EGL: Expose latch, last composite, and dequeue ready.

Also fix discontinuous reserved token values.

Test: adb shell /data/nativetest/libgui_test/libgui_test
--gtest_filter=*GetFrameTimestamps*

Change-Id: I9d513b8784a7205dfe534c1c74b56c18cd49e74a
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index ead8ecb..c859828 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -150,27 +150,39 @@
 
 static bool checkConsumerForUpdates(
         const FrameEvents* e, const uint64_t lastFrameNumber,
-        const nsecs_t* outRefreshStartTime,
+        const nsecs_t* outLatchTime,
+        const nsecs_t* outFirstRefreshStartTime,
+        const nsecs_t* outLastRefreshStartTime,
         const nsecs_t* outGlCompositionDoneTime,
         const nsecs_t* outDisplayPresentTime,
         const nsecs_t* outDisplayRetireTime,
+        const nsecs_t* outDequeueReadyTime,
         const nsecs_t* outReleaseTime) {
-    bool checkForRefreshStart = (outRefreshStartTime != nullptr) &&
+    bool checkForLatch = (outLatchTime != nullptr) && !e->hasLatchInfo();
+    bool checkForFirstRefreshStart = (outFirstRefreshStartTime != nullptr) &&
             !e->hasFirstRefreshStartInfo();
     bool checkForGlCompositionDone = (outGlCompositionDoneTime != nullptr) &&
             !e->hasGpuCompositionDoneInfo();
     bool checkForDisplayPresent = (outDisplayPresentTime != nullptr) &&
             !e->hasDisplayPresentInfo();
 
-    // DisplayRetire and Release are never available for the last frame.
+    // LastRefreshStart, DisplayRetire, DequeueReady, and Release are never
+    // available for the last frame.
+    bool checkForLastRefreshStart = (outLastRefreshStartTime != nullptr) &&
+            !e->hasLastRefreshStartInfo() &&
+            (e->frameNumber != lastFrameNumber);
     bool checkForDisplayRetire = (outDisplayRetireTime != nullptr) &&
             !e->hasDisplayRetireInfo() && (e->frameNumber != lastFrameNumber);
+    bool checkForDequeueReady = (outDequeueReadyTime != nullptr) &&
+            !e->hasDequeueReadyInfo() && (e->frameNumber != lastFrameNumber);
     bool checkForRelease = (outReleaseTime != nullptr) &&
             !e->hasReleaseInfo() && (e->frameNumber != lastFrameNumber);
 
     // RequestedPresent and Acquire info are always available producer-side.
-    return checkForRefreshStart || checkForGlCompositionDone ||
-            checkForDisplayPresent || checkForDisplayRetire || checkForRelease;
+    return checkForLatch || checkForFirstRefreshStart ||
+            checkForLastRefreshStart || checkForGlCompositionDone ||
+            checkForDisplayPresent || checkForDisplayRetire ||
+            checkForDequeueReady || checkForRelease;
 }
 
 static void getFrameTimestamp(nsecs_t *dst, const nsecs_t& src) {
@@ -188,9 +200,10 @@
 
 status_t Surface::getFrameTimestamps(uint64_t frameNumber,
         nsecs_t* outRequestedPresentTime, nsecs_t* outAcquireTime,
-        nsecs_t* outRefreshStartTime, nsecs_t* outGlCompositionDoneTime,
+        nsecs_t* outLatchTime, nsecs_t* outFirstRefreshStartTime,
+        nsecs_t* outLastRefreshStartTime, nsecs_t* outGlCompositionDoneTime,
         nsecs_t* outDisplayPresentTime, nsecs_t* outDisplayRetireTime,
-        nsecs_t* outReleaseTime) {
+        nsecs_t* outDequeueReadyTime, nsecs_t* outReleaseTime) {
     ATRACE_CALL();
 
     Mutex::Autolock lock(mMutex);
@@ -217,8 +230,9 @@
 
     // Update our cache of events if the requested events are not available.
     if (checkConsumerForUpdates(events, mLastFrameNumber,
-            outRefreshStartTime, outGlCompositionDoneTime,
-            outDisplayPresentTime, outDisplayRetireTime, outReleaseTime)) {
+            outLatchTime, outFirstRefreshStartTime, outLastRefreshStartTime,
+            outGlCompositionDoneTime, outDisplayPresentTime,
+            outDisplayRetireTime, outDequeueReadyTime, outReleaseTime)) {
         FrameEventHistoryDelta delta;
         mGraphicBufferProducer->getFrameTimestamps(&delta);
         mFrameEventHistory->applyDelta(delta);
@@ -232,7 +246,10 @@
     }
 
     getFrameTimestamp(outRequestedPresentTime, events->requestedPresentTime);
-    getFrameTimestamp(outRefreshStartTime, events->firstRefreshStartTime);
+    getFrameTimestamp(outLatchTime, events->latchTime);
+    getFrameTimestamp(outFirstRefreshStartTime, events->firstRefreshStartTime);
+    getFrameTimestamp(outLastRefreshStartTime, events->lastRefreshStartTime);
+    getFrameTimestamp(outDequeueReadyTime, events->dequeueReadyTime);
 
     getFrameTimestampFence(outAcquireTime, events->acquireFence);
     getFrameTimestampFence(
@@ -941,15 +958,19 @@
     uint32_t framesAgo = va_arg(args, uint32_t);
     nsecs_t* outRequestedPresentTime = va_arg(args, int64_t*);
     nsecs_t* outAcquireTime = va_arg(args, int64_t*);
-    nsecs_t* outRefreshStartTime = va_arg(args, int64_t*);
+    nsecs_t* outLatchTime = va_arg(args, int64_t*);
+    nsecs_t* outFirstRefreshStartTime = va_arg(args, int64_t*);
+    nsecs_t* outLastRefreshStartTime = va_arg(args, int64_t*);
     nsecs_t* outGlCompositionDoneTime = va_arg(args, int64_t*);
     nsecs_t* outDisplayPresentTime = va_arg(args, int64_t*);
     nsecs_t* outDisplayRetireTime = va_arg(args, int64_t*);
+    nsecs_t* outDequeueReadyTime = va_arg(args, int64_t*);
     nsecs_t* outReleaseTime = va_arg(args, int64_t*);
     return getFrameTimestamps(getNextFrameNumber() - 1 - framesAgo,
-            outRequestedPresentTime, outAcquireTime, outRefreshStartTime,
+            outRequestedPresentTime, outAcquireTime, outLatchTime,
+            outFirstRefreshStartTime, outLastRefreshStartTime,
             outGlCompositionDoneTime, outDisplayPresentTime,
-            outDisplayRetireTime, outReleaseTime);
+            outDisplayRetireTime, outDequeueReadyTime, outReleaseTime);
 }
 
 int Surface::connect(int api) {
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 858a2d3..e40b4eb 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -357,8 +357,11 @@
         *outSupported = {
                 FrameEvent::REQUESTED_PRESENT,
                 FrameEvent::ACQUIRE,
+                FrameEvent::LATCH,
                 FrameEvent::FIRST_REFRESH_START,
+                FrameEvent::LAST_REFRESH_START,
                 FrameEvent::GL_COMPOSITION_DONE,
+                FrameEvent::DEQUEUE_READY,
                 FrameEvent::RELEASE
         };
         if (mSupportsPresent) {
@@ -591,13 +594,24 @@
         mFrameTimestampsEnabled = true;
     }
 
+    int getAllFrameTimestamps(uint32_t framesAgo) {
+        return native_window_get_frame_timestamps(mWindow.get(), framesAgo,
+                &outRequestedPresentTime, &outAcquireTime, &outLatchTime,
+                &outFirstRefreshStartTime, &outLastRefreshStartTime,
+                &outGpuCompositionDoneTime, &outDisplayPresentTime,
+                &outDisplayRetireTime, &outDequeueReadyTime, &outReleaseTime);
+    }
+
     void resetTimestamps() {
         outRequestedPresentTime = -1;
         outAcquireTime = -1;
-        outRefreshStartTime = -1;
+        outLatchTime = -1;
+        outFirstRefreshStartTime = -1;
+        outLastRefreshStartTime = -1;
         outGpuCompositionDoneTime = -1;
         outDisplayPresentTime = -1;
         outDisplayRetireTime = -1;
+        outDequeueReadyTime = -1;
         outReleaseTime = -1;
     }
 
@@ -647,6 +661,19 @@
         // that's okay for the purposes of this test.
         std::shared_ptr<FenceTime> gpuDoneFenceTime = FenceTime::NO_FENCE;
 
+        // Composite the previous frame one more time, which helps verify
+        // LastRefresh is updated properly.
+        if (oldFrame != nullptr) {
+            mCfeh->addPreComposition(nOldFrame,
+                                     oldFrame->mRefreshes[2].kStartTime);
+            gpuDoneFenceTime = gpuComposited ?
+                    oldFrame->mRefreshes[2].mGpuCompositionDone.mFenceTime :
+                    FenceTime::NO_FENCE;
+            mCfeh->addPostComposition(nOldFrame, gpuDoneFenceTime,
+                    oldFrame->mRefreshes[2].mPresent.mFenceTime);
+        }
+
+        // Latch the new frame.
         mCfeh->addLatch(nNewFrame, newFrame->kLatchTime);
 
         mCfeh->addPreComposition(nNewFrame, newFrame->mRefreshes[0].kStartTime);
@@ -673,12 +700,6 @@
                 FenceTime::NO_FENCE;
         mCfeh->addPostComposition(nNewFrame, gpuDoneFenceTime,
                 newFrame->mRefreshes[1].mPresent.mFenceTime);
-        mCfeh->addPreComposition(nNewFrame, newFrame->mRefreshes[2].kStartTime);
-        gpuDoneFenceTime = gpuComposited ?
-                newFrame->mRefreshes[2].mGpuCompositionDone.mFenceTime :
-                FenceTime::NO_FENCE;
-        mCfeh->addPostComposition(nNewFrame, gpuDoneFenceTime,
-                newFrame->mRefreshes[2].mPresent.mFenceTime);
     }
 
     void QueryPresentRetireSupported(
@@ -699,10 +720,13 @@
 
     int64_t outRequestedPresentTime = -1;
     int64_t outAcquireTime = -1;
-    int64_t outRefreshStartTime = -1;
+    int64_t outLatchTime = -1;
+    int64_t outFirstRefreshStartTime = -1;
+    int64_t outLastRefreshStartTime = -1;
     int64_t outGpuCompositionDoneTime = -1;
     int64_t outDisplayPresentTime = -1;
     int64_t outDisplayRetireTime = -1;
+    int64_t outDequeueReadyTime = -1;
     int64_t outReleaseTime = -1;
 
     FrameEvents mFrames[2] { { mFenceMap, 1000 }, { mFenceMap, 2000 } };
@@ -734,10 +758,7 @@
 
     // Verify attempts to get frame timestamps fail.
     const uint32_t framesAgo = 0;
-    int result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
-            &outRequestedPresentTime, &outAcquireTime, &outRefreshStartTime,
-            &outGpuCompositionDoneTime, &outDisplayPresentTime,
-            &outDisplayRetireTime, &outReleaseTime);
+    int result = getAllFrameTimestamps(framesAgo);
     EXPECT_EQ(INVALID_OPERATION, result);
     EXPECT_EQ(0, mFakeConsumer->mGetFrameTimestampsCount);
 }
@@ -778,10 +799,7 @@
     // Verify queries for timestamps that the producer doesn't know about
     // triggers a call to see if the consumer has any new timestamps.
     const uint32_t framesAgo = 0;
-    int result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
-            &outRequestedPresentTime, &outAcquireTime, &outRefreshStartTime,
-            &outGpuCompositionDoneTime, &outDisplayPresentTime,
-            &outDisplayRetireTime, &outReleaseTime);
+    int result = getAllFrameTimestamps(framesAgo);
     EXPECT_EQ(NO_ERROR, result);
     EXPECT_EQ(3, mFakeConsumer->mGetFrameTimestampsCount);
 }
@@ -833,35 +851,35 @@
     // Verify timestamps are correct for frame 1.
     uint32_t framesAgo = 1;
     resetTimestamps();
-    int result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
-            &outRequestedPresentTime, &outAcquireTime, &outRefreshStartTime,
-            &outGpuCompositionDoneTime, &outDisplayPresentTime,
-            &outDisplayRetireTime, &outReleaseTime);
+    int result = getAllFrameTimestamps(framesAgo);
     EXPECT_EQ(NO_ERROR, result);
     EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime);
     EXPECT_EQ(mFrames[0].kProducerAcquireTime, outAcquireTime);
-    EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outRefreshStartTime);
+    EXPECT_EQ(mFrames[0].kLatchTime, outLatchTime);
+    EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outFirstRefreshStartTime);
+    EXPECT_EQ(mFrames[0].mRefreshes[2].kStartTime, outLastRefreshStartTime);
     EXPECT_EQ(mFrames[0].mRefreshes[0].kGpuCompositionDoneTime,
             outGpuCompositionDoneTime);
     EXPECT_EQ(mFrames[0].mRefreshes[0].kPresentTime, outDisplayPresentTime);
     EXPECT_EQ(mFrames[0].kRetireTime, outDisplayRetireTime);
+    EXPECT_EQ(mFrames[0].kDequeueReadyTime, outDequeueReadyTime);
     EXPECT_EQ(mFrames[0].kReleaseTime, outReleaseTime);
 
     // Verify timestamps are correct for frame 2.
     framesAgo = 0;
     resetTimestamps();
-    result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
-            &outRequestedPresentTime, &outAcquireTime, &outRefreshStartTime,
-            &outGpuCompositionDoneTime, &outDisplayPresentTime,
-            &outDisplayRetireTime, &outReleaseTime);
+    result = getAllFrameTimestamps(framesAgo);
     EXPECT_EQ(NO_ERROR, result);
     EXPECT_EQ(mFrames[1].kRequestedPresentTime, outRequestedPresentTime);
     EXPECT_EQ(mFrames[1].kProducerAcquireTime, outAcquireTime);
-    EXPECT_EQ(mFrames[1].mRefreshes[0].kStartTime, outRefreshStartTime);
+    EXPECT_EQ(mFrames[1].kLatchTime, outLatchTime);
+    EXPECT_EQ(mFrames[1].mRefreshes[0].kStartTime, outFirstRefreshStartTime);
+    EXPECT_EQ(mFrames[1].mRefreshes[1].kStartTime, outLastRefreshStartTime);
     EXPECT_EQ(mFrames[1].mRefreshes[0].kGpuCompositionDoneTime,
             outGpuCompositionDoneTime);
     EXPECT_EQ(mFrames[1].mRefreshes[0].kPresentTime, outDisplayPresentTime);
     EXPECT_EQ(0, outDisplayRetireTime);
+    EXPECT_EQ(0, outDequeueReadyTime);
     EXPECT_EQ(0, outReleaseTime);
 }
 
@@ -883,7 +901,7 @@
     int oldCount = mFakeConsumer->mGetFrameTimestampsCount;
     int result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
             &outRequestedPresentTime, &outAcquireTime, nullptr, nullptr,
-            nullptr, nullptr, nullptr);
+            nullptr, nullptr, nullptr, nullptr, nullptr, nullptr);
     EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount);
     EXPECT_EQ(NO_ERROR, result);
     EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime);
@@ -895,7 +913,7 @@
     oldCount = mFakeConsumer->mGetFrameTimestampsCount;
     result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
             &outRequestedPresentTime, &outAcquireTime, nullptr, nullptr,
-            nullptr, nullptr, nullptr);
+            nullptr, nullptr, nullptr, nullptr, nullptr, nullptr);
     EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount);
     EXPECT_EQ(NO_ERROR, result);
     EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime);
@@ -911,7 +929,7 @@
     oldCount = mFakeConsumer->mGetFrameTimestampsCount;
     result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
             &outRequestedPresentTime, &outAcquireTime, nullptr, nullptr,
-            nullptr, nullptr, nullptr);
+            nullptr, nullptr, nullptr, nullptr, nullptr, nullptr);
     EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount);
     EXPECT_EQ(NO_ERROR, result);
     EXPECT_EQ(mFrames[1].kRequestedPresentTime, outRequestedPresentTime);
@@ -923,7 +941,7 @@
     oldCount = mFakeConsumer->mGetFrameTimestampsCount;
     result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
             &outRequestedPresentTime, &outAcquireTime, nullptr, nullptr,
-            nullptr, nullptr, nullptr);
+            nullptr, nullptr, nullptr, nullptr, nullptr, nullptr);
     EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount);
     EXPECT_EQ(NO_ERROR, result);
     EXPECT_EQ(mFrames[1].kRequestedPresentTime, outRequestedPresentTime);
@@ -952,7 +970,9 @@
     const uint32_t framesAgo = 0;
     int oldCount = mFakeConsumer->mGetFrameTimestampsCount;
     int result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
-            nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr);
+            nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
+            nullptr, nullptr, nullptr);
+    EXPECT_EQ(NO_ERROR, result);
     EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount);
 }
 
@@ -980,18 +1000,18 @@
     uint32_t framesAgo = 1;
     resetTimestamps();
     int oldCount = mFakeConsumer->mGetFrameTimestampsCount;
-    int result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
-            &outRequestedPresentTime, &outAcquireTime, &outRefreshStartTime,
-            &outGpuCompositionDoneTime, &outDisplayPresentTime,
-            &outDisplayRetireTime, &outReleaseTime);
+    int result = getAllFrameTimestamps(framesAgo);
     EXPECT_EQ(oldCount + 1, mFakeConsumer->mGetFrameTimestampsCount);
     EXPECT_EQ(NO_ERROR, result);
     EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime);
     EXPECT_EQ(mFrames[0].kProducerAcquireTime, outAcquireTime);
-    EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outRefreshStartTime);
+    EXPECT_EQ(mFrames[0].kLatchTime, outLatchTime);
+    EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outFirstRefreshStartTime);
+    EXPECT_EQ(mFrames[0].mRefreshes[2].kStartTime, outLastRefreshStartTime);
     EXPECT_EQ(0, outGpuCompositionDoneTime);
     EXPECT_EQ(0, outDisplayPresentTime);
     EXPECT_EQ(0, outDisplayRetireTime);
+    EXPECT_EQ(mFrames[0].kDequeueReadyTime, outDequeueReadyTime);
     EXPECT_EQ(0, outReleaseTime);
 
     // Verify available timestamps are correct for frame 1 again, before any
@@ -1000,18 +1020,18 @@
     framesAgo = 1;
     resetTimestamps();
     oldCount = mFakeConsumer->mGetFrameTimestampsCount;
-    result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
-            &outRequestedPresentTime, &outAcquireTime, &outRefreshStartTime,
-            &outGpuCompositionDoneTime, &outDisplayPresentTime,
-            &outDisplayRetireTime, &outReleaseTime);
+    result = getAllFrameTimestamps(framesAgo);
     EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount);
     EXPECT_EQ(NO_ERROR, result);
     EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime);
     EXPECT_EQ(mFrames[0].kProducerAcquireTime, outAcquireTime);
-    EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outRefreshStartTime);
+    EXPECT_EQ(mFrames[0].kLatchTime, outLatchTime);
+    EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outFirstRefreshStartTime);
+    EXPECT_EQ(mFrames[0].mRefreshes[2].kStartTime, outLastRefreshStartTime);
     EXPECT_EQ(0, outGpuCompositionDoneTime);
     EXPECT_EQ(0, outDisplayPresentTime);
     EXPECT_EQ(0, outDisplayRetireTime);
+    EXPECT_EQ(mFrames[0].kDequeueReadyTime, outDequeueReadyTime);
     EXPECT_EQ(0, outReleaseTime);
 
     // Signal the fences for frame 1.
@@ -1022,19 +1042,19 @@
     framesAgo = 1;
     resetTimestamps();
     oldCount = mFakeConsumer->mGetFrameTimestampsCount;
-    result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
-            &outRequestedPresentTime, &outAcquireTime, &outRefreshStartTime,
-            &outGpuCompositionDoneTime, &outDisplayPresentTime,
-            &outDisplayRetireTime, &outReleaseTime);
+    result = getAllFrameTimestamps(framesAgo);
     EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount);
     EXPECT_EQ(NO_ERROR, result);
     EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime);
     EXPECT_EQ(mFrames[0].kProducerAcquireTime, outAcquireTime);
-    EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outRefreshStartTime);
+    EXPECT_EQ(mFrames[0].kLatchTime, outLatchTime);
+    EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outFirstRefreshStartTime);
+    EXPECT_EQ(mFrames[0].mRefreshes[2].kStartTime, outLastRefreshStartTime);
     EXPECT_EQ(mFrames[0].mRefreshes[0].kGpuCompositionDoneTime,
             outGpuCompositionDoneTime);
     EXPECT_EQ(mFrames[0].mRefreshes[0].kPresentTime, outDisplayPresentTime);
     EXPECT_EQ(mFrames[0].kRetireTime, outDisplayRetireTime);
+    EXPECT_EQ(mFrames[0].kDequeueReadyTime, outDequeueReadyTime);
     EXPECT_EQ(mFrames[0].kReleaseTime, outReleaseTime);
 }
 
@@ -1064,18 +1084,18 @@
     // addFrameEvents didn't get to piggyback on the earlier queues/dequeues.
     resetTimestamps();
     int oldCount = mFakeConsumer->mGetFrameTimestampsCount;
-    int result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
-            &outRequestedPresentTime, &outAcquireTime, &outRefreshStartTime,
-            &outGpuCompositionDoneTime, &outDisplayPresentTime,
-            &outDisplayRetireTime, &outReleaseTime);
+    int result = getAllFrameTimestamps(framesAgo);
     EXPECT_EQ(oldCount + 1, mFakeConsumer->mGetFrameTimestampsCount);
     EXPECT_EQ(NO_ERROR, result);
     EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime);
     EXPECT_EQ(mFrames[0].kProducerAcquireTime, outAcquireTime);
-    EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outRefreshStartTime);
+    EXPECT_EQ(mFrames[0].kLatchTime, outLatchTime);
+    EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outFirstRefreshStartTime);
+    EXPECT_EQ(mFrames[0].mRefreshes[2].kStartTime, outLastRefreshStartTime);
     EXPECT_EQ(0, outGpuCompositionDoneTime);
     EXPECT_EQ(0, outDisplayPresentTime);
     EXPECT_EQ(0, outDisplayRetireTime);
+    EXPECT_EQ(mFrames[0].kDequeueReadyTime, outDequeueReadyTime);
     EXPECT_EQ(0, outReleaseTime);
 
     // Signal the fences for frame 1.
@@ -1086,23 +1106,23 @@
     // sync call.
     resetTimestamps();
     oldCount = mFakeConsumer->mGetFrameTimestampsCount;
-    result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
-            &outRequestedPresentTime, &outAcquireTime, &outRefreshStartTime,
-            &outGpuCompositionDoneTime, &outDisplayPresentTime,
-            &outDisplayRetireTime, &outReleaseTime);
+    result = getAllFrameTimestamps(framesAgo);
     EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount);
     EXPECT_EQ(NO_ERROR, result);
     EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime);
     EXPECT_EQ(mFrames[0].kProducerAcquireTime, outAcquireTime);
-    EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outRefreshStartTime);
+    EXPECT_EQ(mFrames[0].kLatchTime, outLatchTime);
+    EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outFirstRefreshStartTime);
+    EXPECT_EQ(mFrames[0].mRefreshes[2].kStartTime, outLastRefreshStartTime);
     EXPECT_EQ(0, outGpuCompositionDoneTime);
     EXPECT_EQ(mFrames[0].mRefreshes[0].kPresentTime, outDisplayPresentTime);
     EXPECT_EQ(mFrames[0].kRetireTime, outDisplayRetireTime);
+    EXPECT_EQ(mFrames[0].kDequeueReadyTime, outDequeueReadyTime);
     EXPECT_EQ(mFrames[0].kReleaseTime, outReleaseTime);
 }
 
-// This test verifies that if the retire/release info can't possibly exist,
-// a sync call is not done.
+// This test verifies that if the certain timestamps can't possibly exist for
+// the most recent frame, then a sync call is not done.
 TEST_F(GetFrameTimestampsTest, NoRetireOrReleaseNoSync) {
     enableFrameTimestamps();
     mSurface->mFakeSurfaceComposer->setSupportedTimestamps(true, true);
@@ -1125,18 +1145,18 @@
     uint32_t framesAgo = 1;
     resetTimestamps();
     int oldCount = mFakeConsumer->mGetFrameTimestampsCount;
-    int result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
-            &outRequestedPresentTime, &outAcquireTime, &outRefreshStartTime,
-            &outGpuCompositionDoneTime, &outDisplayPresentTime,
-            &outDisplayRetireTime, &outReleaseTime);
+    int result = getAllFrameTimestamps(framesAgo);
     EXPECT_EQ(oldCount + 1, mFakeConsumer->mGetFrameTimestampsCount);
     EXPECT_EQ(NO_ERROR, result);
     EXPECT_EQ(mFrames[0].kRequestedPresentTime, outRequestedPresentTime);
     EXPECT_EQ(mFrames[0].kProducerAcquireTime, outAcquireTime);
-    EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outRefreshStartTime);
+    EXPECT_EQ(mFrames[0].kLatchTime, outLatchTime);
+    EXPECT_EQ(mFrames[0].mRefreshes[0].kStartTime, outFirstRefreshStartTime);
+    EXPECT_EQ(mFrames[0].mRefreshes[2].kStartTime, outLastRefreshStartTime);
     EXPECT_EQ(0, outGpuCompositionDoneTime);
     EXPECT_EQ(0, outDisplayPresentTime);
     EXPECT_EQ(0, outDisplayRetireTime);
+    EXPECT_EQ(mFrames[0].kDequeueReadyTime, outDequeueReadyTime);
     EXPECT_EQ(0, outReleaseTime);
 
     mFrames[0].signalRefreshFences();
@@ -1144,24 +1164,25 @@
     mFrames[1].signalRefreshFences();
 
     // Verify querying for all timestmaps of f2 does not do a sync call.
-    // Even though the retire and release times aren't available, a sync call
-    // should not occur because it's not possible for it to be retired or
-    // released until another frame is queued.
+    // Even though the lastRefresh, retire, dequeueReady, and release times aren't
+    // available, a sync call should not occur because it's not possible for f2
+    // to encounter the final value for those events until another frame is
+    // queued.
     framesAgo = 0;
     resetTimestamps();
     oldCount = mFakeConsumer->mGetFrameTimestampsCount;
-    result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
-            &outRequestedPresentTime, &outAcquireTime, &outRefreshStartTime,
-            &outGpuCompositionDoneTime, &outDisplayPresentTime,
-            &outDisplayRetireTime, &outReleaseTime);
+    result = getAllFrameTimestamps(framesAgo);
     EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount);
     EXPECT_EQ(NO_ERROR, result);
     EXPECT_EQ(mFrames[1].kRequestedPresentTime, outRequestedPresentTime);
     EXPECT_EQ(mFrames[1].kProducerAcquireTime, outAcquireTime);
-    EXPECT_EQ(mFrames[1].mRefreshes[0].kStartTime, outRefreshStartTime);
+    EXPECT_EQ(mFrames[1].kLatchTime, outLatchTime);
+    EXPECT_EQ(mFrames[1].mRefreshes[0].kStartTime, outFirstRefreshStartTime);
+    EXPECT_EQ(mFrames[1].mRefreshes[1].kStartTime, outLastRefreshStartTime);
     EXPECT_EQ(0, outGpuCompositionDoneTime);
     EXPECT_EQ(mFrames[1].mRefreshes[0].kPresentTime, outDisplayPresentTime);
     EXPECT_EQ(0, outDisplayRetireTime);
+    EXPECT_EQ(0, outDequeueReadyTime);
     EXPECT_EQ(0, outReleaseTime);
 }
 
@@ -1183,10 +1204,10 @@
     resetTimestamps();
     int oldCount = mFakeConsumer->mGetFrameTimestampsCount;
     int result = native_window_get_frame_timestamps(mWindow.get(), framesAgo,
-            nullptr, nullptr, nullptr, nullptr,
+            nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
             displayPresentSupported ? nullptr : &outDisplayPresentTime,
             displayRetireSupported ? nullptr : &outDisplayRetireTime,
-            nullptr);
+            nullptr, nullptr);
     EXPECT_EQ(oldCount, mFakeConsumer->mGetFrameTimestampsCount);
     EXPECT_EQ(BAD_VALUE, result);
     EXPECT_EQ(-1, outDisplayRetireTime);