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platform_frameworks_native
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be6cbae3b61a55ab87c131e79dba03d159961aa3
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services
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surfaceflinger
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RenderEngine
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ProgramCache.cpp
88d37dd
Various fixes for wide color gamut rendering
by Romain Guy
· 8 years ago
3acd9f1
Remove gamma correction from color correction shader
by Alan Viverette
· 10 years ago
a51fafc
Generate the SurfaceFlinger shader cache on initialization
by Riley Andrews
· 11 years ago
794c5ba
Simplify color adjustment using homogeneous coordinates
by Alan Viverette
· 12 years ago
9c5a333
Add API for pushing color transforms to SurfaceFlinger
by Alan Viverette
· 12 years ago
ff2ed70
color blindness enhancement
by Mathias Agopian
· 12 years ago
49457ac
Encapsulate textures into their own Texture class
by Mathias Agopian
· 12 years ago
e0ec2a9
Merge "Fix ES2 composition on some devices" into klp-dev
by Mathias Agopian
· 12 years ago
2eaefe1
Simplify handling of opaque layers in shader generation
by Mathias Agopian
· 12 years ago
458197d
Fix ES2 composition on some devices
by Mathias Agopian
· 12 years ago
892f22d
Initialize mIndent
by Andy McFadden
· 12 years ago
3f84483
SurfaceFlinger now uses GLES 2.x when available
by Mathias Agopian
· 12 years ago