- 6d9f698 fix [2129080] Soft reboot after clicking around and then rubbing the screen by Mathias Agopian · 16 years ago
- 74faca2 Android side of the fix for [2121211] Sholes has stutter during animations by Mathias Agopian · 16 years ago
- 86f7329 add basic time stats for surfaces lock time by Mathias Agopian · 16 years ago
- 5643261 Overlay could not set position or rotation immediately after created, it should be triggered by signalEvent(). by Benny Wong · 16 years ago
- 0928bee disable backbuffer preservation when possible, which may improve performance a bit by Mathias Agopian · 16 years ago
- caa600c fix [2119400] sholes: artifacting when switching orientation by Mathias Agopian · 16 years ago
- 378532f fix again [2102410] Home Screen is not displayed in the background in Landscape Mode by Mathias Agopian · 16 years ago
- b8cfc0f revert to black video background, since we don't need the color-key anylonger by Mathias Agopian · 16 years ago
- 816d7d0 add support for RGBX_8888 surfaces in SurfaceFlinger by Mathias Agopian · 16 years ago
- 4790a3c fix [2117464] SF can crash when calling dumpsys by Mathias Agopian · 16 years ago
- 48d819a fix [2112575] stuck on DequeueCondition for a surface that doesn't exist anymore by Mathias Agopian · 16 years ago
- a5b02e0 add a debug property to disable h/w composition. debug.sf.hw, when set to 0 will disable h/w composition by Mathias Agopian · 16 years ago
- b6a5daa fix [2102410] Home Screen is not displayed in the background in Landscape Mode by Mathias Agopian · 16 years ago
- 454ea68 fix [2037525] Fail to start camera after adb sync new Camera by Mathias Agopian · 16 years ago
- 4d2de2c rename Mutexes to make the code easier to follow by Mathias Agopian · 16 years ago
- 8837e2f delete old and unused source files by Mathias Agopian · 16 years ago
- cbb288b fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly by Mathias Agopian · 16 years ago
- 0852e67 attempt to fix [2099362] Possible SurfaceFlinger crash by Mathias Agopian · 16 years ago
- 888eee6 fix [2098939] Smooth gradients show banding on Sholes by Mathias Agopian · 16 years ago
- 29aa74c Add colorkey to gl clear operation by Rebecca Schultz Zavin · 16 years ago
- 9795c42 dumpsys SurfaceFlinger will now always dump SF's state, even if SF is deadlocked by Mathias Agopian · 16 years ago
- 1c97d2e fix a bug that caused the PixelFormat viewed by Surface to be wrong. by Mathias Agopian · 16 years ago
- 5051754 fix [2063336] Surface.lockSurface throws IllegalArgumentException when out of memory by Mathias Agopian · 16 years ago
- d66a979 fix a bug that could cause a window to be hidden in some cases. by Mathias Agopian · 16 years ago
- ccde199 Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed. by Mathias Agopian · 16 years ago
- 8458a31 make sure EGL_ANDROID_swap_rectangle is actually supported before using it by Mathias Agopian · 16 years ago
- 24e5f52 Better error handling in EGL extensions by Mathias Agopian · 16 years ago
- cf70e33 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Mathias Agopian · 16 years ago
- 5221271 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Mathias Agopian · 16 years ago
- b2fd466 Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Fred Quintana · 16 years ago
- df37b62 SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. by Mathias Agopian · 16 years ago
- af0b0f0 enable HW acceleration for the Dim Surface on 8k devices by Mathias Agopian · 16 years ago
- 9fbeb7c remove unused and confusing comment by Mathias Agopian · 16 years ago
- 0928e31 minor code clean-up by Mathias Agopian · 16 years ago
- 6cf50a7 added two EGL helpers for selecting a config matching a certain pixelformat or native window type by Mathias Agopian · 16 years ago
- a03f7c9 free surface buffers before trying to allocate new ones, so we have more chance of success by Mathias Agopian · 16 years ago
- f9cd64b NPOT EGLimage without GL_ARB_texture_non_power_of_two would be improperly scalled by Mathias Agopian · 16 years ago
- e437ff8 am 1521cd6e: Merge change 8015 into donut by Android (Google) Code Review · 16 years ago
- 672136f fix [1985856] Seg fault when using the soft keyboard in the Messaging app by Mathias Agopian · 16 years ago
- 7f5989e Merge change 8015 into donut by Android (Google) Code Review · 16 years ago
- 31469e1 Reset the mDpiX and mDpiY values when qemu.sf.lcd_density is defined. by David 'Digit' Turner · 16 years ago
- 5d7126b resolved conflicts for merge of ac38dfc5 to master by Mathias Agopian · 16 years ago
- 9701122 fix [2017532] Partial Update leaves residual image. by Mathias Agopian · 16 years ago
- 1000170 Add a flag to set whether the overlay has been initialized. Commit needs to be called at least once on each overlay, and it appears that sometimes this by Rebecca Schultz Zavin · 16 years ago
- 96df49b Fix hardware overlay so all changes are commited when done. by Rebecca Schultz Zavin · 16 years ago
- d606003a first attempt to fix the sim by Mathias Agopian · 16 years ago
- ec0f1f6 implement Mutex and Condition with pthread instead of calling futex directly. by Mathias Agopian · 16 years ago
- 5cd5d31 fix [1967226] Donut orientation animation (dimming and blur) is slower than Cupcake by Mathias Agopian · 16 years ago
- e0528ba rename libsgl/libcorecg to libskia by Mike Reed · 16 years ago
- 829cb13 Merge change 6742 by Android (Google) Code Review · 16 years ago
- 80d7a76 fix [1969200] Uninitialized double passed to Math.sqrt() by Mathias Agopian · 16 years ago
- 4860b74 am 4d2dbebf: fix for [1885684] E/SurfaceFlinger( 60): not enough memory for layer bitmap size=4294938624 by Mathias Agopian · 16 years ago
- 6e2d648 fix for [1885684] E/SurfaceFlinger( 60): not enough memory for layer bitmap size=4294938624 by Mathias Agopian · 16 years ago
- 84f6814 fix for [1969185] valgrind errors in new gl stuff by Mathias Agopian · 16 years ago
- 1df3bbb trying to fix the sim, I'm not even sure this syntaxe is valid, but my compilo doesn't complain by Mathias Agopian · 16 years ago
- af54ab9 don't need to link against libsgl by Mathias Agopian · 16 years ago
- 7303c6b get rid of references to MemoryDealer in SurfaceFlinger by Mathias Agopian · 16 years ago
- 6b55135 forgot to remove those files by Mathias Agopian · 16 years ago
- 759fdb2 free gralloc buffers as soon as possible (when a surface is not visible any longer), client who have the buffers still mapped won't crash, btu may see garbage data by Mathias Agopian · 16 years ago
- 84d1f7a Merge commit 'goog/master' into merge_master by Mathias Agopian · 16 years ago
- 78f1c19 Allocate 16MB for surfaces on Firstone, since 8MB is way to small for our bigger screen. by Mathias Agopian · 16 years ago
- 99da6dd am 58ebdcc0: Merge change 5625 into donut by Android (Google) Code Review · 16 years ago
- 2dd6727 when there is a choice between UPDATE_ON_DEMAND and SWAP_BUFFER optimizations, choose UPDATE_ON_DEMAND which is often more efficient. by Mathias Agopian · 16 years ago
- 29d06ac fix a bug that caused artifacts when SWAP_RECTANGLE was enabled by Mathias Agopian · 16 years ago
- 446ff92 don't use a 1/4th of the screen size texture for the dim layer by Mathias Agopian · 16 years ago
- a8d44f7 fix [1947273] the DimLayer causes the whole screen to update during transactions by Mathias Agopian · 16 years ago
- 6b3287b fix [1947273] the DimLayer causes the whole screen to update during transactions by Mathias Agopian · 16 years ago
- b8a5560 fix an update bug with SHOW_UPDATE debug feature. Fix a problem with the debug binder codes too by Mathias Agopian · 16 years ago
- d512f23 add support for out-of-range copybit scaling. camera capture is in color again by Mathias Agopian · 16 years ago
- 958b3ca use 1/16 the size (20KB) for the dim texture in the copybit/msm case by Mathias Agopian · 16 years ago
- 240c9fe use copybit for eglSwapBuffers() copy-back operations by Mathias Agopian · 16 years ago
- 2ab55a4 make use of new eglGetRenderBufferANDROID extension to clean-up a bit a few hacks added recently by Mathias Agopian · 16 years ago
- 5911aa9 copybit now uses a native_handle_t* instead of a fd/offset by Mathias Agopian · 16 years ago
- 69029eb hack copybit back in for video playback on msm7k. we have h/w accelerated video again by Mathias Agopian · 16 years ago
- 2e12324 fix a bug causing push-buffer surfaces' identity to be garbage, which resulted in some attributes (size/pos) to fail to be set by Mathias Agopian · 16 years ago
- 1fed11c checkpoint. bring back video/camera by Mathias Agopian · 16 years ago
- cca6b42 Merge commit 'goog/master' into merge_master by Mathias Agopian · 16 years ago
- f9d9327 fix a memory corruption where a SF Client could be used after it's been destroyed by Mathias Agopian · 16 years ago
- cd8c5e2 release the last reference to surfaces explicitely instead of letting it go implicitely when the message is destroyed by Mathias Agopian · 16 years ago
- 05915a4 am c6282977: Merge change 4718 into donut by Android (Google) Code Review · 16 years ago
- ae71acc Fix sim-eng build and simplify previous lcd-density related patch by David 'Digit' Turner · 16 years ago
- 945ebbf implement dimming with a texture on msm7k so it uses copybit by Mathias Agopian · 16 years ago
- e2095d0 am b1cdb648: Merge change 4565 into donut by Android (Google) Code Review · 16 years ago
- 694e10b Allow the qemu.sf.lcd_density property to override the value of ro.sf.lcd_density by David 'Digit' Turner · 16 years ago
- 375f563 new Permission class used to improve permission checks speed (by caching results) by Mathias Agopian · 16 years ago
- 5e78e09 protect ANDROID specific egl extension with #define by Mathias Agopian · 16 years ago
- 3d57964 fix a bunch of problems with destroying surfaces. by Mathias Agopian · 16 years ago
- e92c713 when looking for an EGLConfig always pick the first one that matches, not the last one by Mathias Agopian · 16 years ago
- c20e4eb am b61ae351: Merge change 2747 into donut by Android (Google) Code Review · 16 years ago
- 3c4d8c8 log the geomerty of surfaces causing an out of memory in SurfaceFlinger. by Mathias Agopian · 16 years ago
- 310f8da merge master to master_gl by Mathias Agopian · 16 years ago
- bdbf6b0 am 69a6c3eb: Merge change 2292 into donut by Android (Google) Code Review · 16 years ago
- a1ecca9 split boot animation out of SurfaceFlinger by Mathias Agopian · 16 years ago
- c5b2c0b move libbinder's header files under includes/binder by Mathias Agopian · 16 years ago
- 208059f checkpoint: split libutils into libutils + libbinder by Mathias Agopian · 16 years ago
- 20f6878 Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg. by Mathias Agopian · 16 years ago
- 1e16b13 add support for update-on-demand in SurfaceFlinger by Mathias Agopian · 16 years ago
- e6bf8b3 fix EGL extension string names by Mathias Agopian · 16 years ago
- df3ca30 created an new EGL extension called ANDROID_swap_rectangle by Mathias Agopian · 16 years ago
- 7189c00 move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h by Mathias Agopian · 16 years ago