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platform_frameworks_native
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0147a17adb08a155e1d6f72e6ca5e794fc7f5cc4
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services
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surfaceflinger
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RenderEngine
/
RenderEngine.h
bbdcf1f
Remove GLES2Renderer dependency on config stores
by Kalle Raita
· 8 years ago
5d94389
Add wide-color support to SurfaceFlinger
by Courtney Goeltzenleuchter
· 8 years ago
1d77b71
move vector math out of libui
by Mathias Agopian
· 8 years ago
9d96de4
Revert "Delete HWC1"
by Fabien Sanglard
· 9 years ago
90f9234
Delete HWC1
by Fabien Sanglard
· 9 years ago
4e63777
SF: Prime shader cache before boot animation
by Dan Stoza
· 9 years ago
9e56aa0
Switch SurfaceFlinger to HWC 2.0
by Dan Stoza
· 10 years ago
f008799
SF: Skip render-to-texture for color transforms
by Dan Stoza
· 11 years ago
9707f4d
Add glFlush in surfaceflinger screenshot code.
by Riley Andrews
· 11 years ago
c3ebe66
Add rotation to surfaceflingers screen cap.
by Riley Andrews
· 11 years ago
c187900
SurfaceFlinger: Add sourceCrop to screenshot
by Dan Stoza
· 11 years ago
19e8729
Implement per-display EGLConfig and configless EGLContext
by Jesse Hall
· 12 years ago
05f8c70
Move EGLConfig selection to RenderEngine
by Jesse Hall
· 12 years ago
d555684
reinstate black-screenshot debugging code
by Mathias Agopian
· 12 years ago
ff2ed70
color blindness enhancement
by Mathias Agopian
· 12 years ago
19733a3
minor clean-up of the GLESRenderer
by Mathias Agopian
· 12 years ago
49457ac
Encapsulate textures into their own Texture class
by Mathias Agopian
· 12 years ago
458197d
Fix ES2 composition on some devices
by Mathias Agopian
· 12 years ago
3f84483
SurfaceFlinger now uses GLES 2.x when available
by Mathias Agopian
· 12 years ago
875d8e1
Refactor SF. Move all GL operations in their own class.
by Mathias Agopian
· 12 years ago