Add interface for controlling single buffer auto refresh
- Adds a boolean to BufferQueue that controls whether or not auto
refresh is enabled in SurfaceFlinger when in single buffer mode.
- Adds plumbing up to ANativeWindow.
- When enabled, it will cache the shared buffer slot in Surface in
order to prevent the Binder transaction with SurfaceFlinger.
Bug 24940410
Change-Id: I83142afdc00e203f198a32288f071d926f8fda95
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index 9d42464..e065e61 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -806,8 +806,8 @@
mCore->mDequeueBufferCannotBlock ||
(mCore->mSingleBufferMode && mCore->mSingleBufferSlot == slot);
item.mSurfaceDamage = surfaceDamage;
- item.mSingleBufferMode = mCore->mSingleBufferMode;
item.mQueuedBuffer = true;
+ item.mAutoRefresh = mCore->mSingleBufferMode && mCore->mAutoRefresh;
mStickyTransform = stickyTransform;
@@ -1309,6 +1309,16 @@
return NO_ERROR;
}
+status_t BufferQueueProducer::setAutoRefresh(bool autoRefresh) {
+ ATRACE_CALL();
+ BQ_LOGV("setAutoRefresh: %d", autoRefresh);
+
+ Mutex::Autolock lock(mCore->mMutex);
+
+ mCore->mAutoRefresh = autoRefresh;
+ return NO_ERROR;
+}
+
status_t BufferQueueProducer::setDequeueTimeout(nsecs_t timeout) {
ATRACE_CALL();
BQ_LOGV("setDequeueTimeout: %" PRId64, timeout);