1. 5434a78 SurfaceFlinger: Get rid of String8 in dumpsys by Yiwei Zhang · 7 years ago
  2. 5bc849f Add noexcept to move constructors and assignment operators. by Chih-Hung Hsieh · 7 years ago
  3. ee5d824 gui: Remove unnecessary FrameEventHistoryDelta warning. by Brian Anderson · 8 years ago
  4. 4e606e3 egl: Remove retire event. by Brian Anderson · 8 years ago
  5. 5ea5e59 Fix unexpected FrameEvents on BufferQueue reconnect by Brian Anderson · 9 years ago
  6. ed816e6 Add FrameEvents::isValidTimestamp by Brian Anderson · 9 years ago
  7. b04c6f0 Change GL references to GPU for getFrameTimestamps. by Brian Anderson · 9 years ago
  8. 8cc8b10 Clean up FrameTimestamp log messages. by Brian Anderson · 9 years ago
  9. 0a61b0c EGL: Add eglGetCompositorTimingANDROID. by Brian Anderson · 9 years ago
  10. f638686 Add a DequeueReady FrameEvent by Brian Anderson · 9 years ago
  11. 175a720 Clean up Fence a little. by Brian Anderson · 9 years ago
  12. 3da8d27 Surface unit tests for getFrameTimestamps. by Brian Anderson · 9 years ago
  13. 4565daa Suppress unnecessary "frame not found" errors. by Brian Anderson · 9 years ago
  14. 3d4039d Use FenceTime to share fence times and reduce open fds. by Brian Anderson · 9 years ago
  15. 7c3ba8a Update producer's cache of frame events in de/queue by Brian Anderson · 9 years ago
  16. 3890c39 Cache frame event history producer-side. by Brian Anderson · 9 years ago
  17. d6927fb Track frame events incrementally and per layer. by Brian Anderson · 9 years ago