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The Android Open Source Project7c1b96a2008-10-21 07:00:00 -07001/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#define LOG_TAG "EGL"
19
20#include <assert.h>
21#include <errno.h>
22#include <stdlib.h>
23#include <stdio.h>
24#include <string.h>
25#include <unistd.h>
26#include <fcntl.h>
27#include <sys/ioctl.h>
28#include <sys/types.h>
29#include <sys/mman.h>
30
31#include <cutils/log.h>
32#include <cutils/atomic.h>
33
34#include <utils/threads.h>
35
36#include <GLES/egl.h>
37
38#include <pixelflinger/format.h>
39
40#include "context.h"
41#include "state.h"
42#include "texture.h"
43#include "matrix.h"
44
45#undef NELEM
46#define NELEM(x) (sizeof(x)/sizeof(*(x)))
47
48// ----------------------------------------------------------------------------
49namespace android {
50// ----------------------------------------------------------------------------
51
52const unsigned int NUM_DISPLAYS = 1;
53
54static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
55static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
56static pthread_key_t gEGLErrorKey = -1;
57#ifndef HAVE_ANDROID_OS
58namespace gl {
59pthread_key_t gGLKey = -1;
60}; // namspace gl
61#endif
62
63template<typename T>
64static T setError(GLint error, T returnValue) {
65 if (ggl_unlikely(gEGLErrorKey == -1)) {
66 pthread_mutex_lock(&gErrorKeyMutex);
67 if (gEGLErrorKey == -1)
68 pthread_key_create(&gEGLErrorKey, NULL);
69 pthread_mutex_unlock(&gErrorKeyMutex);
70 }
71 pthread_setspecific(gEGLErrorKey, (void*)error);
72 return returnValue;
73}
74
75static GLint getError() {
76 if (ggl_unlikely(gEGLErrorKey == -1))
77 return EGL_SUCCESS;
78 GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
79 pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
80 return error;
81}
82
83// ----------------------------------------------------------------------------
84
85struct egl_display_t
86{
87 egl_display_t() : type(0), initialized(0) { }
88
89 static egl_display_t& get_display(EGLDisplay dpy);
90
91 static EGLBoolean is_valid(EGLDisplay dpy) {
92 return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
93 }
94
95 NativeDisplayType type;
96 volatile int32_t initialized;
97};
98
99static egl_display_t gDisplays[NUM_DISPLAYS];
100
101egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
102 return gDisplays[uintptr_t(dpy)-1U];
103}
104
105struct egl_context_t {
106 enum {
107 IS_CURRENT = 0x00010000,
108 NEVER_CURRENT = 0x00020000
109 };
110 uint32_t flags;
111 EGLDisplay dpy;
112 EGLConfig config;
113 EGLSurface read;
114 EGLSurface draw;
115
116 static inline egl_context_t* context(EGLContext ctx) {
117 ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
118 return static_cast<egl_context_t*>(gl->rasterizer.base);
119 }
120};
121
122// ----------------------------------------------------------------------------
123
124struct egl_surface_t
125{
126 enum {
127 PAGE_FLIP = 0x00000001,
128 MAGIC = 0x31415265
129 };
130
131 uint32_t magic;
132 EGLDisplay dpy;
133 EGLConfig config;
134 EGLContext ctx;
135
136 egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
137 virtual ~egl_surface_t();
138 virtual bool isValid() const = 0;
139
140 virtual EGLBoolean bindDrawSurface(ogles_context_t* gl) = 0;
141 virtual EGLBoolean bindReadSurface(ogles_context_t* gl) = 0;
142 virtual EGLint getWidth() const = 0;
143 virtual EGLint getHeight() const = 0;
144 virtual void* getBits() const = 0;
145
146 virtual EGLint getHorizontalResolution() const;
147 virtual EGLint getVerticalResolution() const;
148 virtual EGLint getRefreshRate() const;
149 virtual EGLint getSwapBehavior() const;
150 virtual EGLBoolean swapBuffers();
151 virtual EGLBoolean swapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
152protected:
153 GGLSurface depth;
154};
155
156egl_surface_t::egl_surface_t(EGLDisplay dpy,
157 EGLConfig config,
158 int32_t depthFormat)
159 : magic(0x31415265), dpy(dpy), config(config), ctx(0)
160{
161 depth.version = sizeof(GGLSurface);
162 depth.data = 0;
163 depth.format = depthFormat;
164}
165egl_surface_t::~egl_surface_t()
166{
167 magic = 0;
168 free(depth.data);
169}
170EGLBoolean egl_surface_t::swapBuffers() {
171 return EGL_FALSE;
172}
173EGLBoolean egl_surface_t::swapRectangle(
174 EGLint l, EGLint t, EGLint w, EGLint h) {
175 return EGL_FALSE;
176}
177EGLint egl_surface_t::getHorizontalResolution() const {
178 return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
179}
180EGLint egl_surface_t::getVerticalResolution() const {
181 return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
182}
183EGLint egl_surface_t::getRefreshRate() const {
184 return (60 * EGL_DISPLAY_SCALING);
185}
186EGLint egl_surface_t::getSwapBehavior() const {
187 return EGL_BUFFER_PRESERVED;
188}
189
190// ----------------------------------------------------------------------------
191
192struct egl_window_surface_t : public egl_surface_t
193{
194 egl_window_surface_t(
195 EGLDisplay dpy, EGLConfig config,
196 int32_t depthFormat,
197 egl_native_window_t* window);
198
199 ~egl_window_surface_t();
200
201 virtual bool isValid() const { return nativeWindow->magic == 0x600913; }
202 virtual EGLBoolean swapBuffers();
203 virtual EGLBoolean swapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
204 virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
205 virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
206 virtual EGLint getWidth() const { return nativeWindow->width; }
207 virtual EGLint getHeight() const { return nativeWindow->height; }
208 virtual void* getBits() const;
209 virtual EGLint getHorizontalResolution() const;
210 virtual EGLint getVerticalResolution() const;
211 virtual EGLint getRefreshRate() const;
212 virtual EGLint getSwapBehavior() const;
213private:
214 egl_native_window_t* nativeWindow;
215};
216
217egl_window_surface_t::egl_window_surface_t(EGLDisplay dpy,
218 EGLConfig config,
219 int32_t depthFormat,
220 egl_native_window_t* window)
221 : egl_surface_t(dpy, config, depthFormat), nativeWindow(window)
222{
223 if (depthFormat) {
224 depth.width = window->width;
225 depth.height = window->height;
226 depth.stride = depth.width; // use the width here
227 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
228 if (depth.data == 0) {
229 setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
230 return;
231 }
232 }
233 nativeWindow->incRef(nativeWindow);
234}
235egl_window_surface_t::~egl_window_surface_t() {
236 nativeWindow->decRef(nativeWindow);
237}
238
239EGLBoolean egl_window_surface_t::swapBuffers()
240{
241 uint32_t flags = nativeWindow->swapBuffers(nativeWindow);
242 if (flags & EGL_NATIVES_FLAG_SIZE_CHANGED) {
243 // TODO: we probaly should reset the swap rect here
244 // if the window size has changed
245 // window->setSwapRectangle(Rect(info.w, info.h));
246 if (depth.data) {
247 free(depth.data);
248 depth.width = nativeWindow->width;
249 depth.height = nativeWindow->height;
250 depth.stride = nativeWindow->stride;
251 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
252 if (depth.data == 0) {
253 setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
254 return EGL_FALSE;
255 }
256 }
257 }
258 return EGL_TRUE;
259}
260
261EGLBoolean egl_window_surface_t::swapRectangle(
262 EGLint l, EGLint t, EGLint w, EGLint h)
263{
264 nativeWindow->setSwapRectangle(nativeWindow, l, t, w, h);
265 return EGL_TRUE;
266}
267EGLBoolean egl_window_surface_t::bindDrawSurface(ogles_context_t* gl)
268{
269 GGLSurface buffer;
270 buffer.version = sizeof(GGLSurface);
271 buffer.width = nativeWindow->width;
272 buffer.height = nativeWindow->height;
273 buffer.stride = nativeWindow->stride;
274 buffer.data = (GGLubyte*)nativeWindow->base + nativeWindow->offset;
275 buffer.format = nativeWindow->format;
276 gl->rasterizer.procs.colorBuffer(gl, &buffer);
277 if (depth.data != gl->rasterizer.state.buffers.depth.data)
278 gl->rasterizer.procs.depthBuffer(gl, &depth);
279 return EGL_TRUE;
280}
281EGLBoolean egl_window_surface_t::bindReadSurface(ogles_context_t* gl)
282{
283 GGLSurface buffer;
284 buffer.version = sizeof(GGLSurface);
285 buffer.width = nativeWindow->width;
286 buffer.height = nativeWindow->height;
287 buffer.stride = nativeWindow->stride;
288 buffer.data = (GGLubyte*)nativeWindow->base + nativeWindow->offset;
289 buffer.format = nativeWindow->format;
290 gl->rasterizer.procs.readBuffer(gl, &buffer);
291 return EGL_TRUE;
292}
293void* egl_window_surface_t::getBits() const {
294 return (GGLubyte*)nativeWindow->base + nativeWindow->offset;
295}
296EGLint egl_window_surface_t::getHorizontalResolution() const {
297 return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
298}
299EGLint egl_window_surface_t::getVerticalResolution() const {
300 return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
301}
302EGLint egl_window_surface_t::getRefreshRate() const {
303 return (nativeWindow->fps * EGL_DISPLAY_SCALING);
304}
305EGLint egl_window_surface_t::getSwapBehavior() const {
306 uint32_t flags = nativeWindow->flags;
307 if (flags & EGL_NATIVES_FLAG_DESTROY_BACKBUFFER)
308 return EGL_BUFFER_DESTROYED;
309 return EGL_BUFFER_PRESERVED;
310}
311
312// ----------------------------------------------------------------------------
313
314struct egl_pixmap_surface_t : public egl_surface_t
315{
316 egl_pixmap_surface_t(
317 EGLDisplay dpy, EGLConfig config,
318 int32_t depthFormat,
319 egl_native_pixmap_t const * pixmap);
320
321 virtual ~egl_pixmap_surface_t() { }
322
323 virtual bool isValid() const { return nativePixmap.version == sizeof(egl_native_pixmap_t); }
324 virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
325 virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
326 virtual EGLint getWidth() const { return nativePixmap.width; }
327 virtual EGLint getHeight() const { return nativePixmap.height; }
328 virtual void* getBits() const { return nativePixmap.data; }
329private:
330 egl_native_pixmap_t nativePixmap;
331};
332
333egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
334 EGLConfig config,
335 int32_t depthFormat,
336 egl_native_pixmap_t const * pixmap)
337 : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
338{
339 if (depthFormat) {
340 depth.width = pixmap->width;
341 depth.height = pixmap->height;
342 depth.stride = depth.width; // use the width here
343 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
344 if (depth.data == 0) {
345 setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
346 return;
347 }
348 }
349}
350EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
351{
352 GGLSurface buffer;
353 buffer.version = sizeof(GGLSurface);
354 buffer.width = nativePixmap.width;
355 buffer.height = nativePixmap.height;
356 buffer.stride = nativePixmap.stride;
357 buffer.data = nativePixmap.data;
358 buffer.format = nativePixmap.format;
359
360 gl->rasterizer.procs.colorBuffer(gl, &buffer);
361 if (depth.data != gl->rasterizer.state.buffers.depth.data)
362 gl->rasterizer.procs.depthBuffer(gl, &depth);
363 return EGL_TRUE;
364}
365EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
366{
367 GGLSurface buffer;
368 buffer.version = sizeof(GGLSurface);
369 buffer.width = nativePixmap.width;
370 buffer.height = nativePixmap.height;
371 buffer.stride = nativePixmap.stride;
372 buffer.data = nativePixmap.data;
373 buffer.format = nativePixmap.format;
374 gl->rasterizer.procs.readBuffer(gl, &buffer);
375 return EGL_TRUE;
376}
377
378// ----------------------------------------------------------------------------
379
380struct egl_pbuffer_surface_t : public egl_surface_t
381{
382 egl_pbuffer_surface_t(
383 EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
384 int32_t w, int32_t h, int32_t f);
385
386 virtual ~egl_pbuffer_surface_t();
387
388 virtual bool isValid() const { return pbuffer.data != 0; }
389 virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
390 virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
391 virtual EGLint getWidth() const { return pbuffer.width; }
392 virtual EGLint getHeight() const { return pbuffer.height; }
393 virtual void* getBits() const { return pbuffer.data; }
394private:
395 GGLSurface pbuffer;
396};
397
398egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
399 EGLConfig config, int32_t depthFormat,
400 int32_t w, int32_t h, int32_t f)
401 : egl_surface_t(dpy, config, depthFormat)
402{
403 size_t size = w*h;
404 switch (f) {
405 case GGL_PIXEL_FORMAT_RGB_565: size *= 2; break;
406 case GGL_PIXEL_FORMAT_RGBA_8888: size *= 4; break;
407 default:
408 LOGE("incompatible pixel format for pbuffer (format=%d)", f);
409 pbuffer.data = 0;
410 break;
411 }
412 pbuffer.version = sizeof(GGLSurface);
413 pbuffer.width = w;
414 pbuffer.height = h;
415 pbuffer.stride = w;
416 pbuffer.data = (GGLubyte*)malloc(size);
417 pbuffer.format = f;
418
419 if (depthFormat) {
420 depth.width = pbuffer.width;
421 depth.height = pbuffer.height;
422 depth.stride = depth.width; // use the width here
423 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
424 if (depth.data == 0) {
425 setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
426 return;
427 }
428 }
429}
430egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
431 free(pbuffer.data);
432}
433EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
434{
435 gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
436 if (depth.data != gl->rasterizer.state.buffers.depth.data)
437 gl->rasterizer.procs.depthBuffer(gl, &depth);
438 return EGL_TRUE;
439}
440EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
441{
442 gl->rasterizer.procs.readBuffer(gl, &pbuffer);
443 return EGL_TRUE;
444}
445
446// ----------------------------------------------------------------------------
447
448struct config_pair_t {
449 GLint key;
450 GLint value;
451};
452
453struct configs_t {
454 const config_pair_t* array;
455 int size;
456};
457
458struct config_management_t {
459 GLint key;
460 bool (*match)(GLint reqValue, GLint confValue);
461 static bool atLeast(GLint reqValue, GLint confValue) {
462 return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
463 }
464 static bool exact(GLint reqValue, GLint confValue) {
465 return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
466 }
467 static bool mask(GLint reqValue, GLint confValue) {
468 return (confValue & reqValue) == reqValue;
469 }
470};
471
472// ----------------------------------------------------------------------------
473
474static char const * const gVendorString = "Google Inc.";
475static char const * const gVersionString = "1.2 Android Driver";
476static char const * const gClientApiString = "OpenGL ES";
477static char const * const gExtensionsString =
478 "EGL_ANDROID_swap_rectangle" " "
479 "EGL_ANDROID_copy_front_to_back" " "
480 "EGL_ANDROID_get_render_buffer_address"
481 ;
482
483// ----------------------------------------------------------------------------
484
485struct extention_map_t {
486 const char * const name;
487 void (*address)(void);
488};
489
490static const extention_map_t gExtentionMap[] = {
491 { "eglSwapRectangleANDROID", (void(*)())&eglSwapRectangleANDROID },
492 { "glDrawTexsOES", (void(*)())&glDrawTexsOES },
493 { "glDrawTexiOES", (void(*)())&glDrawTexiOES },
494 { "glDrawTexfOES", (void(*)())&glDrawTexfOES },
495 { "glDrawTexxOES", (void(*)())&glDrawTexxOES },
496 { "glDrawTexsvOES", (void(*)())&glDrawTexsvOES },
497 { "glDrawTexivOES", (void(*)())&glDrawTexivOES },
498 { "glDrawTexfvOES", (void(*)())&glDrawTexfvOES },
499 { "glDrawTexxvOES", (void(*)())&glDrawTexxvOES },
500 { "glQueryMatrixxOES", (void(*)())&glQueryMatrixxOES },
501 { "glClipPlanef", (void(*)())&glClipPlanef },
502 { "glClipPlanex", (void(*)())&glClipPlanex },
503 { "glBindBuffer", (void(*)())&glBindBuffer },
504 { "glBufferData", (void(*)())&glBufferData },
505 { "glBufferSubData", (void(*)())&glBufferSubData },
506 { "glDeleteBuffers", (void(*)())&glDeleteBuffers },
507 { "glGenBuffers", (void(*)())&glGenBuffers },
508};
509
510/*
511 * In the lists below, attributes names MUST be sorted.
512 * Additinnaly, all configs must be sorted according to
513 * the EGL specification.
514 */
515
516static config_pair_t const config_base_attribute_list[] = {
517 { EGL_STENCIL_SIZE, 0 },
518 { EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG },
519 { EGL_LEVEL, 0 },
520 { EGL_MAX_PBUFFER_HEIGHT, 0 },
521 { EGL_MAX_PBUFFER_PIXELS, 0 },
522 { EGL_MAX_PBUFFER_WIDTH, 0 },
523 { EGL_NATIVE_RENDERABLE, EGL_TRUE },
524 { EGL_NATIVE_VISUAL_ID, 0 },
525 { EGL_NATIVE_VISUAL_TYPE, GGL_PIXEL_FORMAT_RGB_565 },
526 { EGL_SAMPLES, 0 },
527 { EGL_SAMPLE_BUFFERS, 0 },
528 { EGL_TRANSPARENT_TYPE, EGL_NONE },
529 { EGL_TRANSPARENT_BLUE_VALUE, 0 },
530 { EGL_TRANSPARENT_GREEN_VALUE, 0 },
531 { EGL_TRANSPARENT_RED_VALUE, 0 },
532 { EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE },
533 { EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE },
534 { EGL_MIN_SWAP_INTERVAL, 1 },
535 { EGL_MAX_SWAP_INTERVAL, 4 },
536};
537
538// These configs can override the base attribute list
539
540static config_pair_t const config_0_attribute_list[] = {
541 { EGL_BUFFER_SIZE, 16 },
542 { EGL_ALPHA_SIZE, 0 },
543 { EGL_BLUE_SIZE, 5 },
544 { EGL_GREEN_SIZE, 6 },
545 { EGL_RED_SIZE, 5 },
546 { EGL_DEPTH_SIZE, 0 },
547 { EGL_CONFIG_ID, 0 },
548 { EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PIXMAP_BIT },
549};
550
551static config_pair_t const config_1_attribute_list[] = {
552 { EGL_BUFFER_SIZE, 16 },
553 { EGL_ALPHA_SIZE, 0 },
554 { EGL_BLUE_SIZE, 5 },
555 { EGL_GREEN_SIZE, 6 },
556 { EGL_RED_SIZE, 5 },
557 { EGL_DEPTH_SIZE, 16 },
558 { EGL_CONFIG_ID, 1 },
559 { EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PIXMAP_BIT },
560};
561
562static config_pair_t const config_2_attribute_list[] = {
563 { EGL_BUFFER_SIZE, 32 },
564 { EGL_ALPHA_SIZE, 8 },
565 { EGL_BLUE_SIZE, 8 },
566 { EGL_GREEN_SIZE, 8 },
567 { EGL_RED_SIZE, 8 },
568 { EGL_DEPTH_SIZE, 0 },
569 { EGL_CONFIG_ID, 2 },
570 { EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PIXMAP_BIT },
571};
572
573static config_pair_t const config_3_attribute_list[] = {
574 { EGL_BUFFER_SIZE, 32 },
575 { EGL_ALPHA_SIZE, 8 },
576 { EGL_BLUE_SIZE, 8 },
577 { EGL_GREEN_SIZE, 8 },
578 { EGL_RED_SIZE, 8 },
579 { EGL_DEPTH_SIZE, 16 },
580 { EGL_CONFIG_ID, 3 },
581 { EGL_SURFACE_TYPE, EGL_WINDOW_BIT | EGL_PIXMAP_BIT },
582};
583
584static configs_t const gConfigs[] = {
585 { config_0_attribute_list, NELEM(config_0_attribute_list) },
586 { config_1_attribute_list, NELEM(config_1_attribute_list) },
587 { config_2_attribute_list, NELEM(config_2_attribute_list) },
588 { config_3_attribute_list, NELEM(config_3_attribute_list) },
589};
590
591static config_management_t const gConfigManagement[] = {
592 { EGL_BUFFER_SIZE, config_management_t::atLeast },
593 { EGL_ALPHA_SIZE, config_management_t::atLeast },
594 { EGL_BLUE_SIZE, config_management_t::atLeast },
595 { EGL_GREEN_SIZE, config_management_t::atLeast },
596 { EGL_RED_SIZE, config_management_t::atLeast },
597 { EGL_DEPTH_SIZE, config_management_t::atLeast },
598 { EGL_STENCIL_SIZE, config_management_t::atLeast },
599 { EGL_CONFIG_CAVEAT, config_management_t::exact },
600 { EGL_CONFIG_ID, config_management_t::exact },
601 { EGL_LEVEL, config_management_t::exact },
602 { EGL_MAX_PBUFFER_HEIGHT, config_management_t::exact },
603 { EGL_MAX_PBUFFER_PIXELS, config_management_t::exact },
604 { EGL_MAX_PBUFFER_WIDTH, config_management_t::exact },
605 { EGL_NATIVE_RENDERABLE, config_management_t::exact },
606 { EGL_NATIVE_VISUAL_ID, config_management_t::exact },
607 { EGL_NATIVE_VISUAL_TYPE, config_management_t::exact },
608 { EGL_SAMPLES, config_management_t::exact },
609 { EGL_SAMPLE_BUFFERS, config_management_t::exact },
610 { EGL_SURFACE_TYPE, config_management_t::mask },
611 { EGL_TRANSPARENT_TYPE, config_management_t::exact },
612 { EGL_TRANSPARENT_BLUE_VALUE, config_management_t::exact },
613 { EGL_TRANSPARENT_GREEN_VALUE, config_management_t::exact },
614 { EGL_TRANSPARENT_RED_VALUE, config_management_t::exact },
615 { EGL_BIND_TO_TEXTURE_RGBA, config_management_t::exact },
616 { EGL_BIND_TO_TEXTURE_RGB, config_management_t::exact },
617 { EGL_MIN_SWAP_INTERVAL, config_management_t::exact },
618 { EGL_MAX_SWAP_INTERVAL, config_management_t::exact },
619};
620
621static config_pair_t const config_defaults[] = {
622 { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
623};
624
625// ----------------------------------------------------------------------------
626
627template<typename T>
628static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
629{
630 while (first <= last) {
631 int mid = (first + last) / 2;
632 if (key > sortedArray[mid].key) {
633 first = mid + 1;
634 } else if (key < sortedArray[mid].key) {
635 last = mid - 1;
636 } else {
637 return mid;
638 }
639 }
640 return -1;
641}
642
643static int isAttributeMatching(int i, EGLint attr, EGLint val)
644{
645 // look for the attribute in all of our configs
646 config_pair_t const* configFound = gConfigs[i].array;
647 int index = binarySearch<config_pair_t>(
648 gConfigs[i].array,
649 0, gConfigs[i].size-1,
650 attr);
651 if (index < 0) {
652 configFound = config_base_attribute_list;
653 index = binarySearch<config_pair_t>(
654 config_base_attribute_list,
655 0, NELEM(config_base_attribute_list)-1,
656 attr);
657 }
658 if (index >= 0) {
659 // attribute found, check if this config could match
660 int cfgMgtIndex = binarySearch<config_management_t>(
661 gConfigManagement,
662 0, NELEM(gConfigManagement)-1,
663 attr);
664 if (index >= 0) {
665 bool match = gConfigManagement[cfgMgtIndex].match(
666 val, configFound[index].value);
667 if (match) {
668 // this config matches
669 return 1;
670 }
671 } else {
672 // attribute nont found. this should NEVER happen.
673 }
674 } else {
675 // error, this attribute doesn't exist
676 }
677 return 0;
678}
679
680static int makeCurrent(ogles_context_t* gl)
681{
682 ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
683 if (gl) {
684 egl_context_t* c = egl_context_t::context(gl);
685 if (c->flags & egl_context_t::IS_CURRENT) {
686 if (current != gl) {
687 // it is an error to set a context current, if it's already
688 // current to another thread
689 return -1;
690 }
691 } else {
692 if (current) {
693 // mark the current context as not current, and flush
694 glFlush();
695 egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
696 }
697 }
698 if (!(c->flags & egl_context_t::IS_CURRENT)) {
699 // The context is not current, make it current!
700 setGlThreadSpecific(gl);
701 c->flags |= egl_context_t::IS_CURRENT;
702 }
703 } else {
704 if (current) {
705 // mark the current context as not current, and flush
706 glFlush();
707 egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
708 }
709 // this thread has no context attached to it
710 setGlThreadSpecific(0);
711 }
712 return 0;
713}
714
715static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
716 EGLint attribute, EGLint *value)
717{
718 size_t numConfigs = NELEM(gConfigs);
719 int index = (int)config;
720 if (uint32_t(index) >= numConfigs)
721 return setError(EGL_BAD_CONFIG, EGL_FALSE);
722
723 int attrIndex;
724 attrIndex = binarySearch<config_pair_t>(
725 gConfigs[index].array,
726 0, gConfigs[index].size-1,
727 attribute);
728 if (attrIndex>=0) {
729 *value = gConfigs[index].array[attrIndex].value;
730 return EGL_TRUE;
731 }
732
733 attrIndex = binarySearch<config_pair_t>(
734 config_base_attribute_list,
735 0, NELEM(config_base_attribute_list)-1,
736 attribute);
737 if (attrIndex>=0) {
738 *value = config_base_attribute_list[attrIndex].value;
739 return EGL_TRUE;
740 }
741 return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
742}
743
744static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
745 NativeWindowType window, const EGLint *attrib_list)
746{
747 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
748 return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
749 if (window == 0)
750 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
751
752 EGLint surfaceType;
753 if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
754 return EGL_FALSE;
755
756 if (!(surfaceType & EGL_WINDOW_BIT))
757 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
758
759 EGLint configID;
760 if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
761 return EGL_FALSE;
762
763 int32_t depthFormat;
764 int32_t pixelFormat;
765 switch(configID) {
766 case 0:
767 pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
768 depthFormat = 0;
769 break;
770 case 1:
771 pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
772 depthFormat = GGL_PIXEL_FORMAT_Z_16;
773 break;
774 case 2:
775 pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
776 depthFormat = 0;
777 break;
778 case 3:
779 pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
780 depthFormat = GGL_PIXEL_FORMAT_Z_16;
781 break;
782 default:
783 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
784 }
785
786 // XXX: we don't have access to the pixelFormat here just yet.
787 // (it's possible that the surface is not fully initialized)
788 // maybe this should be done after the page-flip
789 //if (EGLint(info.format) != pixelFormat)
790 // return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
791
792 egl_surface_t* surface =
793 new egl_window_surface_t(dpy, config, depthFormat,
794 static_cast<egl_native_window_t*>(window));
795
796 if (!surface->isValid()) {
797 // there was a problem in the ctor, the error
798 // flag has been set.
799 delete surface;
800 surface = 0;
801 }
802 return surface;
803}
804
805static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
806 NativePixmapType pixmap, const EGLint *attrib_list)
807{
808 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
809 return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
810 if (pixmap == 0)
811 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
812
813 EGLint surfaceType;
814 if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
815 return EGL_FALSE;
816
817 if (!(surfaceType & EGL_PIXMAP_BIT))
818 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
819
820 EGLint configID;
821 if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
822 return EGL_FALSE;
823
824 int32_t depthFormat;
825 int32_t pixelFormat;
826 switch(configID) {
827 case 0:
828 pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
829 depthFormat = 0;
830 break;
831 case 1:
832 pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
833 depthFormat = GGL_PIXEL_FORMAT_Z_16;
834 break;
835 case 2:
836 pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
837 depthFormat = 0;
838 break;
839 case 3:
840 pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
841 depthFormat = GGL_PIXEL_FORMAT_Z_16;
842 break;
843 default:
844 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
845 }
846
847 if (pixmap->format != pixelFormat)
848 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
849
850 egl_surface_t* surface =
851 new egl_pixmap_surface_t(dpy, config, depthFormat,
852 static_cast<egl_native_pixmap_t*>(pixmap));
853
854 if (!surface->isValid()) {
855 // there was a problem in the ctor, the error
856 // flag has been set.
857 delete surface;
858 surface = 0;
859 }
860 return surface;
861}
862
863static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
864 const EGLint *attrib_list)
865{
866 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
867 return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
868
869 EGLint surfaceType;
870 if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
871 return EGL_FALSE;
872
873 if (!(surfaceType & EGL_PBUFFER_BIT))
874 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
875
876 EGLint configID;
877 if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
878 return EGL_FALSE;
879
880 int32_t depthFormat;
881 int32_t pixelFormat;
882 switch(configID) {
883 case 0:
884 pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
885 depthFormat = 0;
886 break;
887 case 1:
888 pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
889 depthFormat = GGL_PIXEL_FORMAT_Z_16;
890 break;
891 case 2:
892 pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
893 depthFormat = 0;
894 break;
895 case 3:
896 pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
897 depthFormat = GGL_PIXEL_FORMAT_Z_16;
898 break;
899 default:
900 return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
901 }
902
903 int32_t w = 0;
904 int32_t h = 0;
905 while (attrib_list[0]) {
906 if (attrib_list[0] == EGL_WIDTH) w = attrib_list[1];
907 if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
908 attrib_list+=2;
909 }
910
911 egl_surface_t* surface =
912 new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
913
914 if (!surface->isValid()) {
915 // there was a problem in the ctor, the error
916 // flag has been set.
917 delete surface;
918 surface = 0;
919 }
920 return surface;
921}
922
923// ----------------------------------------------------------------------------
924}; // namespace android
925// ----------------------------------------------------------------------------
926
927using namespace android;
928
929// ----------------------------------------------------------------------------
930// Initialization
931// ----------------------------------------------------------------------------
932
933EGLDisplay eglGetDisplay(NativeDisplayType display)
934{
935#ifndef HAVE_ANDROID_OS
936 // this just needs to be done once
937 if (gGLKey == -1) {
938 pthread_mutex_lock(&gInitMutex);
939 if (gGLKey == -1)
940 pthread_key_create(&gGLKey, NULL);
941 pthread_mutex_unlock(&gInitMutex);
942 }
943#endif
944 if (display == EGL_DEFAULT_DISPLAY) {
945 EGLDisplay dpy = (EGLDisplay)1;
946 egl_display_t& d = egl_display_t::get_display(dpy);
947 d.type = display;
948 return dpy;
949 }
950 return EGL_NO_DISPLAY;
951}
952
953EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
954{
955 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
956 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
957
958 EGLBoolean res = EGL_TRUE;
959 egl_display_t& d = egl_display_t::get_display(dpy);
960
961 if (android_atomic_inc(&d.initialized) == 0) {
962 // initialize stuff here if needed
963 //pthread_mutex_lock(&gInitMutex);
964 //pthread_mutex_unlock(&gInitMutex);
965 }
966
967 if (res == EGL_TRUE) {
968 if (major != NULL) *major = 1;
969 if (minor != NULL) *minor = 2;
970 }
971 return res;
972}
973
974EGLBoolean eglTerminate(EGLDisplay dpy)
975{
976 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
977 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
978
979 EGLBoolean res = EGL_TRUE;
980 egl_display_t& d = egl_display_t::get_display(dpy);
981 if (android_atomic_dec(&d.initialized) == 1) {
982 // TODO: destroy all resources (surfaces, contextes, etc...)
983 //pthread_mutex_lock(&gInitMutex);
984 //pthread_mutex_unlock(&gInitMutex);
985 }
986 return res;
987}
988
989// ----------------------------------------------------------------------------
990// configuration
991// ----------------------------------------------------------------------------
992
993EGLBoolean eglGetConfigs( EGLDisplay dpy,
994 EGLConfig *configs,
995 EGLint config_size, EGLint *num_config)
996{
997 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
998 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
999
1000 GLint numConfigs = NELEM(gConfigs);
1001 if (!configs) {
1002 *num_config = numConfigs;
1003 return EGL_TRUE;
1004 }
1005 GLint i;
1006 for (i=0 ; i<numConfigs && i<config_size ; i++) {
1007 *configs++ = (EGLConfig)i;
1008 }
1009 *num_config = i;
1010 return EGL_TRUE;
1011}
1012
1013EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1014 EGLConfig *configs, EGLint config_size,
1015 EGLint *num_config)
1016{
1017 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1018 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1019
1020 if (ggl_unlikely(configs==0 || attrib_list==0)) {
1021 *num_config = 0;
1022 return EGL_TRUE;
1023 }
1024
1025 int numAttributes = 0;
1026 int numConfigs = NELEM(gConfigs);
1027 uint32_t possibleMatch = (1<<numConfigs)-1;
1028 while(possibleMatch && *attrib_list != EGL_NONE) {
1029 numAttributes++;
1030 EGLint attr = *attrib_list++;
1031 EGLint val = *attrib_list++;
1032 for (int i=0 ; i<numConfigs ; i++) {
1033 if (!(possibleMatch & (1<<i)))
1034 continue;
1035 if (isAttributeMatching(i, attr, val) == 0) {
1036 possibleMatch &= ~(1<<i);
1037 }
1038 }
1039 }
1040
1041 // now, handle the attributes which have a useful default value
1042 for (size_t j=0 ; j<NELEM(config_defaults) ; j++) {
1043 // see if this attribute was specified, if not apply its
1044 // default value
1045 if (binarySearch<config_pair_t>(
1046 (config_pair_t const*)attrib_list,
1047 0, numAttributes,
1048 config_defaults[j].key) < 0)
1049 {
1050 for (int i=0 ; i<numConfigs ; i++) {
1051 if (!(possibleMatch & (1<<i)))
1052 continue;
1053 if (isAttributeMatching(i,
1054 config_defaults[j].key,
1055 config_defaults[j].value) == 0)
1056 {
1057 possibleMatch &= ~(1<<i);
1058 }
1059 }
1060 }
1061 }
1062
1063 // return the configurations found
1064 int n=0;
1065 if (possibleMatch) {
1066 for (int i=0 ; config_size && i<numConfigs ; i++) {
1067 if (possibleMatch & (1<<i)) {
1068 *configs++ = (EGLConfig)i;
1069 config_size--;
1070 n++;
1071 }
1072 }
1073 }
1074 *num_config = n;
1075 return EGL_TRUE;
1076}
1077
1078EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1079 EGLint attribute, EGLint *value)
1080{
1081 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1082 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1083
1084 return getConfigAttrib(dpy, config, attribute, value);
1085}
1086
1087// ----------------------------------------------------------------------------
1088// surfaces
1089// ----------------------------------------------------------------------------
1090
1091EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
1092 NativeWindowType window,
1093 const EGLint *attrib_list)
1094{
1095 return createWindowSurface(dpy, config, window, attrib_list);
1096}
1097
1098EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config,
1099 NativePixmapType pixmap,
1100 const EGLint *attrib_list)
1101{
1102 return createPixmapSurface(dpy, config, pixmap, attrib_list);
1103}
1104
1105EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1106 const EGLint *attrib_list)
1107{
1108 // none of our configs support pbuffers
1109 // (in fact it's working but since we can't use them as
1110 // textures yet, it's not useful at all)
1111 //createPbufferSurface(dpy, config, attrib_list);
1112 return EGL_NO_SURFACE;
1113}
1114
1115EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1116{
1117 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1118 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1119 if (eglSurface != EGL_NO_SURFACE) {
1120 egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1121 if (surface->magic != egl_surface_t::MAGIC)
1122 return setError(EGL_BAD_SURFACE, EGL_FALSE);
1123 if (surface->dpy != dpy)
1124 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1125 delete surface;
1126 }
1127 return EGL_TRUE;
1128}
1129
1130EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1131 EGLint attribute, EGLint *value)
1132{
1133 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1134 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1135 egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1136 if (surface->dpy != dpy)
1137 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1138
1139 EGLBoolean ret = EGL_TRUE;
1140 switch (attribute) {
1141 case EGL_CONFIG_ID:
1142 ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1143 break;
1144 case EGL_WIDTH:
1145 *value = surface->getWidth();
1146 break;
1147 case EGL_HEIGHT:
1148 *value = surface->getHeight();
1149 break;
1150 case EGL_LARGEST_PBUFFER:
1151 // not modified for a window or pixmap surface
1152 break;
1153 case EGL_TEXTURE_FORMAT:
1154 *value = EGL_NO_TEXTURE;
1155 break;
1156 case EGL_TEXTURE_TARGET:
1157 *value = EGL_NO_TEXTURE;
1158 break;
1159 case EGL_MIPMAP_TEXTURE:
1160 *value = EGL_FALSE;
1161 break;
1162 case EGL_MIPMAP_LEVEL:
1163 *value = 0;
1164 break;
1165 case EGL_RENDER_BUFFER:
1166 // TODO: return the real RENDER_BUFFER here
1167 *value = EGL_BACK_BUFFER;
1168 break;
1169 case EGL_HORIZONTAL_RESOLUTION:
1170 // pixel/mm * EGL_DISPLAY_SCALING
1171 *value = surface->getHorizontalResolution();
1172 break;
1173 case EGL_VERTICAL_RESOLUTION:
1174 // pixel/mm * EGL_DISPLAY_SCALING
1175 *value = surface->getVerticalResolution();
1176 break;
1177 case EGL_PIXEL_ASPECT_RATIO: {
1178 // w/h * EGL_DISPLAY_SCALING
1179 int wr = surface->getHorizontalResolution();
1180 int hr = surface->getVerticalResolution();
1181 *value = (wr * EGL_DISPLAY_SCALING) / hr;
1182 } break;
1183 case EGL_SWAP_BEHAVIOR:
1184 *value = surface->getSwapBehavior();
1185 break;
1186 default:
1187 ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1188 }
1189 return ret;
1190}
1191
1192EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1193 EGLContext share_list, const EGLint *attrib_list)
1194{
1195 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1196 return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1197
1198 ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1199 if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1200
1201 egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1202 c->flags = egl_context_t::NEVER_CURRENT;
1203 c->dpy = dpy;
1204 c->config = config;
1205 c->read = 0;
1206 c->draw = 0;
1207 return (EGLContext)gl;
1208}
1209
1210EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1211{
1212 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1213 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1214 egl_context_t* c = egl_context_t::context(ctx);
1215 if (c->flags & egl_context_t::IS_CURRENT)
1216 setGlThreadSpecific(0);
1217 ogles_uninit((ogles_context_t*)ctx);
1218 return EGL_TRUE;
1219}
1220
1221EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
1222 EGLSurface read, EGLContext ctx)
1223{
1224 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1225 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1226 if (draw) {
1227 egl_surface_t* s = (egl_surface_t*)draw;
1228 if (s->dpy != dpy)
1229 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1230 // TODO: check that draw and read are compatible with the context
1231 }
1232
1233 EGLContext current_ctx = EGL_NO_CONTEXT;
1234 if (ctx == EGL_NO_CONTEXT) {
1235 // if we're detaching, we need the current context
1236 current_ctx = (EGLContext)getGlThreadSpecific();
1237 } else {
1238 egl_context_t* c = egl_context_t::context(ctx);
1239 egl_surface_t* d = (egl_surface_t*)draw;
1240 egl_surface_t* r = (egl_surface_t*)read;
1241 if ((d && d->ctx && d->ctx != ctx) ||
1242 (r && r->ctx && r->ctx != ctx)) {
1243 // once of the surface is bound to a context in another thread
1244 return setError(EGL_BAD_ACCESS, EGL_FALSE);
1245 }
1246 }
1247
1248 ogles_context_t* gl = (ogles_context_t*)ctx;
1249 if (makeCurrent(gl) == 0) {
1250 if (ctx) {
1251 egl_context_t* c = egl_context_t::context(ctx);
1252 egl_surface_t* d = (egl_surface_t*)draw;
1253 egl_surface_t* r = (egl_surface_t*)read;
1254 c->read = read;
1255 c->draw = draw;
1256 if (c->flags & egl_context_t::NEVER_CURRENT) {
1257 c->flags &= ~egl_context_t::NEVER_CURRENT;
1258 GLint w = 0;
1259 GLint h = 0;
1260 if (draw) {
1261 w = d->getWidth();
1262 h = d->getHeight();
1263 }
1264 ogles_surfaceport(gl, 0, 0);
1265 ogles_viewport(gl, 0, 0, w, h);
1266 ogles_scissor(gl, 0, 0, w, h);
1267 }
1268 if (d) {
1269 d->ctx = ctx;
1270 d->bindDrawSurface(gl);
1271 }
1272 if (r) {
1273 r->ctx = ctx;
1274 r->bindReadSurface(gl);
1275 }
1276 } else {
1277 // if surfaces were bound to the context bound to this thread
1278 // mark then as unbound.
1279 if (current_ctx) {
1280 egl_context_t* c = egl_context_t::context(current_ctx);
1281 egl_surface_t* d = (egl_surface_t*)c->draw;
1282 egl_surface_t* r = (egl_surface_t*)c->read;
1283 if (d) d->ctx = EGL_NO_CONTEXT;
1284 if (r) r->ctx = EGL_NO_CONTEXT;
1285 }
1286 }
1287 return EGL_TRUE;
1288 }
1289 return setError(EGL_BAD_ACCESS, EGL_FALSE);
1290}
1291
1292EGLContext eglGetCurrentContext(void)
1293{
1294 // eglGetCurrentContext returns the current EGL rendering context,
1295 // as specified by eglMakeCurrent. If no context is current,
1296 // EGL_NO_CONTEXT is returned.
1297 return (EGLContext)getGlThreadSpecific();
1298}
1299
1300EGLSurface eglGetCurrentSurface(EGLint readdraw)
1301{
1302 // eglGetCurrentSurface returns the read or draw surface attached
1303 // to the current EGL rendering context, as specified by eglMakeCurrent.
1304 // If no context is current, EGL_NO_SURFACE is returned.
1305 EGLContext ctx = (EGLContext)getGlThreadSpecific();
1306 if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1307 egl_context_t* c = egl_context_t::context(ctx);
1308 if (readdraw == EGL_READ) {
1309 return c->read;
1310 } else if (readdraw == EGL_DRAW) {
1311 return c->draw;
1312 }
1313 return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1314}
1315
1316EGLDisplay eglGetCurrentDisplay(void)
1317{
1318 // eglGetCurrentDisplay returns the current EGL display connection
1319 // for the current EGL rendering context, as specified by eglMakeCurrent.
1320 // If no context is current, EGL_NO_DISPLAY is returned.
1321 EGLContext ctx = (EGLContext)getGlThreadSpecific();
1322 if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1323 egl_context_t* c = egl_context_t::context(ctx);
1324 return c->dpy;
1325}
1326
1327EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1328 EGLint attribute, EGLint *value)
1329{
1330 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1331 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1332 egl_context_t* c = egl_context_t::context(ctx);
1333 switch (attribute) {
1334 case EGL_CONFIG_ID:
1335 // Returns the ID of the EGL frame buffer configuration with
1336 // respect to which the context was created
1337 return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1338 }
1339 return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1340}
1341
1342EGLBoolean eglWaitGL(void)
1343{
1344 return EGL_TRUE;
1345}
1346
1347EGLBoolean eglWaitNative(EGLint engine)
1348{
1349 return EGL_TRUE;
1350}
1351
1352EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1353{
1354 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1355 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1356
1357 egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1358 if (d->dpy != dpy)
1359 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1360
1361 // post the surface
1362 d->swapBuffers();
1363
1364 // if it's bound to a context, update the buffer
1365 if (d->ctx != EGL_NO_CONTEXT) {
1366 d->bindDrawSurface((ogles_context_t*)d->ctx);
1367 // if this surface is also the read surface of the context
1368 // it is bound to, make sure to update the read buffer as well.
1369 // The EGL spec is a little unclear about this.
1370 egl_context_t* c = egl_context_t::context(d->ctx);
1371 if (c->read == draw) {
1372 d->bindReadSurface((ogles_context_t*)d->ctx);
1373 }
1374 }
1375
1376 return EGL_TRUE;
1377}
1378
1379EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface,
1380 NativePixmapType target)
1381{
1382 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1383 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1384 // TODO: eglCopyBuffers()
1385 return EGL_FALSE;
1386}
1387
1388EGLint eglGetError(void)
1389{
1390 return getError();
1391}
1392
1393const char* eglQueryString(EGLDisplay dpy, EGLint name)
1394{
1395 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1396 return setError(EGL_BAD_DISPLAY, (const char*)0);
1397
1398 switch (name) {
1399 case EGL_VENDOR:
1400 return gVendorString;
1401 case EGL_VERSION:
1402 return gVersionString;
1403 case EGL_EXTENSIONS:
1404 return gExtensionsString;
1405 case EGL_CLIENT_APIS:
1406 return gClientApiString;
1407 }
1408 return setError(EGL_BAD_PARAMETER, (const char *)0);
1409}
1410
1411// ----------------------------------------------------------------------------
1412// EGL 1.1
1413// ----------------------------------------------------------------------------
1414
1415EGLBoolean eglSurfaceAttrib(
1416 EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1417{
1418 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1419 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1420 // TODO: eglSurfaceAttrib()
1421 return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1422}
1423
1424EGLBoolean eglBindTexImage(
1425 EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1426{
1427 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1428 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1429 // TODO: eglBindTexImage()
1430 return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1431}
1432
1433EGLBoolean eglReleaseTexImage(
1434 EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1435{
1436 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1437 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1438 // TODO: eglReleaseTexImage()
1439 return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1440}
1441
1442EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1443{
1444 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1445 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1446 // TODO: eglSwapInterval()
1447 return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1448}
1449
1450// ----------------------------------------------------------------------------
1451// EGL 1.2
1452// ----------------------------------------------------------------------------
1453
1454EGLBoolean eglBindAPI(EGLenum api)
1455{
1456 if (api != EGL_OPENGL_ES_API)
1457 return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1458 return EGL_TRUE;
1459}
1460
1461EGLenum eglQueryAPI(void)
1462{
1463 return EGL_OPENGL_ES_API;
1464}
1465
1466EGLBoolean eglWaitClient(void)
1467{
1468 glFinish();
1469 return EGL_TRUE;
1470}
1471
1472EGLBoolean eglReleaseThread(void)
1473{
1474 // TODO: eglReleaseThread()
1475 return EGL_TRUE;
1476}
1477
1478EGLSurface eglCreatePbufferFromClientBuffer(
1479 EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
1480 EGLConfig config, const EGLint *attrib_list)
1481{
1482 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1483 return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1484 // TODO: eglCreatePbufferFromClientBuffer()
1485 return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
1486}
1487
1488// ----------------------------------------------------------------------------
1489// Android extentions
1490// ----------------------------------------------------------------------------
1491
1492void (*eglGetProcAddress (const char *procname))()
1493{
1494 extention_map_t const * const map = gExtentionMap;
1495 for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
1496 if (!strcmp(procname, map[i].name)) {
1497 return map[i].address;
1498 }
1499 }
1500 return NULL;
1501}
1502
1503EGLBoolean eglSwapRectangleANDROID(
1504 EGLDisplay dpy, EGLSurface draw,
1505 EGLint l, EGLint t, EGLint w, EGLint h)
1506{
1507 if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1508 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1509 egl_surface_t* surface = (egl_surface_t*)draw;
1510 if (surface->dpy != dpy)
1511 return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1512 return surface->swapRectangle(l, t, w, h);
1513}