Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2010 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef _UI_INPUT_DISPATCHER_H |
| 18 | #define _UI_INPUT_DISPATCHER_H |
| 19 | |
| 20 | #include <ui/Input.h> |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 21 | #include <ui/InputTransport.h> |
| 22 | #include <utils/KeyedVector.h> |
| 23 | #include <utils/Vector.h> |
| 24 | #include <utils/threads.h> |
| 25 | #include <utils/Timers.h> |
| 26 | #include <utils/RefBase.h> |
| 27 | #include <utils/String8.h> |
| 28 | #include <utils/PollLoop.h> |
| 29 | #include <utils/Pool.h> |
| 30 | |
| 31 | #include <stddef.h> |
| 32 | #include <unistd.h> |
| 33 | |
| 34 | |
| 35 | namespace android { |
| 36 | |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 37 | /* |
| 38 | * An input target specifies how an input event is to be dispatched to a particular window |
| 39 | * including the window's input channel, control flags, a timeout, and an X / Y offset to |
| 40 | * be added to input event coordinates to compensate for the absolute position of the |
| 41 | * window area. |
| 42 | */ |
| 43 | struct InputTarget { |
| 44 | enum { |
| 45 | /* This flag indicates that subsequent event delivery should be held until the |
| 46 | * current event is delivered to this target or a timeout occurs. */ |
| 47 | FLAG_SYNC = 0x01, |
| 48 | |
| 49 | /* This flag indicates that a MotionEvent with ACTION_DOWN falls outside of the area of |
| 50 | * this target and so should instead be delivered as an ACTION_OUTSIDE to this target. */ |
| 51 | FLAG_OUTSIDE = 0x02, |
| 52 | |
| 53 | /* This flag indicates that a KeyEvent or MotionEvent is being canceled. |
| 54 | * In the case of a key event, it should be delivered with KeyEvent.FLAG_CANCELED set. |
| 55 | * In the case of a motion event, it should be delivered as MotionEvent.ACTION_CANCEL. */ |
| 56 | FLAG_CANCEL = 0x04 |
| 57 | }; |
| 58 | |
| 59 | // The input channel to be targeted. |
| 60 | sp<InputChannel> inputChannel; |
| 61 | |
| 62 | // Flags for the input target. |
| 63 | int32_t flags; |
| 64 | |
| 65 | // The timeout for event delivery to this target in nanoseconds. Or -1 if none. |
| 66 | nsecs_t timeout; |
| 67 | |
| 68 | // The x and y offset to add to a MotionEvent as it is delivered. |
| 69 | // (ignored for KeyEvents) |
| 70 | float xOffset, yOffset; |
| 71 | }; |
| 72 | |
| 73 | /* |
| 74 | * Input dispatcher policy interface. |
| 75 | * |
| 76 | * The input reader policy is used by the input reader to interact with the Window Manager |
| 77 | * and other system components. |
| 78 | * |
| 79 | * The actual implementation is partially supported by callbacks into the DVM |
| 80 | * via JNI. This interface is also mocked in the unit tests. |
| 81 | */ |
| 82 | class InputDispatcherPolicyInterface : public virtual RefBase { |
| 83 | protected: |
| 84 | InputDispatcherPolicyInterface() { } |
| 85 | virtual ~InputDispatcherPolicyInterface() { } |
| 86 | |
| 87 | public: |
| 88 | /* Notifies the system that a configuration change has occurred. */ |
| 89 | virtual void notifyConfigurationChanged(nsecs_t when) = 0; |
| 90 | |
| 91 | /* Notifies the system that an input channel is unrecoverably broken. */ |
| 92 | virtual void notifyInputChannelBroken(const sp<InputChannel>& inputChannel) = 0; |
| 93 | |
| 94 | /* Notifies the system that an input channel is not responding. */ |
| 95 | virtual void notifyInputChannelANR(const sp<InputChannel>& inputChannel) = 0; |
| 96 | |
| 97 | /* Notifies the system that an input channel recovered from ANR. */ |
| 98 | virtual void notifyInputChannelRecoveredFromANR(const sp<InputChannel>& inputChannel) = 0; |
| 99 | |
| 100 | /* Gets the key repeat timeout or -1 if automatic key repeating is disabled. */ |
| 101 | virtual nsecs_t getKeyRepeatTimeout() = 0; |
| 102 | |
| 103 | /* Gets the input targets for a key event. */ |
| 104 | virtual void getKeyEventTargets(KeyEvent* keyEvent, uint32_t policyFlags, |
| 105 | Vector<InputTarget>& outTargets) = 0; |
| 106 | |
| 107 | /* Gets the input targets for a motion event. */ |
| 108 | virtual void getMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags, |
| 109 | Vector<InputTarget>& outTargets) = 0; |
| 110 | }; |
| 111 | |
| 112 | |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 113 | /* Notifies the system about input events generated by the input reader. |
| 114 | * The dispatcher is expected to be mostly asynchronous. */ |
| 115 | class InputDispatcherInterface : public virtual RefBase { |
| 116 | protected: |
| 117 | InputDispatcherInterface() { } |
| 118 | virtual ~InputDispatcherInterface() { } |
| 119 | |
| 120 | public: |
| 121 | /* Runs a single iteration of the dispatch loop. |
| 122 | * Nominally processes one queued event, a timeout, or a response from an input consumer. |
| 123 | * |
| 124 | * This method should only be called on the input dispatcher thread. |
| 125 | */ |
| 126 | virtual void dispatchOnce() = 0; |
| 127 | |
| 128 | /* Notifies the dispatcher about new events. |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 129 | * |
| 130 | * These methods should only be called on the input reader thread. |
| 131 | */ |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 132 | virtual void notifyConfigurationChanged(nsecs_t eventTime) = 0; |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 133 | virtual void notifyAppSwitchComing(nsecs_t eventTime) = 0; |
| 134 | virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t nature, |
| 135 | uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode, |
| 136 | int32_t scanCode, int32_t metaState, nsecs_t downTime) = 0; |
| 137 | virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t nature, |
| 138 | uint32_t policyFlags, int32_t action, int32_t metaState, int32_t edgeFlags, |
| 139 | uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords, |
| 140 | float xPrecision, float yPrecision, nsecs_t downTime) = 0; |
| 141 | |
| 142 | /* Registers or unregister input channels that may be used as targets for input events. |
| 143 | * |
| 144 | * These methods may be called on any thread (usually by the input manager). |
| 145 | */ |
| 146 | virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel) = 0; |
| 147 | virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0; |
| 148 | }; |
| 149 | |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 150 | /* Dispatches events to input targets. Some functions of the input dispatcher, such as |
| 151 | * identifying input targets, are controlled by a separate policy object. |
| 152 | * |
| 153 | * IMPORTANT INVARIANT: |
| 154 | * Because the policy can potentially block or cause re-entrance into the input dispatcher, |
| 155 | * the input dispatcher never calls into the policy while holding its internal locks. |
| 156 | * The implementation is also carefully designed to recover from scenarios such as an |
| 157 | * input channel becoming unregistered while identifying input targets or processing timeouts. |
| 158 | * |
| 159 | * Methods marked 'Locked' must be called with the lock acquired. |
| 160 | * |
| 161 | * Methods marked 'LockedInterruptible' must be called with the lock acquired but |
| 162 | * may during the course of their execution release the lock, call into the policy, and |
| 163 | * then reacquire the lock. The caller is responsible for recovering gracefully. |
| 164 | * |
| 165 | * A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa. |
| 166 | */ |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 167 | class InputDispatcher : public InputDispatcherInterface { |
| 168 | protected: |
| 169 | virtual ~InputDispatcher(); |
| 170 | |
| 171 | public: |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 172 | explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy); |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 173 | |
| 174 | virtual void dispatchOnce(); |
| 175 | |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 176 | virtual void notifyConfigurationChanged(nsecs_t eventTime); |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 177 | virtual void notifyAppSwitchComing(nsecs_t eventTime); |
| 178 | virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t nature, |
| 179 | uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode, |
| 180 | int32_t scanCode, int32_t metaState, nsecs_t downTime); |
| 181 | virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t nature, |
| 182 | uint32_t policyFlags, int32_t action, int32_t metaState, int32_t edgeFlags, |
| 183 | uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords, |
| 184 | float xPrecision, float yPrecision, nsecs_t downTime); |
| 185 | |
| 186 | virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel); |
| 187 | virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel); |
| 188 | |
| 189 | private: |
| 190 | template <typename T> |
| 191 | struct Link { |
| 192 | T* next; |
| 193 | T* prev; |
| 194 | }; |
| 195 | |
| 196 | struct EventEntry : Link<EventEntry> { |
| 197 | enum { |
| 198 | TYPE_SENTINEL, |
| 199 | TYPE_CONFIGURATION_CHANGED, |
| 200 | TYPE_KEY, |
| 201 | TYPE_MOTION |
| 202 | }; |
| 203 | |
| 204 | int32_t refCount; |
| 205 | int32_t type; |
| 206 | nsecs_t eventTime; |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 207 | |
| 208 | bool dispatchInProgress; // initially false, set to true while dispatching |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 209 | }; |
| 210 | |
| 211 | struct ConfigurationChangedEntry : EventEntry { |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 212 | }; |
| 213 | |
| 214 | struct KeyEntry : EventEntry { |
| 215 | int32_t deviceId; |
| 216 | int32_t nature; |
| 217 | uint32_t policyFlags; |
| 218 | int32_t action; |
| 219 | int32_t flags; |
| 220 | int32_t keyCode; |
| 221 | int32_t scanCode; |
| 222 | int32_t metaState; |
| 223 | int32_t repeatCount; |
| 224 | nsecs_t downTime; |
| 225 | }; |
| 226 | |
| 227 | struct MotionSample { |
| 228 | MotionSample* next; |
| 229 | |
| 230 | nsecs_t eventTime; |
| 231 | PointerCoords pointerCoords[MAX_POINTERS]; |
| 232 | }; |
| 233 | |
| 234 | struct MotionEntry : EventEntry { |
| 235 | int32_t deviceId; |
| 236 | int32_t nature; |
| 237 | uint32_t policyFlags; |
| 238 | int32_t action; |
| 239 | int32_t metaState; |
| 240 | int32_t edgeFlags; |
| 241 | float xPrecision; |
| 242 | float yPrecision; |
| 243 | nsecs_t downTime; |
| 244 | uint32_t pointerCount; |
| 245 | int32_t pointerIds[MAX_POINTERS]; |
| 246 | |
| 247 | // Linked list of motion samples associated with this motion event. |
| 248 | MotionSample firstSample; |
| 249 | MotionSample* lastSample; |
| 250 | }; |
| 251 | |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 252 | // Tracks the progress of dispatching a particular event to a particular connection. |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 253 | struct DispatchEntry : Link<DispatchEntry> { |
| 254 | EventEntry* eventEntry; // the event to dispatch |
| 255 | int32_t targetFlags; |
| 256 | float xOffset; |
| 257 | float yOffset; |
| 258 | nsecs_t timeout; |
| 259 | |
| 260 | // True if dispatch has started. |
| 261 | bool inProgress; |
| 262 | |
| 263 | // For motion events: |
| 264 | // Pointer to the first motion sample to dispatch in this cycle. |
| 265 | // Usually NULL to indicate that the list of motion samples begins at |
| 266 | // MotionEntry::firstSample. Otherwise, some samples were dispatched in a previous |
| 267 | // cycle and this pointer indicates the location of the first remainining sample |
| 268 | // to dispatch during the current cycle. |
| 269 | MotionSample* headMotionSample; |
| 270 | // Pointer to a motion sample to dispatch in the next cycle if the dispatcher was |
| 271 | // unable to send all motion samples during this cycle. On the next cycle, |
| 272 | // headMotionSample will be initialized to tailMotionSample and tailMotionSample |
| 273 | // will be set to NULL. |
| 274 | MotionSample* tailMotionSample; |
| 275 | }; |
| 276 | |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 277 | // A command entry captures state and behavior for an action to be performed in the |
| 278 | // dispatch loop after the initial processing has taken place. It is essentially |
| 279 | // a kind of continuation used to postpone sensitive policy interactions to a point |
| 280 | // in the dispatch loop where it is safe to release the lock (generally after finishing |
| 281 | // the critical parts of the dispatch cycle). |
| 282 | // |
| 283 | // The special thing about commands is that they can voluntarily release and reacquire |
| 284 | // the dispatcher lock at will. Initially when the command starts running, the |
| 285 | // dispatcher lock is held. However, if the command needs to call into the policy to |
| 286 | // do some work, it can release the lock, do the work, then reacquire the lock again |
| 287 | // before returning. |
| 288 | // |
| 289 | // This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch |
| 290 | // never calls into the policy while holding its lock. |
| 291 | // |
| 292 | // Commands are implicitly 'LockedInterruptible'. |
| 293 | struct CommandEntry; |
| 294 | typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry); |
| 295 | |
| 296 | struct CommandEntry : Link<CommandEntry> { |
| 297 | CommandEntry(); |
| 298 | ~CommandEntry(); |
| 299 | |
| 300 | Command command; |
| 301 | |
| 302 | // parameters for the command (usage varies by command) |
| 303 | sp<InputChannel> inputChannel; |
| 304 | }; |
| 305 | |
| 306 | // Generic queue implementation. |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 307 | template <typename T> |
| 308 | struct Queue { |
| 309 | T head; |
| 310 | T tail; |
| 311 | |
| 312 | inline Queue() { |
| 313 | head.prev = NULL; |
| 314 | head.next = & tail; |
| 315 | tail.prev = & head; |
| 316 | tail.next = NULL; |
| 317 | } |
| 318 | |
| 319 | inline bool isEmpty() { |
| 320 | return head.next == & tail; |
| 321 | } |
| 322 | |
| 323 | inline void enqueueAtTail(T* entry) { |
| 324 | T* last = tail.prev; |
| 325 | last->next = entry; |
| 326 | entry->prev = last; |
| 327 | entry->next = & tail; |
| 328 | tail.prev = entry; |
| 329 | } |
| 330 | |
| 331 | inline void enqueueAtHead(T* entry) { |
| 332 | T* first = head.next; |
| 333 | head.next = entry; |
| 334 | entry->prev = & head; |
| 335 | entry->next = first; |
| 336 | first->prev = entry; |
| 337 | } |
| 338 | |
| 339 | inline void dequeue(T* entry) { |
| 340 | entry->prev->next = entry->next; |
| 341 | entry->next->prev = entry->prev; |
| 342 | } |
| 343 | |
| 344 | inline T* dequeueAtHead() { |
| 345 | T* first = head.next; |
| 346 | dequeue(first); |
| 347 | return first; |
| 348 | } |
| 349 | }; |
| 350 | |
| 351 | /* Allocates queue entries and performs reference counting as needed. */ |
| 352 | class Allocator { |
| 353 | public: |
| 354 | Allocator(); |
| 355 | |
| 356 | ConfigurationChangedEntry* obtainConfigurationChangedEntry(); |
| 357 | KeyEntry* obtainKeyEntry(); |
| 358 | MotionEntry* obtainMotionEntry(); |
| 359 | DispatchEntry* obtainDispatchEntry(EventEntry* eventEntry); |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 360 | CommandEntry* obtainCommandEntry(Command command); |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 361 | |
| 362 | void releaseEventEntry(EventEntry* entry); |
| 363 | void releaseConfigurationChangedEntry(ConfigurationChangedEntry* entry); |
| 364 | void releaseKeyEntry(KeyEntry* entry); |
| 365 | void releaseMotionEntry(MotionEntry* entry); |
| 366 | void releaseDispatchEntry(DispatchEntry* entry); |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 367 | void releaseCommandEntry(CommandEntry* entry); |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 368 | |
| 369 | void appendMotionSample(MotionEntry* motionEntry, |
| 370 | nsecs_t eventTime, int32_t pointerCount, const PointerCoords* pointerCoords); |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 371 | |
| 372 | private: |
| 373 | Pool<ConfigurationChangedEntry> mConfigurationChangeEntryPool; |
| 374 | Pool<KeyEntry> mKeyEntryPool; |
| 375 | Pool<MotionEntry> mMotionEntryPool; |
| 376 | Pool<MotionSample> mMotionSamplePool; |
| 377 | Pool<DispatchEntry> mDispatchEntryPool; |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 378 | Pool<CommandEntry> mCommandEntryPool; |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 379 | }; |
| 380 | |
| 381 | /* Manages the dispatch state associated with a single input channel. */ |
| 382 | class Connection : public RefBase { |
| 383 | protected: |
| 384 | virtual ~Connection(); |
| 385 | |
| 386 | public: |
| 387 | enum Status { |
| 388 | // Everything is peachy. |
| 389 | STATUS_NORMAL, |
| 390 | // An unrecoverable communication error has occurred. |
| 391 | STATUS_BROKEN, |
| 392 | // The client is not responding. |
| 393 | STATUS_NOT_RESPONDING, |
| 394 | // The input channel has been unregistered. |
| 395 | STATUS_ZOMBIE |
| 396 | }; |
| 397 | |
| 398 | Status status; |
| 399 | sp<InputChannel> inputChannel; |
| 400 | InputPublisher inputPublisher; |
| 401 | Queue<DispatchEntry> outboundQueue; |
| 402 | nsecs_t nextTimeoutTime; // next timeout time (LONG_LONG_MAX if none) |
| 403 | |
| 404 | nsecs_t lastEventTime; // the time when the event was originally captured |
| 405 | nsecs_t lastDispatchTime; // the time when the last event was dispatched |
| 406 | nsecs_t lastANRTime; // the time when the last ANR was recorded |
| 407 | |
| 408 | explicit Connection(const sp<InputChannel>& inputChannel); |
| 409 | |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 410 | inline const char* getInputChannelName() const { return inputChannel->getName().string(); } |
| 411 | |
| 412 | const char* getStatusLabel() const; |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 413 | |
| 414 | // Finds a DispatchEntry in the outbound queue associated with the specified event. |
| 415 | // Returns NULL if not found. |
| 416 | DispatchEntry* findQueuedDispatchEntryForEvent(const EventEntry* eventEntry) const; |
| 417 | |
| 418 | // Determine whether this connection has a pending synchronous dispatch target. |
| 419 | // Since there can only ever be at most one such target at a time, if there is one, |
| 420 | // it must be at the tail because nothing else can be enqueued after it. |
| 421 | inline bool hasPendingSyncTarget() { |
| 422 | return ! outboundQueue.isEmpty() |
| 423 | && (outboundQueue.tail.prev->targetFlags & InputTarget::FLAG_SYNC); |
| 424 | } |
| 425 | |
| 426 | // Gets the time since the current event was originally obtained from the input driver. |
| 427 | inline double getEventLatencyMillis(nsecs_t currentTime) { |
| 428 | return (currentTime - lastEventTime) / 1000000.0; |
| 429 | } |
| 430 | |
| 431 | // Gets the time since the current event entered the outbound dispatch queue. |
| 432 | inline double getDispatchLatencyMillis(nsecs_t currentTime) { |
| 433 | return (currentTime - lastDispatchTime) / 1000000.0; |
| 434 | } |
| 435 | |
| 436 | // Gets the time since the current event ANR was declared, if applicable. |
| 437 | inline double getANRLatencyMillis(nsecs_t currentTime) { |
| 438 | return (currentTime - lastANRTime) / 1000000.0; |
| 439 | } |
| 440 | |
| 441 | status_t initialize(); |
| 442 | }; |
| 443 | |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 444 | sp<InputDispatcherPolicyInterface> mPolicy; |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 445 | |
| 446 | Mutex mLock; |
| 447 | |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 448 | Allocator mAllocator; |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 449 | sp<PollLoop> mPollLoop; |
| 450 | |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 451 | Queue<EventEntry> mInboundQueue; |
| 452 | Queue<CommandEntry> mCommandQueue; |
| 453 | |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 454 | // All registered connections mapped by receive pipe file descriptor. |
| 455 | KeyedVector<int, sp<Connection> > mConnectionsByReceiveFd; |
| 456 | |
| 457 | // Active connections are connections that have a non-empty outbound queue. |
| 458 | Vector<Connection*> mActiveConnections; |
| 459 | |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 460 | // Preallocated key and motion event objects used only to ask the input dispatcher policy |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 461 | // for the targets of an event that is to be dispatched. |
| 462 | KeyEvent mReusableKeyEvent; |
| 463 | MotionEvent mReusableMotionEvent; |
| 464 | |
| 465 | // The input targets that were most recently identified for dispatch. |
| 466 | // If there is a synchronous event dispatch in progress, the current input targets will |
| 467 | // remain unchanged until the dispatch has completed or been aborted. |
| 468 | Vector<InputTarget> mCurrentInputTargets; |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 469 | bool mCurrentInputTargetsValid; // false while targets are being recomputed |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 470 | |
| 471 | // Key repeat tracking. |
| 472 | // XXX Move this up to the input reader instead. |
| 473 | struct KeyRepeatState { |
| 474 | KeyEntry* lastKeyEntry; // or null if no repeat |
| 475 | nsecs_t nextRepeatTime; |
| 476 | } mKeyRepeatState; |
| 477 | |
| 478 | void resetKeyRepeatLocked(); |
| 479 | |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 480 | // Deferred command processing. |
| 481 | bool runCommandsLockedInterruptible(); |
| 482 | CommandEntry* postCommandLocked(Command command); |
| 483 | |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 484 | // Process events that have just been dequeued from the head of the input queue. |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 485 | void processConfigurationChangedLockedInterruptible( |
| 486 | nsecs_t currentTime, ConfigurationChangedEntry* entry); |
| 487 | void processKeyLockedInterruptible( |
| 488 | nsecs_t currentTime, KeyEntry* entry, nsecs_t keyRepeatTimeout); |
| 489 | void processKeyRepeatLockedInterruptible( |
| 490 | nsecs_t currentTime, nsecs_t keyRepeatTimeout); |
| 491 | void processMotionLockedInterruptible( |
| 492 | nsecs_t currentTime, MotionEntry* entry); |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 493 | |
| 494 | // Identify input targets for an event and dispatch to them. |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 495 | void identifyInputTargetsAndDispatchKeyLockedInterruptible( |
| 496 | nsecs_t currentTime, KeyEntry* entry); |
| 497 | void identifyInputTargetsAndDispatchMotionLockedInterruptible( |
| 498 | nsecs_t currentTime, MotionEntry* entry); |
| 499 | void dispatchEventToCurrentInputTargetsLocked( |
| 500 | nsecs_t currentTime, EventEntry* entry, bool resumeWithAppendedMotionSample); |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 501 | |
| 502 | // Manage the dispatch cycle for a single connection. |
| 503 | void prepareDispatchCycleLocked(nsecs_t currentTime, Connection* connection, |
| 504 | EventEntry* eventEntry, const InputTarget* inputTarget, |
| 505 | bool resumeWithAppendedMotionSample); |
| 506 | void startDispatchCycleLocked(nsecs_t currentTime, Connection* connection); |
| 507 | void finishDispatchCycleLocked(nsecs_t currentTime, Connection* connection); |
| 508 | bool timeoutDispatchCycleLocked(nsecs_t currentTime, Connection* connection); |
| 509 | bool abortDispatchCycleLocked(nsecs_t currentTime, Connection* connection, |
| 510 | bool broken); |
| 511 | static bool handleReceiveCallback(int receiveFd, int events, void* data); |
| 512 | |
| 513 | // Add or remove a connection to the mActiveConnections vector. |
| 514 | void activateConnectionLocked(Connection* connection); |
| 515 | void deactivateConnectionLocked(Connection* connection); |
| 516 | |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 517 | // Outbound policy interactions. |
| 518 | void doNotifyConfigurationChangedLockedInterruptible(CommandEntry* commandEntry); |
| 519 | |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 520 | // Interesting events that we might like to log or tell the framework about. |
Jeff Brown | 54bc281 | 2010-06-15 01:31:58 -0700 | [diff] [blame] | 521 | void onDispatchCycleStartedLocked( |
| 522 | nsecs_t currentTime, Connection* connection); |
| 523 | void onDispatchCycleFinishedLocked( |
| 524 | nsecs_t currentTime, Connection* connection, bool recoveredFromANR); |
| 525 | void onDispatchCycleANRLocked( |
| 526 | nsecs_t currentTime, Connection* connection); |
| 527 | void onDispatchCycleBrokenLocked( |
| 528 | nsecs_t currentTime, Connection* connection); |
| 529 | |
| 530 | void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry); |
| 531 | void doNotifyInputChannelANRLockedInterruptible(CommandEntry* commandEntry); |
| 532 | void doNotifyInputChannelRecoveredFromANRLockedInterruptible(CommandEntry* commandEntry); |
Jeff Brown | e839a58 | 2010-04-22 18:58:52 -0700 | [diff] [blame] | 533 | }; |
| 534 | |
| 535 | /* Enqueues and dispatches input events, endlessly. */ |
| 536 | class InputDispatcherThread : public Thread { |
| 537 | public: |
| 538 | explicit InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher); |
| 539 | ~InputDispatcherThread(); |
| 540 | |
| 541 | private: |
| 542 | virtual bool threadLoop(); |
| 543 | |
| 544 | sp<InputDispatcherInterface> mDispatcher; |
| 545 | }; |
| 546 | |
| 547 | } // namespace android |
| 548 | |
| 549 | #endif // _UI_INPUT_DISPATCHER_PRIV_H |