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platform_frameworks_native
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a2e8538a87acc64721cc604cf2ca6dc44ec08acf
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include
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ui
/
GraphicBuffer.h
16f0453
Protected surface API
by Glenn Kasten
· 15 years ago
8ba32fa
Add the SurfaceTexture C++ implementation.
by Jamie Gennis
· 15 years ago
b5a00fc
am 48f42f8c: am 4153bf3a: Merge "[3171580] don\'t automatically log GraphicBuffer allocation failures" into gingerbread
by Mathias Agopian
· 15 years ago
678bdd6
[3171580] don't automatically log GraphicBuffer allocation failures
by Mathias Agopian
· 15 years ago
309d3bb
Move binder magic from the Surface class to GraphicBuffer.
by Jamie Gennis
· 15 years ago
b7e930d
split surface management from surface's buffers management
by Mathias Agopian
· 15 years ago
98e71dd
remove a dependency of GraphicBuffer (libui) on Parcel (libbinder).
by Mathias Agopian
· 15 years ago
6fee064
fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video
by Mathias Agopian
· 16 years ago
54ba51d
fix [2143798] Need to figure out how to do video
by Mathias Agopian
· 16 years ago
3330b20
fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
by Mathias Agopian
· 16 years ago