commit | f6016b64886b3732ab75387f10acedfd79402eaa | [log] [tgz] |
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author | Valerie Hau <vhau@google.com> | Thu Mar 28 10:49:59 2019 -0700 |
committer | Valerie Hau <vhau@google.com> | Wed Apr 24 09:56:55 2019 -0700 |
tree | 382759139350adc46ecf60c42b9b2b37cc4f3d90 | |
parent | 7536d41ce13710ae221cb35980eef4069de4bb22 [diff] |
Blocking client thread during animation frames Since the main UI thread will never block on prior animation frames if applying a transaction, we need the client thread to be blocked when it is trying to apply another animation frame. Bug: 129130064 Test: build, boot, manual, SurfaceFlinger_test Change-Id: I20c7351d5b6aa13810990099f71d4e1771a2ef7b