1. 5c6e463 surfaceflinger: always advertise HDR10 when wide color is available by Chia-I Wu · 8 years ago
  2. 566a3b4 [SurfaceFlinger] Replace NULL with nullptr. by Peiyong Lin · 8 years ago
  3. 9bad0d7 Add plumbing for HDR metadata by Courtney Goeltzenleuchter · 8 years ago
  4. 7f96780 Merge "libui: use unique_fd in Fence" by TreeHugger Robot · 8 years ago
  5. 11f2a9b surfaceflinger: defer EGLImage creation by Chia-I Wu · 8 years ago
  6. df1badd libui: use unique_fd in Fence by Chia-I Wu · 8 years ago
  7. a26d082 surfaceflinger: fix fence fd double close by Chia-I Wu · 8 years ago
  8. 6748db4 surfaceflinger: remove EGL/GLES dependency from BufferLayerConsumer by Chia-I Wu · 8 years ago
  9. 3498e3c surfaceflinger: use RenderEngine sync primitives by Chia-I Wu · 8 years ago
  10. 9f2db77 surfaceflinger: pass RenderEngine into BufferLayerConsumer by Chia-I Wu · 8 years ago
  11. 0cb75ac surfaceflinger: remove SurfaceFlingerConsumer by Chia-I Wu · 8 years ago
  12. 67dcc69 surfaceflinger: move all SurfaceFlingerConsumer data members by Chia-I Wu · 8 years ago
  13. da5c730 surfaceflinger: move SurfaceFlingerConsumer::mPendingRelease by Chia-I Wu · 8 years ago
  14. fd257f8 surfaceflinger: move SurfaceFlingerConsumer::mContentsChangedListener by Chia-I Wu · 8 years ago
  15. c75c44d surfaceflinger: move SurfaceFlingerConsumer::mLayer by Chia-I Wu · 8 years ago
  16. e1e1187 surfaceflinger: remove BufferLayerConsumer::scaleDownCrop by Chia-I Wu · 8 years ago
  17. 243b74a surfaceflinger: remove BufferLayerConsumer::computeTransformMatrix by Chia-I Wu · 8 years ago
  18. bd854bf surfaceflinger: simplify BufferLayerConsumer constructor by Chia-I Wu · 8 years ago
  19. 6aff69b surfaceflinger: remove BufferLayerConsumer::mUseFenceSync by Chia-I Wu · 8 years ago
  20. c91077c surfaceflinger: remove support for context detaching by Chia-I Wu · 8 years ago
  21. 005bf0a surfaceflinger: remove BufferLayerConsumer::releaseTexImage by Chia-I Wu · 8 years ago
  22. f140518 surfaceflinger: add BufferLayerConsumer by Chia-I Wu · 8 years ago