1. 26c94ff Move verbose logging of device capabilities to dumpsys. by Jeff Brown · 15 years ago
  2. d1b0a2b Add suuport for splitting touch events across windows. by Jeff Brown · 15 years ago
  3. d8816c3 Fix app switch latency optimization. by Jeff Brown · 15 years ago
  4. 128e334 Merge "Input API review." into gingerbread by Jeff Brown · 15 years ago
  5. 53a415e Make input dispatcher only ANR for foreground windows. by Jeff Brown · 15 years ago
  6. 6a3de9a fix a typo where the eventtags code were wrong by Mathias Agopian · 15 years ago
  7. b5764e0 Input API review. by Jeff Brown · 15 years ago
  8. b06cca6 Merge "Replace epoll() with poll() and rename PollLoop to Looper." into gingerbread by Jeff Brown · 15 years ago
  9. 59abe7e Replace epoll() with poll() and rename PollLoop to Looper. by Jeff Brown · 15 years ago
  10. 35b48d1 Add logging of various important graphics events by Mathias Agopian · 15 years ago
  11. a665ca8 Input dispatcher ANR handling enhancements. by Jeff Brown · 15 years ago
  12. 61ce398 Fix key repeat delay. by Jeff Brown · 15 years ago
  13. af30ff6 Add support for secure views. by Jeff Brown · 15 years ago
  14. 774cf1b Remove incomplete input device enumeration NDK API. by Jeff Brown · 15 years ago
  15. 38a7fab Input device calibration and capabilities. by Jeff Brown · 15 years ago
  16. b661d66 fix [2931513] Add support for setting the orientation of an ANativeWindow by Mathias Agopian · 15 years ago
  17. 542412c Add support for throttling motion events. by Jeff Brown · 15 years ago
  18. 36cb115 Merge "Fix some input device mapping bugs with certain drivers." into gingerbread by Jeff Brown · 15 years ago
  19. d64c855 Fix some input device mapping bugs with certain drivers. by Jeff Brown · 15 years ago
  20. 7dcaa58 Keep track of remaining fd when devices are removed by Jens Gulin · 15 years ago
  21. 8276307 Optimize EventHub reads. by Jeff Brown · 15 years ago
  22. 0cacb87 Fix possible race conditions during channel unregistration. by Jeff Brown · 15 years ago
  23. 8d4dfd2 Fix safe mode and KeyEvent.getMaxKeyCode(). by Jeff Brown · 15 years ago
  24. b183fbd Enhanced VelocityTracker for > 5 pointers and fixed bugs. by Jeff Brown · 15 years ago
  25. b51719b Improve thread safety of input mappers. by Jeff Brown · 15 years ago
  26. f67c53e DO NOT MERGE: Fix input event injection ANRs on UI thread. by Jeff Brown · 15 years ago
  27. e57e895 Refactor input reader to support new device types more easily. by Jeff Brown · 15 years ago
  28. 3cf1c9b Fix individual pointer id up/down reporting. by Jeff Brown · 15 years ago
  29. 0e88527 Implement native key pre-dispatching to IMEs. by Dianne Hackborn · 15 years ago
  30. 5c1ed84 Add support for new input sources. by Jeff Brown · 15 years ago
  31. ce838a2 IME events are now dispatched to native applications. by Dianne Hackborn · 15 years ago
  32. 8575a87 Add initial gamepad support. by Jeff Brown · 15 years ago
  33. 9147d11 Add ANativeWindow API for directly drawing to the surface bits. by Dianne Hackborn · 15 years ago
  34. 9e1568c Merge "More native input dispatch work." into gingerbread by Chris Tate · 15 years ago
  35. f16c26d More native input dispatch work. by Jeff Brown · 15 years ago
  36. efa1085 Add new native Looper API. by Dianne Hackborn · 15 years ago
  37. e12e3d7 Merge "Introduce official public NativeWindow type." into gingerbread by Dianne Hackborn · 15 years ago
  38. 4b5e91e Introduce official public NativeWindow type. by Dianne Hackborn · 15 years ago
  39. c393eb6 Fix injection of specially intercepted keys like HOME. by Jeff Brown · 15 years ago
  40. 189ed23 Implement default key handling for native code. by Dianne Hackborn · 15 years ago
  41. 4036f7f Fix native input dispatch in the emulator. by Jeff Brown · 15 years ago
  42. 9c7f818 Update native activity & event APIs to follow correct conventions. by Dianne Hackborn · 15 years ago
  43. 50de30a Native input event dispatching. by Jeff Brown · 15 years ago
  44. 4d96bb6 First stab at attaching native event dispatching. by Dianne Hackborn · 15 years ago
  45. 51d45a7 More native input event dispatching. by Jeff Brown · 15 years ago
  46. f4a4ec2 Even more native input dispatch work in progress. by Jeff Brown · 15 years ago
  47. 54bc281 More work in progress on native events. by Jeff Brown · 15 years ago
  48. e839a58 Native input dispatch rewrite work in progress. by Jeff Brown · 15 years ago
  49. b7e930d split surface management from surface's buffers management by Mathias Agopian · 15 years ago
  50. a138f89 added the notion of fixed-size buffers by Mathias Agopian · 15 years ago
  51. f10d7fd added native_window_set_buffer_count() by Mathias Agopian · 15 years ago
  52. 1853b7d Merge "Add incStrong and decStrong methods to android_native_{window,buffer}_t." into kraken by Jamie Gennis · 15 years ago
  53. 5e67f87 Add incStrong and decStrong methods to android_native_{window,buffer}_t. by Jamie Gennis · 15 years ago
  54. ad3f4a4 am f7896449: merge from open-source master by The Android Open Source Project · 15 years ago
  55. 30f71ce merge from open-source master by The Android Open Source Project · 15 years ago
  56. ef1c5c3 Add new keycodes for the convenience of Japanese IMEs by mogimo · 16 years ago
  57. cc08e68 added setCrop() to android_native_window_t by Mathias Agopian · 15 years ago
  58. 5629eb1 when a zero dimension buffer is allocated, turn the allocation into by Mathias Agopian · 15 years ago
  59. 529973a merge from open-source master by The Android Open Source Project · 15 years ago
  60. e5f56fb Add keycodes PageUp and PageDown by Chih-Wei Huang · 16 years ago
  61. c8620b6 fix [2545826] calling into gralloc with external lock held by Mathias Agopian · 15 years ago
  62. e156e64 Add a new connect/disconnect API to android_native_window_t by Mathias Agopian · 15 years ago
  63. 98e71dd remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). by Mathias Agopian · 15 years ago
  64. b612142 Remove a dependency of Region (libui) on Parcel (libbinder). by Mathias Agopian · 15 years ago
  65. 3db2164 fix a bug I introduced recently where YUV formats would crash the system by Mathias Agopian · 15 years ago
  66. 54ed4f6 get rid off the YUV formats at the libui layer by Mathias Agopian · 15 years ago
  67. 9cce325 split libsurfaceflinger_client and libcamera_client out of libui by Mathias Agopian · 15 years ago
  68. a05c822 Add exposure compensation parameter. by Wu-cheng Li · 15 years ago
  69. 391f3f8 Add float support for set and get in CameraParameters. by Wu-cheng Li · 16 years ago
  70. 077c40f Add focal length and view angle API. by Wu-cheng Li · 16 years ago
  71. f091e83 Add support for setting camera display orientation. by Chih-Chung Chang · 16 years ago
  72. 88eeff5 Change key to KEY_SUPPORTED_JPEG_THUMBNAIL_SIZES for consistency. by Wu-cheng Li · 16 years ago
  73. 5994a33 Add support for 180/270 degrees rotation. by Chih-Chung Chang · 16 years ago
  74. 52e7200 Add an orientation parameter for overlay, so we can do camera preview in portrait mode. by Chih-Chung Chang · 16 years ago
  75. 963abad fix some aspects of [2258746] native crash in launcher2 by Mathias Agopian · 16 years ago
  76. 6fee064 fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video by Mathias Agopian · 16 years ago
  77. 986e0dc Use image rect information to display zoomed picture. by Wu-cheng Li · 16 years ago
  78. 54ba51d fix [2143798] Need to figure out how to do video by Mathias Agopian · 16 years ago
  79. e700501 fix [2170319] gmail bulk operation checkbox latency on passion by Mathias Agopian · 16 years ago
  80. 3330b20 fix [2167050] glTexImage2D code path buggy in SurfaceFlinger by Mathias Agopian · 16 years ago
  81. e6a550d Add zoom functions and sendCommand. by Wu-cheng Li · 16 years ago
  82. eb16a09 Change FLASH_MODE_VIDEO_LIGHT to FLASH_MODE_TORCH. by Wu-cheng Li · 16 years ago
  83. cc6ce20 Add camera parameter key constants and documentation. by Wu-cheng Li · 16 years ago
  84. dd3423c fix [2132563] stuck in boot animation (framebuffer_device_open: Failed to create flip chain) by Mathias Agopian · 16 years ago
  85. 74faca2 Android side of the fix for [2121211] Sholes has stutter during animations by Mathias Agopian · 16 years ago
  86. 68a6afe fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer by Mathias Agopian · 16 years ago
  87. 3910f54 Revert "fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer" by Mathias Agopian · 16 years ago
  88. d18afab fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer by Mathias Agopian · 16 years ago
  89. 00900eb Fix 2083478: Camera needs an auto-focus cancel API by Chih-Chung Chang · 16 years ago
  90. cbb288b fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly by Mathias Agopian · 16 years ago
  91. 1c97d2e fix a bug that caused the PixelFormat viewed by Surface to be wrong. by Mathias Agopian · 16 years ago
  92. 37b2a37 really be more friendly with C by Mathias Agopian · 16 years ago
  93. ba5972f make sure to update a surface's usage bits when it changes, instead of only the first time. by Mathias Agopian · 16 years ago
  94. 238a66e be more friendly with C by Mathias Agopian · 16 years ago
  95. ccde199 Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed. by Mathias Agopian · 16 years ago
  96. fae3e73 ui: make native_window_set_usage be a static inline by Dima Zavin · 16 years ago
  97. 4c8fb0a Modified the camera HAL interface to use the same generic callback architecture as camera services by Benny Wong · 16 years ago
  98. 5221271 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Mathias Agopian · 16 years ago
  99. b2fd466 Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Fred Quintana · 16 years ago
  100. df37b62 SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. by Mathias Agopian · 16 years ago