1. c4d4aea Implement SurfaceTexture frame-available callback. by Jamie Gennis · 15 years ago
  2. a214c64 Fix SurfaceTexture transform matrix. by Jamie Gennis · 15 years ago
  3. 73e8b9e Compare GraphicBuffers using handles. by Jamie Gennis · 15 years ago
  4. 9a78c90 Fix remote GraphicBuffer allocation in SurfaceFlinger. by Jamie Gennis · 15 years ago
  5. e5366c5 Add logging to SurfaceTextureClient. by Jamie Gennis · 15 years ago
  6. 235c424 Fix a bug in SurfaceTexture::dequeueBuffer. by Jamie Gennis · 15 years ago
  7. f238e28 Implement crop & transform for SurfaceTexture. by Jamie Gennis · 15 years ago
  8. 67eedd7 Fix a bug in SurfaceTexture::setBufferCount. by Jamie Gennis · 15 years ago
  9. e70d8b4 Add method logging to the SurfaceTexture C++ class. by Jamie Gennis · 15 years ago
  10. 3461e0f Initialize the SurfaceTexture buffer slots. by Jamie Gennis · 15 years ago
  11. 8ba32fa Add the SurfaceTexture C++ implementation. by Jamie Gennis · 15 years ago
  12. 2ffb247 Fix typo which causes sensors to fail miserably by Mathias Agopian · 15 years ago
  13. aeda9af part of fix for [3004226] Cannot end the call - Proximity sensor doesn't work by Mathias Agopian · 15 years ago
  14. 59abe7e Replace epoll() with poll() and rename PollLoop to Looper. by Jeff Brown · 15 years ago
  15. 45e0acb Modify native ALooper to take an explicit ident. by Dianne Hackborn · 15 years ago
  16. a48bcf6 Added SensorManager.getMinDelay() by Mathias Agopian · 15 years ago
  17. d03d9ce Fix a memory corruption when writting Sensor into a parcel by Mathias Agopian · 15 years ago
  18. e3c8234 propagate sensor event rate properly by Mathias Agopian · 15 years ago
  19. a7352c9 new SensorService by Mathias Agopian · 15 years ago
  20. 589ce85 first step at implementing the native sensor support by Mathias Agopian · 15 years ago