Delete RenderEngine path for OpenGL ES 1.0/1.1
Change-Id: Ibf9e80866a38d09a025ff5031590beb11f4c2b72
diff --git a/services/surfaceflinger/RenderEngine/RenderEngine.cpp b/services/surfaceflinger/RenderEngine/RenderEngine.cpp
index ed6f6cd..2b82d0e 100644
--- a/services/surfaceflinger/RenderEngine/RenderEngine.cpp
+++ b/services/surfaceflinger/RenderEngine/RenderEngine.cpp
@@ -19,8 +19,6 @@
#include <ui/Region.h>
#include "RenderEngine.h"
-#include "GLES10RenderEngine.h"
-#include "GLES11RenderEngine.h"
#include "GLES20RenderEngine.h"
#include "GLExtensions.h"
#include "Mesh.h"
@@ -122,10 +120,8 @@
RenderEngine* engine = NULL;
switch (version) {
case GLES_VERSION_1_0:
- engine = new GLES10RenderEngine();
- break;
case GLES_VERSION_1_1:
- engine = new GLES11RenderEngine();
+ LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run.");
break;
case GLES_VERSION_2_0:
case GLES_VERSION_3_0: