Game Driver Metrics: make gpu stats info parcelable

This change also rename the GpuStats*Atom to GpuStats*Info because we'd
like to make GpuStats generic to all the authorized recipients, but atom
is too specific to statsd.

Bug: 126560138
Test: adb shell dumpsys gpu --gpustats
Change-Id: Ie071277ae849a32607979d07aca7682febaf4368
diff --git a/libs/graphicsenv/GpuStatsInfo.cpp b/libs/graphicsenv/GpuStatsInfo.cpp
new file mode 100644
index 0000000..0fa0d9e
--- /dev/null
+++ b/libs/graphicsenv/GpuStatsInfo.cpp
@@ -0,0 +1,101 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <inttypes.h>
+
+#include <android-base/stringprintf.h>
+#include <binder/Parcel.h>
+#include <graphicsenv/GpuStatsInfo.h>
+
+namespace android {
+
+using base::StringAppendF;
+
+status_t GpuStatsGlobalInfo::writeToParcel(Parcel* parcel) const {
+    status_t status;
+    if ((status = parcel->writeUtf8AsUtf16(driverPackageName)) != OK) return status;
+    if ((status = parcel->writeUtf8AsUtf16(driverVersionName)) != OK) return status;
+    if ((status = parcel->writeUint64(driverVersionCode)) != OK) return status;
+    if ((status = parcel->writeInt64(driverBuildTime)) != OK) return status;
+    if ((status = parcel->writeInt32(glLoadingCount)) != OK) return status;
+    if ((status = parcel->writeInt32(glLoadingFailureCount)) != OK) return status;
+    if ((status = parcel->writeInt32(vkLoadingCount)) != OK) return status;
+    if ((status = parcel->writeInt32(vkLoadingFailureCount)) != OK) return status;
+    return OK;
+}
+
+status_t GpuStatsGlobalInfo::readFromParcel(const Parcel* parcel) {
+    status_t status;
+    if ((status = parcel->readUtf8FromUtf16(&driverPackageName)) != OK) return status;
+    if ((status = parcel->readUtf8FromUtf16(&driverVersionName)) != OK) return status;
+    if ((status = parcel->readUint64(&driverVersionCode)) != OK) return status;
+    if ((status = parcel->readInt64(&driverBuildTime)) != OK) return status;
+    if ((status = parcel->readInt32(&glLoadingCount)) != OK) return status;
+    if ((status = parcel->readInt32(&glLoadingFailureCount)) != OK) return status;
+    if ((status = parcel->readInt32(&vkLoadingCount)) != OK) return status;
+    if ((status = parcel->readInt32(&vkLoadingFailureCount)) != OK) return status;
+    return OK;
+}
+
+std::string GpuStatsGlobalInfo::toString() const {
+    std::string result;
+    StringAppendF(&result, "driverPackageName = %s\n", driverPackageName.c_str());
+    StringAppendF(&result, "driverVersionName = %s\n", driverVersionName.c_str());
+    StringAppendF(&result, "driverVersionCode = %" PRIu64 "\n", driverVersionCode);
+    StringAppendF(&result, "driverBuildTime = %" PRId64 "\n", driverBuildTime);
+    StringAppendF(&result, "glLoadingCount = %d\n", glLoadingCount);
+    StringAppendF(&result, "glLoadingFailureCount = %d\n", glLoadingFailureCount);
+    StringAppendF(&result, "vkLoadingCount = %d\n", vkLoadingCount);
+    StringAppendF(&result, "vkLoadingFailureCount = %d\n", vkLoadingFailureCount);
+    return result;
+}
+
+status_t GpuStatsAppInfo::writeToParcel(Parcel* parcel) const {
+    status_t status;
+    if ((status = parcel->writeUtf8AsUtf16(appPackageName)) != OK) return status;
+    if ((status = parcel->writeUint64(driverVersionCode)) != OK) return status;
+    if ((status = parcel->writeInt64Vector(glDriverLoadingTime)) != OK) return status;
+    if ((status = parcel->writeInt64Vector(vkDriverLoadingTime)) != OK) return status;
+    return OK;
+}
+
+status_t GpuStatsAppInfo::readFromParcel(const Parcel* parcel) {
+    status_t status;
+    if ((status = parcel->readUtf8FromUtf16(&appPackageName)) != OK) return status;
+    if ((status = parcel->readUint64(&driverVersionCode)) != OK) return status;
+    if ((status = parcel->readInt64Vector(&glDriverLoadingTime)) != OK) return status;
+    if ((status = parcel->readInt64Vector(&vkDriverLoadingTime)) != OK) return status;
+    return OK;
+}
+
+std::string GpuStatsAppInfo::toString() const {
+    std::string result;
+    StringAppendF(&result, "appPackageName = %s\n", appPackageName.c_str());
+    StringAppendF(&result, "driverVersionCode = %" PRIu64 "\n", driverVersionCode);
+    result.append("glDriverLoadingTime:");
+    for (int32_t loadingTime : glDriverLoadingTime) {
+        StringAppendF(&result, " %d", loadingTime);
+    }
+    result.append("\n");
+    result.append("vkDriverLoadingTime:");
+    for (int32_t loadingTime : vkDriverLoadingTime) {
+        StringAppendF(&result, " %d", loadingTime);
+    }
+    result.append("\n");
+    return result;
+}
+
+} // namespace android