Add a DequeueReady FrameEvent
Test: adb shell /data/nativetest/libgui_test/libgui_test
--gtest_filter=*GetFrameTimestamps*
Change-Id: I98ffd4123fc50b5f560e432f4078408c913c8edf
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 9eaf57b..72f6a7e 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -1796,7 +1796,7 @@
}
#ifdef USE_HWC2
-void Layer::releasePendingBuffer() {
+void Layer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
mSurfaceFlingerConsumer->releasePendingBuffer();
auto releaseFenceTime = std::make_shared<FenceTime>(
mSurfaceFlingerConsumer->getPrevFinalReleaseFence());
@@ -1804,7 +1804,7 @@
Mutex::Autolock lock(mFrameEventHistoryMutex);
mFrameEventHistory.addRelease(
- mPreviousFrameNumber, std::move(releaseFenceTime));
+ mPreviousFrameNumber, dequeueReadyTime, std::move(releaseFenceTime));
}
#endif
@@ -1981,7 +1981,7 @@
mSurfaceFlingerConsumer->getPrevFinalReleaseFence());
mReleaseTimeline.push(releaseFenceTime);
mFrameEventHistory.addRelease(
- mPreviousFrameNumber, std::move(releaseFenceTime));
+ mPreviousFrameNumber, latchTime, std::move(releaseFenceTime));
#endif
}