cblk_t* const cblk = mControl;
+    status_t err = validateSurface(cblk, surface);
+    if (err != NO_ERROR)
+        return err;
+
+    int32_t backIdx = surface->mBackbufferIndex;
+    layer_cblk_t* const lcblk = &(cblk->layers[index]);
+    const surface_info_t* const front = lcblk->surface + (1-backIdx);
+        info->w      = front->w;
+        info->h      = front->h;
+        info->format = front->format;
+        info->base   = surface->heapBase(1-backIdx);
+        info->bits   = reinterpret_cast<void*>(intptr_t(info->base) + front->bits_offset);
+        info->bpr    = front->bpr;
+
+    return 0;
+}
+
+status_t SurfaceComposerClient::lockSurface(
+        Surface* surface,
+        Surface::SurfaceInfo* other,
+        Region* dirty,
+        bool blocking)
+{
+    Mutex::Autolock _l(surface->getLock());
+
+    SurfaceID index = surface->ID();
+    per_client_cblk_t* const cblk = mControl;
+    status_t err = validateSurface(cblk, surface);
+    if (err != NO_ERROR)
+        return err;
+
+    int32_t backIdx = cblk->lock_layer(size_t(index),
+            per_client_cblk_t::BLOCKING);
+    if (backIdx >= 0) {
+        surface->mBackbufferIndex = backIdx;
+        layer_cblk_t* const lcblk = &(cblk->layers[index]);
+        const surface_info_t* const back = lcblk->surface + backIdx;
+        const surface_info_t* const front = lcblk->surface + (1-backIdx);
+            other->w      = back->w;
+            other->h      = back->h;
+            other->format = back->format;
+            other->base   = surface->heapBase(backIdx);
+            other->bits   = reinterpret_cast<void*>(intptr_t(other->base) + back->bits_offset);
+            other->bpr    = back->bpr;
+
+        const Rect bounds(other->w, other->h);
+        Region newDirtyRegion;
+
+        if (back->flags & surface_info_t::eBufferDirty) {
+            /* it is safe to write *back here, because we're guaranteed
+             * SurfaceFlinger is not touching it (since it just granted
+             * access to us) */
+            const_cast<surface_info_t*>(back)->flags &=
+                    ~surface_info_t::eBufferDirty;
+
+            // content is meaningless in this case and the whole surface
+            // needs to be redrawn.
+
+            newDirtyRegion.set(bounds);
+            if (dirty) {
+                *dirty = newDirtyRegion;
+            }
+
+            //if (bytesPerPixel(other->format) == 4) {
+            //    android_memset32(
+            //        (uint32_t*)other->bits, 0xFF00FF00, other->h * other->bpr);
+            //} else {
+            //    android_memset16( // fill with green
+            //        (uint16_t*)other->bits, 0x7E0, other->h * other->bpr);
+            //}
+        }
+        else
+        {
+            if (dirty) {
+                dirty->andSelf(Region(bounds));
+                newDirtyRegion = *dirty;
+            } else {
+                newDirtyRegion.set(bounds);
+            }
+
+            Region copyback;
+            if (!(lcblk->flags & eNoCopyBack)) {
+                const Region previousDirtyRegion(surface->dirtyRegion());
+                copyback = previousDirtyRegion.subtract(newDirtyRegion);
+            }
+
+            if (!copyback.isEmpty()) {
+                // copy front to back
+                GGLSurface cb;
+                    cb.version = sizeof(GGLSurface);
+                    cb.width = back->w;
+                    cb.height = back->h;
+                    cb.stride = back->stride;
+                    cb.data = (GGLubyte*)surface->heapBase(backIdx);
+                    cb.data += back->bits_offset;
+                    cb.format = back->format;
+
+                GGLSurface t;
+                    t.version = sizeof(GGLSurface);
+                    t.width = front->w;
+                    t.height = front->h;
+                    t.stride = front->stride;
+                    t.data = (GGLubyte*)surface->heapBase(1-backIdx);
+                    t.data += front->bits_offset;
+                    t.format = front->format;
+
+                //const Region copyback(lcblk->region + 1-backIdx);
+                copyBlt(cb, t, copyback);
+            }
+        }
+
+        // update dirty region
+        surface->setDirtyRegion(newDirtyRegion);
+    }
+    return (backIdx < 0) ? status_t(backIdx) : status_t(NO_ERROR);
+}
+
+void SurfaceComposerClient::_signal_server()
+{
+    mSignalServer->signal();
+}
+
+void SurfaceComposerClient::_send_dirty_region(
+        layer_cblk_t* lcblk, const Region& dirty)
+{
+    const int32_t index = (lcblk->flags & eBufferIndex) >> eBufferIndexShift;
+    flat_region_t* flat_region = lcblk->region + index;
+    status_t err = dirty.write(flat_region, sizeof(flat_region_t));
+    if (err < NO_ERROR) {
+        // region doesn't fit, use the bounds
+        const Region reg(dirty.bounds());
+        reg.write(flat_region, sizeof(flat_region_t));
+    }
+}
+
+status_t SurfaceComposerClient::unlockAndPostSurface(Surface* surface)
+{
+    Mutex::Autolock _l(surface->getLock());
+
+    SurfaceID index = surface->ID();
+    per_client_cblk_t* const cblk = mControl;
+    status_t err = validateSurface(cblk, surface);
+    if (err != NO_ERROR)
+        return err;
+
+    Region dirty(surface->dirtyRegion());
+    const Rect& swapRect(surface->swapRectangle());
+    if (swapRect.isValid()) {
+        dirty.set(swapRect);
+    }
+
+    // transmit the dirty region
+    layer_cblk_t* const lcblk = &(cblk->layers[index]);
+    _send_dirty_region(lcblk, dirty);
+    uint32_t newstate = cblk->unlock_layer_and_post(size_t(index));
+    if (!(newstate & eNextFlipPending))
+        _signal_server();
+    return NO_ERROR;
+}
+
+status_t SurfaceComposerClient::unlockSurface(Surface* surface)
+{
+    Mutex::Autolock _l(surface->getLock());
+
+    SurfaceID index = surface->ID();
+    per_client_cblk_t* const cblk = mControl;
+    status_t err = validateSurface(cblk, surface);
+    if (err != NO_ERROR)
+        return err;
+
+    layer_cblk_t* const lcblk = &(cblk->layers[index]);
+    cblk->unlock_layer(size_t(index));
+    return NO_ERROR;
+}
+
+void SurfaceComposerClient::openGlobalTransaction()
+{
+    Mutex::Autolock _l(gLock);
+
+    if (gOpenTransactions.size()) {
+        LOGE("openGlobalTransaction() called more than once. skipping.");
+        return;
+    }
+
+    const size_t N = gActiveConnections.size();
+    VERBOSE("openGlobalTransaction (%ld clients)", N);
+    for (size_t i=0; i<N; i++) {
+        sp<SurfaceComposerClient> client(gActiveConnections.valueAt(i));
+        if (gOpenTransactions.indexOf(client) < 0) {
+            if (client->openTransaction() == NO_ERROR) {
+                if (gOpenTransactions.add(client) < 0) {
+                    // Ooops!
+                    LOGE(   "Unable to add a SurfaceComposerClient "
+                            "to the global transaction set (out of memory?)");
+                    client->closeTransaction();
+                    // let it go, it'll fail later when the user
+                    // tries to do something with the transaction
+                }
+            } else {
+                LOGE("openTransaction on client %p failed", client.get());
+                // let it go, it'll fail later when the user
+                // tries to do something with the transaction
+            }
+        }
+    }
+}
+
+void SurfaceComposerClient::closeGlobalTransaction()
+{
+    gLock.lock();
+        SortedVector< sp<SurfaceComposerClient> > clients(gOpenTransactions);
+        gOpenTransactions.clear();
+    gLock.unlock();
+
+    const size_t N = clients.size();
+    VERBOSE("closeGlobalTransaction (%ld clients)", N);
+    if (N == 1) {
+        clients[0]->closeTransaction();
+    } else {
+        const sp<ISurfaceComposer>& sm(_get_surface_manager());
+        sm->openGlobalTransaction();
+        for (size_t i=0; i<N; i++) {
+            clients[i]->closeTransaction();
+        }
+        sm->closeGlobalTransaction();
+    }
+}
+
+status_t SurfaceComposerClient::freezeDisplay(DisplayID dpy, uint32_t flags)
+{
+    const sp<ISurfaceComposer>& sm(_get_surface_manager());
+    return sm->freezeDisplay(dpy, flags);
+}
+
+status_t SurfaceComposerClient::unfreezeDisplay(DisplayID dpy, uint32_t flags)
+{
+    const sp<ISurfaceComposer>& sm(_get_surface_manager());
+    return sm->unfreezeDisplay(dpy, flags);
+}
+
+int SurfaceComposerClient::setOrientation(DisplayID dpy, int orientation)
+{
+    const sp<ISurfaceComposer>& sm(_get_surface_manager());
+    return sm->setOrientation(dpy, orientation);
+}
+
+status_t SurfaceComposerClient::openTransaction()
+{
+    if (mStatus != NO_ERROR)
+        return mStatus;
+    Mutex::Autolock _l(mLock);
+    VERBOSE(   "openTransaction (client %p, mTransactionOpen=%d)",
+            this, mTransactionOpen);
+    mTransactionOpen++;
+    if (mPrebuiltLayerState == 0) {
+        mPrebuiltLayerState = new layer_state_t;
+    }
+    return NO_ERROR;
+}
+
+
+status_t SurfaceComposerClient::closeTransaction()
+{
+    if (mStatus != NO_ERROR)
+        return mStatus;
+
+    Mutex::Autolock _l(mLock);
+
+    VERBOSE(   "closeTransaction (client %p, mTransactionOpen=%d)",
+            this, mTransactionOpen);
+
+    if (mTransactionOpen <= 0) {
+        LOGE(   "closeTransaction (client %p, mTransactionOpen=%d) "
+                "called more times than openTransaction()",
+                this, mTransactionOpen);
+        return INVALID_OPERATION;
+    }
+
+    if (mTransactionOpen >= 2) {
+        mTransactionOpen--;
+        return NO_ERROR;
+    }
+
+    mTransactionOpen = 0;
+    const ssize_t count = mStates.size();
+    if (count) {
+        mClient->setState(count, mStates.array());
+        mStates.clear();
+    }
+    return NO_ERROR;
+}
+
+layer_state_t* SurfaceComposerClient::_get_state_l(const sp<Surface>& surface)
+{
+    SurfaceID index = surface->ID();
+    per_client_cblk_t* const cblk = mControl;
+    status_t err = validateSurface(cblk, surface.get());
+    if (err != NO_ERROR)
+        return 0;
+
+    // API usage error, do nothing.
+    if (mTransactionOpen<=0) {
+        LOGE("Not in transaction (client=%p, SurfaceID=%d, mTransactionOpen=%d",
+                this, int(index), mTransactionOpen);
+        return 0;
+    }
+
+    // use mPrebuiltLayerState just to find out if we already have it
+    layer_state_t& dummy = *mPrebuiltLayerState;
+    dummy.surface = index;
+    ssize_t i = mStates.indexOf(dummy);
+    if (i < 0) {
+        // we don't have it, add an initialized layer_state to our list
+        i = mStates.add(dummy);
+    }
+    return mStates.editArray() + i;
+}
+
+layer_state_t* SurfaceComposerClient::_lockLayerState(const sp<Surface>& surface)
+{
+    layer_state_t* s;
+    mLock.lock();
+    s = _get_state_l(surface);
+    if (!s) mLock.unlock();
+    return s;
+}
+
+void SurfaceComposerClient::_unlockLayerState()
+{
+    mLock.unlock();
+}
+
+status_t SurfaceComposerClient::setPosition(Surface* surface, int32_t x, int32_t y)
+{
+    layer_state_t* s = _lockLayerState(surface);
+    if (!s) return BAD_INDEX;
+    s->what |= ISurfaceComposer::ePositionChanged;
+    s->x = x;
+    s->y = y;
+    _unlockLayerState();
+    return NO_ERROR;
+}
+
+status_t SurfaceComposerClient::setSize(Surface* surface, uint32_t w, uint32_t h)
+{
+    layer_state_t* s = _lockLayerState(surface);
+    if (!s) return BAD_INDEX;
+    s->what |= ISurfaceComposer::eSizeChanged;
+    s->w = w;
+    s->h = h;
+    _unlockLayerState();
+    return NO_ERROR;
+}
+
+status_t SurfaceComposerClient::setLayer(Surface* surface, int32_t z)
+{
+    layer_state_t* s = _lockLayerState(surface);
+    if (!s) return BAD_INDEX;
+    s->what |= ISurfaceComposer::eLayerChanged;
+    s->z = z;
+    _unlockLayerState();
+    return NO_ERROR;
+}
+
+status_t SurfaceComposerClient::hide(Surface* surface)
+{
+    return setFlags(surface, ISurfaceComposer::eLayerHidden,
+            ISurfaceComposer::eLayerHidden);
+}
+
+status_t SurfaceComposerClient::show(Surface* surface, int32_t)
+{
+    return setFlags(surface, 0, ISurfaceComposer::eLayerHidden);
+}
+
+status_t SurfaceComposerClient::freeze(Surface* surface)
+{
+    return setFlags(surface, ISurfaceComposer::eLayerFrozen,
+            ISurfaceComposer::eLayerFrozen);
+}
+
+status_t SurfaceComposerClient::unfreeze(Surface* surface)
+{
+    return setFlags(surface, 0, ISurfaceComposer::eLayerFrozen);
+}
+
+status_t SurfaceComposerClient::setFlags(Surface* surface,
+        uint32_t flags, uint32_t mask)
+{
+    layer_state_t* s = _lockLayerState(surface);
+    if (!s) return BAD_INDEX;
+    s->what |= ISurfaceComposer::eVisibilityChanged;
+    s->flags &= ~mask;
+    s->flags |= (flags & mask);
+    s->mask |= mask;
+    _unlockLayerState();
+    return NO_ERROR;
+}
+
+
+status_t SurfaceComposerClient::setTransparentRegionHint(
+        Surface* surface, const Region& transparentRegion)
+{
+    layer_state_t* s = _lockLayerState(surface);
+    if (!s) return BAD_INDEX;
+    s->what |= ISurfaceComposer::eTransparentRegionChanged;
+    s->transparentRegion = transparentRegion;
+    _unlockLayerState();
+    return NO_ERROR;
+}
+
+status_t SurfaceComposerClient::setAlpha(Surface* surface, float alpha)
+{
+    layer_state_t* s = _lockLayerState(surface);
+    if (!s) return BAD_INDEX;
+    s->what |= ISurfaceComposer::eAlphaChanged;
+    s->alpha = alpha;
+    _unlockLayerState();
+    return NO_ERROR;
+}
+
+status_t SurfaceComposerClient::setMatrix(
+        Surface* surface,
+        float dsdx, float dtdx,
+        float dsdy, float dtdy )
+{
+    layer_state_t* s = _lockLayerState(surface);
+    if (!s) return BAD_INDEX;
+    s->what |= ISurfaceComposer::eMatrixChanged;
+    layer_state_t::matrix22_t matrix;
+    matrix.dsdx = dsdx;
+    matrix.dtdx = dtdx;
+    matrix.dsdy = dsdy;
+    matrix.dtdy = dtdy;
+    s->matrix = matrix;
+    _unlockLayerState();
+    return NO_ERROR;
+}
+
+status_t SurfaceComposerClient::setFreezeTint(Surface* surface, uint32_t tint)
+{
+    layer_state_t* s = _lockLayerState(surface);
+    if (!s) return BAD_INDEX;
+    s->what |= ISurfaceComposer::eFreezeTintChanged;
+    s->tint = tint;
+    _unlockLayerState();
+    return NO_ERROR;
+}
+
+}; // namespace android
+