auto import from //depot/cupcake/@135843
diff --git a/opengl/tests/finish/finish.c b/opengl/tests/finish/finish.c
new file mode 100644
index 0000000..45fc758
--- /dev/null
+++ b/opengl/tests/finish/finish.c
@@ -0,0 +1,224 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+#include <sched.h>
+#include <sys/resource.h>
+
+#include <EGL/egl.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+
+long long systemTime()
+{
+    struct timespec t;
+    t.tv_sec = t.tv_nsec = 0;
+    clock_gettime(CLOCK_MONOTONIC, &t);
+    return (long long)(t.tv_sec)*1000000000LL + t.tv_nsec;
+}
+
+int main(int argc, char** argv)
+{
+    EGLint s_configAttribs[] = {
+         EGL_RED_SIZE,       5,
+         EGL_GREEN_SIZE,     6,
+         EGL_BLUE_SIZE,      5,
+         EGL_NONE
+     };
+     
+     EGLint numConfigs = -1;
+     EGLint majorVersion;
+     EGLint minorVersion;
+     EGLConfig config;
+     EGLContext context;
+     EGLSurface surface;
+     EGLint w, h;
+     
+     EGLDisplay dpy;
+
+     dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+     eglInitialize(dpy, &majorVersion, &minorVersion);
+     eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs);
+     surface = eglCreateWindowSurface(dpy, config, 
+             android_createDisplaySurface(), NULL);
+     context = eglCreateContext(dpy, config, NULL, NULL);
+     eglMakeCurrent(dpy, surface, surface, context);   
+     eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
+     eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
+     GLint dim = w<h ? w : h;
+
+     glBindTexture(GL_TEXTURE_2D, 0);
+     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+     glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+     glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+     glEnable(GL_TEXTURE_2D);
+     glColor4f(1,1,1,1);
+     glDisable(GL_DITHER);
+     glShadeModel(GL_FLAT);
+
+     long long now, t;
+     int i;
+
+     char* texels = malloc(512*512*2);
+     memset(texels,0xFF,512*512*2);
+     
+     glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
+             512, 512, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, texels);
+
+     char* dst = malloc(320*480*2);
+     memset(dst, 0, 320*480*2);
+     printf("307200 bytes memcpy\n");
+     for (i=0 ; i<4 ; i++) {
+         now = systemTime();
+         memcpy(dst, texels, 320*480*2);
+         t = systemTime();
+         printf("memcpy() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+     }
+     free(dst);
+
+     free(texels);
+
+     setpriority(PRIO_PROCESS, 0, -20);
+     
+     printf("512x512 unmodified texture, 512x512 blit:\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         GLint crop[4] = { 0, 512, 512, -512 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 512, 512);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+         eglSwapBuffers(dpy, surface);
+     }
+     
+     printf("512x512 unmodified texture, 1x1 blit:\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         GLint crop[4] = { 0, 1, 1, -1 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 1, 1);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+         eglSwapBuffers(dpy, surface);
+     }
+     
+     printf("512x512 unmodified texture, 512x512 blit (x2):\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         GLint crop[4] = { 0, 512, 512, -512 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 512, 512);
+         glDrawTexiOES(0, 0, 0, 512, 512);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+         eglSwapBuffers(dpy, surface);
+     }
+
+     printf("512x512 unmodified texture, 1x1 blit (x2):\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         GLint crop[4] = { 0, 1, 1, -1 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 1, 1);
+         glDrawTexiOES(0, 0, 0, 1, 1);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+         eglSwapBuffers(dpy, surface);
+     }
+
+     
+     printf("512x512 (1x1 texel MODIFIED texture), 512x512 blit:\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         uint16_t green = 0x7E0;
+         GLint crop[4] = { 0, 512, 512, -512 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &green);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 512, 512);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+         eglSwapBuffers(dpy, surface);
+     }
+
+
+     int16_t texel = 0xF800;
+     glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
+             1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &texel);
+
+     printf("1x1 unmodified texture, 1x1 blit:\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         GLint crop[4] = { 0, 1, 1, -1 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 1, 1);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         eglSwapBuffers(dpy, surface);
+     }
+
+     printf("1x1 unmodified texture, 512x512 blit:\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         GLint crop[4] = { 0, 1, 1, -1 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 512, 512);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+         eglSwapBuffers(dpy, surface);
+     }
+
+     printf("1x1 (1x1 texel MODIFIED texture), 512x512 blit:\n");
+     glClear(GL_COLOR_BUFFER_BIT);
+     for (i=0 ; i<4 ; i++) {
+         uint16_t green = 0x7E0;
+         GLint crop[4] = { 0, 1, 1, -1 };
+         glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
+         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &green);
+         now = systemTime();
+         glDrawTexiOES(0, 0, 0, 1, 1);
+         glFinish();
+         t = systemTime();
+         printf("glFinish() time = %llu us\n", (t-now)/1000);
+         fflush(stdout);
+         eglSwapBuffers(dpy, surface);
+     }
+
+     return 0;
+}