blob: 7934bbccfdece9fd94ee96d8cc4ef20c387407b5 [file] [log] [blame]
Dan Stozacb1fcde2013-12-03 12:37:36 -08001/*
2 * Copyright 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_SURFACE_TEXTURE_MULTI_CONTEXT_GL_H
18#define ANDROID_SURFACE_TEXTURE_MULTI_CONTEXT_GL_H
19
20#include "SurfaceTextureGL.h"
21
22namespace android {
23
24class SurfaceTextureMultiContextGLTest : public SurfaceTextureGLTest {
25protected:
26 enum { SECOND_TEX_ID = 123 };
27 enum { THIRD_TEX_ID = 456 };
28
29 SurfaceTextureMultiContextGLTest():
30 mSecondEglContext(EGL_NO_CONTEXT) {
31 }
32
33 virtual void SetUp() {
34 SurfaceTextureGLTest::SetUp();
35
36 // Set up the secondary context and texture renderer.
37 mSecondEglContext = eglCreateContext(mEglDisplay, mGlConfig,
38 EGL_NO_CONTEXT, getContextAttribs());
39 ASSERT_EQ(EGL_SUCCESS, eglGetError());
40 ASSERT_NE(EGL_NO_CONTEXT, mSecondEglContext);
41
42 ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
43 mSecondEglContext));
44 ASSERT_EQ(EGL_SUCCESS, eglGetError());
45 mSecondTextureRenderer = new TextureRenderer(SECOND_TEX_ID, mST);
46 ASSERT_NO_FATAL_FAILURE(mSecondTextureRenderer->SetUp());
47
48 // Set up the tertiary context and texture renderer.
49 mThirdEglContext = eglCreateContext(mEglDisplay, mGlConfig,
50 EGL_NO_CONTEXT, getContextAttribs());
51 ASSERT_EQ(EGL_SUCCESS, eglGetError());
52 ASSERT_NE(EGL_NO_CONTEXT, mThirdEglContext);
53
54 ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
55 mThirdEglContext));
56 ASSERT_EQ(EGL_SUCCESS, eglGetError());
57 mThirdTextureRenderer = new TextureRenderer(THIRD_TEX_ID, mST);
58 ASSERT_NO_FATAL_FAILURE(mThirdTextureRenderer->SetUp());
59
60 // Switch back to the primary context to start the tests.
61 ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
62 mEglContext));
63 }
64
65 virtual void TearDown() {
66 if (mThirdEglContext != EGL_NO_CONTEXT) {
67 eglDestroyContext(mEglDisplay, mThirdEglContext);
68 }
69 if (mSecondEglContext != EGL_NO_CONTEXT) {
70 eglDestroyContext(mEglDisplay, mSecondEglContext);
71 }
72 SurfaceTextureGLTest::TearDown();
73 }
74
75 EGLContext mSecondEglContext;
76 sp<TextureRenderer> mSecondTextureRenderer;
77
78 EGLContext mThirdEglContext;
79 sp<TextureRenderer> mThirdTextureRenderer;
80};
81
82}
83
84#endif