Implement video plane layer
Binding with video source will follow.
Change-Id: Ic14e9757f5b61f4055cbeda47c1bafae0a621abb
diff --git a/services/surfaceflinger/LayerVideoPlane.cpp b/services/surfaceflinger/LayerVideoPlane.cpp
new file mode 100644
index 0000000..995c43a
--- /dev/null
+++ b/services/surfaceflinger/LayerVideoPlane.cpp
@@ -0,0 +1,66 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+#include <utils/Log.h>
+
+#include <ui/GraphicBuffer.h>
+
+#include "LayerVideoPlane.h"
+#include "SurfaceFlinger.h"
+#include "DisplayDevice.h"
+#include "RenderEngine/RenderEngine.h"
+
+#define DEBUG_BLUE_SURFACE 1
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+LayerVideoPlane::LayerVideoPlane(SurfaceFlinger* flinger, const sp<Client>& client,
+ const String8& name, uint32_t w, uint32_t h, uint32_t flags)
+ : Layer(flinger, client, name, w, h, flags) {
+}
+
+LayerVideoPlane::~LayerVideoPlane() {
+}
+
+void LayerVideoPlane::onDraw(const sp<const DisplayDevice>& hw,
+ const Region& /* clip */, bool useIdentityTransform) const
+{
+#if DEBUG_BLUE_SURFACE
+ Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2);
+ computeGeometry(hw, mesh, useIdentityTransform);
+ RenderEngine& engine(mFlinger->getRenderEngine());
+ engine.setupFillWithColor(0.0f, 0.0f, 1.0f, 1.0f);
+ engine.drawMesh(mesh);
+#else
+ // TODO
+#endif
+}
+
+bool LayerVideoPlane::isVisible() const {
+ const Layer::State& s(getDrawingState());
+ return !(s.flags & layer_state_t::eLayerHidden);
+}
+
+
+// ---------------------------------------------------------------------------
+
+}; // namespace android