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platform_frameworks_native
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include
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ui
26c94ff
Move verbose logging of device capabilities to dumpsys.
by Jeff Brown
· 15 years ago
d1b0a2b
Add suuport for splitting touch events across windows.
by Jeff Brown
· 15 years ago
d8816c3
Fix app switch latency optimization.
by Jeff Brown
· 15 years ago
128e334
Merge "Input API review." into gingerbread
by Jeff Brown
· 15 years ago
53a415e
Make input dispatcher only ANR for foreground windows.
by Jeff Brown
· 15 years ago
6a3de9a
fix a typo where the eventtags code were wrong
by Mathias Agopian
· 15 years ago
b5764e0
Input API review.
by Jeff Brown
· 15 years ago
b06cca6
Merge "Replace epoll() with poll() and rename PollLoop to Looper." into gingerbread
by Jeff Brown
· 15 years ago
59abe7e
Replace epoll() with poll() and rename PollLoop to Looper.
by Jeff Brown
· 15 years ago
35b48d1
Add logging of various important graphics events
by Mathias Agopian
· 15 years ago
a665ca8
Input dispatcher ANR handling enhancements.
by Jeff Brown
· 15 years ago
61ce398
Fix key repeat delay.
by Jeff Brown
· 15 years ago
af30ff6
Add support for secure views.
by Jeff Brown
· 15 years ago
774cf1b
Remove incomplete input device enumeration NDK API.
by Jeff Brown
· 15 years ago
38a7fab
Input device calibration and capabilities.
by Jeff Brown
· 15 years ago
b661d66
fix [2931513] Add support for setting the orientation of an ANativeWindow
by Mathias Agopian
· 15 years ago
542412c
Add support for throttling motion events.
by Jeff Brown
· 15 years ago
36cb115
Merge "Fix some input device mapping bugs with certain drivers." into gingerbread
by Jeff Brown
· 15 years ago
d64c855
Fix some input device mapping bugs with certain drivers.
by Jeff Brown
· 15 years ago
7dcaa58
Keep track of remaining fd when devices are removed
by Jens Gulin
· 15 years ago
8276307
Optimize EventHub reads.
by Jeff Brown
· 15 years ago
0cacb87
Fix possible race conditions during channel unregistration.
by Jeff Brown
· 15 years ago
8d4dfd2
Fix safe mode and KeyEvent.getMaxKeyCode().
by Jeff Brown
· 15 years ago
b183fbd
Enhanced VelocityTracker for > 5 pointers and fixed bugs.
by Jeff Brown
· 15 years ago
b51719b
Improve thread safety of input mappers.
by Jeff Brown
· 15 years ago
f67c53e
DO NOT MERGE: Fix input event injection ANRs on UI thread.
by Jeff Brown
· 15 years ago
e57e895
Refactor input reader to support new device types more easily.
by Jeff Brown
· 15 years ago
3cf1c9b
Fix individual pointer id up/down reporting.
by Jeff Brown
· 15 years ago
0e88527
Implement native key pre-dispatching to IMEs.
by Dianne Hackborn
· 15 years ago
5c1ed84
Add support for new input sources.
by Jeff Brown
· 15 years ago
ce838a2
IME events are now dispatched to native applications.
by Dianne Hackborn
· 15 years ago
8575a87
Add initial gamepad support.
by Jeff Brown
· 15 years ago
9147d11
Add ANativeWindow API for directly drawing to the surface bits.
by Dianne Hackborn
· 15 years ago
9e1568c
Merge "More native input dispatch work." into gingerbread
by Chris Tate
· 15 years ago
f16c26d
More native input dispatch work.
by Jeff Brown
· 15 years ago
efa1085
Add new native Looper API.
by Dianne Hackborn
· 15 years ago
e12e3d7
Merge "Introduce official public NativeWindow type." into gingerbread
by Dianne Hackborn
· 15 years ago
4b5e91e
Introduce official public NativeWindow type.
by Dianne Hackborn
· 15 years ago
c393eb6
Fix injection of specially intercepted keys like HOME.
by Jeff Brown
· 15 years ago
189ed23
Implement default key handling for native code.
by Dianne Hackborn
· 15 years ago
4036f7f
Fix native input dispatch in the emulator.
by Jeff Brown
· 15 years ago
9c7f818
Update native activity & event APIs to follow correct conventions.
by Dianne Hackborn
· 15 years ago
50de30a
Native input event dispatching.
by Jeff Brown
· 15 years ago
4d96bb6
First stab at attaching native event dispatching.
by Dianne Hackborn
· 15 years ago
51d45a7
More native input event dispatching.
by Jeff Brown
· 15 years ago
f4a4ec2
Even more native input dispatch work in progress.
by Jeff Brown
· 15 years ago
54bc281
More work in progress on native events.
by Jeff Brown
· 15 years ago
e839a58
Native input dispatch rewrite work in progress.
by Jeff Brown
· 15 years ago
b7e930d
split surface management from surface's buffers management
by Mathias Agopian
· 15 years ago
a138f89
added the notion of fixed-size buffers
by Mathias Agopian
· 15 years ago
f10d7fd
added native_window_set_buffer_count()
by Mathias Agopian
· 15 years ago
1853b7d
Merge "Add incStrong and decStrong methods to android_native_{window,buffer}_t." into kraken
by Jamie Gennis
· 15 years ago
5e67f87
Add incStrong and decStrong methods to android_native_{window,buffer}_t.
by Jamie Gennis
· 15 years ago
ad3f4a4
am f7896449: merge from open-source master
by The Android Open Source Project
· 15 years ago
30f71ce
merge from open-source master
by The Android Open Source Project
· 15 years ago
ef1c5c3
Add new keycodes for the convenience of Japanese IMEs
by mogimo
· 16 years ago
cc08e68
added setCrop() to android_native_window_t
by Mathias Agopian
· 15 years ago
5629eb1
when a zero dimension buffer is allocated, turn the allocation into
by Mathias Agopian
· 15 years ago
529973a
merge from open-source master
by The Android Open Source Project
· 15 years ago
e5f56fb
Add keycodes PageUp and PageDown
by Chih-Wei Huang
· 16 years ago
c8620b6
fix [2545826] calling into gralloc with external lock held
by Mathias Agopian
· 15 years ago
e156e64
Add a new connect/disconnect API to android_native_window_t
by Mathias Agopian
· 15 years ago
98e71dd
remove a dependency of GraphicBuffer (libui) on Parcel (libbinder).
by Mathias Agopian
· 15 years ago
b612142
Remove a dependency of Region (libui) on Parcel (libbinder).
by Mathias Agopian
· 15 years ago
3db2164
fix a bug I introduced recently where YUV formats would crash the system
by Mathias Agopian
· 15 years ago
54ed4f6
get rid off the YUV formats at the libui layer
by Mathias Agopian
· 15 years ago
9cce325
split libsurfaceflinger_client and libcamera_client out of libui
by Mathias Agopian
· 15 years ago
a05c822
Add exposure compensation parameter.
by Wu-cheng Li
· 15 years ago
391f3f8
Add float support for set and get in CameraParameters.
by Wu-cheng Li
· 16 years ago
077c40f
Add focal length and view angle API.
by Wu-cheng Li
· 16 years ago
f091e83
Add support for setting camera display orientation.
by Chih-Chung Chang
· 16 years ago
88eeff5
Change key to KEY_SUPPORTED_JPEG_THUMBNAIL_SIZES for consistency.
by Wu-cheng Li
· 16 years ago
5994a33
Add support for 180/270 degrees rotation.
by Chih-Chung Chang
· 16 years ago
52e7200
Add an orientation parameter for overlay, so we can do camera preview in portrait mode.
by Chih-Chung Chang
· 16 years ago
963abad
fix some aspects of [2258746] native crash in launcher2
by Mathias Agopian
· 16 years ago
6fee064
fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video
by Mathias Agopian
· 16 years ago
986e0dc
Use image rect information to display zoomed picture.
by Wu-cheng Li
· 16 years ago
54ba51d
fix [2143798] Need to figure out how to do video
by Mathias Agopian
· 16 years ago
e700501
fix [2170319] gmail bulk operation checkbox latency on passion
by Mathias Agopian
· 16 years ago
3330b20
fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
by Mathias Agopian
· 16 years ago
e6a550d
Add zoom functions and sendCommand.
by Wu-cheng Li
· 16 years ago
eb16a09
Change FLASH_MODE_VIDEO_LIGHT to FLASH_MODE_TORCH.
by Wu-cheng Li
· 16 years ago
cc6ce20
Add camera parameter key constants and documentation.
by Wu-cheng Li
· 16 years ago
dd3423c
fix [2132563] stuck in boot animation (framebuffer_device_open: Failed to create flip chain)
by Mathias Agopian
· 16 years ago
74faca2
Android side of the fix for [2121211] Sholes has stutter during animations
by Mathias Agopian
· 16 years ago
68a6afe
fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer
by Mathias Agopian
· 16 years ago
3910f54
Revert "fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer"
by Mathias Agopian
· 16 years ago
d18afab
fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer
by Mathias Agopian
· 16 years ago
00900eb
Fix 2083478: Camera needs an auto-focus cancel API
by Chih-Chung Chang
· 16 years ago
cbb288b
fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly
by Mathias Agopian
· 16 years ago
1c97d2e
fix a bug that caused the PixelFormat viewed by Surface to be wrong.
by Mathias Agopian
· 16 years ago
37b2a37
really be more friendly with C
by Mathias Agopian
· 16 years ago
ba5972f
make sure to update a surface's usage bits when it changes, instead of only the first time.
by Mathias Agopian
· 16 years ago
238a66e
be more friendly with C
by Mathias Agopian
· 16 years ago
ccde199
Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed.
by Mathias Agopian
· 16 years ago
fae3e73
ui: make native_window_set_usage be a static inline
by Dima Zavin
· 16 years ago
4c8fb0a
Modified the camera HAL interface to use the same generic callback architecture as camera services
by Benny Wong
· 16 years ago
5221271
second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
by Mathias Agopian
· 16 years ago
b2fd466
Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
by Fred Quintana
· 16 years ago
df37b62
SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything.
by Mathias Agopian
· 16 years ago
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