blob: a586d590feddc8e84b18c2eb19b7c9d4d4d0427c [file] [log] [blame]
Mathias Agopiana67932f2011-04-20 14:20:59 -07001/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <stdlib.h>
18#include <stdint.h>
19#include <sys/types.h>
20
21#include <utils/Errors.h>
22
23#include "Layer.h"
24#include "SurfaceTextureLayer.h"
25
26namespace android {
27// ---------------------------------------------------------------------------
28
29
30SurfaceTextureLayer::SurfaceTextureLayer(GLuint tex, const sp<Layer>& layer)
31 : SurfaceTexture(tex), mLayer(layer) {
32}
33
34SurfaceTextureLayer::~SurfaceTextureLayer() {
35}
36
37
38status_t SurfaceTextureLayer::setDefaultBufferSize(uint32_t w, uint32_t h)
39{
40 //LOGD("%s, w=%u, h=%u", __PRETTY_FUNCTION__, w, h);
41 return SurfaceTexture::setDefaultBufferSize(w, h);
42}
43
44status_t SurfaceTextureLayer::setDefaultBufferFormat(uint32_t format)
45{
46 mDefaultFormat = format;
47 return NO_ERROR;
48}
49
50status_t SurfaceTextureLayer::setBufferCount(int bufferCount) {
51 status_t res = SurfaceTexture::setBufferCount(bufferCount);
52 return res;
53}
54
55status_t SurfaceTextureLayer::dequeueBuffer(int *buf,
56 uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
57
58 status_t res(NO_INIT);
59 sp<Layer> layer(mLayer.promote());
60 if (layer != NULL) {
61 if (format == 0)
62 format = mDefaultFormat;
63 uint32_t effectiveUsage = layer->getEffectiveUsage(usage);
64 //LOGD("%s, w=%u, h=%u, format=%u, usage=%08x, effectiveUsage=%08x",
65 // __PRETTY_FUNCTION__, w, h, format, usage, effectiveUsage);
66 res = SurfaceTexture::dequeueBuffer(buf, w, h, format, effectiveUsage);
Mathias Agopiana67932f2011-04-20 14:20:59 -070067 }
68 return res;
69}
70
71
72// ---------------------------------------------------------------------------
73}; // namespace android