don't wake-up eventthread every 16ms if there are no vsync requests
Bug: 6332534
Change-Id: Idf79ad913770c6180969f6c95a9b125fff580231
diff --git a/services/surfaceflinger/EventThread.cpp b/services/surfaceflinger/EventThread.cpp
index d86c280..21634ee 100644
--- a/services/surfaceflinger/EventThread.cpp
+++ b/services/surfaceflinger/EventThread.cpp
@@ -170,7 +170,7 @@
}
// wait for something to happen
- if (mUseSoftwareVSync == true) {
+ if (mUseSoftwareVSync && waitForNextVsync) {
// h/w vsync cannot be used (screen is off), so we use
// a timeout instead. it doesn't matter how imprecise this
// is, we just need to make sure to serve the clients