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platform_frameworks_native
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2adaf04fab35cf47c824d74d901b54094e01ccd3
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services
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surfaceflinger
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SurfaceTextureLayer.cpp
24202f5
update the binder protocol for connect to match that of queueBuffer
by Mathias Agopian
· 13 years ago
ac6035a
s/w rendered apps can now use n-buffering (n>2)
by Mathias Agopian
· 13 years ago
b267579
SurfaceTexture: Fully refactored from BufferQueue
by Daniel Lam
· 13 years ago
8aedd47
SF now synchronizes to VSYNC
by Mathias Agopian
· 13 years ago
9d45368
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
86edf4f
SurfaceTexture: add EGL_KHR_fence_sync option
by Jamie Gennis
· 14 years ago
a458364
Add a debug option to turn the "transformation hint" off
by Mathias Agopian
· 14 years ago
5bfc245
return correct value from query after connecting a surface
by Mathias Agopian
· 14 years ago
cb6c755
SurfaceFlinger: use async mode for video & cam
by Jamie Gennis
· 14 years ago
6dc49c0
Fix typo which caused invalid rotations to be returned with NATIVE_WINDOW_TRANSFORM_HINT
by Mathias Agopian
· 14 years ago
bb66c9b
Fix a few issues with NATIVE_WINDOW_TRANSFORM_HINT
by Mathias Agopian
· 14 years ago
97c602c
implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation"
by Mathias Agopian
· 14 years ago
933389f
use SurfaceTexture new scaling mode in SF
by Mathias Agopian
· 14 years ago
a67932f
unify SurfaceTexture and Surface
by Mathias Agopian
· 14 years ago