auto import from //depot/cupcake/@135843
diff --git a/opengl/libagl/TextureObjectManager.h b/opengl/libagl/TextureObjectManager.h
new file mode 100644
index 0000000..74ed1a4
--- /dev/null
+++ b/opengl/libagl/TextureObjectManager.h
@@ -0,0 +1,140 @@
+/*
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef ANDROID_OPENGLES_SURFACE_H
+#define ANDROID_OPENGLES_SURFACE_H
+
+#include <stdint.h>
+#include <stddef.h>
+#include <sys/types.h>
+
+#include <utils/Atomic.h>
+#include <utils/threads.h>
+#include <utils/RefBase.h>
+#include <utils/KeyedVector.h>
+#include <utils/Errors.h>
+
+#include <private/pixelflinger/ggl_context.h>
+
+#include <GLES/gl.h>
+
+#include "Tokenizer.h"
+#include "TokenManager.h"
+
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+class EGLTextureObject
+{
+public:
+ EGLTextureObject();
+ ~EGLTextureObject();
+
+ // protocol for sp<>
+ inline void incStrong(const void* id) const;
+ inline void decStrong(const void* id) const;
+ inline uint32_t getStrongCount() const;
+
+ status_t setSurface(GGLSurface const* s);
+ status_t reallocate(GLint level,
+ int w, int h, int s,
+ int format, int compressedFormat, int bpr);
+ inline size_t size() const;
+ const GGLSurface& mip(int lod) const;
+ GGLSurface& editMip(int lod);
+ bool hasMipmaps() const { return mMipmaps!=0; }
+ bool isComplete() const { return mIsComplete; }
+ void copyParameters(const sp<EGLTextureObject>& old);
+
+private:
+ status_t allocateMipmaps();
+ void freeMipmaps();
+ void init();
+ mutable int32_t mCount;
+ size_t mSize;
+ GGLSurface *mMipmaps;
+ int mNumExtraLod;
+ bool mIsComplete;
+
+public:
+ GGLSurface surface;
+ GLenum wraps;
+ GLenum wrapt;
+ GLenum min_filter;
+ GLenum mag_filter;
+ GLenum internalformat;
+ GLint crop_rect[4];
+ GLint generate_mipmap;
+ GLint direct;
+};
+
+void EGLTextureObject::incStrong(const void* id) const {
+ android_atomic_inc(&mCount);
+}
+void EGLTextureObject::decStrong(const void* id) const {
+ if (android_atomic_dec(&mCount) == 1) {
+ delete this;
+ }
+}
+uint32_t EGLTextureObject::getStrongCount() const {
+ return mCount;
+}
+size_t EGLTextureObject::size() const {
+ return mSize;
+}
+
+// ----------------------------------------------------------------------------
+
+class EGLSurfaceManager : public TokenManager
+{
+public:
+ EGLSurfaceManager();
+ ~EGLSurfaceManager();
+
+ // protocol for sp<>
+ inline void incStrong(const void* id) const;
+ inline void decStrong(const void* id) const;
+ typedef void weakref_type;
+
+ sp<EGLTextureObject> createTexture(GLuint name);
+ sp<EGLTextureObject> removeTexture(GLuint name);
+ sp<EGLTextureObject> replaceTexture(GLuint name);
+ void deleteTextures(GLsizei n, const GLuint *tokens);
+ sp<EGLTextureObject> texture(GLuint name);
+
+private:
+ mutable int32_t mCount;
+ mutable Mutex mLock;
+ KeyedVector< GLuint, sp<EGLTextureObject> > mTextures;
+};
+
+void EGLSurfaceManager::incStrong(const void* id) const {
+ android_atomic_inc(&mCount);
+}
+void EGLSurfaceManager::decStrong(const void* id) const {
+ if (android_atomic_dec(&mCount) == 1) {
+ delete this;
+ }
+}
+
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_OPENGLES_SURFACE_H
+