1. d99c088 SurfaceTexture: fix transform matrix computation. by Jamie Gennis · 14 years ago
  2. 9d4d6c1 Add the MIN_UNDEQUEUED_BUFFERS query to ANW. by Jamie Gennis · 14 years ago
  3. e839fda am c7839751: am c2efcd2c: Merge "Initialize the SurfaceTexture transform fields." into honeycomb by Jamie Gennis · 14 years ago
  4. f73935b Initialize the SurfaceTexture transform fields. by Jamie Gennis · 14 years ago
  5. 08b4ea3 am 421d94c2: am ecb4b3f0: Merge "Pass the IGraphicBufferAlloc to SurfaceTextureClient." into honeycomb by Jamie Gennis · 14 years ago
  6. 1b20cde Pass the IGraphicBufferAlloc to SurfaceTextureClient. by Jamie Gennis · 14 years ago
  7. 0eb8851 Clear GL errors before updating a SurfaceTexture. by Jamie Gennis · 14 years ago
  8. c4d4aea Implement SurfaceTexture frame-available callback. by Jamie Gennis · 14 years ago
  9. a214c64 Fix SurfaceTexture transform matrix. by Jamie Gennis · 14 years ago
  10. 9a78c90 Fix remote GraphicBuffer allocation in SurfaceFlinger. by Jamie Gennis · 14 years ago
  11. 235c424 Fix a bug in SurfaceTexture::dequeueBuffer. by Jamie Gennis · 14 years ago
  12. f238e28 Implement crop & transform for SurfaceTexture. by Jamie Gennis · 14 years ago
  13. 67eedd7 Fix a bug in SurfaceTexture::setBufferCount. by Jamie Gennis · 14 years ago
  14. e70d8b4 Add method logging to the SurfaceTexture C++ class. by Jamie Gennis · 14 years ago
  15. 3461e0f Initialize the SurfaceTexture buffer slots. by Jamie Gennis · 14 years ago
  16. 8ba32fa Add the SurfaceTexture C++ implementation. by Jamie Gennis · 15 years ago