1. 6fee064 fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video by Mathias Agopian · 16 years ago
  2. fa4c9b8 Merge change Id8b28e4f into eclair by Android (Google) Code Review · 16 years ago
  3. bd5a002 Merge change I56779290 into eclair by Android (Google) Code Review · 16 years ago
  4. b4d8fbb Merge change If007a2fa into eclair by Android (Google) Code Review · 16 years ago
  5. 863e5fd fix[2222341] Soft reset while going back from camcorder settings by Mathias Agopian · 16 years ago
  6. 550a114 DO NOT MERGE: Another gcc 4.0.3 workaround. by Andy McFadden · 16 years ago
  7. 8889a81 fix [2225964] Android runtime restarted in surfaceflinger/BlurFilter.cpp by Mathias Agopian · 16 years ago
  8. df2d929 return proper error code from eglCreateImageKHR by Mathias Agopian · 16 years ago
  9. 54ba51d fix [2143798] Need to figure out how to do video by Mathias Agopian · 16 years ago
  10. 57720c3 fix [2211532] improves sholes graphics performance by Mathias Agopian · 16 years ago
  11. 8f2d505 fix [2164183] sometimes device just wants to stay asleep by Mathias Agopian · 16 years ago
  12. e700501 fix [2170319] gmail bulk operation checkbox latency on passion by Mathias Agopian · 16 years ago
  13. 67838bc Revert "temporarily disable the use of glTexImage2D for sw buffers on sholes." by Mathias Agopian · 16 years ago
  14. c87104f Merge change I4961c959 into eclair by Android (Google) Code Review · 16 years ago
  15. 9ec430a fix [2152536] ANR in browser by Mathias Agopian · 16 years ago
  16. cfc7010 temporarily disable the use of glTexImage2D for sw buffers on sholes. by Mathias Agopian · 16 years ago
  17. a4b740e fix [2168528] enable glTexImage2D code path in SF for software-only buffers by Mathias Agopian · 16 years ago
  18. 3330b20 fix [2167050] glTexImage2D code path buggy in SurfaceFlinger by Mathias Agopian · 16 years ago
  19. 0b3ad46 Attempt to fix [2152536] ANR in browser by Mathias Agopian · 16 years ago
  20. 448f015 attempt to work around [2155085, 2150246] stuck in closeTransaction() by Mathias Agopian · 16 years ago
  21. df3e0b9 fix [2152247] Windows sometimes drawn scaled up. by Mathias Agopian · 16 years ago
  22. 6656dbc invalidate the surface when the physical changes by Mathias Agopian · 16 years ago
  23. 7e4a587 introduce the notion of the requested size in the Layer state by Mathias Agopian · 16 years ago
  24. ba6be54 remove unused code by Mathias Agopian · 16 years ago
  25. 85ec55f remove dead code by Mathias Agopian · 16 years ago
  26. 8a77baa don't emit GL commands when sf is in freeze mode by Mathias Agopian · 16 years ago
  27. 737e786 Allways dump the list of allocated buffers when an allocation fails. by Mathias Agopian · 16 years ago
  28. 95a666b minor SurfaceFlinger code cleanup and remove unnecessary tests by Mathias Agopian · 16 years ago
  29. 401c257 turn dithering off if it's not needed by Mathias Agopian · 16 years ago
  30. a2fe0a2 fix [2142193] disable GL_LINEAR when not needed by Mathias Agopian · 16 years ago
  31. 8c0a3d7 fix [2133214] STOPSHIP: revert I4a06bb4f: workaround for [2113743] Sholes: frozen then runtime restart going to list view by Mathias Agopian · 16 years ago
  32. 2944a2b Work around gcc 4.0.3 bug. by Andy McFadden · 16 years ago
  33. 1f0ffc4 workaround for [2113743] Sholes: frozen then runtime restart going to list view by Mathias Agopian · 16 years ago
  34. 6d9f698 fix [2129080] Soft reboot after clicking around and then rubbing the screen by Mathias Agopian · 16 years ago
  35. 74faca2 Android side of the fix for [2121211] Sholes has stutter during animations by Mathias Agopian · 16 years ago
  36. 86f7329 add basic time stats for surfaces lock time by Mathias Agopian · 16 years ago
  37. 5643261 Overlay could not set position or rotation immediately after created, it should be triggered by signalEvent(). by Benny Wong · 16 years ago
  38. 0928bee disable backbuffer preservation when possible, which may improve performance a bit by Mathias Agopian · 16 years ago
  39. caa600c fix [2119400] sholes: artifacting when switching orientation by Mathias Agopian · 16 years ago
  40. 378532f fix again [2102410] Home Screen is not displayed in the background in Landscape Mode by Mathias Agopian · 16 years ago
  41. b8cfc0f revert to black video background, since we don't need the color-key anylonger by Mathias Agopian · 16 years ago
  42. 816d7d0 add support for RGBX_8888 surfaces in SurfaceFlinger by Mathias Agopian · 16 years ago
  43. 4790a3c fix [2117464] SF can crash when calling dumpsys by Mathias Agopian · 16 years ago
  44. 48d819a fix [2112575] stuck on DequeueCondition for a surface that doesn't exist anymore by Mathias Agopian · 16 years ago
  45. a5b02e0 add a debug property to disable h/w composition. debug.sf.hw, when set to 0 will disable h/w composition by Mathias Agopian · 16 years ago
  46. b6a5daa fix [2102410] Home Screen is not displayed in the background in Landscape Mode by Mathias Agopian · 16 years ago
  47. 454ea68 fix [2037525] Fail to start camera after adb sync new Camera by Mathias Agopian · 16 years ago
  48. 4d2de2c rename Mutexes to make the code easier to follow by Mathias Agopian · 16 years ago
  49. 8837e2f delete old and unused source files by Mathias Agopian · 16 years ago
  50. cbb288b fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly by Mathias Agopian · 16 years ago
  51. 0852e67 attempt to fix [2099362] Possible SurfaceFlinger crash by Mathias Agopian · 16 years ago
  52. 888eee6 fix [2098939] Smooth gradients show banding on Sholes by Mathias Agopian · 16 years ago
  53. 29aa74c Add colorkey to gl clear operation by Rebecca Schultz Zavin · 16 years ago
  54. 9795c42 dumpsys SurfaceFlinger will now always dump SF's state, even if SF is deadlocked by Mathias Agopian · 16 years ago
  55. 1c97d2e fix a bug that caused the PixelFormat viewed by Surface to be wrong. by Mathias Agopian · 16 years ago
  56. 5051754 fix [2063336] Surface.lockSurface throws IllegalArgumentException when out of memory by Mathias Agopian · 16 years ago
  57. d66a979 fix a bug that could cause a window to be hidden in some cases. by Mathias Agopian · 16 years ago
  58. ccde199 Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed. by Mathias Agopian · 16 years ago
  59. 8458a31 make sure EGL_ANDROID_swap_rectangle is actually supported before using it by Mathias Agopian · 16 years ago
  60. 24e5f52 Better error handling in EGL extensions by Mathias Agopian · 16 years ago
  61. cf70e33 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Mathias Agopian · 16 years ago
  62. 5221271 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Mathias Agopian · 16 years ago
  63. b2fd466 Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Fred Quintana · 16 years ago
  64. df37b62 SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. by Mathias Agopian · 16 years ago
  65. af0b0f0 enable HW acceleration for the Dim Surface on 8k devices by Mathias Agopian · 16 years ago
  66. 9fbeb7c remove unused and confusing comment by Mathias Agopian · 16 years ago
  67. 0928e31 minor code clean-up by Mathias Agopian · 16 years ago
  68. 6cf50a7 added two EGL helpers for selecting a config matching a certain pixelformat or native window type by Mathias Agopian · 16 years ago
  69. a03f7c9 free surface buffers before trying to allocate new ones, so we have more chance of success by Mathias Agopian · 16 years ago
  70. f9cd64b NPOT EGLimage without GL_ARB_texture_non_power_of_two would be improperly scalled by Mathias Agopian · 16 years ago
  71. e437ff8 am 1521cd6e: Merge change 8015 into donut by Android (Google) Code Review · 16 years ago
  72. 672136f fix [1985856] Seg fault when using the soft keyboard in the Messaging app by Mathias Agopian · 16 years ago
  73. 7f5989e Merge change 8015 into donut by Android (Google) Code Review · 16 years ago
  74. 31469e1 Reset the mDpiX and mDpiY values when qemu.sf.lcd_density is defined. by David 'Digit' Turner · 16 years ago
  75. 5d7126b resolved conflicts for merge of ac38dfc5 to master by Mathias Agopian · 16 years ago
  76. 9701122 fix [2017532] Partial Update leaves residual image. by Mathias Agopian · 16 years ago
  77. 1000170 Add a flag to set whether the overlay has been initialized. Commit needs to be called at least once on each overlay, and it appears that sometimes this by Rebecca Schultz Zavin · 16 years ago
  78. 96df49b Fix hardware overlay so all changes are commited when done. by Rebecca Schultz Zavin · 16 years ago
  79. d606003a first attempt to fix the sim by Mathias Agopian · 16 years ago
  80. ec0f1f6 implement Mutex and Condition with pthread instead of calling futex directly. by Mathias Agopian · 16 years ago
  81. 5cd5d31 fix [1967226] Donut orientation animation (dimming and blur) is slower than Cupcake by Mathias Agopian · 16 years ago
  82. e0528ba rename libsgl/libcorecg to libskia by Mike Reed · 16 years ago
  83. 829cb13 Merge change 6742 by Android (Google) Code Review · 16 years ago
  84. 80d7a76 fix [1969200] Uninitialized double passed to Math.sqrt() by Mathias Agopian · 16 years ago
  85. 4860b74 am 4d2dbebf: fix for [1885684] E/SurfaceFlinger( 60): not enough memory for layer bitmap size=4294938624 by Mathias Agopian · 16 years ago
  86. 6e2d648 fix for [1885684] E/SurfaceFlinger( 60): not enough memory for layer bitmap size=4294938624 by Mathias Agopian · 16 years ago
  87. 84f6814 fix for [1969185] valgrind errors in new gl stuff by Mathias Agopian · 16 years ago
  88. 1df3bbb trying to fix the sim, I'm not even sure this syntaxe is valid, but my compilo doesn't complain by Mathias Agopian · 16 years ago
  89. af54ab9 don't need to link against libsgl by Mathias Agopian · 16 years ago
  90. 7303c6b get rid of references to MemoryDealer in SurfaceFlinger by Mathias Agopian · 16 years ago
  91. 6b55135 forgot to remove those files by Mathias Agopian · 16 years ago
  92. 759fdb2 free gralloc buffers as soon as possible (when a surface is not visible any longer), client who have the buffers still mapped won't crash, btu may see garbage data by Mathias Agopian · 16 years ago
  93. 84d1f7a Merge commit 'goog/master' into merge_master by Mathias Agopian · 16 years ago
  94. 78f1c19 Allocate 16MB for surfaces on Firstone, since 8MB is way to small for our bigger screen. by Mathias Agopian · 16 years ago
  95. 99da6dd am 58ebdcc0: Merge change 5625 into donut by Android (Google) Code Review · 16 years ago
  96. 2dd6727 when there is a choice between UPDATE_ON_DEMAND and SWAP_BUFFER optimizations, choose UPDATE_ON_DEMAND which is often more efficient. by Mathias Agopian · 16 years ago
  97. 29d06ac fix a bug that caused artifacts when SWAP_RECTANGLE was enabled by Mathias Agopian · 16 years ago
  98. 446ff92 don't use a 1/4th of the screen size texture for the dim layer by Mathias Agopian · 16 years ago
  99. a8d44f7 fix [1947273] the DimLayer causes the whole screen to update during transactions by Mathias Agopian · 16 years ago
  100. 6b3287b fix [1947273] the DimLayer causes the whole screen to update during transactions by Mathias Agopian · 16 years ago