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Dan Stoza289ade12014-02-28 11:17:17 -08001/*
2 * Copyright 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_BUFFERQUEUEPRODUCER_H
18#define ANDROID_GUI_BUFFERQUEUEPRODUCER_H
19
Dan Stoza3e96f192014-03-03 10:16:19 -080020#include <gui/BufferQueueDefs.h>
Dan Stoza289ade12014-02-28 11:17:17 -080021#include <gui/IGraphicBufferProducer.h>
22
23namespace android {
24
25class BufferSlot;
26
27class BufferQueueProducer : public BnGraphicBufferProducer,
28 private IBinder::DeathRecipient {
Dan Stoza289ade12014-02-28 11:17:17 -080029public:
Dan Stoza3e96f192014-03-03 10:16:19 -080030 friend class BufferQueue; // Needed to access binderDied
31
Dan Stoza289ade12014-02-28 11:17:17 -080032 BufferQueueProducer(const sp<BufferQueueCore>& core);
33 virtual ~BufferQueueProducer();
34
35 // requestBuffer returns the GraphicBuffer for slot N.
36 //
37 // In normal operation, this is called the first time slot N is returned
38 // by dequeueBuffer. It must be called again if dequeueBuffer returns
39 // flags indicating that previously-returned buffers are no longer valid.
40 virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
41
42 // setBufferCount updates the number of available buffer slots. If this
43 // method succeeds, buffer slots will be both unallocated and owned by
44 // the BufferQueue object (i.e. they are not owned by the producer or
45 // consumer).
46 //
47 // This will fail if the producer has dequeued any buffers, or if
48 // bufferCount is invalid. bufferCount must generally be a value
49 // between the minimum undequeued buffer count (exclusive) and NUM_BUFFER_SLOTS
50 // (inclusive). It may also be set to zero (the default) to indicate
51 // that the producer does not wish to set a value. The minimum value
52 // can be obtained by calling query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
53 // ...).
54 //
55 // This may only be called by the producer. The consumer will be told
56 // to discard buffers through the onBuffersReleased callback.
57 virtual status_t setBufferCount(int bufferCount);
58
59 // dequeueBuffer gets the next buffer slot index for the producer to use.
60 // If a buffer slot is available then that slot index is written to the
61 // location pointed to by the buf argument and a status of OK is returned.
62 // If no slot is available then a status of -EBUSY is returned and buf is
63 // unmodified.
64 //
65 // The outFence parameter will be updated to hold the fence associated with
66 // the buffer. The contents of the buffer must not be overwritten until the
67 // fence signals. If the fence is Fence::NO_FENCE, the buffer may be
68 // written immediately.
69 //
70 // The width and height parameters must be no greater than the minimum of
71 // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
72 // An error due to invalid dimensions might not be reported until
73 // updateTexImage() is called. If width and height are both zero, the
74 // default values specified by setDefaultBufferSize() are used instead.
75 //
76 // The pixel formats are enumerated in graphics.h, e.g.
77 // HAL_PIXEL_FORMAT_RGBA_8888. If the format is 0, the default format
78 // will be used.
79 //
80 // The usage argument specifies gralloc buffer usage flags. The values
81 // are enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER. These
82 // will be merged with the usage flags specified by setConsumerUsageBits.
83 //
84 // The return value may be a negative error value or a non-negative
85 // collection of flags. If the flags are set, the return values are
86 // valid, but additional actions must be performed.
87 //
88 // If IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION is set, the
89 // producer must discard cached GraphicBuffer references for the slot
90 // returned in buf.
91 // If IGraphicBufferProducer::RELEASE_ALL_BUFFERS is set, the producer
92 // must discard cached GraphicBuffer references for all slots.
93 //
94 // In both cases, the producer will need to call requestBuffer to get a
95 // GraphicBuffer handle for the returned slot.
96 virtual status_t dequeueBuffer(int *outSlot, sp<Fence>* outFence, bool async,
97 uint32_t width, uint32_t height, uint32_t format, uint32_t usage);
98
99 // queueBuffer returns a filled buffer to the BufferQueue.
100 //
101 // Additional data is provided in the QueueBufferInput struct. Notably,
102 // a timestamp must be provided for the buffer. The timestamp is in
103 // nanoseconds, and must be monotonically increasing. Its other semantics
104 // (zero point, etc) are producer-specific and should be documented by the
105 // producer.
106 //
107 // The caller may provide a fence that signals when all rendering
108 // operations have completed. Alternatively, NO_FENCE may be used,
109 // indicating that the buffer is ready immediately.
110 //
111 // Some values are returned in the output struct: the current settings
112 // for default width and height, the current transform hint, and the
113 // number of queued buffers.
114 virtual status_t queueBuffer(int slot,
115 const QueueBufferInput& input, QueueBufferOutput* output);
116
117 // cancelBuffer returns a dequeued buffer to the BufferQueue, but doesn't
118 // queue it for use by the consumer.
119 //
120 // The buffer will not be overwritten until the fence signals. The fence
121 // will usually be the one obtained from dequeueBuffer.
122 virtual void cancelBuffer(int slot, const sp<Fence>& fence);
123
124 // Query native window attributes. The "what" values are enumerated in
125 // window.h (e.g. NATIVE_WINDOW_FORMAT).
126 virtual int query(int what, int* outValue);
127
128 // connect attempts to connect a producer API to the BufferQueue. This
129 // must be called before any other IGraphicBufferProducer methods are
130 // called except for getAllocator. A consumer must already be connected.
131 //
132 // This method will fail if connect was previously called on the
133 // BufferQueue and no corresponding disconnect call was made (i.e. if
134 // it's still connected to a producer).
135 //
136 // APIs are enumerated in window.h (e.g. NATIVE_WINDOW_API_CPU).
137 virtual status_t connect(const sp<IBinder>& token,
138 int api, bool producerControlledByApp, QueueBufferOutput* output);
139
140 // disconnect attempts to disconnect a producer API from the BufferQueue.
141 // Calling this method will cause any subsequent calls to other
142 // IGraphicBufferProducer methods to fail except for getAllocator and connect.
143 // Successfully calling connect after this will allow the other methods to
144 // succeed again.
145 //
146 // This method will fail if the the BufferQueue is not currently
147 // connected to the specified producer API.
148 virtual status_t disconnect(int api);
149
150private:
151 // This is required by the IBinder::DeathRecipient interface
152 virtual void binderDied(const wp<IBinder>& who);
153
154 sp<BufferQueueCore> mCore;
Dan Stoza3e96f192014-03-03 10:16:19 -0800155
156 // This references mCore->mSlots. Lock mCore->mMutex while accessing.
157 BufferQueueDefs::SlotsType& mSlots;
Dan Stoza289ade12014-02-28 11:17:17 -0800158
159 // This is a cached copy of the name stored in the BufferQueueCore.
160 // It's updated during connect and dequeueBuffer (which should catch
161 // most updates).
162 String8 mConsumerName;
163
164}; // class BufferQueueProducer
165
166} // namespace android
167
168#endif