1. 024a191 blast: update hasDrawingBuffer to hasFrameUpdate by Marissa Wall · 7 years ago
  2. 8e8fe52 SF TimeStats: fix a hazard issue by Yiwei Zhang · 7 years ago
  3. 9689e2f SF TimeStats: optimize mTimeStatsTracker to use layerID as hash key by Yiwei Zhang · 7 years ago
  4. 52ef3e0 Merge changes Iaa0846b8,Id9420941 by Alec Mouri · 7 years ago
  5. 1dd1b87 Remove extra isCurrent calls. by Alec Mouri · 7 years ago
  6. 39801c0 Move image creation out of latchBuffer(). by Alec Mouri · 7 years ago
  7. 010d219 SF: Stop passing DispSync around. by Ana Krulec · 7 years ago
  8. 63ea760 Merge changes I7901b017,I0f38f678 by TreeHugger Robot · 7 years ago
  9. 86770e5 Remove RenderEngine::flush from latchBuffer() by Alec Mouri · 7 years ago
  10. 42ab75e SF: Cleanup layer construction by Lloyd Pique · 7 years ago
  11. cbc184f [RenderEngine] Add Android.bp to RenderEngine by Peiyong Lin · 7 years ago
  12. efefaac [SurfaceFlinger] Move Transform to libs/ui by Peiyong Lin · 7 years ago
  13. 3db4234 [SurfaceFlinger] Remove unused clz.h by Peiyong Lin · 7 years ago
  14. 7b1b5a8 SF: Layer children should call parents' onFirstRef by Dan Stoza · 7 years ago
  15. 61c5862 blast: BufferStateLayer by Marissa Wall · 7 years ago